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Exclusive Columns

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Every week, MMORPG.com brings you a sometimes less than serious countdown related to the MMO genre.

5 Reasons Why Dragon Age Would Make a Great MMO

General -  Column

My PlayStation 4 has been dominated by Dragon Age: Inquisition over the past week. In about 7 days, between working full-time, writing as a freelancer, balancing relationships, and several other things, I have somehow found nearly 20 hours of spare time to invest in Bioware’s latest epic – and I can tell I’m just now scratching the surface.Posted Nov 25, 2014 by David Jagneaux

The 5 Worst MMO Launches

General -  Column

MMO launches are one of the trickiest things in the world for a developer and publisher to orchestrate. In the case of single player games, the experience can be perfectly balanced and simulated in a controlled environment. For standard multiplayer games, you can easily cap the number of players involved and know how it’s going to turn out in a live scenario. A Massively Multiplayer Game on the other hand, is something else entirely.Posted Nov 17, 2014 by David Jagneaux

The Top 5 Free-to-Play WoW Clones

World of Warcraft -  Column

The term “WoW Clone” gets thrown around a lot these days. While it may not really be fair to claim that any game should be labeled a clone of another game, it is the reality that we live in. World of Warcraft is, by far, the biggest and most popular MMORPG in the world and as the old saying goes, “If you can’t beat ‘em, copy ‘em,” or something like that.Posted Nov 10, 2014 by David Jagneaux

The Most Important MMOs Of The First Modern Decade

General -  Column

There's no absolute consensus as to when the modern MMOG era started. Depending on the frame of reference you favor, it's possible to make a case for various dates. For the purpose of this article, I arbitrarily chose 1996, which is the year Nexus: The Kingdom of the Winds launched in Korea and Meridian 59 in North America. This means the titles I selected all entered service between then and 2005. Posted Nov 3, 2014 by Richard Aihoshi

5 Ways to Make the Perfect MMO Holiday Event

General -  Column

It’s that time of the year again. Pumpkins are carved on doorsteps, turkeys are cooking in ovens, and families are gathering around for the “happiest time of the year.” With global events like the holiday season being upon us, MMO developers have always taken this opportunity to connect their games to the real world as much as possible. Posted Oct 27, 2014 by David Jagneaux

Top Ways to be a Better Person in MMOs

General -  Column

MMORPGs are perceived as being full of awful and terrible people. Whether it be an elitist that makes you feel terrible for being new to a game, or just a simple troll that makes everything insufferable, it’s seemingly impossible to play a single game for than a couple of hours without running into some of these players.Posted Oct 20, 2014 by David Jagneaux

The 5 MMOs with the Best Quests

General -  Column

It’s no secret that most MMO quests are incredibly boring. If it weren’t for the engaging gameplay, multiplayer camaraderie, or epic scenarios that players find themselves, chances are this genre wouldn’t exist any longer. If you compare the questing found in most recent MMO releases to that of early pioneers, the types of quests are almost identical.Posted Oct 13, 2014 by David Jagneaux

5 Questions for EQ:Next

EverQuest Next -  Column

If there’s one game the MMO consumer really seems to enjoy, it’s playing “the next big thing” game. Hopeful fans project their best wishes forwards onto the next game, jaded players are certain that the next game is just “the next WoW clone,” and fervent players are certain the next game is the much-prophesied “WoW killer.” In each case, what brings us all together is looking at the next shiny toy. EQ:Next is most likely the next big thing.Posted Oct 7, 2014 by Ryahl Smith

5 MMOGs That Seriously Disappointed Me

General -  Column

Video games almost always fail to measure up to the hype they generate during development. It's pretty unusual to see one that under-promises and over-delivers. Indeed, relatively few even manage to meet the expectations they promote. To be fair, this isn't entirely one-sided since many of us tend to look at upcoming titles through our rose-colored glasses. Naturally, relative to how we think or hope they'll turn out, some disappoint more than others. Posted Oct 6, 2014 by Richard Aihoshi

The 5 Worst Types of MMO Quests

General -  Column

For this week’s List, we’ll be exploring the 5 worst types of MMO quests, what makes them so tedious, and maybe even how they could be improved. There will undoubtedly be plenty that I’ve failed to mention, or maybe you actually like some of the ones on this list, so either way we’d love to hear your thoughts down below after checking out the List!Posted Sep 29, 2014 by David Jagneaux

5 Reasons Not to Play Destiny

Destiny -  Column

Last week I wrote a list with 5 reasons to play Destiny. I stand by that list and if any of those reasons really leap out to you, then you should definitely give the game a shot. However, no game is perfect and Destiny is definitely not for everyone. Posted Sep 22, 2014 by David Jagneaux

5 Reasons to Play Destiny

Destiny -  Column

With the release of Destiny on consoles last week, this may very well be the first time in history that a very “PC-esque” game has ever came directly to consoles exclusively first. It may not be a fully-fledged MMO, but it has many of the hallmarks of the genre and is definitely part of that conversation. What makes it so bizarre, is that the PC release is still several months at least away. Posted Sep 15, 2014 by David Jagneaux

7 Signs You’re a Filthy Casual

General -  Column

Have you ever wondered just how hardcore you really are? If you could run with the big boys and look down your nose at the rest of the world for not being as cool as you are? How about just whether you’re casual or not? If so, this list is for you! This week, Chris hands the reigns over to Johnny P. Hardcore so he can dig deep into the top 7 signs you might be a filthy casual. You won’t want to miss it.Posted Sep 11, 2014 by Christopher Coke

5 MMOs That Were Doomed Before Launch

General -  Column

In my previous list, I named four projects that I remember wistfully even though they never made it to launch. While thinking about which ones to include, the generally opposite thought also came to mind. There have been MMOGs that I feel should have been canceled before they entered live service. Listed alphabetically, here are five interesting ones that I believe were basically doomed to fall far short of the potential their publishers thought they had. Posted Sep 8, 2014 by Richard Aihoshi

5 More of the Worst Types of MMO Players

General -  Column

Last week’s list of The Top 5 Worst Types of MMO Players was so successful, we decided to listen to you guys and put together another list of the other worst types of MMO players. We took some tips from the comments and have five more for everyone to read about and, more importantly, try to correct in games. With the impending launch of ArcheAge so close on the horizon now, an influx of new players and elite players alike will surely shape that community quickly.Posted Sep 1, 2014 by David Jagneaux

The 5 Worst Types of MMO Players

General -  Column

When people can hide behind an avatar and fake screen name, it’s easy to indulge in your darker tendencies. Sure, everyone engages in a little new-player grieving, or hogs the loot for themselves every now and again, but some people take things way too far. They may not always be annoying, or even something that you really notice, but the types of people that make up this list are the types that can slowly contribute to the poisoning of an otherwise flourishing community.Posted Aug 25, 2014 by David Jagneaux

The 5 Best User Generated Content Systems in MMOs

General -  Column

Over the years MMOs have become well-known for lots of different things. Endless hours of grinding, epic battles on a massive scale, and deeply immersive worlds immediately come to mind. One thing that you probably don’t think of however, is User Generated Content. By nature of the inherent design and network challenges associated with persistent online worlds, it’s difficult to create User-Generated content systems that actually work well.Posted Aug 18, 2014 by David Jagneaux

Four MMOs That Died Pre-Launch

General -  Column

Over the past couple of decades, quite a number of MMOG projects have suffered the rather ignominious fate of being canceled during development. It's difficult if not impossible to say which ones didn't deserve to make it to launch. That said, here are four, listed alphabetically, that particularly interested me. I wish they had been able to overcome the issues that led to their respective early demises. Posted Aug 11, 2014 by Richard Aihoshi

5 of the Best Crafting Systems in MMOs

General -  Column

For a lot of people, logging on to their favorite MMO isn’t about raiding, or PvP, or dungeon runs – it’s about creating great items and contributing to the backbone of an MMOs economy. I’ve never personally been a huge proponent of crafting in MMOs, but there is undoubtedly a certain type of players that loves the art of creation and trading. Posted Aug 4, 2014 by David Jagneaux

5 MMOs That Did Not Deserve to Die

General -  Column

With hundreds and maybe even thousands of MMOs on the market, it’s extremely difficult to be competitive and stay profitable. With the move towards free-to-play structures, the genre has seen a revival as of late for many games that would have otherwise been shut down.Posted Jul 28, 2014 by David Jagneaux