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Exclusive Interviews

Exclusive Interviews

Women in Gaming - Undead Labs' Sanya Weathers

State of Decay

Women are becoming an increasingly significant sector in games development, taking part in every aspect of bringing games to life. As one of the often lesser-known sectors of the industry, we wanted to shine the spotlight on some incredible leaders including our once (and future!?) columnist, Sanya Weathers from Undead Labs.Posted Feb 11, 2016 by Suzie Ford

Conan Exiles - Bringing Hyboria into the New Age of Smaller Scale MMOs

Conan: Exiles

After last week’s announcement from Funcom about the latest sandbox MMO Conan: Exiles we quickly got the team to do an interview about the game. Conan remains a hugely popular franchise and Funcom has a rich history with the brand after Age of Conan’s release. Now with games coming out in early access and offering a much more hardcore style of survival play, the company wants to bring Conan into the new age of smaller scale MMOs. Posted Feb 10, 2016 by Garrett Fuller

Ub3rgames Aiming to Bring Back Old School Fun


This past week Ub3rgames has been successful in finalizing a contract for the rights to DarkFall. This hardcore MMO has been a fan favorite on the site for years. So, we thought to chat with Marc Thompson from Ub3rgames about some of the upcoming changes and features we will see. DarkFall New Dawn is set to re-launch the game and bring back some of the old school fun of the original. There are a lot of updates the team is working on as well. Let’s hear what Marc had to say.Posted Feb 9, 2016 by Garrett Fuller

Unveiling the Skill Trees with ArtCraft Entertainment


Today we're proud to exclusively present to you the unveiling of Crowfall's skill system. Beyond the break you'll find Thomas Blair's extensive video preview of the system, and we caught up with ArtCraft's J. Todd Coleman to discuss a few finer points beyond the reveal video. We hope you enjoy this first look at the skills, skill trees, and how it all comes together in Crowfall.Posted Feb 9, 2016 by Timothy Eisenzimmer

Joshua Halls on the Move to Unreal 4

The Repopulation

Recently, Above and Beyond Technologies announced that The Repopulation, their long-in-development MMORPG would be switching to Unreal Engine 4 from the Hero Engine. Not only did we all breathe a sigh of relief when the news was announced because the game's development would carry on, but we actually began to get excited for The Repopulation once more.Posted Feb 7, 2016 by Robert Lashley

Daybreak Reveals More About Splitting the Game in Two


Daybreak Game Company caught much of the H1Z1 community off guard with yesterday's announcement that the game would be splitting into two different versions, H1Z1: Just Survive and H1Z1: King of the Kill. We had the chance to submit a few questions to the team to get more of the particulars behind the decision and about what players can expect.Posted Feb 6, 2016 by William Murphy

A Medieval Sandbox to Roleplay In

The Black Death

The Black Death is an in-development survival MMO by Syrin Studios that literally came out of nowhere to storm the radar of fascinating upcoming titles. We had the opportunity to speak with the small indie development team from Syrin Studios to find out more about them and one of the more unique titles currently in the making.Posted Feb 5, 2016 by Suzie Ford

The Heart and Lore Behind Tailored in Tamriel

Elder Scrolls Online

Tailored in Tamriel is a new series of lore-based costumes making their way to Elder Scrolls Online's Crown Store. As Elder Scrolls fans well know, the lore of The Elder Scrolls as a series is close to sacrosanct. As such, it only makes sense than Zenimax Online Studios would bring the same sense of care to the actual clothing inside their game. Posted Feb 4, 2016 by William Murphy

Exclusive Class Reveal - The Trickster Coming to Ascendancy

Path of Exile

With Path of Exile ready to expand on March 4th, Grinding Gears is ready to unleash new information about new Ascendancy class skills. We are pleased to present the reveal the Trickster, the final of the three Shadow specs coming in Ascendancy. We have an exclusive trailer, screens and a mini interview with GG's Chris Wilson.Posted Feb 4, 2016 by Suzie Ford

Derek Brinkmann on What's Coming Next

Shards Online

Back in December, Citadel Online hosted a big party for backers of Shards Online with Pre-Alpha 3. We caught up to the always running Derek Brinkmann to find out more about PA3, what lessons the team took away from the event and what the future holds for Shards.Posted Feb 4, 2016 by Suzie Ford

Project R's Impact on the Community

World of Warships

If you have not been playing World of Warships recently this is a great weekend to join the game. Project R continues to run these past few weeks and brings players a chance to collect some great items in the game. Last week we hosted an interview with Chris Stott to get an idea on how the event was designed. With only a short time left to go on the event, it is now time to see how Project R has shaped the community. Posted Jan 29, 2016 by Garrett Fuller

From F2P to B2P, Plans for Launch & Beyond

Albion Online

Recently, Albion Online announced that they’d be dropping the F2P (free to play) payment model in favor of the buy to play (B2P) model used by games like Elder Scrolls Online and Black Desert Online. We sat down with Game Director Robin Henkys to discuss this change, and more about the ongoing plans for launch and beyond.Posted Jan 29, 2016 by Garrett Fuller

Co-Op, Crafting, and More with Mitch Gitelman


Necropolis is an upcoming Action game with roguelike trappings, akin to the ever-popular games Dark Souls and Bloodborne. But Necropolis approaches the genre with a bit more humor, a little more irreverence, and a lot more dynamically generated dungeon romping. Read on for our interview with Harebrained Schemes’ Co-Founder and Studio Manager, Mitch Gitelman.Posted Jan 26, 2016 by William Murphy

Calamity of War Interview with Tyler Sullivan

Cabal 2

Tomorrow marks the launch of Cabal 2’s latest update – Calamity of War. We had a chat with ESTsoft’s Tyler Sullivan about this latest content upgrade: the dungeons, new level cap increase, and brand new Nation War system. Read on for all the info.Posted Jan 26, 2016 by Garrett Fuller

More on the Thieves Guild DLC with Rich Lambert

Elder Scrolls Online

The Thieves Guild will be Elder Scrolls Online's first DLC of 2016, and it's shaping up to be pretty massive in terms of content included. We caught up with ESO's Creative Director, Rich Lambert to ask a few questions about the recent info dump on the content pack.Posted Jan 22, 2016 by William Murphy

HeroWarz: A Delightfully Twisted ARPG


HeroWarz is the latest from the minds behind Dungeon Fighter Online and Cyphers. It is, by all accounts, a "delightfully twisted" ARPG. We chatted with the team behind HeroWarz to find out more.Posted Jan 21, 2016 by Garrett Fuller

Become One of the Lucky Few in This Post-Apocalyptic World


Survarium is a free to play MMOFPS set in the post-apocalyptic future. Players take on the role of one of the "lucky" survivors. We caught up with Vostok Games PR & Marketing Director Oleg Yavorsky to find out more about this unique game.Posted Jan 20, 2016 by Garrett Fuller

Hero's Song - The Game John Smedley Has Always Wanted to Make

Hero's Song

If you have not read the news today, then it’s time to catch up on Hero’s Song. The first game from John Smedley’s new team is launching on Kickstarter this morning. This new open world MMORPG can be played in multiple ways. You can actually go through the game single player, host your own server, and play with thousands of others in a sandbox game. John said he always wanted a game like this and now fans of old school RPGs and MMOs, with a wish for something new, are in for a treat. Posted Jan 19, 2016 by Garrett Fuller

Project R - A New Way to Engage Players

World of Warships

Project R launches in Wargaming's World of Warships later today and we had the opportunity to chat with Associate Producer Chris Stott to find out more about this unique in-game event.Posted Jan 18, 2016 by Garrett Fuller

The Fun, Yet Gruesome, Facts About Vessels


Last week, Artcraft revealed a cool feature coming in Crowfall, the Vessel System, that essentially allows players to find and inhabit the bodies of the fallen. They can even be crafted and sold! We simply had to know more about this fun (and gruesome!) system so we posed a few questions to Artcraft's J. Todd Coleman.Posted Jan 15, 2016 by William Murphy

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