Column #3: Permanent Death
General
Nathan Knaack is back with his weekly look at the MMORPG scene.Posted Feb 27, 2006 by Nathan Knaack
Nathan Knaack is back with his weekly look at the MMORPG scene.Posted Feb 27, 2006 by Nathan Knaack
DAoC and WoW forbid it. Should enemies be allowed to chat?Posted Feb 25, 2006 by Frank Mignone
Nathan turns his eye towards the future in the conclusion of this three part article.Posted Feb 20, 2006 by Nathan Knaack
Garrett and Frank go at it again. This week they debate role-playing in massively multi-player role-playing games.Posted Feb 18, 2006 by
As he will every Monday, Nathan Knaack returns with his column. This is part two of a three part series he began last week.Posted Feb 13, 2006 by Nathan Knaack
Garrett and Frank debate the merits of crafting in MMORPGs.Posted Feb 11, 2006 by Frank Mignone
Nathan Knaack brings an insiders perspective in a new weekly column called Outside the Box. We begin with a look back at MMORPG history.Posted Feb 6, 2006 by Nathan Knaack
Garrett and Frank return to debate the merits of class and skill systems.Posted Feb 4, 2006 by
(or how I learned to stop worrying and love the MMOs)Posted Feb 2, 2006 by Frank Mignone
Lord of the Rings Online. Star Wars: Galaxies. Star Trek Online. Major IPs are everywhere in this genre. Should they be?Posted Jan 28, 2006 by Dana Massey
How does PvE instancing impact the community? Garrett and Frank are back to debate the issue.Posted Jan 21, 2006 by
Frank Mignone and Garrett Fuller debate MMORPG death penalties in this first of a weekly series. Where do you stand?Posted Jan 14, 2006 by Frank Mignone
Garrett Fuller considers the future of World of WarCraft in light of their recent expansion announcement.Posted Dec 30, 2005 by
Adverisments have made their first inroads into online games. Are they here to stay? Quite probably. The question is: in what form?Posted Dec 29, 2005 by Dana Massey
Marvel vs. DC vs. NCSoft. Andree Ehrig looks at the impending battle between these three titans.Posted Dec 23, 2005 by Andree Ehrig
Garrett Fuller returns with a new article in which he examines factions in World of WarCraft.Posted Dec 7, 2005 by
Andree Ehrig submits a guest editorial to MMORPG.com where he examines what graphics mean to games.Posted Nov 24, 2005 by Andree Ehrig
In light of the recent changes to Star Wars Galaxies that fundamentally alter the product, Dana Massey looks at the ethics of changing a game midstream.Posted Nov 23, 2005 by Dana Massey
In this editorial look at World of WarCraft, Garrett Fuller examines the divide between casual and hardcore players.Posted Nov 17, 2005 by
Laura Genender offers a mix of an editorial and report on the Secondary Market panel discussion at AGC as Edward Castronova, professor and MMO-economics guru; Daniel James, the brains behind Puzzle Pirates; Steve Salyer, President, IGE; and Jeff Anderson, President & CEO, Turbine debated this hot topic.Posted Nov 5, 2005 by Laura Genender