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All Posts by erictlewis

All Posts by erictlewis

144 Pages « 1 2 3 4 5 6 7 » Last
2877 posts found

One has to wonder how many threads we are going to get to point us to the kickstarter campain. There are already like 5 or 6 threads about kickstarter on this site alone.  It is as if they are begging for money.

 

Finally a funny comic,  one that does not need any explanation. 

 

only 5k backers on only 45% of the way,  however they got 28 more days so there.  If folks want it they will back it, folks need to quit making threads begging for folks to back it. 

 

Is this a late april fools joke if so its a bit late and lame
Back in the day before the CU on swg we had crafters who that was their profession.  Some of us actually advertised how we were specialized out. Not all crafters at that time could craft the same identical thing.  Some of us made stuff a lot better than just normal folks who dabbled in it.  I had a master driod smith, every time we went to the dwb, I could garantee that if our group got us to the crafting station, I could garantee you a jetpack, I never once failed creating one.  Others in our guild tried and lost components, and those were hard to come by.   I see nothing wrong with having a dedicated crafter class, as long as they give them survivability. 

for me its the cartoon art style, it looked like a bad animie that we all seen on tv.  Honestly if I want cartoon's well there is always wow to go play.  Just saying. 

 

LOL Disney just fired all of Lucas Arts folks.  This game is never coming back.  Not sure what disney's plan is but it is obvous they got plans to shut down evything star wars, got to wonder what they got in the works. 

 

I said for a long time the game engine was crud, and how it limited the game.  This entire thing just goes to prove that the game engine behind stwor is what has and still is causing this games problems. 

 

well that stinks

some folks must not understand what an nda is, I am like duhhh op. 

 

Originally posted by Redcor
Originally posted by fat_taddler

Honestly, if you didn't see this coming you've really gotta take off your blinders.  

NDA was just lifted a week or two ago (bad sign), two of Trion's longtime studio execs jump ship without warning a month or two before launch, TV show is set in St. Louis yet the game is set in San Francisco, shall I keep going?

I'm a sucker for new MMO's and will typically throw some money at almost any piece of garbage in hopes that it might be decent, and even I stayed clear of this one. 

 

 

 Thank You, I came on after the last beta and said the game failed as a shooter and as an rpg and had some folks jump my shit. I had high hopes but I'm glad I didn't burn MY $60 on this. I told them all we'll revisit the conversation in a month if their still playing and I bet they wont be.

I tried beta 3 times, and all I can say is there is no way I would play this on the pc,  not sure how they were going to tie it in with the tv shows based in saint louis either.  However the ui was just so bad on the pc I decided to stay clear of it.  I just mark it as another failure for trion. 

Free to play is a scam i don't care who makes it.  They put in road blocks like this, so you will (a) sub up, or (b) pay for unlockers.  

There really is no such thing as a free lunch, and I always get a kick out of folks thinking they are going to get something for nothing.  There is always going to be something they do to make money. 

It is why I hate the free to play model, it should really be called you pay to play eventually. 

 

I am surpised that they not closed this thread yet due to some of the trolling going on.  Honestly the add's are borderline soft core porn IMHO.    

Long story short I sent an email to the comunity folks expressing my thoughs about the entire discussion since the original thread had alread been locked. Mike actually recieved my email about the add's.  His reply was interesting to say the least.

However the add's are still with us or they were last night, despite all the folks getting slightly bent out of shape.  And addblock did no good it tried to block out the entire page.   I understand they got to make money, but sometimes these add go overboard. 

 

 

Originally posted by Insane_corn
Originally posted by shalissar
Originally posted by mymmo
great game with a good community. To bad that the devs never really fixed the latency issues and crazy spawn rate some areas had. Also its a shame that the devs once again listened to the vocal and loud pvp crowd that did get some parts what they wanted, but they did their usually thing lulzed and went to another game to complain and moan...

It's funny because PvPers in that game will tell you the exact opposite, and that the folks clamoring for better defined roles and group pve lead to the massive skill culling of 2010 (or so) in an effort to create some sort of stupid trinity. I personally don't know which side was responsible for that, but if I could just .. kind of... stick a sharpened spoon into their eye sockets... Anyways, I'm going to dive in and see what's new for myself!

As for the folks saying pvp was forced on them, I can't tell you how many missions I abandoned because they were group missions particularly after the "combat patch" when my solo build was no longer capable of soloing much outside forest rats. Alpha sector is damn near impossible now too. Tit for tat i guess!

 

1.4 - It came about to fix the 20 buff slot exploit and what not.

1.7.4 - Nerfed dodge to remove glancing blows and made it so dodge didn't decide a mobs miss/hit rate. Was to make pve a bit challenging and to change some aspects of pvp(as other changes had shown)...this same patch removed faction requirements from skills/capstones so faction were no longer 'role' focused as they seemed to be before this patch.

1.9 - F2P patch, this patch was for f2p and drastically simplified the game. Removed capstones, faction skills and was an attempt to reduce redundancy amongst lines. This did little but make some lines not worth using in any sort of proper build and put a number of other lines in niches. Still a patch many pvpers have disdain for. Alpha was added in this patch as the start of S4...haven't met too many people whom have a positive view of this area.

2.x - These patches added some interesting things and at the same time skewed and changed a number of things that people didn't want. Gore was added...an addition many dislike as it simplified the game even further and was a pvp/pve hybrid weapon...so pvpers weren't happy as they had to do pve and pvers weren't that happy as they had to do go to pvp zones(a number of people protested this addition to the game due to how imbalancing they were to pvp...pve hadn't changed or required these weapons due to how they were). Stage 3...their new armor and again was a pve/pvp hybrid, although considerably less on the pve side and much heavier on the pvp side than GORE was...this armor is mainly for pvpers at the end of the day. Next addition will be for pvpers as well. Patch 2.6 or so was the most recent combat change which made builds/pvp even more gimmicky, and added a very heavy fotm feel.



I'd add more but it wouldn't be positive. As many people whom played since launch...it had lots of potential and could of been much more, but many things combined to some good and a lot people don't like...people still play and enjoy the game but the 'i wish...' comes up a lot when playing.

At the end of the day it's a game worth trying out and experiencing for yourself, as although I have my own opinion and it isn't shared by many most likely and still is quite unique and fun.

Thanks for posting the changes to combat.  I quit counting after the nerft to mutations. How you could only have one at a time. Combat was good until 1.4 after they they kept going downhill.  1.4 was what sealed the game for me.  I came back after it went free to play,  I might have logged 15 hours since then total.  I still have a level 45 somewhere near deadfall, I just parked my combat motercycle and logged off.  The combat chaneges made the game not fun. 

I also noticed the the one fan website with all the good info, back story, build  and all that seams to have went away.

The game was a really good idea but just failed on so man levels.  Is Tigg's still part of the team?  

Originally posted by xAPOCx
Originally posted by Kumapon


Q: Are there plans to “change” any part of ArcheAge’s content during localization? Or is “westernization” a more appropriate word to use?


A: There’s a lot of conversation going on between Trion and XLGAMES on what makes sense to change. We don’t want to change the essence of the game, but we definitely want to give the Western audiences a game that is more … well .. Western

We’ve found out that XLGAMES had many of the same thoughts as us, so many of the changes will be game wide, not just for the West. We are also working with XLGAMES on some Western-specific changes, such as character creation options, which our players are expecting.

This right here does not sit well with me.

Why would that bother you.   I am among the thoughs that you want your game to appeal to the area you are publishing it.  Many  folks don't like certain graphics, and game choices depending on where they live.  Rift already made that mistake and they are closing the Korean servers.   So  I would think this would be a good thing.  They get goofy looking graphics, and we get beter character choices. 

 

Well they are shutting down the apac servers and merging them up with the NA ones,  continued server mergers looks real bad.  

 

Max was 50 until receintly so wow, not sure what your confused about you could never have been 77.

 

There are 3 different polls on this already why do folks keep posting the same thread, and the same poll.

 

Well I remember that durring beta we were told the lie that there would be hundreds of planets and enough countent to last for 10 years.   Ummm yea well if there metrics were off that bad, well then  they can never deliver on that promise.

As far as saying that subs are on the rise,  torstatus.net says differently.  

 

We all seen this comming for well over 2 years now, and for those folks who plat lotro, remember when I told you that lotro would go free to play after ddo did.  Well you are about to see something the same happen in lotro.

Pay to win, it has been on the horizon all the time and Turbine/WB been pushing hard to get folks to accept play to win items.

Just saying I am not surprised. 

 

144 Pages « 1 2 3 4 5 6 7 » Last