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Is ESO Going F2P?

Elder Scrolls Online -  Column

If you went to any ESO related community forums prior to launch you’d see a common topic being discussed, Will ESO go Free to Play? This topic sparked some of the largest debates I’ve seen in the MMORPG community. However, after discussions comparing the pros and cons of the F2P model, the majority of the Elder Scrolls Online community did not want the F2P model. They wanted ESO to be a subscription based game. Posted Aug 27, 2014 by Ryan Getchell

Update 4 Focuses On Group Content & Community Feedback

Elder Scrolls Online -  Column

If The Elder Scrolls Online’s last update was focused largely upon guilds, the recent peek at update four looks to focus squarely on groups. The preview focused on such central features as Upper Craglorn, new quests, the new Serpent trial, Sanctum Ophidia, and their various modes. Still, for those hoping for more group content, both Gamescom, where ZeniMax continued to bring out competitive 3v3 modes, and the preview of the coming update should have made for a satisfying week.Posted Aug 20, 2014 by Christina Gonzalez

Spotlight on the Latest PvP Changes

Elder Scrolls Online -  Column

ESO offers me something that I can’t figure out, it keeps me entertained, it keeps me busy. I’m always trying to figure out new and better builds, and before WoW changed its talent system to incredibly simplified system, it too offered me this. However, there are aspects in ESO’s PvP that have me questioning their design idea. In this week’s column I want to address some of them and provide my ideas as to what would make ESO an even better experience for players.Posted Aug 13, 2014 by Ryan Getchell

Guilds Take Center Stage As ESO’s Future Begins Unfolding

Elder Scrolls Online -  Column

Two weeks ago, the Elder Scrolls Online team presented its series of plans for the future of the game. Among these were guild features, PvP changes, new features, and a series of tweaks to make playing together and teaming up easier. With the release this week of update 1.3.3, some of these changes have begun to go into effect, along with a series of other changes. Posted Aug 6, 2014 by Christina Gonzalez

Emperor Reset Please?

Elder Scrolls Online -  Column

When The Elder Scrolls Online was in its Pre-Launch phase, one of the aspects that Zenimax used as a major selling point was the ability to be Emperor. Once you’ve earned it you’d be among the few who have accomplished such a feat. When Zenimax designed this system, the concept of Emperor flipping probably never crossed their minds. Even if it did, the idea of all three factions letting it happen was mind boggling. Posted Jul 30, 2014 by Ryan Getchell

The Future Takes a Promising Path

Elder Scrolls Online -  Column

The Elder Scrolls Online is, like all MMORPGs, a work in progress, and a deeper look at the roadmap of that progress was given last week at QuakeCon. In a panel session titled The Future of The Elder Scrolls Online, details emerged about features announced in the weeks prior, as well as some surprises from the team. Posted Jul 23, 2014 by Christina Gonzalez

The Future of ESO & Our Interview Matt Firor

Elder Scrolls Online -  Interview

ZeniMax Online Studios had plenty to say about The Elder Scrolls Online at this year's QuakeCon in Dallas. Seven members of the design team took nearly an hour and a half to regale the excitable crowd with enticing glimpses of the game's future, eliciting cheers and applause at the most dramatic reveals.Posted Jul 21, 2014 by Jason Winter

Is ESO Worth Buying?

Elder Scrolls Online -  Column

In my last column I asked a rather heated question, is ESO Dying? This is a question I get asked a lot during my livestreaming sessions. Another question I get asked is going to be the focus of this column. Is The Elder Scrolls Online worth buying?Posted Jul 16, 2014 by Ryan Getchell

Veteran Rank Changes Unifying the Game at What Cost?

Elder Scrolls Online -  Column

ZeniMax published a post late last week saying it planned to make a series of changes to Veteran Rank content. Those changes, which began rolling out this week, were indicative of what the studio called a desire to listen to the feedback people had been giving and gauge just where the community had been on the matter of Veteran Rank content. After listening, there were several key points. Posted Jul 9, 2014 by Christina Gonzalez

Is ESO Dying or Just Carving a Niche?

Elder Scrolls Online -  Column

The Elder Scrolls Online is just shy of being three months old. Three months isn’t very old for an MMO, especially since they are supposed to be played for years, but it’s long enough for players to know if they like the game or not. Which means do they continue to pay the subscription fee or cancel their account and look for the next greatest thing. In this week’s column I’m going to look at the question that has been plaguing the community for the last few weeks. Is ESO dying?Posted Jul 2, 2014 by Ryan Getchell

Four Updates That Encourage & Raise Questions

Elder Scrolls Online -  Column

The Elder Scrolls Online received its latest major content update this week after several smaller fixes and updates. Additionally, June brought another “road ahead” from the team, which, combined with the latest update, look to address some of the game’s ongoing issues, yet also raise some questions (and an eyebrow or two). Posted Jun 25, 2014 by Christina Gonzalez

Craglorn - Is It What We Want?

Elder Scrolls Online -  Column

With the release of patch 1.1.0, players have been debating if this is the type of PvE End Game they want to spend their subscription fee on. Trials, daily quests, and an entire zone dedicated to doing group content, is it what we want?Posted Jun 10, 2014 by Ryan Getchell

Settling into Month Three

Elder Scrolls Online -  Column

With the two-month mark since release hitting soon, an old feeling is beginning to creep in when it comes to The Elder Scrolls Online. I'm still enjoying the game though I've had less time to play recently. While there are always players on when I log in, I can't help but notice that some players are gone. Guilds are quieter or inactive, and my friends have stopped playing the game. ut the pace here seems to have been a bit quick.Posted Jun 3, 2014 by Christina Gonzalez

Zenimax’ Update Mistake?

Elder Scrolls Online -  Column

We’re now in the second full month for The Elder Scrolls Online. Those that are still enjoying their time in Tamriel have stayed past the first free month and the five free days Zenimax gave out. Yet, it has been a couple of weeks since Matt Firor posted about the game’s road ahead, and some are getting restless, since the Craglorn update has no confirmed release, and much anticipated key fixes are coming in that update too. Posted May 21, 2014 by Christina Gonzalez

Battlegrounds - Do We Need Them?

Elder Scrolls Online -  Column

Battlegrounds are something that The Elder Scrolls Online community has been asking for since the game was first announced. During a recent interview Brian Wheeler (Lead PvP Designer) commented on Battlegrounds in ESO. Are battlegrounds a required feature for ESO or can it strive without them?Posted May 13, 2014 by Ryan Getchell

The Road Ahead is Paved With Questions

Elder Scrolls Online -  Column

Now that The Elder Scrolls Online has reached the end of what has been a somewhat rocky first 30 days of game time, the question subscribing has to be on the minds of players. Last week, Matt Firor published a message on the ESO website discussing the issues that have been happening with the game, what's to come in the first update, & the roadmap for the coming months. While these seem to address some of the issues, are they enough, and how effective will they be? Posted May 7, 2014 by Christina Gonzalez

Creative Director Paul Sage on Launch, Craglorn, and the Future

Elder Scrolls Online -  Interview

The Elder Scrolls Online officially launched only a month ago but it has already become one of the most talked about – and possible divisive -- titles of the year. We sat down with Paul Sage, Zenimax’s Creative Director for The Elder Scrolls Online, to talk about how the first month of the game has gone from their perspective, what players can expect from the new Craglorn update, and where the developers hope to take the game in the future.Posted May 5, 2014 by Jessica Cook

AuA and the Road Ahead

Elder Scrolls Online -  Column

Yesterday the Elder Scrolls Online community was provided two useful sources of information to quell their burgeoning questions and to whet their appetite for things to come. The first was Game Director Matt Firor’s the Road Ahead and the second was an Ask us Anything (AuA) hosted on Reddit by the Zenimax Online Studios team. Posted May 2, 2014 by Robert Lashley

Very Fun, But Not Perfect

Elder Scrolls Online -  Review

Elder Scrolls Online is one of the most anticipated MMOs in recent memory. The stakes have been high for developer Zenimax Online since the game’s announcement. How do you even begin to take an epic single-player game and turn it into an MMO? Its missteps and hardships have been well publicized, but is there a solid game underneath all the forum-based ire? Read on to see what we think in our official review.Posted May 2, 2014 by William Murphy

ESO Hate

Elder Scrolls Online -  Column

The Elder Scrolls Online sucks, it does not live up to its hype, it’s not an Elder Scrolls game, PvE is lack luster, someone stole my chest, end game is boring, ESO needs . Yes, ESO has flaws, not a game in the world is flawless. In this week’s column I’m going to take a look at the ESO / MMO community and try and explain why they have so much hate towards such a fantastic game.Posted Apr 29, 2014 by Ryan Getchell

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