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Exclusive Editorials

Exclusive Editorials

If Blizzard Opens Vanilla Servers, Fans Will Have Bigger Problems

World of Warcraft

I have seen MMORPGs rise and fall, but none of them felt as depressing as watching Nostalrius, the most popular private server for World of Warcraft, shut down on Sunday. It wasn't just the end of a wonderful community, but a stark reminder that, despite what the back of the box might say, MMORPGs are ultimately products first and virtual societies second. Posted Apr 15, 2016 by Steven Messner

Like Edge of Tomorrow – Fantasy Fox Edition


Stories: The Path of Destinies is a new ARPG built on Unreal that’ll have you slaying hundreds of enemies, leveling up the heroic fox known as Reynardo, and crafting new swords with which to fight against the forces of evil. That’s where the ordinary of Stories ends, because to truly beat Stories you’ll need to make decisions… and when those turn out to be wrong, you’ll try again. Like one of Tom Cruise’s best movies, it’s Live – Die – RepeatPosted Apr 12, 2016 by William Murphy

The Need for Legacy Servers


This is an article I have wanted to write for a long time. Today with all of the news about the shut down and response to the World of Warcraft server Nostalrius, I feel like it is time to finally talk plainly about the existence and importance of "legacy servers" in MMO gaming.Posted Apr 8, 2016 by Garrett Fuller

Why VR Matters to Me


Gareth Harmer, aside from being a fantastic dresser, writer for, and all around proper British gentleman, is also a prolific blogger. Over on his personal blog, Mana Obscura, he penned an interesting take on Virtual Reality and why it clicks with him. We've republished that blog here for you today, in the wake of all this week's VR news from GDC.Posted Mar 18, 2016 by Gareth Harmer

The MMORPG is Dead, Long Live the MMORPG


A while back at PAX Prime, Goblinworks’ former CEO Ryan Dancey said that he believed WildStar would very likely be the last big budget MMORPG for some time. Many, though hopeful we were, never expected EverQuest Next to come out in any state resembling its proposed ideas. Now, with the former on the ropes, and the latter completely cancelled, pundits and fans alike are bemoaning the death of the MMORPG. Which, not surprisingly, is something that’s been heralded for years.Posted Mar 14, 2016 by William Murphy

Review in Progress One - Streets of New York

The Division

Rob checks in from the streets of New York after his first few days on duty. Find out what he thinks of Tom Clancy’s the Division so far.Posted Mar 10, 2016 by Robert Lashley

SMITE PS4 Alpha Key Giveaway

SMITE has been given a limited number of keys for the SMITE alpha test on the PS4 platform. We have 950 keys for the Americas region as well as 950 keys for the European region (including some non-EU nations). Get your key now while they last!Posted Feb 25, 2016

A Far Cry Primal Review


Far Cry Primal launches on February 23rd for XB1 and PS4, then March 1st for PC. We’ve been spending the better part of the last week in the land of Oros, a primitive land embroiled in tribal warfare, and we’ve played enough to come here and tell you why Far Cry Primal is the survival game we’re hoping more survival games emulate in the future.Posted Feb 22, 2016 by William Murphy

Review in Progress Part 2

Blade & Soul

Another week, another several levels on my Blade Dancer, and I’m still enjoying my time with Blade & Soul. In some regards, my experience with the game has improved, while with others I’m left in the cold. Read on for more adventures of the Grasshopper in my ongoing review in progress.Posted Feb 5, 2016 by William Murphy

PC Beta First Impressions

The Division

The Division, like Destiny, is part of a new class of small-group MMOs. Sharing a larger online world, with pockets of big social spaces, then smaller phased group areas makes The Division a lot like Destiny, or even the original Guild Wars. But what exactly is Ubisoft's first MMO all about? Read on to find out...Posted Jan 31, 2016 by William Murphy

Review in Progress

Blade & Soul

We’ve been playing Blade & Soul alongside the million-plus new players to NCSOFT’s latest game over the past week and a half. In that time, we’ve leveled up an Assassin to 25, a Blade Dancer to 25, and several other alts. One thing’s for sure… B&S combat is superb. But is there more to it than that? Read on for our review in progress.Posted Jan 28, 2016 by William Murphy

The Time for Fallout Online is Now


Like many other gamers, November and December of last year saw most of my video game immersion happen in a single game: Fallout 4. As the end of the year brought on the usual annual reminiscing, I got to thinking about all the time I’ve spent playing in the Fallout universe since 1997, and how Fallout is one of the few game series I’ve played regularly over the last 19 years - a testament to its’ quality.Posted Jan 22, 2016

The Old Hunters - Frustratingly Hard, But I Can't Stop Playing


You know that song by Three Days Grace? The one that goes, "I hate everything about you. Why do I still love you?" I hate that song... but yeah, that's Bloodborne. It's frustratingly hard, yet I can't stop playing. It's visuals are grotesque, but I find them hauntingly beautiful. I want to throw my controller through a screen, set my PS4 on fire, and punch the developers in the face... but I can't stop playing.Posted Dec 28, 2015 by Hive Leader

Our Review in Progress


Trion Worlds and Bluehole Ginno's Action MMORPG Devilian launches today, just mere months after its reveal at E3 2015. Our own Bill Murphy has been playing in the head start and kicks off his review in progress to mark the occasion. Posted Dec 10, 2015 by William Murphy

Just Cause 3 Isn't an RPG, But You Should Still Play It


Square Enix graciously offered us a chance to play Just Cause 3 ahead of its launch via Steam, citing that it’s very much an open world RPG set in a modern setting. Now, we won’t go so far to call it an RPG in a traditional sense, but there’s so much fun to be had in this game that we can forgive its linear story and lunatic physics. It’s a toy box of wonders for any kid who imagined blowing stuff up with his or her GI Joes for hours on end.Posted Nov 30, 2015 by William Murphy

We Need a Hero


During the heady days of post-Azeroth consumer boom and investor interest, the MMORPG was booming. So many new games… and so many that didn’t meet expectations of consumers or investors. Now, 11 years after the launch of World of Warcraft, it’s clearer now than ever before: we need a hero to save us from extinction.Posted Nov 24, 2015 by William Murphy

Why Twitch Needs Bob Ross


I was surprised that Twitch were putting on a marathon of The Joy of Painting, on the surface it seems so anathema to what Twitch is all about. Having said that, I wasn’t surprised at its initial popularity. The idea had tons of novelty for the usual twitch crowd, and the show is earnest enough that it makes for an easy target for that schoolboy ‘my first ironic detachment’ attitude that the videogame audience is so bound to.Posted Nov 18, 2015 by Paul Nadin

Blizzcon 2015 Wish List


Every year that Blizzard has conducted a Blizzcon, millions of fans have deeply sighed at the ceiling in contemplation of what they might hear about their favorite titles. This year, dewy eyed fans are hoping their dreams come true in any one of Blizzard's stable of games: World of Warcraft, Starcraft, Diablo, Overwatch, Hearthstone or Heroes of the Storm.Posted Nov 5, 2015 by Suzie Ford

The Greatest MMOs of All Time - Number 5 through 1


It's the final countdown. Here comes Number 5 through Number 1 of our Greatest MMOs of All Time rankings. Are you prepared to argue and shout "I told you so!" in the comments? Then read on and gird your loins!Posted Oct 14, 2015 by William Murphy

The Director’s Cut is the Ideal Way to Experience the Desert

Wasteland 2

At first, when I heard about the Wasteland 2: Director’s Cut from inXile Entertainment, I thought it was just a clever branding trick to release the game on consoles. Then I played it, and quickly realized that it’s the true definitive version of the crowdfunded RPG that rocked our socks off last year. Posted Oct 12, 2015 by William Murphy

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