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Exclusive Interviews

Exclusive Interviews

Stories in Space

EVE: Valkyrie

At its core, EVE: Valkyrie is about multiplayer space dogfighting mayhem. But beyond that intense combat, a story is starting to emerge of mercenary fighters struggling for survival. We interviewed CCP’s Andrew Robinson to find out where this narrative came from, and where it’s headed.Posted May 2, 2016 by Gareth Harmer

EVE FanFest 2016 - A Journey Through Citadels

EVE Online

Launching today, the Citadels expansion is a significant step for EVE Online. It’s the result of a journey that started with Rubicon, gradually handing more of the nuts and bolts of New Eden into the hands of players. What started as Ghost Sites and simple structures has grown into an artificial intelligence and full-blown Citadels. But this expansion is just a milestone on that journey, with much more to come in the years ahead.Posted Apr 27, 2016 by Gareth Harmer

Immersing Players in an Epic Handcrafted World

Fantasy Tales Online

Fantasy Tales Online is a new title currently in Steam Early Access that developers call a handcrafted pixel world with an epic journey for players. We had the opportunity to chat with Lead Developer Benoit Girard and 'Jack of All Trades' Gabriel Perez to learn more.Posted Apr 26, 2016 by Suzie Ford

A New Mobile ARPG from the Makers of City of Steam

Heroes of Skyrealm

Heroes of Skyrealm is a forthcoming action RPG from Mechanist Games, the same folks who brought us City of Steam. We had the chance to talk to the team about Heroes of Skyrealm to learn more about the game and much more.Posted Apr 25, 2016 by Garrett Fuller

Adding Depth to the Game & Ready for Release


Just weeks before its release Overwatch had a huge presence at PAX East this year. We got the chance to play a few games which is always fun, but also we had time to sit with the development team and ask a few questions going into launch. Fans certainly lined up in droves as happens with most Blizzard games, but this year Overwatch has added depth to the game right before release. Something the fans had been asking about. Posted Apr 25, 2016 by Garrett Fuller

A Chat with Pearl Abyss and Daum Games

Black Desert Online

Black Desert Online is the newest darling in the MMORPG industry. Players are eager to learn what's next for the game, and what content they can expect over the coming months to catch the EU/NA client up to the KR one. We chatted with Daum Games EU and Pearl Abyss about just that, and have loads of info to share...Posted Apr 21, 2016 by William Murphy

Mark Jacobs Explains the Beta Delay

Camelot Unchained

Today, City State Entertainment is announcing the delay of the beta for Camelot Unchained. In light of this, we talk to CSE's Mark Jacobs about the game, it's status, and what to expect going forward.Posted Apr 19, 2016 by Timothy Tierless

Surviving Early Access

The Black Death

Like the bubonic plague itself, survival sandbox The Black Death appeared out of nowhere. Armed with nothing more than a surgical mask, we sent Gareth Harmer to EGX Rezzed with strict instructions to find out more.Posted Apr 19, 2016 by Gareth Harmer

Exclusive Secrets & Shadows Lore Video and Interview


When the TERA update called Secrets & Shadows goes live, players will be able to check out the next class to be added to the game, the Elin Ninja. We had the opportunity to ask a few questions of Senior Producer Eric Han to find out more. See what he had to say in our exclusive interview.Posted Apr 18, 2016 by William Murphy

Loads to Look Forward to in Closed Beta

Atlas Reactor

Atlas Reactor is ready to blast off into the stratosphere that is closed beta testing later today. We had the chance to preview some of the new things players can expect to find when entering CBT and to chat with Senior Producer James Karras and Lead Designer William Cook to learn even more. Posted Apr 14, 2016 by Suzie Ford

Chronos - A VR Game Anchored in the Real World

Chronos is one of the earliest games out and ready for the Oculus Rift. We had the opportunity to chat with Gunfire Games President and Game Director David Adams about Chronos to learn more about the game and much more. Posted Apr 14, 2016 by Garrett Fuller

Grand Finals 2016 – Interview with Mo Fadl

World of Tanks

With boots on the ground during the recent World of Tanks Grand Finals 2016, we had the chance to talk with Mo Fadl, Head of Global Competitive Gaming to learn about the current eSports scene and what the future holds.Posted Apr 14, 2016 by Neilie Johnson

Robocraft Interview: Steaming through Change


How did a small independent studio build one of Steam’s most popular free-to-play games? And just how important is launching on Valve’s platform? We caught up with Robocraft Game Director Mark Simmons to find out more.Posted Apr 13, 2016 by Gareth Harmer

Finding a Hero's True Strength

Saga of Lucimia

Saga of Lucimia is chugging away in its development. We took a few minutes of Tim Anderson’s time to catch up and find out what’s new. See what he had to say in our exclusive interview.Posted Apr 13, 2016 by Robert Lashley

A Unique Game In Its Niche

The Skies

The Skies is ready to hit early access soon with the closed beta running this week. We had the opportunity to interview Anton Ustimenko, Director of eForb, and Anton Paramonov, Lead Game Designer, about The Skies and what sets it apart from the rest. Read on to learn more.Posted Apr 12, 2016 by Suzie Ford

MU Legend: Bringing the MU Series to a New Era

MU Legend is a new game coming from Webzen that reintroduces players to the MU series. We had the opportunity to chat with MU Legend Game Director Manson Jeong and Head of MU Legend Studio Sungjin Hong about MU Legend to find out more.Posted Apr 11, 2016 by William Murphy

A Decade In, Still Growing & Improving

Perfect World International

With the Elysium expansion, Perfect World International sees yet another huge feature added with housing, a much-requested community feature. We took the opportunity to chat with PWI Product Manager Cindy Wang about the Elysium expansion and what it means for players.Posted Apr 8, 2016 by Suzie Ford

Hero's Song - What's Next for Smedley's Dream Game?

Hero's Song is the new game from John Smedley's Pixel Mage Games, and though it failed to gain traction via Kickstarter, the unique MMORPG with a Patrick Rothfuss crafted world is forging ahead. We caught up with John to see where the game is in development now...Posted Apr 7, 2016 by William Murphy

Catching Up with Vostok Games


Vostok Games has opened up Survarium to anyone interested to try it out via Steam since our last interview earlier in 2015. We managed to catch up to the busy devs to find out what's new since then. See what they had to say in our exclusive interview.Posted Apr 5, 2016 by Catherine Daro

Legacy Quest: A Retro 3D Pixel Walk Down Memory Lane

Legacy Quest

Legacy Quest is a mobile title from Nexon that aims to bring a nostalgic retro feel to players who love 3D pixel art. We had the opportunity to chat with members of the development team to find out more. Read on!Posted Mar 27, 2016 by William Murphy

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