With the release of Issue 12: the Midnight Hour for City of Heroes and Villains, NCsoft has prepared a non-exclusive dev journal by Senior Art Lead, Ken Morse, which looks at the process behind creating the new Greek and Roman inspired area of Cimerora.Posted May 21, 2008
NCsoft has been kind enough to supply us with a pair of developer diaries discussing the rework of Magma Caverns. In this first diary, Lead World Designer Michael Hutchison gives us his take.Posted May 20, 2008
When Dreamlords announced that they would be returning with Dreamlords: The Reawakening, MMORPG.com wanted to get the behind-the-scenese dirt. Dreamlords: The Reawakening Lead Designer Iona Rosin gives us her thoughts on the upcoming game.Posted May 12, 2008
The folks at Age of Conan have provided us with this new developer journal on the guild cities system.Posted May 12, 2008
Nick LaMertina, a Sound Designer for Cheyenne Mountain Entertainment's Stargate Worlds has written a fantastic blog post over at the game's officil site. We have asked for permission to re-publish it here at MMORPG.com as it serves as a grreat example of a developer struggling to do the best job possible on a project and also of an artist struggling to ply his trade in the games industry.Posted May 6, 2008
City of Heroes Senior Designer Joe Morrissey writes this developer journal telling us about the Midnight Squad, a group of heroes that has appeared in past lore, but makes their first appearance in Issue 12.Posted Apr 30, 2008
The Lineage II North American Dev Team has provided us with this new developer diary entitled, "What’s So Cool about Hellbound and the 4th Anniversary Edition".Posted Apr 23, 2008
The folks at Turbine have added a new dev journal to their official website. This one talks about the Orc Defiler, the new Monster Play class coming in Book 13.Posted Apr 18, 2008
The good folks over at Lineage II have provided us with this dev diary concerning the pet system enhancements that are coming with the Hellbound expansion due later this month.Posted Apr 17, 2008
The folks from Flying Lab Software have released a new Dev Journal on their official site talking about Group Combat Missions.Posted Apr 14, 2008
Book 13: Doom of the Last-king, the upcoming free content expansion for Lord of the Rings Online: The Shadows of Angmar, will feature a number of big changes and improvements to the way players find and assemble their fellowships, and Turbine has provided this non-exclusive dev journal which describes those changes.Posted Apr 14, 2008
Turbine has posted this great (and interesting) dev journal about designing Forochel from a World Builder's perspective. In MMO production, World Builders are the ones who populate the world withe verything from hills to rivers to buildings to deserts. Posted Apr 11, 2008
NCsoft recently prepared this non-exclusive dev journal which provides an overview of the Steel Citadel in Lineage II: The Chaotic Throne – The Kamael: Hellbound. Inside the dangerous Steel Citadel, players will need to take advantage of the new level 85 level cap to battle against the epic boss Beleth. Posted Apr 7, 2008
The Chronicles of Spellborn developer Matthew Florianz has penned this new developers journal on The Sound of Shorath Mesa, giving us a look at the way that ambient sound is offered in TCoS.Posted Apr 4, 2008
The folks from NCsoft have sent along this developer paper on the Mekhi Mechanagught, Weapon Highlights and Capture the Flag. While the robot battle game doesn't meet our criteria for listing, it certainly shares a number of traits with MMORPGs, including a persistent character.Posted Apr 3, 2008
The official Lord of the Rings Online website has a new developer journal concerning some of the elements of the upcoming Book 13, including solo info and info on the new area known as Forochel.Posted Apr 3, 2008
The folks over at The Chronicles of Spellborn have released this great new Game Design Journal that focuses in on just what it is you, as a beginner, need to know about TCoS's unique combat system.
Posted Mar 26, 2008
Face of Mankind's Marko Dieckmann pens this new Dev Diary that outlines the general concept of their game in terms of both features and gameplay.
Posted Mar 25, 2008
Jack Emmert of Cryptic Studios has written a dev blog where he describes a day in the life of the Chief Creative Officer of Champions Online.Posted Mar 25, 2008
Yesterday, the folks from MMO Magic presented the basics behind their upcoming MMORPG, Citadel of Sorcery. Today, they go into more detail about their plans for: PvP, Combat, Rces, Classes and more.
Posted Mar 21, 2008