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Veteran Rank Changes Unifying the Game at What Cost?

Elder Scrolls Online -  Column

ZeniMax published a post late last week saying it planned to make a series of changes to Veteran Rank content. Those changes, which began rolling out this week, were indicative of what the studio called a desire to listen to the feedback people had been giving and gauge just where the community had been on the matter of Veteran Rank content. After listening, there were several key points. Posted Jul 9, 2014 by Christina Gonzalez

Is ESO Dying or Just Carving a Niche?

Elder Scrolls Online -  Column

The Elder Scrolls Online is just shy of being three months old. Three months isn’t very old for an MMO, especially since they are supposed to be played for years, but it’s long enough for players to know if they like the game or not. Which means do they continue to pay the subscription fee or cancel their account and look for the next greatest thing. In this week’s column I’m going to look at the question that has been plaguing the community for the last few weeks. Is ESO dying?Posted Jul 2, 2014 by Ryan Getchell

Four Updates That Encourage & Raise Questions

Elder Scrolls Online -  Column

The Elder Scrolls Online received its latest major content update this week after several smaller fixes and updates. Additionally, June brought another “road ahead” from the team, which, combined with the latest update, look to address some of the game’s ongoing issues, yet also raise some questions (and an eyebrow or two). Posted Jun 25, 2014 by Christina Gonzalez

Craglorn - Is It What We Want?

Elder Scrolls Online -  Column

With the release of patch 1.1.0, players have been debating if this is the type of PvE End Game they want to spend their subscription fee on. Trials, daily quests, and an entire zone dedicated to doing group content, is it what we want?Posted Jun 10, 2014 by Ryan Getchell

Settling into Month Three

Elder Scrolls Online -  Column

With the two-month mark since release hitting soon, an old feeling is beginning to creep in when it comes to The Elder Scrolls Online. I'm still enjoying the game though I've had less time to play recently. While there are always players on when I log in, I can't help but notice that some players are gone. Guilds are quieter or inactive, and my friends have stopped playing the game. ut the pace here seems to have been a bit quick.Posted Jun 3, 2014 by Christina Gonzalez

Zenimax’ Update Mistake?

Elder Scrolls Online -  Column

We’re now in the second full month for The Elder Scrolls Online. Those that are still enjoying their time in Tamriel have stayed past the first free month and the five free days Zenimax gave out. Yet, it has been a couple of weeks since Matt Firor posted about the game’s road ahead, and some are getting restless, since the Craglorn update has no confirmed release, and much anticipated key fixes are coming in that update too. Posted May 21, 2014 by Christina Gonzalez

Battlegrounds - Do We Need Them?

Elder Scrolls Online -  Column

Battlegrounds are something that The Elder Scrolls Online community has been asking for since the game was first announced. During a recent interview Brian Wheeler (Lead PvP Designer) commented on Battlegrounds in ESO. Are battlegrounds a required feature for ESO or can it strive without them?Posted May 13, 2014 by Ryan Getchell

The Road Ahead is Paved With Questions

Elder Scrolls Online -  Column

Now that The Elder Scrolls Online has reached the end of what has been a somewhat rocky first 30 days of game time, the question subscribing has to be on the minds of players. Last week, Matt Firor published a message on the ESO website discussing the issues that have been happening with the game, what's to come in the first update, & the roadmap for the coming months. While these seem to address some of the issues, are they enough, and how effective will they be? Posted May 7, 2014 by Christina Gonzalez

Creative Director Paul Sage on Launch, Craglorn, and the Future

Elder Scrolls Online -  Interview

The Elder Scrolls Online officially launched only a month ago but it has already become one of the most talked about – and possible divisive -- titles of the year. We sat down with Paul Sage, Zenimax’s Creative Director for The Elder Scrolls Online, to talk about how the first month of the game has gone from their perspective, what players can expect from the new Craglorn update, and where the developers hope to take the game in the future.Posted May 5, 2014 by Jessica Cook

AuA and the Road Ahead

Elder Scrolls Online -  Column

Yesterday the Elder Scrolls Online community was provided two useful sources of information to quell their burgeoning questions and to whet their appetite for things to come. The first was Game Director Matt Firor’s the Road Ahead and the second was an Ask us Anything (AuA) hosted on Reddit by the Zenimax Online Studios team. Posted May 2, 2014 by Robert Lashley

Very Fun, But Not Perfect

Elder Scrolls Online -  Review

Elder Scrolls Online is one of the most anticipated MMOs in recent memory. The stakes have been high for developer Zenimax Online since the game’s announcement. How do you even begin to take an epic single-player game and turn it into an MMO? Its missteps and hardships have been well publicized, but is there a solid game underneath all the forum-based ire? Read on to see what we think in our official review.Posted May 2, 2014 by William Murphy

ESO Hate

Elder Scrolls Online -  Column

The Elder Scrolls Online sucks, it does not live up to its hype, it’s not an Elder Scrolls game, PvE is lack luster, someone stole my chest, end game is boring, ESO needs . Yes, ESO has flaws, not a game in the world is flawless. In this week’s column I’m going to take a look at the ESO / MMO community and try and explain why they have so much hate towards such a fantastic game.Posted Apr 29, 2014 by Ryan Getchell

Review in Progress #4

Elder Scrolls Online -  General

This will be the final “In Progress” Elder Scrolls Online article before next week’s final score tally. I’ll maintain that the big detractor from ESO’s score (based on the average out of 10 of our seven categories) will be the major culprit of “polish”. It’s plain to see that for all its fun, ESO wasn’t quite ready for launch. But we’ll get to all of that next week. Today I’m going to talk about the PVP in Tamriel: The Alliance War or AVA. Posted Apr 25, 2014 by William Murphy

It’s Raining, But the Sky Isn’t Falling

Elder Scrolls Online -  Column

The sky is falling. Or it isn’t. Depending who you talk to about The Elder Scrolls Online lately, you might get one or the other of those two responses. The game’s first month has been plagued by a few limited, yet sometimes significant exploits and bugs. Posted Apr 23, 2014 by Christina Gonzalez

Review in Progress #3

Elder Scrolls Online -  Column

Dungeons, man... dungeons. Elder Scrolls Online has them by the cartload. I get that ESO has more than its fair share of bugs and design quirks, but I’m having a lot of fun regardless. There’s something about Zenimax’s theme park that really trips my trigger. It needs a lot of polish, sure, but what’s in game now is a lot more fun than I ever expected.Posted Apr 18, 2014 by William Murphy

Adventure Zones as End Game

Elder Scrolls Online -  Column

End Game, those two little words can spark major debates. What exactly constitute as “End Game” content? Is End Game content in a MMO raiding, clearing high tier level content, receive epic items as a reward? Or is it just added quest and story arcs that progress the overall game timeline? Perhaps it is Tri-Realm PvP content. Whatever you consider to be End Game, the Elder Scrolls Online has it. Posted Apr 16, 2014 by Ryan Getchell

Review in Progress #2

Elder Scrolls Online -  General

For the first week’s article, head here. I’ve locked in around 30 hours so far, I’m sitting at level 17, and just finally completed the first main zone of the Ebonheart Pact. By completed, I mean I’ve finished the quests achievement, unlocked all the POIs on the map, and collected every skyshard available. And yet, I’ve not completed the Fungal Grotto and I’ve not even set foot in Cyrodiil. Posted Apr 11, 2014 by William Murphy

Tamriel Trading Tips

Elder Scrolls Online -  Column

Making cash in Elder Scrolls Online can be difficult, here are a few tips from Iron Ore baron Adam Tingle to make you rich in Tamriel.Posted Apr 9, 2014 by Adam Tingle

The Challenge is Welcome

Elder Scrolls Online -  Column

While there have been a few bumps in the road for the launch of The Elder Scrolls Online, these have been typical for MMOs. Launch has worked out mostly as anyone with MMO experience might expect, with some players experiencing issues, and some painful growing pains that began once the gates opened up to the masses. Yet this will concentrate more on some pain of a different kind - the kind inflicted upon players through gameplay.Posted Apr 8, 2014 by Christina Gonzalez

Review in Progress Part 1

Elder Scrolls Online -  Editorial

The Elder Scrolls Online is easily the most anticipated and biggest MMO launch since Star Wars: The Old Republic. Many people probably wrote ESO off as another SWTOR in terms of hype and let down, but so far... I believe those people are mistaken. There are a lot of wonderful design choices in ESO, and plenty of bugs to grind an axe on. But one thing’s prevailed: I’m having a lot of fun, and the rabbit hole keeps going deeper. Posted Apr 4, 2014 by William Murphy

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