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Every week, brings you a sometimes less than serious countdown related to the MMO genre.

Power Rankings: MOBAs

General - Columns

It all began with a mod. While some observers trace the history of the mobile online battle arena category back as far as the 1989 Sega console game Herzog Zwei, it's more common to cite Aeon of Strife. A fan-made StarCraft custom map released nine years later, it was four on four, but with a player squad vs. an AI one and without leveling up. It was also the inspiration for the 2003 Warcraft III mod, Defense of the Ancients, which featured two human teams and in-match hero advancement. Posted Jul 7, 2015 by Richard Aihoshi

5 Reasons Why We Still Love MMOs

General - Columns

It’s easy to get carried away with cynicism. The MMO market is lacking in both quality and quantity for new releases, as well as overall diversity. We’ve reached a point where the games available cater to a wide range of different audiences and anything new is seen as little more than a hybrid of concepts or unappealing to the mass market. Innovation isn’t dead; it’s just harder to come by these days.Posted Jul 6, 2015 by David Jagneaux

5 MMOs That Would Be Perfect for Consoles

General - Columns

Today’s MMO market isn’t what it used to be. A little less than a decade ago everyone was playing the same handful of games and there wasn’t much MMO-hopping going on. Free-to-play was all but nonexistent and unless you paid a subscription for a PC MMORPG, you weren’t playing much in the way of persistent online games. Nowadays, you can boot up an MMO on everything from your smartphone and PC to consoles and tablets. They’re everywhere.Posted Jun 29, 2015 by David Jagneaux

The 5 Best Games and Announcements from E3 2015

General - Columns

E3 2015 was a historic event for the gaming industry. Whether you’re an old-school gamer that was dying to finally see Final Fantasy VII’s remake announced, one of the few people that held out hope The Last Guardian was still a thing, or just a fan of gaming looking forward to the biggest and best new games the industry has to offer, there was something for everyone. Hell, we even got the first ever PC Gaming Show this year! That has literally never happened.Posted Jun 22, 2015 by David Jagneaux

June MTD MMO Rumor Power Rankings

General - Columns

Rumors don't come my way nearly as often as they did when I was a full-time editor, but even so, it's unusual for more than a few days to pass without seeing any. The period immediately before E3, which opens up today, has always occasioned an uptick in volume, so unsurprisingly, that has happened again this year.Posted Jun 16, 2015 by Richard Aihoshi

5 Reasons Why We Need a Fallout MMO

General - Columns

I’m just as excited about Fallout 4 as the next guy, and think our very own Bill Murphy wrote a great list of things that would be awesome to see in the game, but I’d be remiss if I didn’t say I was hoping it’d be announced as an MMO. What if there were a Fallout MMO and what if the developers actually made it the kind of game it has the potential to become?Posted Jun 8, 2015 by David Jagneaux

Five Things We Want from Western Blade & Soul

Blade & Soul - Columns

Whenever an MMO is localized to the West from a different country, there are a whole host of challenges involved. Not only does all of the dialogue have to be translated, but content has to be localized as well. Material may have to be changed or censored or updated for a new audience and payment models are almost never the same. Posted Jun 1, 2015 by David Jagneaux

Power Rankings - MMOGs Currently In Beta

General - Columns

If we were to count all the MMOGs and quasi-MMOGs presently in various stages of testing, I have no doubt that the total would have three digits. Naturally, they'd differ widely with respect to how much interest they are generating. Frankly, we'd find a fair number that are effectively invisible, unknown except to the most ardent industry observers.Posted May 19, 2015 by Richard Aihoshi

5 Ways Echo of Soul Could Improve

Echo of Soul - Columns

Echo of Soul, an upcoming Korean MMO developed by Nvius and published by Aeria Games. The good news is that if you’re looking for a unique, engaging, and exciting MMO to dump dozens or even hundreds of hours into, there are lots of options out there to pick from. The bad news is that Echo of Souls is not one of them. As several of us pointed out in impressions pieces from the Closed Beta, it’s not really a good game, but it’s not really a bad game either. It’s just kind of... there.Posted May 11, 2015 by David Jagneaux

My 2015 Year To Date MMOG Power Rankings

General - Columns

Does anyone actually know how many MMOGs are out there now? I certainly don't. Indeed, the category has grown so much that I can no longer even estimate the total number with any real confidence. Many are, of course, not very prominent. Others are a lot more visible and fare far better in terms of attracting and holding our attention. This is my completely personal, subjective ranking of the titles that have had the most interest value for me so far this year. Posted May 5, 2015 by Richard Aihoshi

5 Movie Universes that Would Make Great MMOs

General - Columns

When was the last time you watched a movie and though, “Wow, this would make a great MMO! There are different groups and conflicts, that could be one class, and this would make a cool class too. It’s perfect!” If you play MMOs regularly, then you probably have something like that go through your mind during most of your favorite films.Posted May 4, 2015 by David Jagneaux

5 Books that Would Make Great MMOs

General - Columns

For the past year, my day job has required that I commute about 2 hours, each way, every single day. A necessary result of this is that I often end up spending 20 hours or more in my car every week just driving. This leaves a lot of time for thinking, listening to music, and, most recently, listening to audiobooks. This newfound idle time has rekindled my interest in fictional fantasy, something I stopped really reading over the last several years.Posted Apr 27, 2015 by David Jagneaux

Five More Intriguing MMOs That Didn't Launch

General - Columns

In almost two decades of watching and writing about the massively multiplayer landscape, the announcement of a new project has never failed to catch my attention. That said, they don't all do so to the same degree; some interest me far more than others. Over the years, I've seen at least several hundred titles enter development. For a variety of reasons, they didn't all make it as far as launch, including some that had exceptional appeal for me. Posted Apr 20, 2015 by Richard Aihoshi

5 Awesome Buy-to-Play MMOs

General - Columns

Buy-to-play MMOs are becoming more and more popular around the industry. It’s clear that free-to-play games are expanding and they're becoming more and more popular, but they’re not the only alternative to subscription based games. Even for MMOs, options exist for you to buy the game itself (or a registration code, in most instances) then never have to pay another dime again, unless you want to.Posted Apr 13, 2015 by David Jagneaux

5 Things MMOs Could Learn from Pillars of Eternity

General - Columns

Pillars of Eternity is a game that does a lot of things right for not only its genre, but in general. MMOs and other types of games across our industry could learn a thing or two from what Obsidian has delivered to use in 2015. It’s a game that’s equal parts nostalgic and fresh, both approachable and challenging, and above all else, immensely engaging. Posted Apr 6, 2015 by David Jagneaux

5 Reasons You Should Play Pillars of Eternity

General - Columns

Chances are you’ve probably heard about how great Pillars of Eternity is and if you’re not already playing it, then you likely will be soon. But if you have somehow managed to evade the recent hype, ignore the reviews flooding the internet, and just generally don’t think it’s worth your time, this article’s mission is to convince you otherwise. Pillars of Eternity isn’t going to be the perfect game for everyone, but it’s a game that everyone should at least play. Posted Mar 30, 2015 by David Jagneaux

5 MMOs That Have Lost Their Mojo

General - Columns

With hundreds of titles available and in development, the MMOG space is more competitive than ever. Accordingly, most don't gain much attention from either the player community or the media. Even for those that do, maintaining visibility, awareness and brand image over the long term can be a struggle, especially after the shiny newness wears off. Listed in order of age, here are some still-live games that retain little or none of the market mojo they once had. Posted Mar 23, 2015 by Richard Aihoshi

Top 10 Most Anticipated MMO Releases of 2015

General - Columns

Right now we are in a bit of a lull in the MMO release schedule. Crowdfunding campaigns like Crowfall keep on trucking and the astronomically high level of hype around Star Citizen continues to escalate, but both of those games are pretty far off from a real release. This list isn’t going to mention any current crowdfunding games, nor will it mention stuff that will go into a closed alpha of any kind – only open betas and full releases.Posted Mar 16, 2015 by David Jagneaux

5 Ways VR Headsets Could Improve MMOs

General - Columns

It seems like a new VR headset is announced every few months now. First there was the Oculus Rift, pioneering a newly discovered market segment. Now we have Sony’s Project Morpheus, Steam and HTC’s Vive, the Samsung Gear, and a whole host of other companies clamoring to get in on the topic while it’s still hot. Since they’re not widely owned yet and are still very much in developmental stages, it’s tough to tell exactly how it will play out, but it’s an exciting time for sure.Posted Mar 9, 2015 by David Jagneaux

5 Big Kickstarter MMOs to Keep an Eye On

General - Columns

Kickstarter is a massive driving force in game development today. Anyone with an idea and the skills to make it a reality can get their game funded and in the hands of gamers across the world. It’s an incredible time for game development. On the other hand, if a major studio with veterans at the helm want to create their dream project without the constraints that AAA development often entail, they can use crowdfunding to circumvent all of that as well.Posted Mar 2, 2015 by David Jagneaux