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Columnists - The Social Hub

In this bi-weekly column, Christina Gonzalez records her thoughts on the ups and downs of online communities.

Promoting RP is Good for Community

General -  Column

In the second in a series of articles spotlighting the importance of community in MMOs, we take a look at why we believe it's in developers' best interest to encourage roleplay. See why we think so before letting us know if you agree or not in the comments.Posted May 13, 2013 by Christina Gonzalez

Where Have All the Roleplayers Gone?

General -  Column

It's funny that the games we adore are called MMO-RPGs since it seems that much of the roleplay part of our games has disappeared. In our latest Social Hub column, we wonder where the roleplayers have gone and offer a few thoughts about how to recapture the magic. Read on and then leave your thoughts in the comments.Posted Apr 29, 2013 by Christina Gonzalez

Impossibly Driven By Hope?

Camelot Unchained -  Column

In our latest Social Hub column, we take a look at the KickStarter hopeful, Camelot Unchained. The game, at least in these earliest days, seems to be bent on reviving true community spirit in MMOs. See why we think so before heading to the comments.Posted Apr 15, 2013 by Christina Gonzalez

How Riot Invests in Community

League of Legends -  Column

During the recent PAX East convention, Riot Games maintained a big presence. What made it something special was the obvious grooming of community for League of Legends. We have a full take on how Riot is investing in its community. Check it out before leaving your thoughts in the comments.Posted Apr 1, 2013 by Christina Gonzalez

GW2 and Rift - More Social or Just Different?

General -  Column

Back in the old days, being social in an MMO wasn't merely for fun but was a necessity. Then things changed. But the pendulum swings yet again and MMOs are becoming increasingly social out of need. In today's Social Hub, we take a look at Guild Wars 2 and Rift, two games that are bringing back old school social gaming. Check it out and then head to the comments.Posted Mar 23, 2013 by Christina Gonzalez

Getting the Stars to Realign

General -  Column

One of the things that profoundly affects any community is the closure of a game to which its been devoted. In a new column today, we take a look at what "losing" a game means in the bigger picture. Check it out before leaving your thoughts in the comments.Posted Mar 4, 2013 by Christina Gonzalez

What Makes a 'Good' Community?

General -  Column

In the inaugural edition of The Social Hub column, Christina Gonzalez muses on what makes a good MMO community. That answer might depend on who you're asking. Posted Feb 18, 2013 by Christina Gonzalez