Trending Games | World of Warcraft | Guild Wars 2 | Black Desert | Final Fantasy XIV: A Realm Reborn

    Facebook Twitter YouTube YouTube.Gaming
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:3,135,259 Users Online:0


Exclusive Developer Journals

Exclusive Developer Journals

Runes of Magic: Starting Area Revealed

Runes of Magic is a recently announced MMO project to be published by Frogster Interactive. Recently, Frogster released a design document outlining the game's starting area, which we are pleased to publish here along with a few screenshots of the described zones.Posted Jun 27, 2008

Dev Paper - Boomrocker Mechanaught


While it doesn't quite meet our requirements for listing, NCsoft's Exteel is certainly an idea that is appealing to MMO gamers. In this developer paper, the game's devs give tips and strategies for The Boomrocker Mechanaught, weapon highlights and the Defrosted Summit Battle Map.Posted Jun 24, 2008

Walking the Plank: Ship Outfitting is a Balancing Act

Pirates of the Burning Sea

The most recent Devlog from the folks at Pirates of the Burning Sea looks at the art of item balancing, and some of the changes that will be made in version 1.5 of the game.Posted Jun 12, 2008

Seven Year Anniversary Dev Journal

WWII Online: Battleground Europe

Celebrations for the astonishing seven year anniversary of Battleground Europe: World War II Online began on Friday. Today, we present a dev journal that is designed to both introduce new players to the game and talk a little bit about the events of the last seven years.Posted Jun 9, 2008

Soloing in Champions Online

Champions Online

Cryptic Studios has published a dev diary which details the level of solo content in Champions Online, revealing that the game will not only be solo friendly, but will also feature end game content specifically designed for the solo player. Posted Jun 9, 2008

The Weapons of War

WWII Online: Battleground Europe

The folks over at Battleground Europe are celebrating their astounding seven year anniversary and have been kind enough to provide us with this developer journal talking about what go into creating a new armored vehicle for their game.Posted Jun 4, 2008

Letter From the Director: Roadmap for the Future

Age of Conan: Unchained

The Age of Conan website has been updated with this letter from Age of Conan Game Director Gaute Godager. In the letter, Godager lays out plans for the game in the near future.Posted Jun 3, 2008

Dev Paper - Trooper Mechanaught


While it doesn't quite meet our requirements for listing, NCsoft's Exteel is certainly an idea that is appealing to MMO gamers. In this developer paper, the game's devs give tips and strategies for Trooper Mechanaught, a weapons overview and the "last stand" battle mode.Posted Jun 3, 2008

Ambush Gameplay

Pirates of the Burning Sea

Kevin "Isildur" Maginn, Lead Designer for Pirates of the Burning Sea, has written a devlog explaining the original concept of ambush gameplay, or in other words, a gang of pirates sneaking up on a merchant vessel on the high sea. In the devlog he describes how the original design concept failed in practice, degenerating into what can more accurately be described ganking, and their current efforts to reduce the occurrence of ganking.Posted May 30, 2008

Mini-Game Design in Stargate Worlds

Stargate Worlds

Steve Williams of Firesky, the company creating the MMORPG Stargate Worlds, writes this dev log on the game's official page which highlights mini-games in the upcoming MMO.Posted May 27, 2008

Stretching the Genre: Creating Cimerora

City of Heroes

With the release of Issue 12: the Midnight Hour for City of Heroes and Villains, NCsoft has prepared a non-exclusive dev journal by Senior Art Lead, Ken Morse, which looks at the process behind creating the new Greek and Roman inspired area of Cimerora.Posted May 21, 2008

Magma Caverns - Michael Hutchison

Tabula Rasa

NCsoft has been kind enough to supply us with a pair of developer diaries discussing the rework of Magma Caverns. In this first diary, Lead World Designer Michael Hutchison gives us his take.Posted May 20, 2008

Reawakening Developer Journal

Dreamlords: Resurrection

When Dreamlords announced that they would be returning with Dreamlords: The Reawakening, wanted to get the behind-the-scenese dirt. Dreamlords: The Reawakening Lead Designer Iona Rosin gives us her thoughts on the upcoming game.Posted May 12, 2008

Building a Guild City

Age of Conan: Unchained

The folks at Age of Conan have provided us with this new developer journal on the guild cities system.Posted May 12, 2008

Moving Beyond the Wall

Stargate Worlds

Nick LaMertina, a Sound Designer for Cheyenne Mountain Entertainment's Stargate Worlds has written a fantastic blog post over at the game's officil site. We have asked for permission to re-publish it here at as it serves as a grreat example of a developer struggling to do the best job possible on a project and also of an artist struggling to ply his trade in the games industry.Posted May 6, 2008

Issue 12: The Midnight Hour and Me

City of Heroes

City of Heroes Senior Designer Joe Morrissey writes this developer journal telling us about the Midnight Squad, a group of heroes that has appeared in past lore, but makes their first appearance in Issue 12.Posted Apr 30, 2008

What’s So Cool about Hellbound

Lineage 2

The Lineage II North American Dev Team has provided us with this new developer diary entitled, "What’s So Cool about Hellbound and the 4th Anniversary Edition".Posted Apr 23, 2008

The Orc Defiler

Lord of the Rings Online

The folks at Turbine have added a new dev journal to their official website. This one talks about the Orc Defiler, the new Monster Play class coming in Book 13.Posted Apr 18, 2008

Hellbound Pet System Enhancements

Lineage 2

The good folks over at Lineage II have provided us with this dev diary concerning the pet system enhancements that are coming with the Hellbound expansion due later this month.Posted Apr 17, 2008

Group Combat Missions

Pirates of the Burning Sea

The folks from Flying Lab Software have released a new Dev Journal on their official site talking about Group Combat Missions.Posted Apr 14, 2008