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All Posts by Nifa

All Posts by Nifa

17 Pages « 1 2 3 4 5 6 7 » Last
322 posts found
Originally posted by vesavius
Originally posted by Elikal

Seriously. What do I mean with MMO police? You know, people who in public must attack those who in their perception do something wrong. {mod edit}

You know, it takes a whole lot to really get permanently on my bad list. Maybe you think otherwise, but it's true. But this sort of behavior is something where you instantly land of my perma ignore.

Now for the record: it is OK if YOU personally were harmed to go to a superior, regulating instance to look into the matters. Thats self-defense. It is also ok if someone really acts wrong (spamming, breaking rules) to send that person a friendly tell like: "Sorry, but maybe it would be better to XYZ" and thus kindly make a better suggestion.

 

Starting crititque in public is ALWAYS WRONG. First, it never functions. NO ONE likes to be critizised in public, not you and surely not the other person, no matter who much you are formally right. It just doesn't do anything than brand a person puff up your ego for your own righteousness. Second, it's just severe lack of politeness. Maybe the person did something wrong ok, but maybe he didn't know, or he just had a bad day. We all have that, so give people some lenience. Like recently in the SWTOR forum, some dude advertised his guild in some news-thread. By the book not really ideal, but good riddance, there were 100s of posts and there was no harm done. But some people had NOTHING BETTER to do than to attack that person in public. I hate these sort of people more than the offender! They pretend to be Police of the particular company, when they just are not.

When there is a matter, it is my understanding of fairness and decency that you go to the person FIRST and try to talk to him WITHOUT public. IF it is your matter, like if you directly were harmed. I don't do companies jobs by reporting something that isn' directed at me, and there is only one exception: anything hate related, like personal attacks, racism, sexism and the like. Such things are really bad and I never go to that person or overlook it but directly report it, because there is no excuse for being really mean.

And just as a sidenote: even if you are right, you have NO RIGHT to attack someone or to use rude wording. There is always the way to give advise nicely. Like sending a tell "Hey, it would work better if you did XYZ" and not in public yell at something "YOU ARE DOING IT WRONG".

 

I don't want to be talked to like that and I don't do that to others. But some people apparently just need to feel like some game inquisition, bathing in their righteousness and their holy crusades! I just loathe that behavior more than some minor rules broken.

 

Over and out.

 

Eli.. you are attempting to do here exactly what you are railing against.

You are acting like the embodiement of the 'inquisition'.

I hope the irony isnt lost.... in having 'nothing better' to do and all that ;)

 

I thought the same thing. My question is, are you talking about someone giving you advice on how to improve and doing so in a manner that you found offensive, or are you speaking in general? As someone else already stated, there are not enough GM's to go around and so as players, we very frequently end up policing ourselves. It has been this way for the decade or so that I have been playing, and frankly, community policing is the single best method and the only one that really works.

Case in point: on one server I played on, we had a particularly notorious griefer/harasser. The community finally got fed up because the player would get disciplined by the GMs and come back worse than before. So, as a server, we blacklisted the player from all grouping. The guy literally could not participate in PvE content or PvP. He switched servers. Didn't take more than 6 months for his new server to do the same. He ended up leaving the game due to the consequences of his own behavior.

Alternately, if someone bothers you that much by trying to help you improve in what is admittedly a socially inept way, every game has an ignore tool that is there for your use. No point in raising your blood pressure by getting angry over someone else's lack of social graces. Good luck.

Originally posted by skeaser
Originally posted by Redemp

Out of curiousity,  what multi-platform game has ever done well?

Batman: Arkham Asylum

Assassin’s Creed

Assassin’s Creed II

Battlefield Bad Company 2

Battlefield Bad Company

Call of Duty 4: Modern Warfare

Call of Duty: Modern Warfare 2

Call of Duty: Black Ops

Bioshock

Fallout 3

Fallout: New Vegas

Soon: Portal 2

Fable

Torchlight

Gears of War

Jade Empire

KoTOR

KoTOR 2

and I'm sure there are more...

Dragon Age: Origins & Awakenings (let's not discuss that abomination of an abortion that was DA2)

I like the option to be able to look up where something is sometimes for the simple fact that there have been occasions where I have spent literally hours looking for something that was, as another poster put it, quite literally indistinguishable from everything else in the landscape.

I don't think questgivers and items all need to be marked with a giant question mark or anything like that, as I do like to explore in my own time and on my own terms, but it does get frustrating at times to have to go pick up, say, a particular rock that is located in the middle of a rockslide, hehe.

All that aside, I also tend to like the option to exist for the simple fact that I have a traumatic brain injury which affects things like my memory and cognitive ability, so I have the perspective that having the option does make games a little more accessible and less frustrating in terms of questing for people with disabilities.  Sure, there's the statement many will make, "if you're disabled, don't play MMOs," but that is really a very asinine statement for anyone to make in my opinion.  And MMOs, which do of course have to cater to the majority audience from a business perspective, also will generally make at least a cursory attempt to make themselves accessible to people with disabilities - also for business purposes.

For those who do not want the option, or for the days that I don't want to use the option, it can usually be turned off in your options in games where it is enabled by default and there's nothing requiring people to visit websites that provide walkthroughs.  Really, in most cases, it is an option or choice (except for the ginormous identification icons over questgivers) to use questhelpers and guides in games - the five seconds it takes to turn it off in the UI, in my opinion, really doesn't warrant all the griping people do about it.

I have played LoTRO since launch and I'm sorry, but the crafting utterly sucks, particularly if you are the poor sod who chose woodworking for a profession (as I did on one of my toons).

Fortunately, it provides me with a reasonable excuse to get up and grab a drink, but other than that, it is tediously boring and fairly useless to me.

Then again, unlike many people, I actually do play for the crafting - if it sucks and is poorly done, that is a major reason I will quickly lose interest in a game.  About 90% of today's games have less than zero complexity or imagination to their crafting...and god knows I sure as hell don't play LoTRO for its robust, imaginative crafting and never have.  Crafting is, by far, LoTRO's absolute weakest point, as it is with many other games.  Sometimes, copying WoW is truly a horrible choice in terms of gameplay mechanics. 

The next dev/publisher that comes up with anything remotely close to SWG's crafting system without copying it (because that would undoubtedly get them slapped with a nasty lawsuit) will be my freakin' heroes.

Originally posted by Emhster
Originally posted by Nifa
Originally posted by Emhster
Oh noes! You have to wait 20 minutes to get a hold of an account specialist!! Oh well, such is life.

You got a hold of an account specialist at Blizzard in 20 minutes?!  Holy crap!  Can I have the number you called, please?  Because calling the official number that is on the official Blizzard website, in every actual (read: non-phishing) Blizzard e-mail I get, and which I've actually posted on more than one occasions in threads similar to this, I have never, ever - not even one time - gotten through to a real live person in under 90 minutes.  No, that is not an exaggeration and I have the cell phone bills to prove it.  And I've never even had t o deal with them over an account compromise!

 

I think that maybe you exaggerate (or rather, minimize - drastically so) the call wait times or you are the luckiest person on planet Earth.

*shrug* that's what it took me... Maybe a year ago. Twice.

I repeat: you are the luckiest person on the planet because no one I know who has had to call them for any reason has ever gotten through that fast.  60 minutes is standard, and I promise, that is not an exaggeration.

Originally posted by Emhster
Oh noes! You have to wait 20 minutes to get a hold of an account specialist!! Oh well, such is life.

You got a hold of an account specialist at Blizzard in 20 minutes?!  Holy crap!  Can I have the number you called, please?  Because calling the official number that is on the official Blizzard website, in every actual (read: non-phishing) Blizzard e-mail I get, and which I've actually posted on more than one occasions in threads similar to this, I have never, ever - not even one time - gotten through to a real live person in under 90 minutes.  No, that is not an exaggeration and I have the cell phone bills to prove it.  And I've never even had t o deal with them over an account compromise!

 

I think that maybe you exaggerate (or rather, minimize - drastically so) the call wait times or you are the luckiest person on planet Earth.

Originally posted by Robsolf
Originally posted by tazarconan
Originally posted by Loktofeit
Originally posted by tazarconan

When some of us were yelling that the devs wasted on Lotro on of the best opportunities to make something similar AT LEAST to wow's lvl and quality ,compete in player's base numbers (subs)some others were getting frustrated and yelling NO! Lotro must be pve ! no pvp at all! there is pvp at lotro already (the monster thingie) ,,,

Now we are getting justified cause very few players left to play lotro and it went free EXACTLY like DDO.

Very few players left to play.... 

 

Must be the reason they are opening new servers and have hired more community and support staff.

 

So, what particular brand of tin foil is your favorite?

When a game is going well in subs there is no reason for it to make it free. If a game goes free it means it goes lower and lower in subs and they make it free to attract more peeps.

The game is not going to be free.

Funny how some of you complain that Turbine is scamming their lifers because it's making the game "free", while others complain that Turbine is scamming people into thinking it's free while dollaring them to death.

They're going to have a sub model, and an ala' carte' model.  Nothing more.  Nothing less.

As a lifetime subscription holder since before the game was released (I was a closed beta tester for LoTRO), I don't feel scammed in the least.  Probably because that lifetime subscription has already more than paid for itself, but also because I've been accumulating shop points for a while now and will continue to do so...pretty much forever.  Add to that the additional points I get (as a one time thing when the shop launches) for having a lifetime sub, and nope, I don't feel scammed at all.  Especially when one considers that because I have a lifetime sub, those points continue to accumulate for me every month and I don't have to spend real money to get them.  Oh - and the fact that, besides that, the game remains completely unchanged in terms of gameplay for me: I retain full access to everything that I currently have access to - all character slots, expansions, rest XP, destiny points. no gold cap, full inventory space, full storage space...why would I be in the least bit upset about the game adopting a hybrid model?

In fact, the only down side I can really see is the possible impact on the community:  For the past few years, LoTRO has had the single best community of any MMORPG I have played (and I have played so many that I have lost count), and a lot of that has to do with the fact that we really are self policing and don't tolerate the kind of crap players let each other get away with in other games.  My only concern about the hybrid/F2P change is that our really awesome community will suddenly pick up every jackass on the internet, but since chat is extremely limited for non-subscribing players, I doubt that will turn out to be much of an issue either.

 

Oh..and Tazarconan...if the kind of gameplay you describe in many of your posts in this thread came to LoTRO, the game would shut down quickly.  The playerbase doesn't want open world PvP and has made that very clear.  There is an unofficial PvP server; last I checked, it was Meneldor (that was a very long time ago, however. It may have changed, but I doubt it).  The game is not and never was designed for PvP - it was known at launch and the players who choose to play it are very happy with that.  If you want PvP, there are literally dozens of games that will provide you with a satisfying experience, but the licensors chose not to include it for a reason.  I suggest you take your argument up with the Saul Zaentz company , which owns Tolkein Enterprises and holds the exclusive licensing rights. ;)

I have been in guild leadership for about five years across multiple games - never willingly, I should point out - and I have to say that no, there should never, ever, EVER be any kind of in-game incentive or reward for being a guild leader. 

Yes, it is often a thankless job and yes, in leadership, you spend much of your time refereeing (No, you can't ninja loot your guildmate; No, you can't charge your guildmate market rate to craft an item for them and yes, you do have to refund their pixellated cash to them; No, you can't treat your guildmates - or anyone else, for that matter - that way and and yes, that goes for both of you...), trying to put together groups/raids, putting down loldrama before it can even really get started (personally, any guild I have ever been involved with has always had a strict recruitment process and a zero tolerance policy for drama), and just generally spending more time in tell hell than you do actually playing the game, and yes, you often piss people off when they don't get their way, but that is part of the job and you know it when you accept the leadership position.

As far as playing politics, in leadership, one requires tact; one does not require the ability to be a politician.  There is a vast difference between the two.

 

Still, the point of Jamie's article, or at least what I perceived to be the point of what she wrote (I could be wrong), was simply to say that, yes, guild leadership is usually a very thankless job and one that is frequently overlooked and even more frequently abused by a lot of players in MMOs who are not and who never have been in guild leadership.  Sometimes, we just want to play the game and have fun, too, and it would be nice if  we could do that without having to resort to hiding on an alt on another server or without having to resort to playing another game entirely to just kick back and relax.  Just something to keep in mind the next time you want to flip out in tells to your guild leader because a guildmate did soemthing stupid.  Take a deep breath, calm down and try handling it calmly between yourself and the person who pissed you off - you'd be amazed how often a calm conversation can diffuse things and - trust me - your guild leadership, most of whom do not WANT rewards,recognition, or any other shinyness from the devs and think such a thing is a truly bizarre and absurd idea not rooted in reality, will be incredibly grateful for the break. ;)
 

Originally posted by hfztt
Originally posted by Nifa

*scratches head*

So...you got the mail telling you the account was on a temp ban, but didn't get the e-mail back in December (which was legitimate and was in accordance with the game's anniversary and the Ony whelpling pet) telling you they were giving inactive accounts a week of free game time?

I'm honestly confused, because it doesn't add up.

No biggie. I got the mail and ignored it, as I wasn't playing the game anymore. (I think I actually ingored it at first due to thinking it was yet another lame account fishing attempt...) Didn't connect the dots right away, but when I went back over past blizzard mail to figure out how this happend it was obvious. Remember though that you ahd to activate the gametime. As I had not dont that, I had no reason to think my account was active.

This was the very essence of what the hackers was expoiting at the time. People didnt think they where at risk, be course thier account where inactive.

Seen in the rear mirror it is of course obvious that people who had your account info could claim the time as easily as you could, but you cant really blame people for not thinking about the risk coursed by blizzard giving you free game time.

The interesting point here is: How did they get the login info for an unused account? Cant be key logging or the like.

Hell, I dont blame you for dismissing the possibel explanation that this could have been on internal leak, but I have damned hard time coming up with a better one...

No, I'm not dismissing the possibility at all. I was seeking clarification that you did not provide in your initial post.

I have never discounted the possibility that there may have been or may be a breach in battle.net security, and a quick review of my posts - even just in this thread, but certainly over the months - will answer that question for anyone.  It's been well documented that the (predominantly Chinese) gold-selling market is both ruthless and very patient: so a single breach does not mean that a guilty party would have used all login credentials gleaned immediately - something many people do not seem to have taken into account.  From a strictly business standpoint, what makes more sense: to use login credentials you may have somehow gained through whatever illicit means you gained them (breaching a system's security, keyloggers, spyware/malware, conducting illicit transactions with players - the means does not matter, really) immediately, when a player would certainly notice and be able to point out who is probably responsible, or to hold them in a database and wait until an account is clearly inactive with what appears to be no sign of the player returning to the game?  If I were up to no good, I would be more likely to wait until the player is long gone before I try to jack their stuff.

It seems to me that the sudden rash of reported account compromises may not necessarily be directly attributable to any one thing, but to many things which may possibly include one or all of the following...or simply bad freakin' luck:

  • a breach of Blizzard's systems which could have been a brief, one time breach.  This includes any potential holes in battle.net (no system is 100% secure, I don't care how good you are) and the unlikely possibility of Blizzard employees "selling customer information" as some have alleged (however unlikely, it still must be considered because people are effin' greedy and crazy and in an economy like this, people will do even crazier things).
  • poor security practices on the part of players, including not protecting login credentials appropriately (come on, we all know it happens)
  • falling for phishing scams on the part of players
  • players utilizing and paying for illicit third-party services which require "order" confirmation via e-mail, even if PayPal is used
  • the occasional, extremely rare, direct attack against one player by another.

 

By no means a comprehensive list, but a good starting point.

Originally posted by hfztt
Originally posted by gauge2k3

The majority of the playerbase is becomming dumber with each patch and each expansion.  Therefore, you can assume, more WoW players are getting keyloggers for being dumb people who don't even want to bother with internet safety.

 

Stop the hack accusations and realize THIS IS YOUR FAULT.  No one else is to blame.  Blizzard cannot force you to not allow scripts in your browser when you visit free porn sites, or a wow level bot sites.

When you complain about this, you only complain about your own incompetence, not blizzards.

WHile this may be true in many cases, my account was hacked after I had not been playing for about 1 year. One day I get a mail from blizzard that I was temporarily banned.

Now I didn't understand this be course first off my account was inactive(!), and secondly I never installed any extensions or the like for WoW that could potentially hold a key logger. THe only activity I had had on the account was binding it to my b.net account, but I did not resub to do that.

Lo and behold, it turns out that Blizzard had sent a 6 days 'welcome back' thingy. This was apparently how they got in, by acivating that free time. Yay.

What left me baffeled was how they got the login info. It was a unique user/pw combo. At no time have I found any keylogger on my computer, and I am fairly carefull about checking for that as i play a lot of online games.

Honestly, it seems to me that Blizzard had an internal leak around that time (x-mas 2009) as a lot of people got hacked back then. I can understand why many dismiss it as beeing peoples own fault, I would probably do the same, had I not had that nasty exprience.

As for the keyring thingy: Its clever, but it should not really be needed.

*scratches head*

So...you got the mail telling you the account was on a temp ban, but didn't get the e-mail back in December (which was legitimate and was in accordance with the game's anniversary and the Ony whelpling pet) telling you they were giving inactive accounts a week of free game time?

I'm honestly confused, because it doesn't add up.

Originally posted by SuprGamerX

Eastern europe and western people (Yep Canadian here) , we aren't really in the manga mumbo jumbo industry of Asia . Just give us a sword some nice skills and some body parts flying all over the place and we're happy. All this stuff about graphics and crap on a MMO is getting abit too far.  We also primary PVP , it's fun and face paced , a MMO that fails to deliver in that area will most likely be a failure from our point of view.

 

I love how you speak for such a large percentage of the world.

Do me a favor: don't ever speak for me again, ok?  Thanks.  Because you are so far off base of who I am and what I want out of an MMO that it's frightening.

No, I'm not into most manga, but some of it, if it has a compelling story, is tolerable.

I need more than "just a sword and some nice skills."  Like a story.  Preferably one that makes sense and is coherent.  Probably not one written by you (it's "Europeans" and "they're in a very tiny minority") before you've learned to write in English (unless you are a native French speaker, which I doubt because your sentence structure is typical of a native English speaker).  Body parts flying all over the place, however, is always a bonus, provided that it fits in the context of the game in question.  Generally speaking, blood and body parts are never a bad thing.

I hope you are joking about "graphics and crap."  If a game looks and sounds horrible, I'm pretty much going to uninstall within about an hour.  I choose to believe that was sarcasm because if it wasn't, my response is far too rude for these boards and I generally try not to be deliberately insulting.

You may choose to make your gameplay primarily PvP, but a large portion of people in most of the 6 continents other than Asia do not.  In point of fact, players who choose to make PvP their primary mode of gameplay are a minority among the 63,000,000 people in the United States alone (or 21% of the population of the United States) who identified themselves as gamers according to the 2009 National Gamers Survey.  I am one of the majority of players who opt to partake in PvP only on very rare occasions - say about once or twice a year.

Kindly pull your head out of...the sand and stop speaking for the billions of people in the world who do not live in Asia when you are simply offering your own opinion.  Thank you.

 

 

Back on topic, based on the video, the combat is really far slower than what I would like to see in any game.  I suspect I would fall asleep in between attacks, so I do not think the game will be for me when it releases.  But if you enjoy it, more power to you and I hope you have a great time.

Originally posted by Gravarg

"Buy an authenticator" that's what everyone always says.  Why should I pay for something that wasn't even my fault?  It's Blizzard's fault for changing to the unsecure use of Battle.net accounts.  Before the Battle.net switch there was almost no hacking at all.  Now it seems 90% of the players have been hacked...

Really?  10,350,000 players have been hacked since the battle.net merge (based on the last stated number I read recently of 11.5 million active WoW subscriptions)?  First, if that were true, it would have been covered at the recent internet security conference.  Second, if it were true, it would be all over conventional media in such a manner that the RealID 'scandal' and this whole net neutrality argument wouldn't even have registered as a blip on anyone's radar.  Third, if it were true, no doubt Congress would be all over it in an election year such as this.

Granted, the numbers have increased dramatically (or at least the reports have) since battle.net, but 90% is definitely on the high side. Also...food for thought (no offense, mmorpg,com):

On the e-mail associated with this forum account, I get more spam/phishing e-mail for WoW (and Aion...which I have never played and do not have an account for) than I do at the e-mail actually associated with my WoW account.  The e-mail comes far more prolifically on days that I log in here and post.  Similarly, on days that I log in to battle.net for any reason (check armory, review a CS ticket, play the game etc), I get far more spam/phishing mails on the e-mail associated with my WoW account than I do on days that I do not log in.  I'll be the first to say that battle.net is at least partly to blame because there is no system in the world that I know of that can claim it has perfect security, but there's more than enough blame to go around, and I have zero doubt that the end user can shoulder some of it, as can the e-mail clients, the browsers (Firefox, Chrome and IE - Firefox may be cited currently as the most secure, but it is not without its security flaws, according to industry experts), and the individual websites.  Were I to have my account compromised, you can absolutely bet my first question would be "where did I screw up" so I would not make the same mistake a second time, rather than pushing all of the blame onto Blizzard.

I've listed the most popular topics of the spam/phishing mails that I personally receive in another thread on  these boards, but as one poster here has noted, I have recieved mails that were not from Blizzard telling me that I attempted to have my account - which has never been hacked - restored.  Just because it says it is from "WoWAccountAdmin" doesn't mean that it is...in fact, according to Blizzard's Customer Service Department, there is no such originating address at Blizzard (asking a question can get you a remarkable number of answers if you ask politely) and if your e-mail client allows you to research further, you will probably find that the e-mail was sent from hotmail or from xml.de, which is the new spam mail address generator.

Originally posted by Ihmotepp
Originally posted by Nifa

Just posted:

Google  and Verizon Communications have released a proposal that suggests the U.S. Federal Communications Commission should enforce network neutrality rules and fine broadband providers up to $2 million for violations.

Officials from the two companies, in an announcement today, said they hope to move the often-contentious Net neutrality debate ahead with the recommendations. Under the proposal, broadband providers could not block or degrade Web traffic, although they could provide "differentiated online" services apart from the public Internet.

Via ComputerWorld.  Full text here: http://www.computerworld.com/s/article/9180464/Google_Verizon_make_Net_neutrality_proposal?taxonomyId=70

 

 

In other words, yep, Google and Verizon "killing net neutrality" was just a fear mongering rumor. People completely jumped the gun based on the New York Times piece.  Maybe the New York Times, which truly doesn't understand tech, should stick to reporting the NYC social scene...which it does understand.

 

I'm all for it. Except I think 2 million is to cheap. Start with 10 million.

Agreed.  I'd love to see Comcast go bankrupt. ;)

Just posted:

Google  and Verizon Communications have released a proposal that suggests the U.S. Federal Communications Commission should enforce network neutrality rules and fine broadband providers up to $2 million for violations.

Officials from the two companies, in an announcement today, said they hope to move the often-contentious Net neutrality debate ahead with the recommendations. Under the proposal, broadband providers could not block or degrade Web traffic, although they could provide "differentiated online" services apart from the public Internet.

Via ComputerWorld.  Full text here: http://www.computerworld.com/s/article/9180464/Google_Verizon_make_Net_neutrality_proposal?taxonomyId=70

 

 

In other words, yep, Google and Verizon "killing net neutrality" was just a fear mongering rumor. People completely jumped the gun based on the New York Times piece.  Maybe the New York Times, which truly doesn't understand tech, should stick to reporting the NYC social scene...which it does understand.

Originally posted by coorsman66
Im still getting emails on what my account is doing.

This is the most interesting part of your post, coorsman66.

When I allowed my account to go dormant this time, I received one - singular - email from Blizzard, informing me that the account was frozen. No reason was given and no link was included.

I checked the origin of the e-mail and it was, in fact, from Blizzard and not from Hotmail.

I then proceeded to immediately double-check my account status by manually typing in www.worldofwarcraft.com (World of Warcraft's official site address) and navigating to "manage account" to verify that my account is, in fact, inactive as it should be (it is).

For US customers, the battle.net official address is http://us.battle.net/en/games/wow.  The official address for Blizzard Entertainment for US customers is http://us.blizzard.com/en-us/.  The official World of Warcraft Armory address is http://www.wowarmory.com/.  I have all of these official site addresses bookmarked because typos happen.

Any e-mails received that are not from Blizzard or that appear suspicious in any way should be forwarded to hacks@blizzard.com, which is where I forward all e-mails that go to my spam box.  It's worth noting that 99% of e-mails that are phishing attempts will go directly to spam if you have an even moderately decent e-mail provider.  I have not ever had an official Blizzard e-mail go to spam, and can count on one hand and have several fingers left over the number of times I have had a phishing e-mail go to my inbox and not my spam box.

 

Personally, I'm not specifically blaming you or anyone else for account compromises because I am not there to see the specific details involved in your particular cases.  I am generalizing and saying that in the cases I have seen and had to help sort out as a member of guild leadership, the list in my post above has almost always been what has happened.  But I do leave the possibility that compromise is not alway the end-user's fault and that bad things do happen.  Still, it would be nice if everyone - including the folks whose accouts have been compromised - would also keep an open mind in the discussion, and realize that there is a whole host of things that can, will, and do go wrong.  It may not be deliberate, but stuff does happen.  Not saying you are at fault and not saying that there's may not be a hole in battle.net security, but screaming, ranting, raving and cussing is never going to sort out what the real problem is.

Originally posted by mrcalhou

Everyday there seems to be someone complaining about getting hacked. I even know a guy in real-life that has been hacked. I'm assuming that it's because of the third party add-ons that are "required" to play, but is that the reason or is there something else?

Most likely scenarios, in my experience and opinion (based on dealing with guild members who have been compromised):

1 - Clicked on links in e-mails purporting to be from Blizzard.  Those e-mails said one of the following (not an exhaustive list by any means) and required the player to take immediate action:

  • The player's account ws being investigated for undisclosed reasons
  • The player's account had already been compromised and was frozen
  • The player needed to sign up for the Cataclysm beta
  • The player's account was under investigation for harassment, gold selling, spamming,  or other TOS violation
  • The player's account was last logged in post-cancellation from an IP that was not the player's known IP

2 - The player downloaded a mod or add-on using another site's installer, rather than downloading the .zip file, scanning it for malicious files, and manually installing it themselves (which is how third-party add-ons should always be installed - manually)

3 - The player does not own an authenticator.  While following steps one and two helps make the authenticator less necessary (I played with add-ons for nearly two years without ever getting compromised), the authenticator is still a good idea.  Honestly, no, it doesn't put profit in Blizzard's pocket:  that $6.50 U.S. customers pay covers manufacturing and shipping and Blizzard isn't making much at all from the things from US customers.  For Canadians, however...yeah...$30 shipping is more than a little insane.  Get an American friend or guildmate to order the thing for you and mail it, as it's far, FAR cheaper to do it that way.  Airmail really is NOT that expensive; I mail and ship things to Canada all the time for far less than $30 American or Canadian.

4 - The player is or has given their login credentials to another player for whatever reason.

5 - The player may not be paying as close attention to security client-side as they could be and has managed to get infected with malware that has allowed someone to access their account information.  Add to that the fact that not everyone is as conscientious about changing their passwords regularly as some folks are and the situation becomes increasingly compounded.

 

While this list does not cover every single account compromise and some certainly are genuine compromises that have occurred either because of security issues on the client side or with battle.net (let's face it - account compromises have risen dramatically since the battle.net account merge and I personally have noticed a significant increase in the amount of phishing and spam mail that I receive since the battle.net merge and another significant increase in the amount of phishing mails since I have allowed my World of Warcraft account to go dormant), it has been my experience and observation that about 80 to 85% of the account compromises in WoW are due to one of those five issues I have listed.

This morning's article in e-week:

http://www.eweek.com/c/a/Government-IT/The-Truth-About-Google-Verizon-and-Net-Neutrality-371606/

 

Summary, since it's a 3 page article:

 

The New York Times and other publications failed in their journalistic mission to tell the truth about the potential Google-Verizon deal.

It's true that there's something going on between Google and Verizon regarding net neutrality, but it's not a business deal. While neither company is commenting specifically on what their discussions have been about, the information Google and Verizon provided makes the direction pretty clear.

Google would like to see network providers make provisions for certain types of traffic so that it can be delivered in a useful manner. Google is talking to Verizon because its FiOS service is very hot these days and provides very high-speed networking where consistent delivery is important for things like video.

Google is looking for a way to have material such as video and voice services delivered with their priority set so that the material is still useful when it gets delivered. If voice traffic suffers from too much latency or jitter in transit, it's nearly unintelligible to the listener.

With video, delivery is also important. When video doesn't get the delivery it needs, you see the picture simply stop, or you see it dissolve into blocks. But our brains can deal with more interruption to video than to audio.

In either case, reliable delivery is important for these services to be usable. Google's belief, according to a statement made by CEO Eric Schmidt during an impromptu news conference on Aug. 4, is that network providers should be able to differentiate service types so that voice traffic gets delivered intact, but not prioritize one provider's voice or video over another's. (emphasis mine)

What Schmidt is saying is he thinks it's OK for networks to prioritize packets that need to be high priority due to their content. (emphasis mine) What this means is that network providers should be able to manage their networks to recognize packets that need to be a high priority for delivery and honor that priority.

If this sounds familiar it's probably because you're doing that in your enterprise already. You call it QOS (quality of service), and it's a critical feature for some types of traffic, especially the voice traffic that is handled by your VOIP (voice over IP) phone system. What Schmidt is suggesting is that Internet providers do the same thing.

 

TL;DR -- it does not appear at this time that Google and Verizon are looking to kill net neutrality, but enhance the end-user experience by prioritizing packets such as audio and video so that the end user receives them in a more useful and usable state.  Ever try to use Skype and have the call cut in and out repeatedly?  Or try to watch a video on YouTube and have it keep cutting out?  From what this article suggests, it appears that Google and Verizon would like to prioritize audio and video packets so that no longer is the case.  Really, if that is the case, gamers should be fairly happy with such an outcome rather than upset about it when you consider that games are largely comprised of audio and video - even though most of that data is stored on our hard drives, it is the packet exchange between the client and the server that determines when those sounds and graphics appear on our monitors.

Originally posted by zchmrkenhoff
 

Not believing something is a beleif. You are attempting to make yourself look virtuous and "free of blame" by making the claim to the opposite, though it doesn't make it so. If I tell you that something exists, then the default position that you have is "I do not know whether or not this exists unless if you can prove or disprove it to me." If you say that it doesn't exist, then you are actively making a belief... you have no evidence that what I believe in doesn't exist, and until you do, you have a faith: that what I believe in does not exist.

Holy crap, I think hell just froze over because I actually not only understand zch's post on the first reading, but I agree with 90% of it (everything but the "attempting to make yourself virtuous" bit, which I'm of the opinion is completely irrelevant to the discussion at hand)!  ;)

I admit that I didn't bother reading all of this thread (sorry, Teala...normally, I'm pretty on board with you).

But I'm going to play a little Devil's advocate here:

Of those using cable broadband, how many are paying for a tiered service?  By that, I mean, how many here are already paying for anything over and above the base internet your ISP (Comcast, AT&T, Cox, Verizon, Time Warner...whomever) offers?  Paying for a "gamers" plan?  Paying for "turbo"?  Paying for any kind of "premium" internet package (not your cable, just your internet)?

I pay extra each month - and have for about a decade or so, regardless of which ISP is providing my broadband - for the very top tier of internet access my internet provider is willing to offer.  Wait, no...Comcast didn't start offering that until about '03 or '04, so that's when I started paying for it.  And I did so happily. 

Most companies today offer at least 3 different tiers or speeds of internet service.  I know the comapnies in the areas in which I have lived have done so and they have competed heavily for my business by offering just this much faster speeds for this much less per month at the top tier (for "x" number of months, provided you sign a contract for "x" number of months...).

Cable companies really have been practicing this kind of thing in some form for quite some time; the fact that we didn't call it what it is, and the fact that we've pretty much been contributing to it doesn't change that.  Why get upset with Google or Verizon (I like my DroidX, actually...) over what may or may not be a backroom deal?

Fact is, unless you were there, you don't know what happened between them.  You know what the New York Times - not exactly a bastion of unbiased journalism, there - said is rumored to have happened based on the FCC's having halted other talks.  And, uh, we see what rumors and half-told stories did for the Department of Agriculture and Shirley Jerrod, don't we?  Long story short, let's wait to get all of the facts before jumping to conclusions about what may or may not have happened in a meeting that none of us were at.

Last I checked, a T rating meant 13 and up, so I don't think the parent is out of line for letting a 15 year old play a T-rated game.

I do think the parent is pushing it by posting a rant on the forums.  There's a place to make these comments when you cancel.  Creating a 14-page flamefest on the forums was, in my opinion, unnecessary.  There are any number of ways to get the issue addressed, the dad could have used any of them and made his point and still gotten a satisfactory resolution.  He chose to create unnecessary drama.  Granted, the timing was brilliant:  Blizzard seems to be in the mood to do what they can to make customers happy right now, but I'm not so sure I'd want the children in my life to learn that throwing a public temper tantrum is how you get things accomplished.

Does a 15-year-old boy not know about human sexuality yet?  Does he not know that some people are racists or bigots or use language that, if used in real life, would probably get you punched in the face (as a disabled vet with a brain injury, I promise you that the use of the word 'retard' in front of me pretty much guarantees that whoever says it will be picking the remnants of their teeth off the ground)?  Does he not know that some people just are not nice people and should probably be avoided or that life is not fair? That is a parenting problem, not a gaming publisher problem, and it's not Blizzard's or any other game publisher's responsibility to parent the children playing their games.

That being said...it is Blizzard's and other game publishers' responsibilities to enforce their TOS and Goldshire on Moonguard is freakin' horrible.  I can't say I'm terribly upset to see Blizzard finally decide to do something about it.

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