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Exclusive Interviews

Exclusive Interviews

So Much to Look Forward To - An Interview with Dan Tudge

Sword Coast Legends

Head starts and an upcoming launch aside, Dan Tudge took time this morning to chat with us about Sword Coast Legends. After playing in the head start last weekend we had some questions for Dan surrounding what the team is working on in these final weeks and what their plans are for after the game launches. Posted Sep 18, 2015 by Garrett Fuller

Stronghold Sieges - 20 to 30 Minutes of PvP Mayhem


A few weeks ago we had a walkthrough of the new Strongholds expansion for Neverwinter. At that time Executive Producer Rob Overmeyer teased Stronghold Siege. This week we get more in depth on the new PvP feature with Senior Content Designer John Hopler. Read on to find out what John had to say.Posted Sep 17, 2015 by Robert Lashley

Online Game Pioneers - An Interview with Funcom's Gaute Godager Part 2

After 15 years, Godager, the last Funcom founder standing, retired from the company and perhaps video games altogether. Currently, Godager works as a clinical psychologist, diagnosing and treating psychiatric illnesses at an inpatient clinic in Norway. Read our exclusive excerpt from Morgan Ramsay's recent book, Online Game Pioneers at Work. Today, we present part two of Morgan's interview with Godager.Posted Sep 16, 2015 by Morgan Ramsay

Vivox: Leading the Way into the Future of Voice Chat Technology


As the games that we play become more and more complex, the necessity for excellent voice communication becomes a priority. Vivox has long been a player in the area of voice chat technology. We had the opportunity to interview Vivox's CEO Rob Seaver about how his company stays relevant in an expanding market and growing towards the future simultaneously. Posted Sep 16, 2015 by Suzie Ford

Scott Hartsman on 2.0's Stumbles, Lessons Learned, and More


Last weekend, the v2.0 update to ArcheAge was deployed on Trion's ArcheAge servers. However, Glyph had other ideas and the weekend was fraught with issues. We caught up with Trion CEO Scott Hartsman to find out more about the issues, what will be done and plans for future updates.Posted Sep 15, 2015 by William Murphy

Online Game Pioneers - An Interview with Funcom's Gaute Godager

After 15 years, Godager, the last Funcom founder standing, retired from the company and perhaps video games altogether. Currently, Godager works as a clinical psychologist, diagnosing and treating psychiatric illnesses at an inpatient clinic in Norway. Read our exclusive excerpt from Morgan Ramsay's recent book, Online Game Pioneers at Work.Posted Sep 15, 2015 by Morgan Ramsay

Player Housing Unique in the MMO Space

Shards Online

Player housing in Shards Online is unique for many reasons. The biggest reason is because your house and the decorations/furniture/trophies you put inside it are more real than in other MMOs. Everything you find or create as you explore the worlds of Shards Online can be used to decorate your home, inside and out, to make it stand out. You will hire NPCs to work on your land as guards, merchants, or even an apprentices to your craft.Posted Sep 14, 2015 by Suzie Ford

It's Going to be What World of Darkness Could Have Been

Project Dogmat

World of Darkness was an MMORPG that so many hung their hopes upon. For a vast many reasons, it never came to be. But that hasn't stopped a group of the macabre setting's fans from making their own supernatural horror MMORPG. Enter, Project Dogmat. We caught up with the indie MMO's design team ahead of their upcoming Kickstarter to talk about the game, its design goals, and what CCP has to say about the project.Posted Sep 11, 2015 by Robert Lashley

On the Table: Legacy’s Wake

This is the inaugural edition of On the Table a new column here at This week Rob interviews independent RPG developer MithrilPunk about their upcoming game Legacy’s wake.Posted Sep 10, 2015 by Robert Lashley

Battletech: A Promising Squad Based RPG on the Horizon


From the makers of Shadowrun Returns comes another RPG that was originally created in the 80s but will get a new cRPG treatment. Harebrained Schemes plans on launching a Kickstarter for Battletech soon. Read on to find out what they had to say about this RPG about big robots and their human pilots. Posted Sep 9, 2015 by Robert Lashley

Masayoshi Soken: Sound Director for One of the Most Iconic Series Ever

Final Fantasy XIV: A Realm Reborn

This year at PAX Square Enix made available Masayoshi Soken to the press. Read on to find out what he had to say to Rob Lashley about being the Sound Director for one of the most iconic RPG franchises in video game history.Posted Sep 8, 2015 by Robert Lashley

Call of Champions - Spacetime Goes All-Out with MOBA Best Practices

At PAX 2015, writer Carolyn Koh got to meet up with Spacetime Studios CEO Gary Gattis to get a look at their new bite-sized mobile MOBA Call of Champions launching on iOS and Android, and get some hands-on time in beta.Posted Sep 2, 2015 by Carolyn Koh

Star Wars: Uprising - The First Game in the New Star Wars Canon

Star Wars: Uprising is one of a handful of new MMOs making their way to the mobile scene this year. I know we’re all PC enthusiasts here at, but let’s make no bones about it: if the mobile gaming world can make a solid MMO, I’ll gladly take notice and play the crap out of it. Luckily, with Daniel Erickson at the helm, Kabam RPG seems to be doing just that with Star Wars: Uprising. Oh, and it’s the first game coming out that is tied directly into the new canon. Posted Sep 2, 2015 by William Murphy

Under Siege

The Repopulation

Over the last few years indie games have really made their presence felt at PAX. The same was true again this year and we caught up with one of the indie MMOs out there, the Repopulation. Read on to find out what Josh Halls had to say about the newest additions to the game.Posted Sep 1, 2015 by Robert Lashley

Colin and MO Talk Heart of Thorns, Raids, and Free to Play

Guild Wars 2

During PAX Prime 2015, ArenaNet announced that not only is Guild Wars 2 (the base game) becoming free to play, not only is Heart of Thorns launching on October 23rd, but raids, legendary armor, and more are coming as part of the end-game experience in Heart of Thorns. We chatted with Colin Johanson and Mike O’Brien after the presentation to go deeper into all things HoT.Posted Sep 1, 2015 by William Murphy

MUD: A Living Fantasy World


MUD is a brand new MMO from indie studio Pure Bang Games, based in Baltimore Maryland. Built upon the ideals that made Multi User Dungeons the precursor to what we now know as MMORPGs, MUD seeks to bring players into a world that reacts to their choices. We spoke with project lead Benjamin Walsh about MUD, its many systems, and when we can expect to get our hands on the game.Posted Aug 27, 2015 by William Murphy

Demons Age: A New RPG from BIGMOON

Demons Age

Right before Gamescon we received word that BIGMOON, creators of Trapped Dead: Lockdown, were working on a new RPG Demons Age. Read on to find out what Paulo Gomes CEO of BIGMOON had to say about the world of Demons Age, party dynamics, and what they consider to be their core gamer.Posted Aug 26, 2015 by Robert Lashley

Running with the Gods in Crucible


With Skyforge firmly in retail release and the first major update, Crucible of the Gods, already deployed, we reached out to Obsidian and to talk more about Crucible, what it brings to the game, the part feedback played in some of the design decisions and much more. Posted Aug 26, 2015 by William Murphy

Scott Hartsman on All Things Trion

Under Hartsman's leadership, Trion Worlds has successfully transitioned from a packaged goods company to developing and publishing strictly digital and free-to-play games. Today, Trion Worlds operates a growing catalog of first-party and third-party MMOs, including Rift, Defiance, and Trove, as well as ArcheAge from XLGames and the recently announced Devilian from Bluehole Ginno.Posted Aug 25, 2015 by Morgan Ramsay

Boldly Going into a New Dawn for Season 11

Star Trek Online

Cryptic Studios is coming off a five year story arc for Star Trek Online, one that saw the Iconian thread woven throughout all other arcs throughout the years. With Season 11: New Dawn set to launch in October, Executive Producer Steve Ricossa is very much looking forward to players getting to see where STO is going next. We had the chance to sit down with Steve to hear more about Season 11 and Cryptic’s return to story.Posted Aug 21, 2015 by Suzie Ford