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Exclusive Interviews

Exclusive Interviews

Happy 15th Anniversary Norrath - EQ Updates


Yesterday, we were fortunate enough to catch up with some of the key players in the EverQuest franchise team at SOE. EverQuest is nearing its 15th anniversary this week on March 16th, and each of the EQ games in the pantheon have something happening to celebrate. We met with Dave Georgeson, Thom Terrazas, Holly Longdale, and Terry Michaels to chat briefly about what each game has in the works for the coming weeks.Posted Mar 11, 2014 by William Murphy

Heralding the Future of Games

Shroud of the Avatar

After spending some time with Richard Garriott last week, there were a bunch of topics that we discussed which did not make it on video. One of the main ideas was where video games are going, especially MMOs. With both Shroud of the Avatar and Star Citizen doing so well with crowd funding the games are really more about community than ever before. This led to the discussion of why Shroud of the Avatar will herald in a new era of games that continue to bring players together on many levels.Posted Mar 7, 2014 by Garrett Fuller

How the Community is Shaping Garriott’s Ultimate RPG

Shroud of the Avatar

Last week we got the chance to sit down with Richard Garriott and go over the team’s plans for Shroud of the Avatar: Forsaken Virtues. Richard gave us some great insight into where the game is going and also some of the amazing support he has received from the community.Posted Mar 5, 2014 by Garrett Fuller

Amerish & Mission Updates with Tramell Ray Isaac

PlanetSide 2

We recently had a chance to catch up with PlanetSide 2 art director Tramell Ray Isaac to discuss all of the awesome things coming to PlanetSide 2 this month.Posted Feb 26, 2014 by Michael Bitton

Brad McQuaid On What Comes Next

Pantheon: Rise of the Fallen

With the dust settling on Visionary Realm's first unsuccessful Kickstarter, players around the internet have found themselves wondering: just where does this leave Pantheon: Rise of the Fallen? We wondered too, so over the weekend we sat down with Chief Creative Officer and company founder, Brad McQuaid, to answer a few simple questions: what happened, what's next for Pantheon, and what players can do to help. Posted Feb 26, 2014 by Christopher Coke

Gunslinger Trials Will Change the Way You Play


The Defiance team at Trion Worlds is on fire. The folks have been pushing out content much quicker since the team consolidated to San Francisco. Hot on the heels of the 7th Legion DLC, new outfits and weapons, new factions, and incursions, Trion is prepping The Gunslinger Trials: it’s first major story-focused DLC. We caught up with Creative Lead Trick Dempsey to chat about the Trials. There will be some story spoilers ahead, so be warned!Posted Feb 24, 2014 by William Murphy

Squadron 42 with Erin Roberts

Star Citizen

Erin Roberts graciously agreed to give me his first interview with a US-based audience and I learned a lot about Star Citizen’s optional introductory military campaign. While SC is an MMO, the S42 mission pack will be sort of a tutorial for new players. Today we’re going to take a look at what sorts of missions you should expect to see, what options players will have going into those missions, and what the success or failure of those missions will do to impact the rest of the campaign.Posted Feb 24, 2014 by Red Thomas

Xbox 360 Launch Party: Interview with Denny Thorley

World of Tanks

Yesterday we posted the chat we had about this week's 360 World of Tanks launch with Wargaming CEO Victor Kislyi and Microsoft Games Studios GM Matt Booty. Today we round out the conversation by relating our discussion with Denny Thorley, General Manager of Wargaming's Chicago office. Posted Feb 23, 2014 by Neilie Johnson Interviews Jake Song Ahead of Russian Beta Start


Today marks the commencement of the localized Russian ArcheAge open beta. As part of the preparation for the big event, XLGames' Jake Song was in Moscow and our friends at were allowed time with him for a rapid-fire ten minute interview. We have been given permission to post the English translation of the interview here at Feb 22, 2014

Xbox 360 Launch Party: Interview with Victor Kislyi & Matt Booty

World of Tanks

This week marked the launch of mega-multiplayer hit World of Tanks on Xbox 360. At an event held in downtown San Francisco, we sat down for a chat with two of the main players behind the launch and asked them about appealing to a console audience, Wargaming's growing pains, and the pitfalls of meteoric success.Posted Feb 22, 2014 by Neilie Johnson

Brian Wheeler Talks PvP and 'Darkness Falls'

Elder Scrolls Online

We recently caught up with Elder Scrolls Online lead PvP designer Brian Wheeler to discuss all things PvP and Alliance War in ESO, including the possibility of adding a 'Darkness Falls' type space to Cyrodiil.Posted Feb 18, 2014 by Michael Bitton

We Want to Under Promise and Over Deliver

Pathfinder Online

“Under promise and over deliver,” is what Ryan Dancey, the CEO of Goblin Works, is looking to do with his studio’s upcoming project Pathfinder Online. Last Monday Ryan joined me for a live interview on our stream channel to tell us more about Pathfinder Online.Posted Feb 13, 2014 by Robert Lashley

Broadsword Online: What It Means For UO & DAOC

Last week, EA and Mythic announced a partnership agreement with indie studio Broadsword Online Gaming to take over the development side of both Ultima Online and Dark Age of Camelot. We caught up with the team to find out what that means for two of the genre's most beloved titles. Posted Feb 10, 2014 by Garrett Fuller

Hands On with the War of Light

DC Universe Online

The last time I had hands on with Sony Online Entertainment’s DC Universe Online I was taking part in a preview of DLC 8 Son’s of Trigon at SOE Live. The game has made a major transition since then with the release of the PlayStation 4. Now the game has a new DLC to go with the new console. War of the Light Part I.Posted Feb 6, 2014 by Robert Lashley

Game Details Revealed in New Interview

Kingdom Under Fire II

Kingdom Under Fire II is one our our readers' most-anticipated titles. While a North American publisher has yet to be announced, an English language version has recently entered beta testing. We caught up with Executive Producer Sang Youn Lee team to talk about the game, its features and more. Posted Feb 6, 2014 by Garrett Fuller

Philip Chan Dives Deep into Crafting


Just like with questing and PvP, crafting is an essential cornerstone of that rounded MMO experience. But what were the reasons behind WildStar’s two tradeskill systems, and what does Carbine hope to build with it? We caught up with Phillip Chan, the systems designer behind every workbench on Nexus.Posted Feb 6, 2014 by Gareth Harmer

Georgeson on the NDA and Future of Landmark


This past weekend EverQuest Next Landmark launched its Alpha version into the playable universe. In a surprising move SOE has dropped the NDA on Landmark to allow developers to talk with fans right away and communicate their plans. We had the chance to chat with SOE’s Dave Georgeson last night about Landmark and some of the plans the team has for the future.Posted Feb 4, 2014 by Garrett Fuller

Galactic Starfighter, 2014 Plans and Much More

Star Wars: The Old Republic

MMORPG was invited by BioWare to a press event showcasing their upcoming full launch of Galactic Starfighter, the digital expansion for Star Wars: the Old Republic. The event included a livestream with developers presenting content and answering questions. The event was hosted by DebySue Wolfcale, Senior Director of Marketing, and featured Senior Producer Blaine Christine, Lead Designer Michael Backus, and Producer Jack Wood. Posted Feb 4, 2014 by Jean Prior

Jeff Hickman on Galactic Starfighter

Star Wars: The Old Republic

MMORPG was given an exclusive phone interview with BioWare Austin's General Manager Jeff Hickman, along with Bruce himself, and Senior Marketing Director DebySue Wolfcale. We discussed the past year for Star Wars: the Old Republic, its present reality, and they teased us with some hints for the future of the game beyond the contents of Bruce's Producer's Letter. Posted Feb 4, 2014 by Jean Prior

Brad McQuaid Talks Portalarium Partnership

Pantheon: Rise of the Fallen

Last week Pantheon: Rise of the Fallen launched a joint rewards program with Richard Garriott’s Shroud of the Avatar game over at Portalarium. The first step in this program will allow backers to get an in game cloak. This marks one of the first times we have seen MMO companies working together to promote their games. We sat down with Brad McQuaid to talk about the new partnership as well as get some insight into what is planned for Pantheon in the coming months.Posted Feb 3, 2014 by Garrett Fuller