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Exclusive Interviews

Exclusive Interviews

NASA Talks Kerbal Space Program

Kerbal Space Program

Kerbal Space Program is one of those indie projects that just keeps getting bigger. What started off as a cool little platform with more content generated by users than the actual developers, has grown into a fantastically entertaining game. KSP recently took a giant leap for indie-kind when they teamed up with NASA to roll out a whole new pack of missions and ship parts themed on NASA’s mission to capture a near-Earth asteroid. Posted Apr 24, 2014 by Red Thomas

Ready to Celebrate Its Sophomore Year

TERA: Rising

TERA is turning two this year and is ready to celebrate. We caught up with Producer Patrick Sun to talk about TERA. See what he has to say in this exclusive interview.Posted Apr 23, 2014 by William Murphy

Bioware Reveals the Inquisitor

Dragon Age: Inquisition

Bioware’s Dragon Age: Inquisition is one of the games that sits squarely in the sights of any true RPG fan. DA:I has been shrouded in a lot of mystery with only scant information being released over the last six or so months. However, with the approach of fall 2014 and Inquisition’s launch, Bioware is taking the wraps off the game. We had the opportunity to interview Creative Director Mike Laidlaw to find out more about the game’s protagonist, the Inquisitor.Posted Apr 22, 2014 by Suzie Ford

Ryan Bednar on All Things Infinite Crisis

Infinite Crisis

Turbine was out in force at this year’s PAX East. The team was showing off its latest project, Infinite Crisis, a new F2P MOBA based on the DC Comics multiverse. We had a chance to sit down with lead designer Ryan Bednar at the show and pick his brain on all things Infinite Crisis. Posted Apr 18, 2014 by Michael Bitton

Boston Cantina Tour and Jack Wood Interview

Star Wars: The Old Republic

This past Friday, BioWare sent a team from Star Wars: the Old Republic to Boston to meet with players, answer questions, and give out swag. In attendance from Austin were Community Manager Eric Musco, Community Specialist Courtney Woods, Producer Jack Wood, and Development Director Matt Hemby, with a surprise appearance by Lead Writer Charles Boyd and Senior Director of Marketing DebySue Wolfcale. Posted Apr 18, 2014 by Jean Prior

The Gaffer Speaks - Part 2

WildStar

Over the weekend at PAX East, we at MMORPG.com managed to snag an interview with one of the busiest people on the show floor, Carbine Studios' head honcho Jeremy Gaffney, aka the Gaffer. Given that a number of WildStar's biggest fans were unable to attend the convention, I thought it would be cool to reach out to them and other fans who were present to gather up some questions for the Gaffer, to truly make it more of a community interview rather than a standard press interview.Posted Apr 18, 2014 by Jean Prior

The Gaffer Speaks - Part 1

WildStar

Over the weekend at PAX East, we at MMORPG.com managed to snag an interview with one of the busiest people on the show floor, Carbine Studios' head honcho Jeremy Gaffney, aka the Gaffer. Given that a number of WildStar's biggest fans were unable to attend the convention, I thought it would be cool to reach out to them and other fans who were present to gather up some questions for the Gaffer, to truly make it more of a community interview rather than a standard press interview. Posted Apr 17, 2014 by Jean Prior

Looking Ahead with Higby at PAX East

PlanetSide 2

We recently caught up with PlanetSide 2's Matt Higby at PAX East to discuss SOE's plans for the game this year. From Hossin to the Outfit captured bases, there's a lot coming to PS2 over the next few months. Read on!Posted Apr 16, 2014 by Michael Bitton

Arktech Revolution is a Revelation

Defiance

Trion World’s Defiance continues to entice players with more DLC content, coming fast and furious since the studio reconfigured the live team last year. The fifth addition, Arktech Revolution, launched yesterday. We got the chance to talk with Trick Dempsey, Creative Lead on the game, about some of the boosts players will be getting as well as more upcoming content. Defiance has lots of plans and with season two of the show coming up, and Trick was happy to tell us where things are going.Posted Apr 16, 2014 by Garrett Fuller

Dawngate: Breaking the Meta at PAX East

Dawngate

While the MOBA genre is young, it’s quickly becoming a crowded space, which makes Waystone Games’ Dawngate interesting because it does a number of things to set itself apart from the pack. We had a chance to all those things and more at this year’s PAX East where we sat down with Dawngate lead producer Dave Cerra and creative director Hunter Howe. Posted Apr 15, 2014 by Michael Bitton

The Post-Kickstarter Campaign

Pantheon: Rise of the Fallen

I’ve made it no secret that to me, Vanguard: Saga of Heroes represents some of the best raw potential that MMOs have to offer, even if the game’s initial execution left a lot to be desired. That’s why I’ve been excited by Pantheon: Rise of the Fallen, the new MMORPG in development from Visionary Realms (VR), whose pedigree features the minds that brought us EverQuest 1 & 2, Vanguard, PlanetSide 1 & 2, Star Wars: Galaxies, and a whole lot more.Posted Apr 15, 2014 by Som Pourfarzaneh

The Improvements We've Been Waiting For

Guild Wars 2

Today the first mammoth Feature Pack goes live in-game ANet gives us a Living Story break before season 2 begins (presumably next month when the game launches in China, I’d say). We had a great interview and demo of the new pack on the dev server with Colin Johanson and Jon Peters, which we’ve pasted past the break.Posted Apr 15, 2014 by William Murphy

Hands-on with Edge of Space

Edge of Space

We interview Handyman’s Jake Crane about the new multiplayer mode in this sci-fi sandbox, currently available through Steam Early Access.Posted Apr 10, 2014 by Gareth Harmer

e-Sports – Pro Competitors Share Their Experience

We’re seeing a groundbreaking evolution happening in e-Sports as pro players become recognized as professional athletes who are awarded visas and salaries. However, the journey for them has not been easy and challenges are ever present. What does it take to become a pro gamer? Is a viable e-Sports career possible? Let’s meet three amazing pro competitors who were kind enough to lend their thoughts on the subject.Posted Apr 9, 2014 by Genese Davis

MMOZG.net Interviews Jake Song About Russian Version

ArcheAge

MMOzg.net has another fantastic interview with ArcheAge's Jake Song. The team started with a list of questions and added more as answers were given. See what he had to say in this comprehensive new interview with our friends at MMOZG.net.Posted Apr 7, 2014

The ArenaNet Team on the Aftermath of Season 1

Guild Wars 2

Now that the year-long story arc that embodied Guild Wars 2 season one is finished, we caught up with the ArenaNet team as part of a retrospective on the event and a sneak peek at the future. We checked in with the Lore, Story and Art departments to find out more. Check it out!Posted Apr 7, 2014 by David North

The Lucrative Way to Play

PlanetSide 2

We met with SOE’s Planetside 2 team recently, specifically Art Director Tramell Ray Isaac, to chat about the game’s ongoing progress, PS4 development, mission system, Hossin map, but mainly the sheer astounding success of the Player Studio. Player Studio allows enterprising and creative PS2 players to make items for sale in the game’s cash shop. In doing so, they get a cut of the action. Posted Apr 2, 2014 by William Murphy

Inspired by Martial Arts, an Introduction to the Game

Swordsman

Swordsman was recently announced as making its move to the west by Perfect World Entertainment. We wanted to find out more about the game based on a popular Chinese wuxia novel and caught up with Producer Gabrielle Heiland. See what he had to say in this exclusive interview.Posted Mar 24, 2014 by Garrett Fuller

Dave Georgeson Talks Closed Beta

Landmark

With the closed beta kicking off next week for EverQuest Next: Landmark, we had the chance to speak with SOE's Dave Georgeson about the beta, the game's progress and more. Read on!Posted Mar 20, 2014 by William Murphy

The Evolving Battleground

WildStar

As part of WildStar’s PvP Week, Gareth Harmer interviewed Carbine’s Jen Gordy and Kevin Lee about the latest beta updates hitting battlegrounds, an update on Warplots, and their plans for launch day and beyond. Posted Mar 20, 2014 by Gareth Harmer

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