News Manager Jon Wood is an admited DnD nerd. Thus, Turbine's Dungeons and Dragons Online holds a place close to his heart. He recently had the chance to play the game in San Fransisco to test his worries as an avid DnD player against the actual product. This is the first of three articles from this visit.
| Recently, I had the opportunity to attend a press event for Turbine’s Dungeons and Dragons Online: Stormreach. Before I even left, I knew what to expect. I was told that the game’s lead designer, Ken Troop was going to give us a brief overview of the game before we ourselves would have a chance to sit down in front of it.
Those were the expectations that I was told to have. The trip, for me, came with its own set of expectations. I am what you would call a hard-core DnD player. I still run a game with my friends and we tend to play at least two or three times a week, and have been for the last six or seven years. I love everything about the pen and paper version of the game. My girlfriend plays and my dog’s “ball” is actually a big, plush D20. That’s the kind of DnD nerd I am.
You can read his full preview here