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Exclusive Interviews

Exclusive Interviews

Mark Ogilvie Talks MMORPG Design

Runescape

RuneScape is one of the oldest and most revered of MMOs in the genre today with a still-active and vibrant community. We took a few minutes to chat with Mark Ogilvie about RuneScape and about MMO design in general. See what he's got to say before continuing the discussion in the comments.Posted May 16, 2013 by Adam Tingle

The Summer of WildStar is Upon Us

WildStar

Carbine Studios is ramping up coverage of WildStar, a game that is beginning to look like a genre changer. We spent a long while speaking with Jeremy Gaffney and have a tome of new information to share. Read on and then tell us what you think in the comments.Posted May 15, 2013 by William Murphy

Looking to Push the Envelope

Defiance

Despite a somewhat rocky launch, Trion Worlds' Defiance team is hard at work to make the game that players want. We scored an interview with Nathan Richardsson, VP of Development & Executive Producer Defiance to talk about what's happened since launch and what the future will hold for the groundbreaking transmedia game. See what he's got to say and then tell us what you think in the comments.Posted May 15, 2013 by William Murphy

WorldAlpha's 2013 Plans

WorldAlpha

We reached our to WorldAlpha's development team with a few questions about what the game has in store for 2013. Read up on our mini-interview to see what the strategy MMO has planned for the year ahead.Posted May 14, 2013 by William Murphy

Going Free to Play June 12th

Rift

Trion Worlds is ready to rock the MMO-niverse with today's announcement that Rift is officially going free to play with no restrictions, no pay gates, nothing that bars a player from experiencing the game in its totality. We caught up to Creative Director Bill Fisher to find out more. Rock your world and then head to the comments with your reactions.Posted May 14, 2013 by William Murphy

Getting to Know Lindvior

Lineage 2

NCSoft is anxious for players to learn more about the upcoming Lineage II Lindvior content expansion. We have teamed up with the developers to give our readers an exclusive in-house interview with Development Director Gon Namkung. Check it out before heading to the comments with your thoughts and questions. Posted May 13, 2013

Cathar, Update 2.1 & Free To Play

Star Wars: The Old Republic

The latest series of updates to Star Wars: The Old Republic have been interesting ones from players. In addition, good news about the F2P transition was revealed during an investors' meeting recently. We caught up with Cory Butler to find out more. Read on and then leave your thoughts in the comments.Posted May 13, 2013 by Michael Bitton

Why Movement Matters

WildStar

In a recent video developer blog, Carbine Studios laid out an amusing but true video about how MMOs need to transcend the WASD keys. In an exclusive interview, we talked with Lead Combat Systems Designer Chris Lynch about how movement will matter in WildStar. Read on and then leave your ideas in the comments.Posted May 11, 2013 by William Murphy

Delving Into the Second Decade

EVE Online

During the recent CCP FanFest, much time was spent on the fact that EVE Online is now a decade old and already looking ahead to the second ten years. We managed to grab Kristoffer Touborg for a chat about his vision for EVE and much more. Read this terrific interview and then head into the comments to discuss.Posted May 10, 2013 by Blake Morse

Kickstarting New Adventures

Face of Mankind

Face of Mankind is a popular sandbox title that is ready to set off on a KickStarter campaign with Fall of the Dominion. We sat down to talk with Marko Dieckmann and Christopher Allford about the campaign and what players can expect in Fall of the Dominion. Check it out!Posted May 9, 2013 by Garrett Fuller

An Update on Progress

Star Citizen

Star Citizen not only met its crowd-funding goal, it soared to the heights and beyond. We managed to catch up with Chris Roberts to talk about what's next for the team as they prepare the next generation of space-themed MMOs. See what Chris has to say before heading to the comments to add your voice to the discussion.Posted May 9, 2013 by Garrett Fuller

Divergence Online's Proud Papa

Divergence Online

We have spent the last three weeks finding out all that we could about Divergence Online. In this week's Independency, we finish our exclusive interview with Ethan Casner. See where the conversation takes you before heading to the comments.Posted May 8, 2013 by Lisa Jonte

Isaiah Cartwright on 'The Secret of Southsun'

Guild Wars 2

ArenaNet announced yesterday that the next installment in the Guild Wars 2 living story was in the works with the first installment of The Secret of Southsun coming next week. We cornered Isaiah Cartwright to find out more. See what he had to say and then head to the comments to join the discussion.Posted May 8, 2013 by Garrett Fuller

What the Future Holds

World of Darkness

During the recent CCP FanFest, we managed to catch up to World of Darkness's Executive Producer Chris McDonough to talk about his roots with White Wolf and what it means to bring the World of Darkness world to life. Read on and then stop by the comments to chat.Posted May 8, 2013 by Blake Morse

Can Ragnarok Online II Rock It?

Ragnarok Online II

Ragnarok Online 2 launched last week with much fanfare. For today's Free Zone column, Richard Aihoshi managed to catch up to Gravity Interactive's Jason Koerperich, the Director of Game Operations. Find out a whole lot more about Ragnarok Online 2 than you probably knew before and then head to the comments.Posted May 7, 2013 by Richard Aihoshi

First Anniversary Interview

TERA: Rising

En Masse Entertainment's TERA is celebrating its first year and the changes that those 365 days have brought. We managed to catch up to Patrick Sun to talk about TERA. It's a terrific interview that you will want to discuss in the comments after reading!Posted May 1, 2013 by William Murphy

Wayback Wednesday with the EQ Team

EverQuest

Last week, Wayback Wednesday took a trip down memory lane with Thom Terrazas, SOE Producer for EverQuest; as well as first time guests Jonathan Caraker, Lead Designer for EQ; and Josh Augustine, Designer all of the EverQuest team. Check out what they had to say and some spiffy game play during the chat. Head to the comments to chat about it when you're finished!Posted May 1, 2013 by Robert Lashley

Stealth Mechanic Revealed

Camelot Unchained

Camelot Unchained is winding down its KickStarter campaign and the dev team has revealed a lot of great features that will be included. In an exclusive reveal, Mark Jacobs sheds some light on the stealth system that players can expect in Camelot Unchained. Treat yourself to a great read before leaving your thoughts in the comments.Posted Apr 25, 2013 by William Murphy

Open Beta Launch Interview

Neverwinter

Today marks a seminal point in Neverwinter's development as the open beta, or "soft launch", begins with Founders checking into the game. We managed to corner Lead Designer Zeke Sparkes to find out what players can expect in the open beta. See what he had to say and then let us know what you think in the comments.Posted Apr 25, 2013 by Suzie Ford

Launch Interview

Age of Wushu

Snail Games' Age of Wushu has finally hit retail release after a productive beta that yielded a lot of helpful suggestions subsequently implemented by the team. We spoke with Project Lead Hao Han about Age of Wushu. Check it out before discussing your experiences in the comments.Posted Apr 12, 2013 by William Murphy

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