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Exclusive Editorials

Exclusive Editorials

Anatomy of a Launch - Part One

Age of Conan: Unchained

New writer Mathew Reuther pens this look back at the Age of Conan launch from his perspective.Posted Jun 10, 2008 by Mathew Reuther

Could the Firefly MMO make it Into the Black?

General newcomer Jason Creech pens this editorial about the Firefly MMO and what Multiverse might have to do in order to make it successful. Posted Apr 8, 2008

A Tribute to Gary Gygax 1938 - 2008


On March 4th, we were saddened to learn of the passing of Gary Gygax, the co-creator of Dungeons and Dragons. After the outpouring of responses in our report, we present you with and ask you to participate in this small tribute to a man who touched a number of our lives. Posted Mar 7, 2008 by Jon Wood

Javien: A Payment Company


At the Game Developer's Conference, we talk to all kinds of companies, form game developers to AI engineering companies. Today, Larua Genender files her editoial report on Javien, a payment company. Posted Mar 4, 2008 by Laura Genender

A Look Ahead at 2008


MMOWTF columnist Dan Fortier brings his own brand of cynicism and sarcasm to a look at what MMORPG fans can expect from the industry in the coming year. Posted Jan 4, 2008 by Dan Fortier

Online Friends


Community Manager Laura Genender takes a look at the concept of online friends and looks at a forum post that brings to question the concept of friendships in MMOs, and what communities best foster these long-lasting relationships. Posted Jan 3, 2008 by Laura Genender

Editor's News Year In Review

General Managing Editor Jon Wood took some time in this editorial to talk about some of the most memorable news days of 2007. Posted Jan 2, 2008 by Jon Wood

It's the End of the World


In his MMOWTF column this week, Dan Fortier takes a look back at the year 2007 and some of the news stories that dominated MMO headlines. Posted Dec 28, 2007 by Dan Fortier

What's in a Game?


Community Manager Laura Genender uses her Community Spotlight this week to talk about the different ways in which people can enjoy MMORPGs, and the ways in which some games are better suited to some play styles than others. Posted Dec 27, 2007 by Laura Genender

Story - Smackdown vs. Raw


In this Christmas Eve edition of Beyond the MMORPG, Managing Editor Jon Wood uses Smackdown vs. Raw 2008 to discuss storytelling in MMORPGs. Posted Dec 24, 2007 by Jon Wood

MMOWTF Award Winners


Last week, Dan Foriter opened up voting on the worst games of 2007. Today, he posts the results along with his own picks. Posted Dec 21, 2007 by Dan Fortier



In this Beyond the MMORPG column, Managing Editor Jon Wood takes a look at a small aspect of the recently released Conan game for the XBox 360 and expresses concerns about "franchise" or IP MMORPGs. Posted Dec 18, 2007 by Jon Wood

Questioning the Crutch


Over-powered skills and abilities in games are often referred to as "crutches". Today, Laura Genender takes a look at an blog that brings the idea of "the crutch" into question. Posted Dec 17, 2007 by Laura Genender



Dan Fortier, being the rabble-rouser that he is, has opened the voting on his own awards to coincide with our Reader's Choice Awards. The MMOWTF Awards celebrate and glorify all that you, the MMOWTF readers, hated about 2007. Posted Dec 14, 2007 by Dan Fortier

What Happened to Auran?


With today's announcement that Auran Developments, the company behind the PvP MMORPG Fury, would be closing their doors, the announcement didn't really take many by surprise. Managing Editor Jon Wood offers some thoughts on why Fury wasn't the kind of success that the company had hoped. Posted Dec 13, 2007 by Jon Wood



Not to be confused with the viral influenzsa, affluena is actually "a state of extreme materialism which is the impetus for accumulating wealth and for overconsumption of goods; also, feelings of guilt and isolation from the dysfunctional pursuit of wealth and goods." In her Forum Spotlight, Laura Genender looks at a thread that tackles this interesting concept in how it relates to MMORPGs. Posted Dec 13, 2007 by Laura Genender

Waiting for Lich King? What to Do?


In Joe Iuliani's World of Warcraft column this week, he discusses the feeling of futility that he is feeling in waiting for the new WoW expansion, and offers some suggestions to players of things to do in the meantime. Posted Dec 12, 2007 by Joe Iuliani

PvP in MMOs: What Gamers Want


This week in her Community Forum Spotlight column, Community Manager Laura Genender discusses a user blog involving PvP and what kinds of experiences players are looking for. Posted Dec 10, 2007 by Laura Genender

What's in a Name?


Weekly MMORPG Columnist Dan Fortier uses his time this week to gripe about naming policies in MMOs. Posted Dec 7, 2007 by Dan Fortier

Assassin's Creed


In our Beyond the MMORPG column, we take a look at a game that doesn't fit into our genre and speculate about how that game could be used to positively influence our genre. This week ,Donna Desborough takes a peek at Assassin's Creed. Posted Dec 4, 2007 by Donna Desborough