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Every week, MMORPG.com brings you a sometimes less than serious countdown related to the MMO genre.

The Top 5 Most Disappointing MMOs of 2015…So Far

General -  Column

A couple weeks ago I wrote about some of the best MMOs we've had in 2015 so far. That list included stuff like new releases, games that saw big improvements, and some of the most promising ones to keep your eye on for the next half of 2015. This list, on the other hand, is going to focus on the exact opposite.Posted Jul 27, 2015 by David Jagneaux

Five Things That Shook the MMO World Before WoW

General -  Column

It wasn't very long ago that the MMOG category was practically unknown. Indeed, with only a very small selection of titles running, none of which had the number of players we can often find these days on a single server, it was barely a category at all. So, for those of us who remember the original Neverwinter Nights, Air Warrior, The Realm Online et al, many pleasant surprises lay ahead. A lot of them took place between 1997 and 2004. Naturally some particularly stood out. Posted Jul 21, 2015 by Richard Aihoshi

The Top 7 Best MMOs of 2015…So Far

General -  Column

I’m not going to lie to you: 2015 hasn’t exactly been full of big moments of big announcements. Maybe it’s because all of the best ideas are already taken, maybe it’s because everyone likes different things, or maybe it’s because developers and publishers are getting lazy, but there’s no denying the fact that the MMO genre has seen better years. From a lack of real excitement or hype around releases, to a lack of innovation, it’s not like it used to be.Posted Jul 13, 2015 by David Jagneaux

Power Rankings: MOBAs

General -  Column

It all began with a mod. While some observers trace the history of the mobile online battle arena category back as far as the 1989 Sega console game Herzog Zwei, it's more common to cite Aeon of Strife. A fan-made StarCraft custom map released nine years later, it was four on four, but with a player squad vs. an AI one and without leveling up. It was also the inspiration for the 2003 Warcraft III mod, Defense of the Ancients, which featured two human teams and in-match hero advancement. Posted Jul 7, 2015 by Richard Aihoshi

5 Reasons Why We Still Love MMOs

General -  Column

It’s easy to get carried away with cynicism. The MMO market is lacking in both quality and quantity for new releases, as well as overall diversity. We’ve reached a point where the games available cater to a wide range of different audiences and anything new is seen as little more than a hybrid of concepts or unappealing to the mass market. Innovation isn’t dead; it’s just harder to come by these days.Posted Jul 6, 2015 by David Jagneaux

5 MMOs That Would Be Perfect for Consoles

General -  Column

Today’s MMO market isn’t what it used to be. A little less than a decade ago everyone was playing the same handful of games and there wasn’t much MMO-hopping going on. Free-to-play was all but nonexistent and unless you paid a subscription for a PC MMORPG, you weren’t playing much in the way of persistent online games. Nowadays, you can boot up an MMO on everything from your smartphone and PC to consoles and tablets. They’re everywhere.Posted Jun 29, 2015 by David Jagneaux

The 5 Best Games and Announcements from E3 2015

General -  Column

E3 2015 was a historic event for the gaming industry. Whether you’re an old-school gamer that was dying to finally see Final Fantasy VII’s remake announced, one of the few people that held out hope The Last Guardian was still a thing, or just a fan of gaming looking forward to the biggest and best new games the industry has to offer, there was something for everyone. Hell, we even got the first ever PC Gaming Show this year! That has literally never happened.Posted Jun 22, 2015 by David Jagneaux

June MTD MMO Rumor Power Rankings

General -  Column

Rumors don't come my way nearly as often as they did when I was a full-time editor, but even so, it's unusual for more than a few days to pass without seeing any. The period immediately before E3, which opens up today, has always occasioned an uptick in volume, so unsurprisingly, that has happened again this year.Posted Jun 16, 2015 by Richard Aihoshi

5 Reasons Why We Need a Fallout MMO

General -  Column

I’m just as excited about Fallout 4 as the next guy, and think our very own Bill Murphy wrote a great list of things that would be awesome to see in the game, but I’d be remiss if I didn’t say I was hoping it’d be announced as an MMO. What if there were a Fallout MMO and what if the developers actually made it the kind of game it has the potential to become?Posted Jun 8, 2015 by David Jagneaux

Five Things We Want from Western Blade & Soul

Blade & Soul -  Column

Whenever an MMO is localized to the West from a different country, there are a whole host of challenges involved. Not only does all of the dialogue have to be translated, but content has to be localized as well. Material may have to be changed or censored or updated for a new audience and payment models are almost never the same. Posted Jun 1, 2015 by David Jagneaux

Power Rankings - MMOGs Currently In Beta

General -  Column

If we were to count all the MMOGs and quasi-MMOGs presently in various stages of testing, I have no doubt that the total would have three digits. Naturally, they'd differ widely with respect to how much interest they are generating. Frankly, we'd find a fair number that are effectively invisible, unknown except to the most ardent industry observers.Posted May 19, 2015 by Richard Aihoshi

5 Ways Echo of Soul Could Improve

Echo of Soul -  Column

Echo of Soul, an upcoming Korean MMO developed by Nvius and published by Aeria Games. The good news is that if you’re looking for a unique, engaging, and exciting MMO to dump dozens or even hundreds of hours into, there are lots of options out there to pick from. The bad news is that Echo of Souls is not one of them. As several of us pointed out in impressions pieces from the Closed Beta, it’s not really a good game, but it’s not really a bad game either. It’s just kind of... there.Posted May 11, 2015 by David Jagneaux

My 2015 Year To Date MMOG Power Rankings

General -  Column

Does anyone actually know how many MMOGs are out there now? I certainly don't. Indeed, the category has grown so much that I can no longer even estimate the total number with any real confidence. Many are, of course, not very prominent. Others are a lot more visible and fare far better in terms of attracting and holding our attention. This is my completely personal, subjective ranking of the titles that have had the most interest value for me so far this year. Posted May 5, 2015 by Richard Aihoshi

5 Movie Universes that Would Make Great MMOs

General -  Column

When was the last time you watched a movie and though, “Wow, this would make a great MMO! There are different groups and conflicts, that could be one class, and this would make a cool class too. It’s perfect!” If you play MMOs regularly, then you probably have something like that go through your mind during most of your favorite films.Posted May 4, 2015 by David Jagneaux

5 Books that Would Make Great MMOs

General -  Column

For the past year, my day job has required that I commute about 2 hours, each way, every single day. A necessary result of this is that I often end up spending 20 hours or more in my car every week just driving. This leaves a lot of time for thinking, listening to music, and, most recently, listening to audiobooks. This newfound idle time has rekindled my interest in fictional fantasy, something I stopped really reading over the last several years.Posted Apr 27, 2015 by David Jagneaux

Five More Intriguing MMOs That Didn't Launch

General -  Column

In almost two decades of watching and writing about the massively multiplayer landscape, the announcement of a new project has never failed to catch my attention. That said, they don't all do so to the same degree; some interest me far more than others. Over the years, I've seen at least several hundred titles enter development. For a variety of reasons, they didn't all make it as far as launch, including some that had exceptional appeal for me. Posted Apr 20, 2015 by Richard Aihoshi

5 Awesome Buy-to-Play MMOs

General -  Column

Buy-to-play MMOs are becoming more and more popular around the industry. It’s clear that free-to-play games are expanding and they're becoming more and more popular, but they’re not the only alternative to subscription based games. Even for MMOs, options exist for you to buy the game itself (or a registration code, in most instances) then never have to pay another dime again, unless you want to.Posted Apr 13, 2015 by David Jagneaux

5 Things MMOs Could Learn from Pillars of Eternity

General -  Column

Pillars of Eternity is a game that does a lot of things right for not only its genre, but in general. MMOs and other types of games across our industry could learn a thing or two from what Obsidian has delivered to use in 2015. It’s a game that’s equal parts nostalgic and fresh, both approachable and challenging, and above all else, immensely engaging. Posted Apr 6, 2015 by David Jagneaux

5 Reasons You Should Play Pillars of Eternity

General -  Column

Chances are you’ve probably heard about how great Pillars of Eternity is and if you’re not already playing it, then you likely will be soon. But if you have somehow managed to evade the recent hype, ignore the reviews flooding the internet, and just generally don’t think it’s worth your time, this article’s mission is to convince you otherwise. Pillars of Eternity isn’t going to be the perfect game for everyone, but it’s a game that everyone should at least play. Posted Mar 30, 2015 by David Jagneaux

5 MMOs That Have Lost Their Mojo

General -  Column

With hundreds of titles available and in development, the MMOG space is more competitive than ever. Accordingly, most don't gain much attention from either the player community or the media. Even for those that do, maintaining visibility, awareness and brand image over the long term can be a struggle, especially after the shiny newness wears off. Listed in order of age, here are some still-live games that retain little or none of the market mojo they once had. Posted Mar 23, 2015 by Richard Aihoshi

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