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Shadow of Revan RIP #2 - New Planets

Star Wars: The Old Republic -  General

Introducing new environments to explore is a staple of MMORPG expansion packs, and Shadow of Revan does not disappoint. After the prologue missions, the new content kicks off on the relatively obscure planet of Rishi, home to some interesting looking bird folk and a whole lot of pirate business. Bioware reached way back and dipped into the classic trilogy for the second planet (or rather moon), Yavin 4, recognizable to fans as the home base to the Rebellion in Star Wars Episode IV: A New Hope.Posted Dec 16, 2014 by Pete Schwab

Shadow of Revan Review In Progress #1

Star Wars: The Old Republic -  General

Since the first official announcement of Star Wars: the Old Republic, BioWare Austin has not been shy about letting its audience know that story is one of the main pillars that they felt was missing from the MMORPG space. A bulk of their effort developing the game went into creating a richly-told, voice acted story that would ease the pain of the traditional level grind. Posted Dec 9, 2014 by Pete Schwab

The Value of 12X Class XP

Star Wars: The Old Republic -  Column

With the launch of early access for Shadow of Revan on Tuesday, Star Wars: the Old Republic retired a subscriber perk that had allowed hordes of filthy casuals like myself to finally get through each class story and have a character at the now-previous level cap. Today's article is about that perk and whether it ultimately had value to the game. Posted Dec 4, 2014 by Jean Prior

The New Discipline System Primer

Star Wars: The Old Republic -  Column

The latest expansion pack for Star Wars: The Old Republic has arrived, and with it the game is graduating to version number 3.0. One of the banner features of the upgrade, although not specifically tied to the expansion pack, is the new method for dealing with skills: Disciplines. Posted Dec 2, 2014 by Pete Schwab

Shadow of Revan - A Look at Flashpoints

Star Wars: The Old Republic -  Preview

With a little more than two weeks before Shadow of Revan launches, Bioware and publishing partner EA invited the press and select members of the SWTOR community to EA's Redwood Shores offices for a peek at the expansion. Though the event was in some ways a retread of previously released information, we were given some hands-on time with the new solo-able Flashpoints. Posted Nov 24, 2014 by Neilie Johnson

To PVP or To Not PVP, That is the Question

Star Wars: The Old Republic -  Column

This week, Star Wars: the Old Republic announced the end of PVP Season Three to coincide with the launch of Game Update 3.0: Shadow of Revan. They also announced three tiers of rewards based on the Rating players will acquire during the season of play. Today, we'll take a look at the game's PVP options and see where the fun is. Posted Nov 6, 2014 by Jean Prior

Shadow of Revan - a First Look in to SWTOR’s Future

Star Wars: The Old Republic -  Preview

We were invited to a first look at Shadow of Revan, the new expansion for Star Wars: the Old Republic. In it, players tackle the galaxy-threatening Revan in the third installment of his centuries-spanning story. The event focused primarily on the game’s story and future content rather than the nuts and bolts of any new game systems.Posted Oct 24, 2014 by Jean Prior

Revan is Coming

Star Wars: The Old Republic -  Column

Star Wars: the Old Republic 3.0 has been formally announced, and it's proof that BioWare Austin is very fond of the letters S and R and the word 'shadow'. Shadow of Revan promises to bring even more story to the almost three-year-old MMO, as players get to hopefully sink their teeth into what is the end cap of the video game trilogy focusing on an era in galactic history where he was pretty much the central lore figure.Posted Oct 16, 2014 by Jean Prior

Crafting and Galactic Strongholds

Star Wars: The Old Republic -  Column

We've all been trained long enough by the folks at BioWare Austin to remember that they'll tell us when they tell us and there isn't much we can do to hurry the process up. So I'm going to be constructive and cover some of the basics of how Galactic Strongholds has finally given crafters something relatively meaningful to do since the advent of the massive glut of orange moddable gear. Posted Oct 2, 2014 by Jean Prior

Forged Alliances Finale Spoilers and a Teaser for the Future

Star Wars: The Old Republic -  Column

The Rakata Prime Flashpoint teased at the PAX Prime Cantina Tour Stop does indeed complete the trilogy of Flashpoints that lead directly into the as-yet-unrevealed next expansion for Star Wars: the Old Republic. This past Tuesday, Community Manager Eric Musco and Lead Writer Charles Boyd took to the game's official Twitch channel to run through the Flashpoint and revealed who the big bad of that expansion might very well be. Posted Sep 18, 2014 by Jean Prior

PAX Weekend Roundup

Star Wars: The Old Republic -  Column

In the latest news roundup for Star Wars: the Old Republic, we have some information on upcoming content, but never enough to satiate ardent fans of the game, and there have also been some insights into the game's past construction. It still leaves so many questions and we're more than happy to speculate as necessary. Posted Sep 4, 2014 by Jean Prior

Making Your Mark on the Galaxy in Galactic Strongholds

Star Wars: The Old Republic -  Preview

Galactic Strongholds, the latest digital expansion for Star Wars: The Old Republic, is set to launch for subscribers in a couple of days here and we recently had a chance to take a tour of the new content with SWTOR senior producer Bruce MacLean and Galactic Strongholds producer Jack Wood. Posted Aug 13, 2014 by Michael Bitton

The Story's the Thing

Star Wars: The Old Republic -  Column

When you build your corporate game development reputation on high-end storytelling, there shouldn't be much surprise when your fanbase expects the same level of quality out of any subsequent release. BioWare is synonymous with some of the richest stories in all of PC gaming, and with an intellectual property like Star Wars to play with, our expectations are understandably high.Posted Aug 7, 2014 by Jean Prior

All Aboard the SWTOR Hype Freighter!

Star Wars: The Old Republic -  Column

It's not unusual for a game studio to gather their crew to initiate some buzz for their latest release. This summer, BioWare's been revving up the Galactic Strongholds hype freighter more and more as we approach the August launch of Early Access for subscribers, and they've all but confirmed that Manaan will be the focus of the later expansion this year whose title has yet to be revealed. Posted Jul 24, 2014 by Jean Prior

Will Galactic Strongholds Be Your Star Wars Home?

Star Wars: The Old Republic -  Column

Ever since February, we knew about Galactic Strongholds as 'SWTOR Does Housing', but we really hadn't seen many details on how it will work, what it will entail, or perhaps most importantly, how much it will cost. BioWare Austin recently announced their plans to do a weekly livestream on http://twitch.tv/swtor on Thursdays to go over the features of the new expansion between now and when it soft launches in August.Posted Jul 10, 2014 by Jean Prior

Dude, Where's My Endgame?

Star Wars: The Old Republic -  Column

So, it's been two over two and a half years since Star Wars: the Old Republic launched, and even now, players are asking, 'Dude, where's my endgame?' While BioWare no doubt has better metrics than any of us as to why a number of players rushed to level cap when the game first launched and then wandered off, a common thread to the conversations was that the game launched with no real endgame in place. Posted Jun 26, 2014 by Jean Prior

Gambling and Group Finder: Game Update 2.8

Star Wars: The Old Republic -  Column

As was promised a couple of months ago, Star Wars: the Old Republic's Game Update 2.8 launched on June 10th. It wasn't without difficulty, as a number of players experienced severe troubles logging in, getting stuck in a Flashpoint, transitioning to other areas, using the group finder, or logging in and seeing an empty server list. The worst of the issues were resolved within twenty-four hours, but maintenance is posted for Friday to hopefully alleviate the rest. Posted Jun 13, 2014 by Jean Prior

A New Playable Race in SWTOR?

Star Wars: The Old Republic -  Column

Due to the voice acting present, there could never be a new race that could not speak Basic. Sorry, Wookiee fans, but despite the fact that Wookiees were playable in Star Wars: Galaxies and the Smuggler gets one as a companion, they'd have to rewire all of the voice acting to accommodate them in SWTOR. Same with folks wanting to play Trandoshans in homage to Qyzen Fess, or those of us crazy souls who think it would be pretty awesome to run around as a Jawa Jedi Knight. Posted May 29, 2014 by Jean Prior

New Roadmap, Adjusted Timeline, PTS Goodies

Star Wars: The Old Republic -  Column

Last week, Star Wars: the Old Republic's Senior Producer Bruce Maclean published his revised roadmap for the Summer of SWTOR. Couple that with his previously-published Producer Letter announcing the delay of the Galactic Strongholds expansion and the reasons for it, we have an overall message that they believe players would rather see a much bigger up-front expansion rather than trickling new features and updates along the road piecemeal. Posted May 13, 2014 by Jean Prior

Finally! Quality of Life Improvements

Star Wars: The Old Republic -  Column

Hands up if you've filed a ticket or simply complained about the fact you stomped the final boss in Black Talon or the Esseles flashpoint and just as you were going to jump back to Fleet, the game crashed. Tomorrow, Star Wars: the Old Republic will release Game Update 2.7.1, announcing the start of Ranked Warzone Season 2, Double XP weekend this weekend, and oh my Giradda, they say they're finally fixing that bug. Posted Apr 29, 2014 by Jean Prior

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