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Apr 19, 2014 Newsletter

General -  Newsletter

In Issue 435 of the MMORPG.com Newsletter, we look at Dekaron and all the rest of the news from the past week in MMOs.Posted Apr 19, 2014 by Michael Bitton

Ryan Bednar on All Things Infinite Crisis

Infinite Crisis -  Interview

Turbine was out in force at this year’s PAX East. The team was showing off its latest project, Infinite Crisis, a new F2P MOBA based on the DC Comics multiverse. We had a chance to sit down with lead designer Ryan Bednar at the show and pick his brain on all things Infinite Crisis. Posted Apr 18, 2014 by Michael Bitton

Boston Cantina Tour and Jack Wood Interview

Star Wars: The Old Republic -  Interview

This past Friday, BioWare sent a team from Star Wars: the Old Republic to Boston to meet with players, answer questions, and give out swag. In attendance from Austin were Community Manager Eric Musco, Community Specialist Courtney Woods, Producer Jack Wood, and Development Director Matt Hemby, with a surprise appearance by Lead Writer Charles Boyd and Senior Director of Marketing DebySue Wolfcale. Posted Apr 18, 2014 by Jean Prior

The Gaffer Speaks - Part 2

WildStar -  Interview

Over the weekend at PAX East, we at MMORPG.com managed to snag an interview with one of the busiest people on the show floor, Carbine Studios' head honcho Jeremy Gaffney, aka the Gaffer. Given that a number of WildStar's biggest fans were unable to attend the convention, I thought it would be cool to reach out to them and other fans who were present to gather up some questions for the Gaffer, to truly make it more of a community interview rather than a standard press interview.Posted Apr 18, 2014 by Jean Prior

Air, Glass, and Upkeep Sass

Landmark -  Column

In today’s Landmark column, we’ll be discussing part of the recent Landmark Live show, which introduced two new features into the game, as well as talking for a short while about the game’s upkeep system, which some of my friends online have noted can use a bit of discussion: the nature of upkeep for player housing.Posted Apr 18, 2014 by Victor Barreiro Jr.

End of My MMO Monogamy

General -  Column

I’m faced with a dilemma. For the first time that I can remember I have access to two MMORPGs that I don’t want to put down. In the past I have always lost interest in one MMO before I became interested in another. What it reduces down to is I’m a serial monogamist when it comes to MMORPGs. Or at least I was.Posted Apr 18, 2014 by Robert Lashley

Review in Progress #3

Elder Scrolls Online -  Column

Dungeons, man... dungeons. Elder Scrolls Online has them by the cartload. I get that ESO has more than its fair share of bugs and design quirks, but I’m having a lot of fun regardless. There’s something about Zenimax’s theme park that really trips my trigger. It needs a lot of polish, sure, but what’s in game now is a lot more fun than I ever expected.Posted Apr 18, 2014 by William Murphy

Bindings of Blood Readies the Beatdown for Players

Rift -  Preview

Yesterday Trion launched Rift’s Bindings of Blood Tier 3 Raids, the brand new cutting edge (or bleeding) edge endgame content for Telara’s most ardent PVE players. These brand new 20-person raids will test the willpower of even the most dedicated Rift raiders, as on the PTS not a single guild was able to fell the two big bosses: Greenscale and Akylios. Bill Fisher and his team are confident it’ll be a different story on the live server, but players are always surprising them.Posted Apr 17, 2014 by William Murphy

The PAX East 2014 Awards

General -  Awards

This year at PAX East 2014 we had a host of solid games to look at, especially with us now dipping our toes in the waters of straight up RPGs. What’s really exciting is just how many of our favorite games were the independent titles willing to try something new and unique. Overall we want to thank every game at the show for bringing us out and allowing us time to play. So without further chatter, let’s get to the MMORPG.com PAX East 2014 Awards.Posted Apr 17, 2014 by William Murphy

Nosgoth: New Maps, Skins, eSports Integration Incoming

General -  Preview

Nosgoth is in closed beta, and we have seen the game growing as time goes on. The closed beta made its show debut on the floor at PAX East this past weekend, where we had a chance to chat with Game Director Corey Davis and Square Enix Community Manager George Kelion about what’s ahead for Nosgoth, community response, and delivering on the lore.Posted Apr 17, 2014 by Christina Gonzalez

The Gaffer Speaks - Part 1

WildStar -  Interview

Over the weekend at PAX East, we at MMORPG.com managed to snag an interview with one of the busiest people on the show floor, Carbine Studios' head honcho Jeremy Gaffney, aka the Gaffer. Given that a number of WildStar's biggest fans were unable to attend the convention, I thought it would be cool to reach out to them and other fans who were present to gather up some questions for the Gaffer, to truly make it more of a community interview rather than a standard press interview. Posted Apr 17, 2014 by Jean Prior

Looking Ahead with Higby at PAX East

PlanetSide 2 -  Interview

We recently caught up with PlanetSide 2's Matt Higby at PAX East to discuss SOE's plans for the game this year. From Hossin to the Outfit captured bases, there's a lot coming to PS2 over the next few months. Read on!Posted Apr 16, 2014 by Michael Bitton

In the Pink

WildStar -  Column

A rocket ship of WildStar news came out of PAX East last weekend, but what does it all mean? In this week’s column, Gareth Harmer breaks it down. Posted Apr 16, 2014 by Gareth Harmer

Arktech Revolution is a Revelation

Defiance -  Interview

Trion World’s Defiance continues to entice players with more DLC content, coming fast and furious since the studio reconfigured the live team last year. The fifth addition, Arktech Revolution, launched yesterday. We got the chance to talk with Trick Dempsey, Creative Lead on the game, about some of the boosts players will be getting as well as more upcoming content. Defiance has lots of plans and with season two of the show coming up, and Trick was happy to tell us where things are going.Posted Apr 16, 2014 by Garrett Fuller

Adventure Zones as End Game

Elder Scrolls Online -  Column

End Game, those two little words can spark major debates. What exactly constitute as “End Game” content? Is End Game content in a MMO raiding, clearing high tier level content, receive epic items as a reward? Or is it just added quest and story arcs that progress the overall game timeline? Perhaps it is Tri-Realm PvP content. Whatever you consider to be End Game, the Elder Scrolls Online has it. Posted Apr 16, 2014 by Ryan Getchell

More About Warplots

WildStar -  Preview

At PAX East this past weekend, Carbine Studios unveiled more information about the much-anticipated PVP feature known as Warplots. Lead PVP Designer Jen Gordy took us through an overview of how the system would work and showed us some of the customization options available for the plots. She called it a teamcentric system, 40 on 40 PVP featuring fortresses that are prepared for battle whilst aloft and then plopped down hard onto the ground to duke it out with an opposing Warplot.Posted Apr 16, 2014 by Jean Prior

This RPG-Roguelike Blends Humor & Fun

Dragon Fin Soup -  Preview

Dragon Fin Soup isn’t trying to start a revolution, but it is bringing the nostalgia factor and blending it with modern gameplay and a ton of humor. The upcoming RPG blended with roguelike gameplay elements is inspired by the kinds of games the developers (Grimm Bros, a five man team) want to play and spent much time playing. Posted Apr 15, 2014 by Christina Gonzalez

Dawngate: Breaking the Meta at PAX East

General -  Interview

While the MOBA genre is young, it’s quickly becoming a crowded space, which makes Waystone Games’ Dawngate interesting because it does a number of things to set itself apart from the pack. We had a chance to all those things and more at this year’s PAX East where we sat down with Dawngate lead producer Dave Cerra and creative director Hunter Howe. Posted Apr 15, 2014 by Michael Bitton

The Post-Kickstarter Campaign

Pantheon: Rise of the Fallen -  Interview

I’ve made it no secret that to me, Vanguard: Saga of Heroes represents some of the best raw potential that MMOs have to offer, even if the game’s initial execution left a lot to be desired. That’s why I’ve been excited by Pantheon: Rise of the Fallen, the new MMORPG in development from Visionary Realms (VR), whose pedigree features the minds that brought us EverQuest 1 & 2, Vanguard, PlanetSide 1 & 2, Star Wars: Galaxies, and a whole lot more.Posted Apr 15, 2014 by Som Pourfarzaneh

The Improvements We've Been Waiting For

Guild Wars 2 -  Interview

Today the first mammoth Feature Pack goes live in-game ANet gives us a Living Story break before season 2 begins (presumably next month when the game launches in China, I’d say). We had a great interview and demo of the new pack on the dev server with Colin Johanson and Jon Peters, which we’ve pasted past the break.Posted Apr 15, 2014 by William Murphy

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