| On the Combat System |
07/03/08 |
Atlantica Online
|
The developers of Atlantica Online have provided us with this exclusive developer journal discussing the unique combat system in their upcoming MMORPG. Atlantica breaks with MMORPG tradition to bring players a turn-based combat system that the developers hope will set their game apart from other MMOs. |
Guest Writer |
| Dev Paper - Boomrocker Mechanaught |
06/24/08 |
Exteel
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While it doesn't quite meet our requirements for listing, NCsoft's Exteel is certainly an idea that is appealing to MMO gamers. In this developer paper, the game's devs give tips and strategies for The Boomrocker Mechanaught, weapon highlights and the Defrosted Summit Battle Map. |
Guest Writer |
| Walking the Plank: Ship Outfitting is a Balancing Act |
06/12/08 |
Pirates of the Burning Sea
|
The most recent Devlog from the folks at Pirates of the Burning Sea looks at the art of item balancing, and some of the changes that will be made in version 1.5 of the game. |
Guest Writer |
| Seven Year Anniversary Dev Journal |
06/09/08 |
Battleground Europe: WWII Online
|
Celebrations for the astonishing seven year anniversary of Battleground Europe: World War II Online began on Friday. Today, we present a dev journal that is designed to both introduce new players to the game and talk a little bit about the events of the last seven years. |
Guest Writer |
| Soloing in Champions Online |
06/09/08 |
Champions Online
|
Cryptic Studios has published a dev diary which details the level of solo content in Champions Online, revealing that the game will not only be solo friendly, but will also feature end game content specifically designed for the solo player. |
Guest Writer |
| The Weapons of War |
06/04/08 |
Battleground Europe: WWII Online
|
The folks over at Battleground Europe are celebrating their astounding seven year anniversary and have been kind enough to provide us with this developer journal talking about what go into creating a new armored vehicle for their game. |
Guest Writer |
| Letter From the Director: Roadmap for the Future |
06/03/08 |
Age of Conan
|
The Age of Conan website has been updated with this letter from Age of Conan Game Director Gaute Godager. In the letter, Godager lays out plans for the game in the near future. |
Guest Writer |
| Dev Paper - Trooper Mechanaught |
06/03/08 |
Exteel
|
While it doesn't quite meet our requirements for listing, NCsoft's Exteel is certainly an idea that is appealing to MMO gamers. In this developer paper, the game's devs give tips and strategies for Trooper Mechanaught, a weapons overview and the "last stand" battle mode. |
Guest Writer |
| Ambush Gameplay |
05/30/08 |
Pirates of the Burning Sea
|
Kevin "Isildur" Maginn, Lead Designer for Pirates of the Burning Sea, has written a devlog explaining the original concept of ambush gameplay, or in other words, a gang of pirates sneaking up on a merchant vessel on the high sea. In the devlog he describes how the original design concept failed in practice, degenerating into what can more accurately be described ganking, and their current efforts to reduce the occurrence of ganking. |
Guest Writer |
| Mini-Game Design in Stargate Worlds |
05/27/08 |
Stargate Worlds
|
Steve Williams of Firesky, the company creating the MMORPG Stargate Worlds, writes this dev log on the game's official page which highlights mini-games in the upcoming MMO. |
Guest Writer |
| Stretching the Genre: Creating Cimerora |
05/21/08 |
City of Heroes
|
With the release of Issue 12: the Midnight Hour for City of Heroes and Villains, NCsoft has prepared a non-exclusive dev journal by Senior Art Lead, Ken Morse, which looks at the process behind creating the new Greek and Roman inspired area of Cimerora. |
Guest Writer |
| Magma Caverns - Michael Hutchison |
05/20/08 |
Tabula Rasa
|
NCsoft has been kind enough to supply us with a pair of developer diaries discussing the rework of Magma Caverns. In this first diary, Lead World Designer Michael Hutchison gives us his take. |
Guest Writer |
| Reawakening Developer Journal |
05/12/08 |
Dreamlords: The Reawakening
|
When Dreamlords announced that they would be returning with Dreamlords: The Reawakening, MMORPG.com wanted to get the behind-the-scenese dirt. Dreamlords: The Reawakening Lead Designer Iona Rosin gives us her thoughts on the upcoming game. |
Guest Writer |
| Building a Guild City |
05/12/08 |
Age of Conan
|
The folks at Age of Conan have provided us with this new developer journal on the guild cities system. |
Guest Writer |
| Moving Beyond the Wall |
05/06/08 |
Stargate Worlds
|
Nick LaMertina, a Sound Designer for Cheyenne Mountain Entertainment's Stargate Worlds has written a fantastic blog post over at the game's officil site. We have asked for permission to re-publish it here at MMORPG.com as it serves as a grreat example of a developer struggling to do the best job possible on a project and also of an artist struggling to ply his trade in the games industry. |
Guest Writer |
| Issue 12: The Midnight Hour and Me |
04/30/08 |
City of Heroes
|
City of Heroes Senior Designer Joe Morrissey writes this developer journal telling us about the Midnight Squad, a group of heroes that has appeared in past lore, but makes their first appearance in Issue 12. |
Guest Writer |
| What’s So Cool about Hellbound |
04/23/08 |
Lineage 2
|
The Lineage II North American Dev Team has provided us with this new developer diary entitled, "What’s So Cool about Hellbound and the 4th Anniversary Edition". |
Guest Writer |
| The Orc Defiler |
04/18/08 |
Lord of the Rings Online
|
The folks at Turbine have added a new dev journal to their official website. This one talks about the Orc Defiler, the new Monster Play class coming in Book 13. |
Guest Writer |
| Hellbound Pet System Enhancements |
04/17/08 |
Lineage 2
|
The good folks over at Lineage II have provided us with this dev diary concerning the pet system enhancements that are coming with the Hellbound expansion due later this month. |
Guest Writer |
| Group Combat Missions |
04/14/08 |
Pirates of the Burning Sea
|
The folks from Flying Lab Software have released a new Dev Journal on their official site talking about Group Combat Missions. |
Guest Writer |
| Better Together: Grouping Improvements in Book 13 |
04/14/08 |
Lord of the Rings Online
|
Book 13: Doom of the Last-king, the upcoming free content expansion for Lord of the Rings Online: The Shadows of Angmar, will feature a number of big changes and improvements to the way players find and assemble their fellowships, and Turbine has provided this non-exclusive dev journal which describes those changes. |
Guest Writer |
| Book 13: Welcome to Forochel! (or…How to Make a Region Without Trees) |
04/11/08 |
Lord of the Rings Online
|
Turbine has posted this great (and interesting) dev journal about designing Forochel from a World Builder's perspective. In MMO production, World Builders are the ones who populate the world withe verything from hills to rivers to buildings to deserts. |
Guest Writer |
| Hellbound’s Steel Citadel |
04/07/08 |
Lineage 2
|
NCsoft recently prepared this non-exclusive dev journal which provides an overview of the Steel Citadel in Lineage II: The Chaotic Throne – The Kamael: Hellbound. Inside the dangerous Steel Citadel, players will need to take advantage of the new level 85 level cap to battle against the epic boss Beleth. |
Guest Writer |