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Exclusive Columns

Columnists - The RPG Files

In this "whenever we feel like it" column, we'll be talking about, reviewing, and previewing all the best and brightest RPGs coming to the market, even if they're not "MMO" in nature.

25 Tips for The Witcher 3: Wild Hunt

General -  Column

The day has finally arrived. The long awaited The Witcher 3: Wild Hunt hit store shelves this week and has quickly taken the gaming world by storm. The 200-hour playtime has panned out, the open world is rich with stories and hidden content, and the game as a whole can be taken as one of the achievements of this generation of video games. It’s also deep. But never fear! We’re here to help you get started with our own set of 25 handy tips.Posted May 22, 2015 by Christopher Coke

10 Reasons to Get Hyped for The Witcher 3: The Wild Hunt

General -  Column

The Witcher 3: Wild Hunt is almost upon us! Can you hear it? That’s the collective sound of millions of players chomping at the bit to get their hands on this bad boy. We here at the RPG Files are already basking in the deep, warm waters of pre-release excitement and think you should be too, so we’re dedicating this column to the reasons why you’re right to be excited. Read on and see if yours made the list!Posted May 15, 2015 by Christopher Coke

Paid Mods Are Likely to Return

General -  Column

Here on the Internet, we love a good debacle. This weekend, the most beloved gaming retailer in the world teamed up with the world’s most beloved RPG publisher to collectively “piss off the internet”. Valve and Bethesda trying to monetize Skyrim mods? It’s on hold for now but paid modding is far from dead.Posted May 1, 2015 by Christopher Coke

Steam Plagued with Problems for RPG Gamers

General -  Column

Sometimes, you just want a new game. You’ve made your way through your backlog or scrolled through and found nothing that strikes your fancy. So, you turn to Steam, hit that RPG button and hope to find the next undiscovered gem. Except, it almost never happens like that. You’re hit with a wall of DLC; a torrent of 16-bit nightmares; and then you notice that even the featured games are mostly hybrids or completely misplaced in the genre. With an ecosystem so big, why is Steam so bad?Posted Apr 24, 2015 by Christopher Coke

The Witcher 3 Completed in 25 Hours

General -  Column

Hot on the heels of this month’s confirmation that The Witcher 3: Wild Hunt would take 200 hours to complete, we have confirmation that a playtester made his way through the game in only 25 hours. Is this The Order: 1886 all over again? Posted Apr 16, 2015 by Christopher Coke

Witcher 3 - 2 Expansions, 30+ Hours of Content

General -  Column

CD Projekt Red astounded fans this week by announcing two expansion packs for The Witcher 3 this week. Totaling more than 30 hours of game time, and on the back of sixteen free pieces of DLC already coming, The Witcher 3 is out to set a new standard for fan service. The studio also took to Twitter to answer questions from its fans and revealed new information in the process. All that and more in this week’s RPG Files!Posted Apr 10, 2015 by Christopher Coke

The Witcher Will Take Hundreds of Hours To Complete

General -  Column

The Year of the RPG continues to steam along with more and more quality titles releasing as the months march along. This week is no exception, with new titles coming out and old favorites being updated. Add in a dash of general news about some and it works out to another great week for RPG fans.Posted Apr 3, 2015 by Suzie Ford

28 Tips for Pillars of Eternity

General -  Column

Pillars of Eternity can be a daunting game. If you’ve never played an Infinity Engine title before, there can be a lot to learn! We’ve compiled a list of tips to get you started so you can bypass the learning curve and get straight into the game. Read on to hit the ground running!Posted Mar 27, 2015 by Christopher Coke

March 2015 - The Biggest Month Yet for RPGs

General -  Column

Final Fantasy Type-0. Bloodborne. Borderlands: The Handsome Collection. Pillars of Eternity. Over a short two weeks, we RPG fans are treated to an onslaught of quality games unlike any other month in recent memory. It’s a month to be excited for and you’d better believe we are! Here’s why.Posted Mar 20, 2015 by Christopher Coke

GDC 2015: Is VR the Future of Role-Playing Games?

General -  Column

At GDC this week, Valve rocked the gaming world with the unveiling of the virtual reality headset, the Vive. Not to be outdone, Sony revealed their updated Project Morpheus VR headset which leads the industry in hardware, but remains exclusive to PlayStation devices. With release dates of less than a year, virtual reality is coming, but will it succeed?Posted Mar 6, 2015 by Christopher Coke

That's Not an RPG!

General -  Column

Week after week, we hear the same things: That’s not an RPG! That’s not an MMO! Why are you covering that? In this week’s RPG Files, we’re going to look at what makes an RPG in 2015 and why it’s time for our definitions to evolve.Posted Feb 27, 2015 by Christopher Coke

Darkest Dungeon - The Redemption of Early Access

Darkest Dungeon -  Column

The games media has been on fire this week. The topic, not for the first time, has been Steam Early Access – or more precisely, Peter Molyneux, but we’ll get to that later. Amidst all the chaos of broken promises and players rightfully feeling taken for a ride, we’ve had the chance to play a game that does Early Access right: Red Hook Studios’ Darkest Dungeon. It’s a game with fresh ideas and a sense of style.Posted Feb 20, 2015 by Christopher Coke

The End of Bioware’s Never-Ending RPG

General -  Column

Bioware made it official this week: Shadow Realms has been cancelled. The promising idea -- a never-ending 4-versus-1 RPG -- wasn’t enough to keep the tide from turning at Bioware Austin and now a wide swath of hopeful fans are disappointed. But should we be? Read on as we look at what might have happened and the gilding on this otherwise sorrowful lily.Posted Feb 13, 2015 by Christopher Coke

Dying Light First Impressions

General -  Column

you’re forgiven if your response was, “wait, that zombie game?” Even though the marketing did an terrible job of explaining the RPG side of Dying Light, I’ve spent a few hours with the game and have no reservations: Dying Light has the reanimated heart of a roleplaying game. Purists may not be happy, but if can wrap your head around first-person, zombie smashing, breakneck parkour with a dash of survival, and deep character progression, you have a first-of-its-kind RPG.Posted Jan 30, 2015 by Christopher Coke

Can Star Citizen Live Up to the Hype?

General -  Column

Star Citizen is one of the most highly anticipated games being developed in years. The game has defied expectation, time and again, and built up one of the most dedicated fanbases on the internet. This week, fans were lucky enough to receive an official path to release, a timetable for what to expect this year and the starry-eyed “commercial launch” of 2016. Posted Jan 23, 2015 by Christopher Coke

My Problem with Fallout

General -  Column

My name is Chris, and I have a problem. In 2009, I realized that I don’t like Fallout. I have tried, over and over, to connect with what gamers love in these titles and just can’t. Games have been bought and rebought chasing the elusive dragon that is the post-apocalypse. I’ve made excuses, rolled multiple characters, and forced myself to play. I like Elder Scrolls, so why not this? This is my story.Posted Jan 16, 2015 by Christopher Coke

MMOs are Hurting RPGs

General -  Column

January is the perfect time for reflection. It’s the start of a new year, a breath of fresh air after the last; a time to look back on the prior twelve months and learn the lessons that need to be learned before moving forward. I have a lesson for the games industry in case it missed it: stop trying to copy MMORPGs. Your games are worse because of it.Posted Jan 11, 2015 by Christopher Coke

Dragon Age: Inquisition is Too Easy (and That’s Just Fine)

General -  Column

In the age where Dark Souls reigns supreme, Dragon Age: Inquisition can seem staggeringly easy. The last two weeks has seen conversations about the game dominated by harsh critiques of its difficulty. All you have to do is hold one button! critics claim, then collect your loot. The thing is, that’s not totally inaccurate, even if it does ignore huge swaths of the rest of the game. But you know what? I don’t much care. And do you know what else? Neither should you, and here’s why.Posted Dec 19, 2014 by Christopher Coke

The Witcher 3 and The Case for Game Delays

General -  Column

Thousands of fans woke up to letdown this week when CD Projekt Red announced that they would once again be delaying The Witcher 3: Wild Hunt. MMO fans faced much the same when Zenimax announced that the console versions of The Elder Scrolls Online would be facing a similar delay and not release until sometime in 2015. Even through the haze of disappointment, there’s a silver lining here: maybe these games will actually work when they launch.Posted Dec 12, 2014 by Christopher Coke

Should Games Make Political Statements?

General -  Column

Gamergate has invaded the public consciousness. What was once a simple conversation about ethics in gaming journalism has spiraled into an all-out shouting match with anything progressive firmly falling in the movement’s sights and any critics being quickly labeled as bigots. As I’ve played through Dragon Age: Inquisition, encountering characters of every stripe and sexuality, my mind kept returning to these themes. Did Bioware include this character or that for a reason? Posted Dec 5, 2014 by Christopher Coke

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