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In his travels around the 'Net, Lead Writer Bill Murphy has noticed a trend among some to assign "love or hate" titles to the opinions expressed about a few games here at MMORPG.com. Particularly vocal are those who claim that MMORPG.com either loves or hates (depending on which side the writer's on) Rift and Star Wars: The Old Republic. In today's column, Bill takes on that notion and gives his take on The Old Republic and how some misconstrue cautious optimism as 'hate'. Check it out!Posted May 12, 2011 by William Murphy
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Sony Online Entertainment has been in the news lately after a series of hacker attacks both on the Playstation Network and the Sony Station. In today's column, MMORPG.com Lead Writer Bill Murphy talks about SOE's difficulties and the wider implications for -all- game companies. Check it out!Posted May 5, 2011 by William Murphy
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No, not a steamY dream but rather A Steam Dream. In today's column, MMORPG.com Lead Writer Bill Murphy talks about the connected Steam community. Bill wonders when MMO players and developers will realize the need for "interconnectivity" is essential to gaming communities. Check out Bill's thoughts on the matter and then leave a thought or two in the comments.Posted Apr 28, 2011 by William Murphy
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In the MMO-universe, there is an ever-growing library of games that neither fit the traditional MMORPG genre, nor do they fit into the "normal" subscription-based game. In today's column, MMORPG.com Lead Writer Bill Murphy takes a look at today's MMOGs and ponders the expanding number of sub-genres. Let us know what you think in the comments.Posted Apr 21, 2011 by William Murphy
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The old adage says that you can never go back. This is doubly true with some of our favorite MMOs of yore. In today's column, MMORPG.com Lead Writer Bill Murphy takes on those who tell us to "go back and play the original" and why that's not a very good option. Check it out and then weigh in with your thoughts on the matter.Posted Apr 14, 2011 by William Murphy
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In today's MMO world, there are two sub-genres whose fans are in constant battle with one another: Theme Park vs Sandbox. We've all seen the arguments raging back and forth. In today's column, MMORPG.com Lead Writer Bill Murphy tackles the issue of theme parks as entertainment and wonders why those who are waiting for THE sandbox title to emerge don't take advantage. See what you think and then lend your thoughts in the comments.Posted Apr 7, 2011 by William Murphy
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The world of MMO development is moving along and progressing whether we like it or not. New innovations are being shown off by developers and ambitious plans are in the works for upcoming titles. In today's column, MMORPG.com Lead Writer Bill Murphy talks about the winds of change in MMOs. Check out his thoughts and leave a couple of your own in the comments.Posted Mar 31, 2011 by William Murphy
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Reviews are a mixed bag for many people. On the one hand, reviews give a lot of information about games of interest. On the other hand, reviews can create mobs armed with pitchforks should folks not agree with the written words. In today's column, MMORPG.com Lead Writer Bill Murphy lays out his review manifesto, his magnum opus on exactly how he comes up with those (in)famous numbers. That's right: He doesn't just pull them out of a hat! Read on and leave a comment or two when done!Posted Mar 24, 2011 by William Murphy
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A lot of discussion has been swirling around the larger MMO community for a long time now about the effect that the 'battleground' feature in many games has had on PvP. In today's column, MMORPG.com Lead Writer Bill Murphy talks about what he -really- wants: All out, full scale, no-holds barred open warfare. Check out Bill's PvP wish list and then let us know what you think in the comments.Posted Mar 17, 2011 by William Murphy
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MMORPG.com Lead Writer Bill Murphy is a fun guy and he likes to hang with friends in his favorite MMOs. Sometimes, however, that's not as easy as it might seem. Bill takes a look at finding friends in MMOs. He looks closely at Rift's open grouping and how simple it is to "find fun with friends". Check out Bill's thoughts and then let us know what you think.Posted Mar 10, 2011 by William Murphy
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Everyone on the planet has great passions about certain things and likes to spend time convincing others about the brilliance of their convictions. But there comes a time when there's just no convincing others to a hold similar viewpoint, a time to move on. In today's column, MMORPG.com Lead Writer Bill Murphy writes about the 'live and let live' mantra as it applies to gaming (and Walmart!). Check out Bill's thoughts and then offer a few of your own in the comments.Posted Mar 3, 2011 by William Murphy
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hy·per·bo·le–noun Rhetoric
1. obvious and intentional exaggeration.
2. an extravagant statement or figure of speech not intended to be taken literally, as “to wait an eternity.”
If MMORPG.com Lead Writer Bill Murphy says there's too much of it around, both for players and consumers, there simply and actually is just too much of it. See what Bill has to say in his non-hyperbolic way and then add your own thoughts as well.Posted Feb 24, 2011 by William Murphy
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A common complaint that many have about MMOs is that there are just too many, well, asshats in the game and that the experience is tainted by their presence. In today's column, MMORPG.com Lead Writer Bill Murphy looks at growing game communities and the effect that larger numbers have on our beloved MMOs. Check it out!Posted Feb 17, 2011 by William Murphy
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Recently, the community manager of a well-known online franchise blasted game fans as "stifling the creativity of game developers" with their constant barrage of complaints. In this week's column, MMORPG.com Lead Writer Bill Murphy analyzes the charges leveled by the community manager and offers a few thoughts along the way. Check it out and then add your reactions to the mix in the comments below.Posted Feb 10, 2011 by William Murphy
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For some, the "end game" is one of the worst aspects of many MMO. For some, the bad comes in the form of excessive emphasis on grinding and equipment acquisition. In his column this week, MMORPG.com Lead Writer Bill Murphy talks about alts, end-game boredom and more. Check out Bill's thoughts and then let us know what you think about the end game in MMOs in the comments below.Posted Feb 3, 2011 by William Murphy
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MMO players can be a fickle lot at times, both clamoring for innovation yet simultaneously running as fast as possible back to what's known and comfortable. It is this curious paradox that MMORPG.com's Bill Murphy ponders in his latest column and that leads him to create a list of ways he plans to combat his own paradoxical behavior. Check it out and see if you agree. Let us know your thoughts in the comments below.Posted Jan 27, 2011 by William Murphy
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The popularity of smart phones and handheld console devices like the Nintendo DS are growing by leaps and bounds. With the increased ownership of such devices comes the ever-widening pool of games and gamers. In today's column, MMORPG.com's Bill Murphy takes a look at the possibility that MMOs will be the next big thing in handheld gaming. Check out Bill's ideas and then let us know what you think in the comments below.Posted Jan 20, 2011 by William Murphy
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In his newest column for MMORPG.com, Bill Murphy clarifies his goals as a columnist and how it is that he defines what he does here. Bill's goal in all things MMORPG.com is to write with integrity and honesty. Would you, he wonders, have it any other way? Read up on Bill's thoughts about his writing and then let us know what you think. Posted Jan 13, 2011 by William Murphy
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In his latest column for MMORPG.com, Bill Murphy virtually rubs his hands together at the prospects coming down the pike in 2011. Bill discusses the next three months and three games he's got a genuine interest in: DC Universe Online, Earthrise and Rift. And then, of course, there's TERA, SWTOR and Guild Wars 2 to look out for in 2011. Check out Bill's anticipatory thoughts about 2011 and then add your own thoughts in the comments below.Posted Jan 6, 2011 by William Murphy
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It's that time of year, the time when things wind down for the preceding twelve months, the time of reflection and the time for looking ahead to the coming year. In his latest MMORPG.com column, Bill Murphy prognosticates about 2011. Check out his thoughts and then add a few of your own in the comments section below.Posted Dec 30, 2010 by William Murphy