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Is the Barrier to Entry too Steep?

Final Fantasy XIV: A Realm Reborn -  Column

In a post titled, “New players and the expansion. Massive barrier to entry. You have been warned,” user Foomerang discussed how the currently-known requirements to access Heavensward content in the future were a bit of a frustrating thing for someone who preferred playing the game as a crafter-gatherer type. So, how bad is it really?Posted May 29, 2015 by Victor Barreiro Jr.

The Witcher 3 is Not Skyrim

The Witcher 3: Wild Hunt -  Column

Read any forum, reddit thread, or review of The Witcher 3 and you’re likely to come across Skyrim. Constant comparisons, the “it’s better than, worse than, learn this from that and don’t forget the crafting” kind of banter consistently put these two games at odds with each other. It was easy to do before having played the game. Now that we have, it’s time to admit that we were so, so wrong. These games shouldn’t be compared. Here’s why.Posted May 29, 2015 by Christopher Coke

Four Reasons to Give DDO a Try

Dungeons & Dragons Online -  Column

There was a time when I would fork over $15 a month for subscriptions to multiple MMOs at a time, and although that’s crazy, I clearly remember Dungeons & Dragons Online being one of the few MMORPGs worth the concurrent investment. Here are four reasons to get back into DDO or give it a try for the first time!Posted May 29, 2015 by Som Pourfarzaneh

A Role-Playing Masterpiece

The Witcher 3: Wild Hunt -  Review

Almost without noticing, I’ve fallen in love with Geralt of Rivia. It’s not weird, or even sexual, so don’t giggle. If you’re playing The Witcher 3: Wild Hunt, chances are you’re with me. After two fantastic earlier entries of the series, it feels like CD Projekt Red has nearly perfected the art of the role-playing this now classic fantasy icon. Posted May 29, 2015 by William Murphy

Nostalgia and its Impact on Blizzard

World of Warcraft -  Column

Greetings from sunny Orlando, Florida. I’m on vacation this week with my family visiting the house that mouse built. I had planned on doing a first impressions piece on Satellite Reign but unfortunately that won’t be the case. I’ll circle back to Satellite Reign next week and talk about a few Blizzard related topics instead. Isn't it time we got a WoW Progression server?Posted May 28, 2015 by Robert Lashley

Rounding Up a Plethora of Fansites and Podcasts

Crowfall -  Column

Getting the latest information about Crowfall is easy if you follow ArtCraft Entertainment on Twitter and Facebook, but sometimes it's nice to get much deeper into the community. Fansites have always been a great way to get like-minded gamers together to further discuss their favorite game, and despite the fact that Crowfall has yet to even set a concrete launch date, eager fans are already creating blogs, podcasts, and guilds.Posted May 28, 2015 by Shawn Schuster

Life in a Free World

WildStar -  Column

Carbine has announced that WildStar will go free to play this Fall. In his latest column, Gareth “Gazimoff” Harmer asks if the studio’s proposals represent a good deal to players, and what pitfalls it must avoid.Posted May 28, 2015 by Gareth Harmer

Guess What? WildStar is Going Free to Play

WildStar -  Preview

It’s not going to surprise anyone here, as we all follow Carbine’s freshman outing closely, but the sci-fi fantasy MMORPG is going Free to Play (F2P) this fall, and we’ve got the full scoop. We recently flew out to Santa Monica (at NCSOFT’s expense) to preview many of the game’s upcoming changes. Read on to learn where WildStar has been, and where it’s going in 2015.Posted May 28, 2015 by William Murphy

Bringing the MOBA Back to its RTS Roots

General -  Preview

The MOBA genre’s roots lie in the now struggling RTS genre, but Petroglyph and PlayGrid hope to bring those roots back to the forefront with a new MOBA called Victory Command. Currently in Early Access on Steam, Victory Command is a 5v5 military themed MOBA where players fight it out using a small to moderate sized squad of units organized under 12+ distinct companies. Posted May 27, 2015 by Michael Bitton

The Banned Accounts Highlight Industry Issues

Elder Scrolls Online -  Column

As we get closer to the console release of The Elder Scrolls Online: Tamriel Unlimited, it has been predictably slow on the significant changes to the game front on PC, but there have been a few recent moves that bring certain digital goods matters to the forefront. Zenimax alerted some players that their keys weren't legitimate and decided to end their access to the game as of this week.Posted May 27, 2015 by Christina Gonzalez

The Beta Was Eventful

Guild Wars 2 -  Preview

Quests have always been a staple for MMOs, and while they do make an appearance in Guild Wars 2, it’s the events that will steer most of your adventuring. The core of Guild Wars 2 introduced the mechanic of the dynamic event, and the Living World experimented with it. Now it’s time to see how HoT will take the concept to the next level. Posted May 27, 2015 by David North

Revved Up - Our First Look At The Revenant

Guild Wars 2 -  Preview

Like many Guild Wars 2 players, I took the new revenant class out for a spin in the recent beta event for Heart of Thorns. How did it go? Well, I died rather infrequently... that's something, right?Posted May 27, 2015 by Jason Winter

Release 18 - Return to Immersion

Shroud of the Avatar -  Column

Shroud of the Avatar takes a hard turn towards immersion in their 18th release, and Red Thomas heads to Austin in order to get details from the team. Take a look at what got him so excited.Posted May 26, 2015 by Red Thomas

What About a Native American MMO?

General -  Column

Native American culture is often imitated in MMORPGs. I can name several MMOs that feature races or cultures that are obviously inspired by Native cultures. Unfortunately, this often means that players are met only with tepees, totem poles and other classic Hollywood imagery inside these games, and never does any MMO get down to the realities of native life.Posted May 26, 2015 by Beau Hindman

The Future of Red 5 with Chris Whiteside

Firefall -  Interview

Chris Whiteside is best known in the gaming industry as the former Lead Producer of ArenaNet on Guild Wars, then the Design Director for Guild Wars 2. After roughly five years, Chris decided to part with the Bellevue, Washington developer. He went into consultancy, but that only lasted a little bit as one of the companies he consulted for was Red 5 Studios, makers of hardpressed but excellent MMO Firefall.Posted May 26, 2015 by William Murphy

A Look at Itemization in WoW 6.2

World of Warcraft -  Column

In an official post on the World of Warcraft site the team outlined new improvements coming in Patch 6.2 to how itemization will work. Essentially the two biggest changes are coming to the Personal Loot system and itemization improvements from bosses in the new Hellfire Citadel raid. Posted May 25, 2015 by Reza Lackey

Lion's Arch, The NEW City of Hope

Guild Wars 2 -  Column

It’s been awhile since we last saw an installment to the living story, and the HoT expansion is still a good bit further down the road, we expect. Still, we can see how our past actions continue change, and evolve the world of Tyria. Scarlet left Lion’s Arch in a mess, but now is the time to repair, rebuild, and look towards the future. Posted May 25, 2015 by David North

5 Things MMOs Could Learn from The Witcher 3

The Witcher 3: Wild Hunt -  Editorial

Like most things, it seems like we go through phases of getting big, sprawling single-player RPGs to sink our teeth into. It’s a totally different genre than the MMO game, for rightful reasons, but there are a lot of overlaps as well. Most people that enjoy MMOs probably enjoy single-player RPGs as well and I’d wager to say that the majority of the people that read this are either playing currently or at least have an interest in playing, The Witcher 3: Wild Hunt. Posted May 25, 2015 by David Jagneaux

Newsletter

General -  Newsletter

NewsletterPosted May 24, 2015 by Michael Bitton

The Heavensward Hype Train Keeps Going

General -  Column

Victor discusses some new videos as the hype train for Final Fantasy XIV: Heavensward chugs along. Today’s talk is less of me talking and more of you folks watching a bunch of videos. To wit, there are actually four videos we’ve got in store for you today with regard to Heavensward, so we’ll start with the order they’ve been presented in YouTube, save for this one video that’s already been shown in a previous news release.Posted May 22, 2015 by Victor Barreiro Jr.

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