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Cantina Tour at PAX South: A New Hope

Star Wars: The Old Republic -  Column

This past weekend, several members of BioWare Austin descended upon San Antonio for PAX South in the latest Star Wars: The Old Republic Cantina Tour stop. In it, guests were treated to the usual Q&A interspersed with prizes for correctly answering trivia questions. Unusually, the event was actually held on-site at PAX and required a badge although it wasn't a part of official programming.Posted Jan 29, 2015 by Jean Prior

But Everyone Else Was Doing It Too!

Star Wars: The Old Republic -  Column

This week, Star Wars: the Old Republic put in a patch that had a fairly large number of tweaks to the game, mostly a lot of bugfixes and updates to various group activities such as changing which comms drop and rebalancing certain encounters. Sadly, however, much of these things were not the topic of many conversations about the game the past few weeks.Posted Jan 15, 2015 by Jean Prior

Three Things We Want from SWTOR in 2015

Star Wars: The Old Republic -  Column

Star Wars: The Old Republic may never live up to the lofty expectations many had for it before it launched back in 2011, but the game seems pretty healthy despite all the initial setbacks. 2015 is a new year and with a new year comes new possibilities. Let’s take a look at some things we’d like to see in SWTOR this year.Posted Jan 7, 2015 by Michael Bitton

Was Forged Alliances Really Necessary?

Star Wars: The Old Republic -  Column

In their prelude to their current expansion, Shadow of Revan, Star Wars: the Old Republic spent five months giving us new big-picture epic content via four Flashpoints collectively known as Forged Alliances. I spent an afternoon playing all four of them back to back on solo mode now that it's possible to do so and have been left with some questions that remind me of another big-name scifi franchise's first movie: Is this all that there was? Was there nothing more?Posted Jan 2, 2015 by Jean Prior

Shadow of Revan - Final Thoughts

Star Wars: The Old Republic -  General

On December 2nd, early purchasers of the Shadow of Revan expansion were granted access to two things: the new content that was being added for the $20 purchase of the expansion pack, and the new skills and streamlined combat systems. For people who have played SWTOR in the past and are just curious about the new discipline system, I’d recommend just logging in and trying it for yourself. Posted Dec 24, 2014 by Pete Schwab

Shadow of Revan RIP #2 - New Planets

Star Wars: The Old Republic -  General

Introducing new environments to explore is a staple of MMORPG expansion packs, and Shadow of Revan does not disappoint. After the prologue missions, the new content kicks off on the relatively obscure planet of Rishi, home to some interesting looking bird folk and a whole lot of pirate business. Bioware reached way back and dipped into the classic trilogy for the second planet (or rather moon), Yavin 4, recognizable to fans as the home base to the Rebellion in Star Wars Episode IV: A New Hope.Posted Dec 16, 2014 by Pete Schwab

Shadow of Revan Review In Progress #1

Star Wars: The Old Republic -  General

Since the first official announcement of Star Wars: the Old Republic, BioWare Austin has not been shy about letting its audience know that story is one of the main pillars that they felt was missing from the MMORPG space. A bulk of their effort developing the game went into creating a richly-told, voice acted story that would ease the pain of the traditional level grind. Posted Dec 9, 2014 by Pete Schwab

The Value of 12X Class XP

Star Wars: The Old Republic -  Column

With the launch of early access for Shadow of Revan on Tuesday, Star Wars: the Old Republic retired a subscriber perk that had allowed hordes of filthy casuals like myself to finally get through each class story and have a character at the now-previous level cap. Today's article is about that perk and whether it ultimately had value to the game. Posted Dec 4, 2014 by Jean Prior

The New Discipline System Primer

Star Wars: The Old Republic -  Column

The latest expansion pack for Star Wars: The Old Republic has arrived, and with it the game is graduating to version number 3.0. One of the banner features of the upgrade, although not specifically tied to the expansion pack, is the new method for dealing with skills: Disciplines. Posted Dec 2, 2014 by Pete Schwab

Shadow of Revan - A Look at Flashpoints

Star Wars: The Old Republic -  Preview

With a little more than two weeks before Shadow of Revan launches, Bioware and publishing partner EA invited the press and select members of the SWTOR community to EA's Redwood Shores offices for a peek at the expansion. Though the event was in some ways a retread of previously released information, we were given some hands-on time with the new solo-able Flashpoints. Posted Nov 24, 2014 by Neilie Johnson

To PVP or To Not PVP, That is the Question

Star Wars: The Old Republic -  Column

This week, Star Wars: the Old Republic announced the end of PVP Season Three to coincide with the launch of Game Update 3.0: Shadow of Revan. They also announced three tiers of rewards based on the Rating players will acquire during the season of play. Today, we'll take a look at the game's PVP options and see where the fun is. Posted Nov 6, 2014 by Jean Prior

Shadow of Revan - a First Look in to SWTOR’s Future

Star Wars: The Old Republic -  Preview

We were invited to a first look at Shadow of Revan, the new expansion for Star Wars: the Old Republic. In it, players tackle the galaxy-threatening Revan in the third installment of his centuries-spanning story. The event focused primarily on the game’s story and future content rather than the nuts and bolts of any new game systems.Posted Oct 24, 2014 by Jean Prior

Revan is Coming

Star Wars: The Old Republic -  Column

Star Wars: the Old Republic 3.0 has been formally announced, and it's proof that BioWare Austin is very fond of the letters S and R and the word 'shadow'. Shadow of Revan promises to bring even more story to the almost three-year-old MMO, as players get to hopefully sink their teeth into what is the end cap of the video game trilogy focusing on an era in galactic history where he was pretty much the central lore figure.Posted Oct 16, 2014 by Jean Prior

Crafting and Galactic Strongholds

Star Wars: The Old Republic -  Column

We've all been trained long enough by the folks at BioWare Austin to remember that they'll tell us when they tell us and there isn't much we can do to hurry the process up. So I'm going to be constructive and cover some of the basics of how Galactic Strongholds has finally given crafters something relatively meaningful to do since the advent of the massive glut of orange moddable gear. Posted Oct 2, 2014 by Jean Prior

Forged Alliances Finale Spoilers and a Teaser for the Future

Star Wars: The Old Republic -  Column

The Rakata Prime Flashpoint teased at the PAX Prime Cantina Tour Stop does indeed complete the trilogy of Flashpoints that lead directly into the as-yet-unrevealed next expansion for Star Wars: the Old Republic. This past Tuesday, Community Manager Eric Musco and Lead Writer Charles Boyd took to the game's official Twitch channel to run through the Flashpoint and revealed who the big bad of that expansion might very well be. Posted Sep 18, 2014 by Jean Prior

PAX Weekend Roundup

Star Wars: The Old Republic -  Column

In the latest news roundup for Star Wars: the Old Republic, we have some information on upcoming content, but never enough to satiate ardent fans of the game, and there have also been some insights into the game's past construction. It still leaves so many questions and we're more than happy to speculate as necessary. Posted Sep 4, 2014 by Jean Prior

Making Your Mark on the Galaxy in Galactic Strongholds

Star Wars: The Old Republic -  Preview

Galactic Strongholds, the latest digital expansion for Star Wars: The Old Republic, is set to launch for subscribers in a couple of days here and we recently had a chance to take a tour of the new content with SWTOR senior producer Bruce MacLean and Galactic Strongholds producer Jack Wood. Posted Aug 13, 2014 by Michael Bitton

The Story's the Thing

Star Wars: The Old Republic -  Column

When you build your corporate game development reputation on high-end storytelling, there shouldn't be much surprise when your fanbase expects the same level of quality out of any subsequent release. BioWare is synonymous with some of the richest stories in all of PC gaming, and with an intellectual property like Star Wars to play with, our expectations are understandably high.Posted Aug 7, 2014 by Jean Prior

All Aboard the SWTOR Hype Freighter!

Star Wars: The Old Republic -  Column

It's not unusual for a game studio to gather their crew to initiate some buzz for their latest release. This summer, BioWare's been revving up the Galactic Strongholds hype freighter more and more as we approach the August launch of Early Access for subscribers, and they've all but confirmed that Manaan will be the focus of the later expansion this year whose title has yet to be revealed. Posted Jul 24, 2014 by Jean Prior

Will Galactic Strongholds Be Your Star Wars Home?

Star Wars: The Old Republic -  Column

Ever since February, we knew about Galactic Strongholds as 'SWTOR Does Housing', but we really hadn't seen many details on how it will work, what it will entail, or perhaps most importantly, how much it will cost. BioWare Austin recently announced their plans to do a weekly livestream on http://twitch.tv/swtor on Thursdays to go over the features of the new expansion between now and when it soft launches in August.Posted Jul 10, 2014 by Jean Prior

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