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Exclusive Editorials

Exclusive Editorials

Excerpts from the F2P Hater Handbook


In this week's The Free Zone, Richard Aihoshi shares with us a few passages from the ultra secret (and ultra fake) F2P Hater's Handbook. Take a look inside and see if you have what it takes to be a winning F2P Hater.Posted Jul 12, 2011 by Richard Aihoshi

Five Ways WoW Made the MMO Better


In this week's List, Managing Editor Bill Murphy takes a look at the 500 pound gorilla known as World of Warcraft and prattles off five reasons the world's most popular MMO has actually made the industry a better place. Check out his thoughts and see if you agree.Posted Jul 11, 2011 by William Murphy

Story of the Week: Planetside 2 Debuts in Vegas


This week's crowning story has to no doubt go to the official unveiling of SOE's Planetside 2. Fans of the original have been waiting a long time for their first look at this sequel, and Vegas' Fan Faire did not disappoint.Posted Jul 9, 2011 by William Murphy

Story of the Week: Ding-Dong, Vader's Dead

Star Wars Galaxies

Every week we here at take a look at the news and come up with the biggest scoop. This week, it was kind of a no-brainer as the world learned that SOE's Star Wars Galaxies is shutting down for good on December 15th, 2011.Posted Jun 25, 2011 by William Murphy

The Way Back Machine: The Agency: E3 2009 Preview

The Agency

This week in the Way Back Machine,'s own Drew Wood takes a look back at Dana Massey's preview of SOE's ill-fated game, The Agency from 2009's E3.Posted Apr 2, 2011 by Drew Wood

The Way Back Machine: LotRO's E3 2006 Preview

Lord of the Rings Online

This week in the Way Back Machine,'s Drew Wood takes a look at Danielle Vanderlip's May 18th, 2006 article previewing the then forthcoming Turbine MMO, Lord of the Rings Online.Posted Mar 27, 2011 by Drew Wood

The Way Back Machine: The Truth Behind Bugs


In this week's Way Back Machine, columnist Drew Wood takes a look at a November, 2009 article from one Mr. Scott Jennings; the Truth Behind Bugs, in which Scott takes a look at the problems with bugs in our MMOGs.Posted Mar 20, 2011 by

The Way Back Machine: BioWare at E3, 2006

Star Wars: The Old Republic

In this week's Way Back Machine, Drew Wood takes a look back, waaaaayyyyyyyy back, to an article written by Dana Massey after an opportunity to sit down with BioWare's Richard Vogel and Gordon Walton to discuss a then unspecified MMORPG. Check it out.Posted Mar 13, 2011 by Drew Wood

Silence is Deafening

Guild Wars 2 Industry Relations Manager Garrett Fuller takes a look at Guild Wars 2 and the recent ArenaNet announcement that it will be released "when it is ready". While that statement might cause some to weep, wail and gnash their teeth, Garrett is content knowing that the team is focused on releasing a game that is complete, especially one that has the potential to set the MMO development bar for the next decade. Posted Nov 22, 2010 by Garrett Fuller

Dissecting the Acronym: RPG


In his column this week, MMORPG managing editor Jon Wood takes apart the acronym "RPG". As he states, the way one interprets the meaning of those three letters determines what is expected from an MMO-RPG. See if you agree with Jon's thoughts about what RPG means. Posted Jul 22, 2010 by Jon Wood

Comic-Con Expectations

Star Wars: The Old Republic Community Manager Michael Bitton has some thoughts about what folks attending this week's Comic Con in San Diego, CA might find out about Star Wars: The Old Republic. What will Bioware be bringing in its bag of goodies to show off to convention attendees? See what Mike thinks people will see in his Comic-Con Expectations article.Posted Jul 21, 2010 by Michael Bitton

Thoughts on Game Testing

Star Wars: The Old Republic Community Manager Michael Bitton has some thoughts about game testing. He offers insight into what it is, what it isn't, how to help when you do and, just maybe, reasons not to participate in game testing or beta testing your most highly-anticipated games. Posted Jul 14, 2010 by Michael Bitton

The Life of a Social Gamer


In this week's Player Perspective column, Jaime Skelton takes a look at the social gamer. Jaime's been spending time on what some would call the Dark Side: Social games on Facebook. See what she learned, if anything, during her adventure!Posted Jul 9, 2010 by Jaime Skelton

Majority Rules?


In her latest Player Perspectives article,'s Jaime Skelton wonders how the MMO universe could expand. Whether through platform MMOs or more sports MMOs, Jaime believes the MMO industry can grow. Read on!Posted Jul 2, 2010 by Jaime Skelton

My First E3: Of Shiny Things and Pilot Wings

General Writer and former E3 virgin Bill Murphy attended his first E3 this year, and takes some time today to provide us with his unique take on the experience.Posted Jun 24, 2010 by William Murphy

Killing Fun by the Numbers

General's Bill Murphy writes about the trend of MMO games to forget to "add the fun" and instead focus solely on how to keep us paying that $15 a month.Posted Jun 16, 2010 by William Murphy

Can We Save Vanguard?

Vanguard: Saga of Heroes

Justin Vincent examines the likelihood of saving Vanguard from inevitable demise in this latest article.Posted Jun 14, 2010

One Girl's Opinion

APB: Reloaded's Angie Webb recently had some hands-on time with Realtime Worlds' APB. One of her assignments was to write an article based on her own unique perspective as a female gamer.Posted Jun 10, 2010 by Angie Webb

What if... A Rifts MMO


Recent lawsuits have given way to's Jon Wood waxing poetic about what an MMO based in the Rifts universe might be like.Posted May 25, 2010 by Jon Wood

Nickel and Dime: Designing Games in a Free to Play Market

General's Garrett Fuller gives us a peek at what the future world of MMOs will look like as a result of the recent trend towards the Free-to-Play business model.Posted May 24, 2010 by Garrett Fuller