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Missiles, Missiles & More Missiles

Posted by Suzie Ford on Feb 08, 2011  | Comments

Missiles, Missiles & More Missiles - EVE Online - MMORPG.com

The latest EVE Online dev blog is titled "Missiles Hate My Hamsters". It is a treatise on everything you ever wanted to know about missiles and more. Includes is a look at the cost of missiles as compared to other weapons, the effect on the Dogma system and something called inventory setification.

During the testing of the changes above, I noticed that as the day went on, performance degraded a bit.  Comparing a Telemetry trace from early in the day with late, I narrowed the difference down to the bit of code that removes an in-space missile from the system inventory.  This made some sense, but in a scary way...over the course of the day I had spawned and blown up many ships, leaving a lot of debris in the system.  If the cost of manipulating the system inventory is highly influenced by the amount of things in space, then that's a big problem.

Turns out it really is a big problem.  Technical mumbo-jumbo ahead!

Read more here.

I was warned by Cosy that this blog post contained a 'nerd alert'. So there you have it! Thanks, Cosy!

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Suzie Ford / Suzie is the Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom