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All Posts by Nifa

All Posts by Nifa

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Originally posted by Drew

The story of the week for the last seven days comes by way of the news coming out of Blizzard regarding the Real-World Money Auction House that's going to be making its way into Diablo 3 when the highly anticipated title hits the shelves. What repercussions will the MMO industry see from Blizzard's decision to go this route? That's what we take a look at this week in our Story of the Week

As we reported and pontificated on already, Blizzard announced this week that Diablo 3 will launch with a real-money auction house where players can hawk their goods for real world money. Let’s put aside the fact that the game will also force users to be connected to Battle.net to play (even solo), and instead focus on the very big story that Diablo 3 will allow item-farmers to sell their rares and valuables for cold hard cash. In the words of Ron Burgundy, it’s “kind of a big deal.”

Read more of The Story of the Week: Blizzard Grabs for Cash.

I'm curious to know if a more appropriate title wouldn't be "Activision Grabs for Cash."

Blizzard seems to be making a series of incredibly unwise business decisions over the past 9 months or so, resulting in a loss of approximately 900,000 total subscriptions since Cataclysm launched (if the numbers released over time are to be believed). Given that Cata only sold some 4.3 million copies (if the numbers I read back in March are to be believed), that doesn't paint the prettiest of pictures.

IMO, Activision's history of makingless-than-sound business decisions is far longer than Blizzard's. RealID, battle.net, Facebook integration, the mess that is Cataclysm (it took them over 6 months to correct a graphical issue that caused seizures...), RMT built into the game... all of these terrible decisions sound like Activision. Or like a company that believes itself "too big to fail" and needs a lesson in humility.

Originally posted by MikeB
Originally posted by Nifa

 

Originally posted by MikeB

MMORPG.com Community Manager Michael Bitton discusses the recent revelations regarding Star Wars: The Old Republic's Operation loot distribution in this week's The Old Republic column.




Last week, we reported on a story that shed some light on BioWare’s current approach to loot distribution in Operations. Differing somewhat from other games on the market, BioWare’s approach involves granting all players an individual loot container at the end of a key Operation encounter. These containers will offer a chance at class-specific gear. Even in the absence of desired loot, the containers will, at the very least, contain commendations that can be traded for class-specific loot at appropriate vendors. Think Warhammer Online’s ‘PQ Bags,’ though there is no word on whether there will be different quality containers based on contribution level.


Read more of Michael Bitton's Star Wars: The Old Republic: 'Welfare Epics'.


 

 

Wow, Michael. Your word choice was so poor, I couldn't be bothered to read your article. Could you possibly come across as any more of an ass? If you play this game, I hope to God you aren't on my server - alternately, I hope I know your toon name, so I can instantly ignore you. People who use terms like 'welfare epic' are the type of people who gained WoW the dubious (and true) reputation of having the worst community in gaming. You'd think an industry writer would know better.

Notice how the term is in quotes in the headline? And how I feel positively about the system while trying to reassure the 'welfare epics' crowd that everything will be alright? Oh right, you didn't read the article. ;)

You're right, I didn't. I might... later.

Fact is, the elitist jackasses that tend to have the point of view the terminology indicates find their way onto my ignore list very quickly anymore. I'm too old to tolerate the stupidity anymore (hence my canceled WoW account).

/my lawn. Get off. ;)

 

Originally posted by MikeB

MMORPG.com Community Manager Michael Bitton discusses the recent revelations regarding Star Wars: The Old Republic's Operation loot distribution in this week's The Old Republic column.




Last week, we reported on a story that shed some light on BioWare’s current approach to loot distribution in Operations. Differing somewhat from other games on the market, BioWare’s approach involves granting all players an individual loot container at the end of a key Operation encounter. These containers will offer a chance at class-specific gear. Even in the absence of desired loot, the containers will, at the very least, contain commendations that can be traded for class-specific loot at appropriate vendors. Think Warhammer Online’s ‘PQ Bags,’ though there is no word on whether there will be different quality containers based on contribution level.


Read more of Michael Bitton's Star Wars: The Old Republic: 'Welfare Epics'.


 

 

Wow, Michael. Your word choice was so poor, I couldn't be bothered to read your article. Could you possibly come across as any more of an ass? If you play this game, I hope to God you aren't on my server - alternately, I hope I know your toon name, so I can instantly ignore you. People who use terms like 'welfare epic' are the type of people who gained WoW the dubious (and true) reputation of having the worst community in gaming. You'd think an industry writer would know better.

Originally posted by EricDanie

Interestingly I am not against the way they seem to be implementing this, you're pretty naive to think RMT didn't run rampant in Diablo 2.

From what I've heard, Blizzard will not be directly selling items and will be simply letting players make their deals with other players through an auction house, Blizzard's profit coming only from getting a set percentage from all sales. It's player to player commerce. It's not the kind of infinite offer to meet the demand that the infamous item shop monopoly (F2P shops and some P2P MMOs too) does. 

My only real argument against that right now is based on mere speculation that Blizzard will not allow us to take that money we make out of the game, so it becomes just a system to generate money for Blizzard in a win-win environment, which people will completely bypass anyway since they won't be able to take the money they make out of the game. Oh, there is also the possibility that the in-game currency becomes worthless in this economy fueled by real money trading only.

Besides that, they'll have to pay a lot more attention to their game - bots, phishing and exploiting can quickly destroy this economy.

Now, we are merely talking about "leaks", so I could be wrong, no point getting all fired up until the official announcement and details come. If it is the way I described, then I have nothing against it, I'll take part in this experiment, even though I don't really know if I could get disappointed enough with their way to actually not purchase and play the game (especially since there are no monthly fees and the monthly choice it involves). 

The "RPG" definition will weaken though, there is no roleplay and lore to explain obtaining power and progression through a credit card.

Well, the article I read on it quoted Rob Pardo directly, so I'm thinking it's safe to say we're not talking leaks here, but the actual policy.

With that out of the way, there are two things that bother me here: 1 - the single-player game cannot be played without an internet connection. My internet goes out, I'm in the hospital, what have you, no D3. It didn't work for Ubisoft, but BLizzard thinks it's a good idea anyway. Is it piracy, or Blizzard's potential AH profits? Don't know, don't care. Not buying the game because of it.

2 - It's one thing when RMT is illegal and being run out of Chinese sweatshops and companies like Blizz are actively seeking to squash it. When Blizz and others say "screw it, can't squash it, may as well make a few bucks from it," that's when I have an issue. Sony did it by allowing players to sell characters and items and taking a cut, now Blizz is doing it.

Am I the only person who has a problem with Blizzard looking to SOE for advice on how to run games?

Originally posted by Loke666
Originally posted by kishe

I remember being flamed for saying Rift will suck, then at launch one million people bought it, two months later 10-20 thousand still play (at best)

People are still drinking the Bioware koolaid even if Bioware is nothing more than brand name for an EA branch and we know how EA treats its games.

Rift would already be cancelled if it had those numbers. But of course a link of actual numbers would help us...

And comparing Trion with Bioware is really wrong, at least since Van Canegheden quit Trion 3 years ago, he is a genius (He invented "Heroes of might and magic" to mention one of his over 100 games). Bioware have a lot more fans than *Trion, most people here had never even heard of them before Rift while everyone knew Bioware before TOR.

What Loke said.

Obviously, kishe wasn't paying attention to the DA2 debacle. Pretty sure BioWare let EA push that one so soon so they could get those 50+ pages of complaints and multiple horrid reviews specifically so that they'd be able to tell EA ("destroyers of worlds and companies great and small") to get stuffed if they tried the same thing with SW:TOR... or any other BioWare games.

"BioWare kool-aid." I'm no real EA fan, either, but... did John Riccitiello steal your lunch money?

Originally posted by SioBabble
Originally posted by Celcius
Originally posted by Fadedbomb

By looking @ all the hype around a WoW-copy with a StarWars skin, it seems that SWTOR is getting SEVERAL times the "hype" that RIFT did.

Review:

-RIFT was supposed to kill WoW

-RIFT was also a WoW-copy (please move away from WoW-clone, it sounds immature, clone =/= copy)

-RIFT had the same UI, inventory, and skill system of WoW (same thing SWTOR is doing)

-RIFT flopped REALLY hard, so hard in fact that they viewed their sub number drop rate as a "failure in the making" and have started an aggressive freetrial, discount && "veteran return" plan.

 

 

I've been around the MMO-block for quite awhile now trying, testing, and playing almost every single MMO out there (even the ones that I KNEW what to expect before trying them, but still tried so i was 100% sure). Yet, time after time AFTER TIME I see the same community over-hype of the "NEXT BIG THING" only to have it blow up similar to AION, RIFT, etc etc etc.

I'm only worried at the backlash that SWTOR's failure will bring. It's one of the largest fully developed MMO's of all time. Yet, they didn't feel that breaking from the "industry standard" of WoW's lowest common denominator was a "safe" investment, and that spelled their doom since the inception of SWTOR. Will we see a decrease in investing towards MMOs in general? Will we see more garbage "F2P" fad increases?

 

Or, could we possibly see a shift in the market towards triple 'A' sandbox development & implementation? Obviously I'm hoping for the latter, but I feel it'll be somewhere in the middle of less investing towards MMOs & a larger interest in sandbox MMOs. Granted, that's not a horrible thing to have happen, but it's obviously not the ideal.

 

 

Thoughts?

Rift did not flop. It was a success. You do not need 10 million subs to be a good game. 

Being a good game is not the measure of success, I'm afraid.  10 million subs is.  That's the way this industry thinks nowadays.  Never mind that WoW is in many ways a fluke. 

The only success that matters, ultimately, is the number of subs.  That's the yardstick.

By that standard, Rift utterly failed, as everything else has.  Unless SWToR gets millions of subscribers, it too will be perceived as a flop.

This sucks, it has nothing to do with the inherent quality of the game itself.

SioBabble hit the nail on the head: WoW is a fluke. Pretty sure I read an interview with Rob Pardo a long time ago where he says as much and basically cautions other companies not to make the mistake of calling their game a failure if it doesn't get millions of subs right off the bat. He makes it clear that companies need to focus on shipping and launching complete games that are actually good - that the numbers will come from that, not from focusing on beating other games in sub numbers.

Bottom line: Rift is not a failure in terms of subs if they're clearing a million. That's 15 million dollars in revenue a month for Trion... for a genre where titles were considered a success to pull in one third of that number once upon a time.

Take WoW out of the equation. It does not belong. It is an anomaly that needlessly skews the balance because even the folks who are responsible for it have openly said you cannot use it as the standard for the industry. Now, with the behemoth gone, try recalibrating your measure of success.

1 million subscriptions for Rift (if that number is accurate) is not a flop.

Anecdotal evidence for TOR indicates that some editions were sold out at some retailers within 24 hours of the start of presale in the United States. Once again, in terms of pure box sales, this does not indicate flop at launch (it is impossible to accurately predict active subscription numbers for a game that has not even launched, so your premise is ridiculous. Try again three to six months after launch, once players have tried the game and decided whether to maintain subscriptions).

Even 300k subs (Warhammer) isn't a total failure. It's about standard for the genre, especially considering the game really didn't get a ton of publicity if I recall correctly (not like Rift, and certainly not like SW:TOR or WoW).

It's one thing to have an opinion (wish?), another to try and present that opinion (wish?) as fact. If you don't like SW:TOR and don't care to buy or play it, no one is pulling money out of your wallet. But calling a game a flop several months before it's even launched?

Were you bored and just wanting to troll or what?

Originally posted by Isane
Originally posted by taus01

Must be some very good reason, although i can only think of one. It's not as polished/finished as they make us beleive.

That's it for me, not going to buy this game for 60 bucks without a free sneak peek. Going to wait until it gets cheaper or there are free 14 day trials.

15:45 ~ end

http://www.gamereactor.eu/news/8053/GRTV:+Star+Wars:+The+Old+Republic/

 

Well I for one think of this differently , it is an immediate buy now.

No open Beta is a massive plus

I agree with Isane.

Massive kudos to Bioware for reminding the industry and players what the purpose of testing actually is (hint: it's not a marketing tool).


Originally posted by darkrain21


.its the endgamers that will see all of the content, that encludes the leveling content and the endgame in the end by bashing on endgame and saying its pointless is just hurting your own game experiance.

 


I'm inclined to disagree with you here. In my own experience, "endgamers" are people who rush to levelcap, then complain they have nothing to do (as a general rule). In some games, it is possible to level cap in under 30 days - in some games, it can be done in under 14 days. You cannot honestly mean to say that all of a game's content can be experienced in just 14-30 days, can you? Because based upon your word choice, that is exactly what you seem to be saying, and as a general rule, no endgamers under the definition most apply to the term, do not even come close to experiencing "all" of any game's content.


The fact that an MMO can be made for and released on a console does not mean I will buy it and play it on one.

1 - I do not buy Sony products. Period. So Sony's numbers mean jack diddly to me.

2 - I own a 360. That does not mean I use it often. I use it when I want to play a game best suited for console play, like Fable - which was so obviously made for console that computer gamers prefer to use their Fable disks as coasters or frisbees. Or DA2, which also suffered from the "holy sweet baby Jesus, what the bloody hell did you do to my game?!" syndrome where, if I'd known it was going to be so horrifically BAD on PC, I'd have saved myself the trouble and bought it for my 360, since it was clearly made for the console crowd and screw the PC players (thank you SO MUCH, EA... now go play with your sports titles and leave BioWare alone).

3 - DCUO is your example? Free Realms? Seriously? Go pick a title that is not a Sony game. First, there are damned few gamers, MMO or otherwise, that take Sony seriously. It's not the NGE - any sane, rational person got over that a long time ago. It's the way Sony does business. Sony kills games, lies to customers, and THINKS THIS IS ACCEPTABLE AND ETHICAL BUSINESS PRACTICE. NGE is synonymous with what not to do, we all know that. Sony took over MxO from a moderately okay company and literally destroyed that game by... doing nothing. They had INTERNS running the show with a single dev overseeing them. No joke. The recent major hacking scandal and their defense was "what, a week isn't timely notification?!"

 

Honestly, Drew. Give me something to work with besides Sony and FFXI (which I tried to like. I really, really did. But that game suffered from some of the most piss-poor design I have ever been horrified to witness). I admit to being extremely skeptical because I strongly prefer my PC to my console (and I used to strongly prefer my console). But MMORPGs are group endeavors that are supposed to support this concept called role playing. Call me crazy, but it breaks the immersion for me when that female character gets on voice - which you will HAVE to do on console unless we suddenly have to buy a $150 keyboard attachment - and has a bass so deep I have to adjust my sub so I don't scare the crap out of my neighbors.

 

 

edited for typos

Originally posted by Hopscotch73

 

Seriously, to my mind the oft-touted "innovation" would be (at this point in MMO time) making it about the journey again, not about the destination. Sure there will be players rushing to cap and running the Eternity Vault til their eyes bleed and vociferously complaining that there is nothing for them to do, but those guys are in every game.

Imagine if they became even more of a minority. Imagine if everyone else was all /rolleyes at trhem and happily taking their time, absorbed in their story and not wanting to cut corners. Imagine a MMO where your character's journey is not a carbon copy of everyone else in your class, because of the choices you make. (GW2 seems to be getting more attention on this front than SW:TOR but they seem to be aiming for the same thing, really).

Hopscotch hit it on the head for me and my style of play.

Even in WoW, I prefer to take my time (unless it's a race I happen to have played before whose questlines have not changed at all). I actually read the quests and pay attention to what's going on and I've been known to turn off XP in order to stay in an area or zone and complete all of the quests in that zone.

What WoW did was good and bad when it made gaming more accessible. In the past, people took their time. They were willing to work harder for their rewards. And, prior to the advent of WoW, I don't recall too many people soloing much of anything in the MMOs I played - we had to work together. IIRC, the 'modern' MMO finds its roots in the old table top games some of us used to play, specifically, D&D - which was and is very much about the journey (and the people you journey with) and not the destination.

As Hopscotch said, if "innovation" means reversion back to what MMOs used to be: focus on the journey, choices matter, your character is not the same as the Warrior/Cleric/Mage next to you, defeating the Massive Dragon of Unholy Ugly Death requires the skills of everyone you can get to help you, and skill - in addition to equipment - is what determines a fight's outcome, then by all means, let us revert... I mean, innovate. It is long past time we did. And for those who still want to rush to endgame... well, there's always WoW. ;)

Originally posted by EndDream

SWTOR is a WoW clone... it's a fact. There are some innovations, the big one being the cenematic/voice acted questing. Will it be enough? Time will tell, but Bioware makes well made games (yeah yeah DA2, guess what... they were focusing on SWTOR). It will be a polished and well made game, I personally have no doubt. Even the space shooter minigame will be very good for what it is....

Thats really what it comes down to for me... it will be a very well made game, I'd bet a bunch of money on it.. but I have to throw in... "for what it is". Will I play it... I'm not sure I can do another game with WoW combat... but we shall see.

Well...not sure I agree with you on that. WoW is focused on max-level players and balanced around top-tier-geared players as a general rule. Skill does not matter, having fun does not matter - having the certain level gear enchanted and gemmed a certain way to reach a certain gear scroe and pull a certain DPS/HPS and do the fight in the same cookie cutter way every time is all that matters.

And WoW has some story, yes. But you're gonig to have to buy a novel in between xpacs or read up on the lore on a wiki somewhere because you probably won't get time to read up on it if you're grouped... which you will need to be for most things that entail more than killing ten rats (not that that is a bad thing; it's a MMO. The problem is that the community is so busy chasing carrots that they couldn't care less that, oh holy Thor's Hammer! There's a freakin STORY! And LORE! And a REASON these two factions want to kill each other! Who knew?!)

 

The difference with TOR is that the story is the reason for playing. The game is not designed around PvP grieftards or people who don't care about things like story and actually having fun while you play and whose only goal in life is to make sure they get the newest shiniest pixellated stuff and ruin everyone else's good time in the process. In other words, the combat system may be similar to WoW's because, well, MMO combat systems haven't changed a whole hell of a lot in the last 10 years or so that I've been playing them, and designers go with what works. But as for the rest, I'll reserve judgment until I play and try to be optimistic that the numerous BioWare guys who've all been saying the same thing for years now kind of know what they're talking about when they talk about the game they've been working on for the past few years. BioWare caters to a specific audience and they know thier customers very well.

 

Also, side note: DA2 was EA's fault. Read the Kotaku article. EA told them to rush it to capitalize on it, so BioWare did. Later, on their forums, last I saw the thread it was over 50 pages of complaints and BioWare's community folks were encouraging the community to keep the complaints coming. Not gonna speculate why they wanted over 50 pages of complaints, but I know what I would be doing with all that documentation from the people who pay for the stuff I make and try to sell.

 


Originally posted by Arbadacarba


To state clearly, I am against English Only laws. These would be applied to citizens. You have brought an element into the argument, that is mostly irrelevant. I have already stated that English Only laws will hurt legal citizens more than it will hurt illegal citizens; or are you only advocating English Only for non-citizens? Illegal immigrants are already illegal, illegal immigrants are already illegal, illegal immigrants are already illegal. Why would you punish them for breaking that law? They are already not citizens. You should be punishing them for illegal entry to the United States] Your job is to enlighten me, to help me overcome my ignorance, and provide justification that will show me how English Only will be better. Good Luck.

 


 And here lies the point. If I recall the original article's text correctly, the speaker who chose to address the Congressional body in Spanish rather than in English was, in fact, an illegal alien and not a citizen. Not only that, but he was an illegal alien who has been living in the United States for approximately twenty years. The fact that he chose to use an interpreter is, in this case, irrelevant in my opinion. While I do applaud him for the courtesy of doing so, I would applaud him more for taking the necessary steps to remain in this country legally, pay taxes, and, in short, not be a criminal. The fact cited in the original article that the illegal alien can and does speak English and simply chose not to is what troubles me. It strikes me as though he deliberately thumbed his nose at the Congressional body he spoke to in a country that has given him much over the past two decades. Tell me, my friend... what has he given in return, this man who has not even attempted to follow our laws? I still strongly disagree with your interpretation of the First Amendment as a protection over the language (in terms of foreign or American English) one speaks, for the sake of argument, let me ask you this: if you would extend Constitutional protections to him, is it not right and fitting to ask this man and others like him to obey the laws as well? For me, it is incredibly difficult to extend the law over one as a shield if the refuse to obey they law that is meant to shield my countrymen and me. It does work both ways.


I have a great many friends who are immigrants. Some are in the process of obtaining their naturalization, some have been naturalized only a few months, some as long as forty years. All speak English and many of them are self taught (one of my German friends taught herself English by reading the dictionary). Every one of them - born in countries such as Germany, Indonesia, Fiji, Mexico and others - become extraordinarily angry over the fact that there are people who will not only enter this country illegally and refuse to become citizens, but also because those people adamantly refuse to speak English. In point of fact, an English proficiency test is required in order to obtain citizenship: applicants must demonstrate to the examining immigration officer's satisfaction that they can read, write, and speak basic English. So no, an "English-only" law such as the one introduced in Congress on May 11 of this year to make English this nation's official language (meaning that all business, particularly with our government, would have to be conducted in English) does not hurt any American citizen at all.


P.S. I do like conversing with you more than others. You bring an extra level of self-reflection which I crave too much (I guess the attention is nice, and you are on a whole other level of civility compared to some of the other users around here).


I see no reason to be uncivil as a general rule. One can debate and disagree, generally speaking, politely. The fact that I disagree with something you've said does not give me the right (or the need) to insult or demean you as a person. It simply means I disagree with you on a particular topic. Personally, I find that I get more out of conversations with people who I disagree with than I do out of conversations with people who agree with me.
PS - I'll PM you with my clan's war cry. I don't ever post my name on internet forums. ;)
edited: god I hate this site's formatting sometimes...

 


Originally posted by Arbadacarba


You apparently do not know what fascism is. Fascists seek to purge forces, ideas, and systems deemed different from their own, in an attempt to procure unity (like Hitler)]

The use of the Godwin tactic to defend any argument proves that argument's inherent flaws.


You call others 'fascist' and accuse others of ad hominem attacks. Tell me: is not calling an individual a fascist attacking what you believe to be their ethos while completely ignoring their argument? In other words, is that not also ad hominem? Further, in taking the stance that you do, are you not attempting to purge forces, ideas and systems deemed different from your own in an attempt to procure unity - a unity to your own system of belief by insulting and ridiculing anyone who disagrees with you by calling them fascist, 'like Hitler,' and otherwise attempting to bully them in whatever way you can until they agree with you?


I am also of Scottish descent as well as American Indian, German, British and French. I also happen to be descended from one of the men who signed the United States Constitution and several men who fought in the Revolutionary War (and every war this nation has fought since. Personally, I served in Desert Storm.) My descent does not matter in this. In this, I am an American. And as an American, I value freedom of thought and idea. To that end, I am perfectly free to disagree with you and your silly little notions. Further, I am free to think you churlish, irresponsible, and frankly, a fool who has not the slightest notion of world history, this nation's history, or what better men than you have bled and died for... what men and women today still bleed and die for all over the world.


I have read (and read, and read ad infinitum) your circular logic and/or a reiteration of the same inherently flawed points. Repetition does not and will not make those points any more logical, nor will it change my opinion. Again, I say, prove your point! Find documentation in the form of one or more decisions from the Supreme Court or legislation from Congress showing intent to amend the United States Constitution to prove that the deliberate intent of the First Amendment has changed from protecting citizens' rights to speak their opinions freely to a non-citizen's right to speak in Spanish when testifying before Congress and I will concede the point.


Until you can do that, until you can prove to me that the United States Constitution, the supreme law of this nation, applies to non-citizens over citizens; until you can prove to me that the supreme law of this land does not apply to a citizen's right to speak freely without fear of retribution from the government, but instead applies to a non-citizen's right to speak to a government body in whatsoever language he or she chooses, you, sir, have chosen a flawed argument from the start. And no amount of Godwinning can save such a deeply flawed basic argument. If you like, I can present your argument to a local Constitutional Law attorney and see if it flies there... but my guess is he or she will call you out on the base insanity of the premise you are attempting to present in much the same manner as I have.


Yes. I do.

Because you hit the nail on the head, Michael: being a beta tester is not about playing the game to see if you like it or not (or at least, it's not supposed to be and it didn't used to be before it became a marketing tool).

I've beta tested several games now, and to me, it's about making the game as good as it can be at launch. I happen to be a very detail-oriented person, so I take the time to submit detailed bug reports and pay attention to what is and is not working. Because I do have the time to do it, I spend hours with each class I am interested in (and even with at least one class I dislike) trying to make sure that they are "working as intended" so that the game will launch as smoothly as any game can - after all, it is software, and software will always have some bugs.

So yeah, I'd like a beta invite. Not only because I'm interested in the game itself, but because I would genuinely like to see the game succeed. And it can't do that if a majority of the selected beta testers are only out to play the game before launch to see if it's a game they want to buy. No game can.
Originally posted by Arbadacarba
Your newest retort doesn't even argue against anything I have wrote; it is an ad hominem. Those are sometimes used by a person whom cannot disprove the argument, so they attack the arguer instead.  I am familiar with the meaning of ad hominem. My point, which is not an attack, merely an observation, remains. What I have declared is as plain as day; I do not make wild assertions. You are free to argue against what I perceive to be the case, but you need to remember that unsubstantiated attacks against someone's ethos does not invalidate his or her argument. And what I said was not assumption or prediction; I only affirmed what I believe to be the case (reality). Your perception is not reality. You cannot, through argument, philosophical argument or via your perception or arrogance (that was ad hominem, though it is based on your "we are better" statement - a statement which many in the world, including myself, would state is patently false. Those of us who would deny the truth of your opinion would cite the fact of youth of our nation which is a mere infant of only 235 years compared to other nations, some of which have existed since at least the Roman Empire and even as far back as the Iron Age, as well as the very idea you seem to be espousing on one hand and denying on the other which is that no man is any better or any worse than any other), change the First Amendment of the United States Constitution to mean that abridging freedom of speech includes the right of non-citizens to speak freely in a language other than American English when testifying before Congressional hearings - be they State or Federal. http://www.usconstitution.net/const.html#Preamble Read it with notes for clarification for yourself - the Constitution does not apply to non-citizens, not does the First Amendment refer to the choice of language one uses to speak in. Your choice of argument is moot in this instance, but I will be happy to listen to you and take you seriously if you present a (different) valid argument or produce legislation and ratification changing the US Constitution or Supreme Court cases (multiple) that have referred the question to Congress for legislative review.

As for my beliefs -- my wisdom or my disposition as you or I would respectively classify that capacity -- they are (my disposition is) rested on a foundation of true doubt. René Descartes once said, "If you would be a real seeker after truth, it is necessary that at least once in your life you doubt, as far as possible, all things." I take this principle to heart, and I am ultimately skeptical and agnostic of everything. I try to be as objective as I can, all the while trying to break away from the inescapable limitation of subjectivity. You have, in this very thread, made a liar of yourself. Were you to follow Descartes' sound advice truly, you would listen to others objectively and not attempt to force your very subjective opinion upon them, calling them "fascist" for having an opinion which differs from yours. Instead, you would listen with an open mind to their views, understand where those views come from and why they differ from yours, and come away from the discussion with a deeper understanding of yourse;lf and others. Again I say to you that you hear but do not listen. You read but do not comprehend. It is no ad hominem attack, sir, but merely an astute observation that I suspect Descartes himself would have made in this case.

I regard (quantify) everything as mere potential. Some possibilities just seem more plausible (simultaneously more palpable and palatable) than others. I never truly agree with or deny any of the possibilities, it is complete agnosticism. True doubt creates a never ending range of probability; the range of probability is only restricted by my imagination and my posture in spacetime. The range of probability is my asylum. On these forums, I will be the Socratic gadfly in the never ending task of weighing the different possibilities in the potential of what was, or is, or could be.

I see you are a student of philosophy. One of my favorite Western philosophers is Socrates. There are two things Socrates said that I believe all students of philosophy must first master before they can begin to comprehend any other philosophy. First is "the greatest way to live with honor in this world is to be what we pretend to be." Second, but more importantly, Socrates said "I am the wisest man alive, for I know one thing, and that is that I know nothing." Begin there, and perhaps you will be ready to learn a thing or two.

Originally posted by Arbadacarba
Originally posted by Nifa
Originally posted by Arbadacarba

Congress shall make no law respecting an establishment of religion, or prohibiting the free exercise thereof; or abridging the freedom of speech, or of the press; or the right of the people to peacably assemble, and to petition the Government for a redress of grievances.

 

The First Amendment to the United States Constitution should end this thread, but I can elaborate even more.

 

According to the Sapir-Whorf hypothesis, one's language influences the way one thinks. Therefore, to restrict the use of a language would in effect be restricting thought. Do you want to be the Thought Police?

 

At this moment the entire group of people broke into a deep, slow, rhythmical chant of "B-B! . . . B-B! . . . B-B!" over and over again...

 

Anyone who wants to restrict the use of certain languages is a fascist.

1. The United States Constitution grants these rights to citizens. The man in question is not a citizen of the United States, nor, it seems, is he inclined to become one in the manner prescribed by the law [Prove it. Are you now making stuff up?].

2. It's all very nice to take portions of the First Amendment out of context. "abridging the freedom of speech," however, does not refer to an illegal immigrant's right to speak in whatever language he or she chooses. The First Amendment guarantees citizens ( there's that pesky 'c' word again) of the United States the right to speak their opinions freely, without fear of retribution from the government for criticizing said government (among other things) - again, it does not apply in this case [Wait, so, the freedom of speech is upheld for citizens; but, if they are illegal, we should make them speak English? An illegal is an illegal is an illegal is an illegal. You are the one taking my stance on the freedom of speech out of context. They are already illegal, and making English Only laws will really only be affecting the rights of legal citizens because the illegals are already illegal. Are you going to punish the illegals for speaking Spanish? Why not punish them for being illegal? If you make English Only laws, it will hurt legal citizens more than illegals]. I encourage the quoted poster to pick up a history book or two, beginning with the Federalist Papers, for clarity on the intent of the men who wrote the Declaration of Independence and the Constitution, since the framers make these things very clear in many later writings [I've read them. Show me where they advocate English Only: link].

3. I have no desire to restrict the use of any language - in the home. In public, however, this is an (American, not the Queen's) English-speaking country [This is the People's country, and the People have the freedom of speech], and those who wish to testify before government, gain benefits from the government, use public facilities (including stores, etc), should make an effort to learn the language [Most of them do. It's easy to say they should; but, as soon as you say they must, then you are a fascist]. If I go to Mexico, Spain, Germany, France, or any other nation and expect to live there for twenty years, I had damned well better learn the language if I expect to survive any length of time. Other nations will not cater to immigrants - legal or illegal - why should we [Because we are not them, we are better than those countries (in the aspect of tolerating people of different nationalities). We are the land of opportunity, you know? We like to be free, and they probably want to be free too. Our ancestors wanted to be free... ]?

 

You hear but you do not listen. You read but you do not comprehend. You believe yourself to be wise, but you have mistaken arrogance for wisdom. In ancient times, masters would say that when stone thought itself wise and began to boast of its wisdom, entire civilizations would disappear. I prefer Mark Twain's version of the saying, but I assume you can find that on your own. ;)
Originally posted by Arbadacarba

Congress shall make no law respecting an establishment of religion, or prohibiting the free exercise thereof; or abridging the freedom of speech, or of the press; or the right of the people to peacably assemble, and to petition the Government for a redress of grievances.

 

The First Amendment to the United States Constitution should end this thread, but I can elaborate even more.

 

According to the Sapir-Whorf hypothesis, one's language influences the way one thinks. Therefore, to restrict the use of a language would in effect be restricting thought. Do you want to be the Thought Police?

 

At this moment the entire group of people broke into a deep, slow, rhythmical chant of "B-B! . . . B-B! . . . B-B!" over and over again...

 

Anyone who wants to restrict the use of certain languages is a fascist.

1. The United States Constitution grants these rights to citizens. The man in question is not a citizen of the United States, nor, it seems, is he inclined to become one in the manner prescribed by the law.

2. It's all very nice to take portions of the First Amendment out of context. "abridging the freedom of speech," however, does not refer to an illegal immigrant's right to speak in whatever language he or she chooses. The First Amendment guarantees citizens ( there's that pesky 'c' word again) of the United States the right to speak their opinions freely, without fear of retribution from the government for criticizing said government (among other things) - again, it does not apply in this case. I encourage the quoted poster to pick up a history book or two, beginning with the Federalist Papers, for clarity on the intent of the men who wrote the Declaration of Independence and the Constitution, since the framers make these things very clear in many later writings.

3. I have no desire to restrict the use of any language - in the home. In public, however, this is an (American, not the Queen's) English-speaking country, and those who wish to testify before government, gain benefits from the government, use public facilities (including stores, etc), should make an effort to learn the language. If I go to Mexico, Spain, Germany, France, or any other nation and expect to live there for twenty years, I had damned well better learn the language if I expect to survive any length of time. Other nations will not cater to immigrants - legal or illegal - why should we?

Originally posted by Kooshdin
when the game gets ruined by negativity on forums and ingame players spoiling the game in chat.

Am I right ?

Well, no, you are not "right." You are presenting - repeatedly, as I read your multiple posts- your opinion regarding the conduct of other players which has a negative impact on your gaming experience and which, therefore, is right for you... but not necessarily for everyone else.

Just as your opinion is valid and you have every right to it, so, too, are the opinions of others. Negativity and good or bad press does not impact my gameplay in the least because I tune it out and enjoy games for what they are or do not enjoy them for what they are not to me personally.

It seems to me that the crux of your complaint here is community and not publishers because that it what you keep coming back to.

But to answer your basic question, no. It is not at all wrong or improper for a company to charge what is, in effect, a minimal monthly fee for the maintenance of the servers and ongoing maintenance and development of a live, persistent online world and the support staff when players expect immediate technical and service support for that imaginary world they are paying fifty cents a day - less than two cents per hour - to play in. Boiling those numbers down even further, on initial purchase, you are paying $25-45USD for the game (initial purchase prices ranging from $40USD to $60USD) and the remaining $15USD is paying for your first month's subscription. It's not free; it is included into the purchase price.

Cheers.

 

edited for spelling

Originally posted by MMOExposed

Maybe ifs just a common rumor that has spread to the end of the earth of the MMORPG community.

But I fiigured that most people dont follow the story line in MMORPGs.

By "most people" here, I'm gonna go ahead and assume you mean you and your friends. Because my friends and I actually do pay attention to story and lore. In fact, most of the people I know pay attention to those things. The word "people" and the words "my friends and I" are not synonymous.

IF that is so, wouldnt the main concept/ feature of Bioware's success in single player RPGs fail in the MMORPG genre?

Again, this is not so. It is so for you and for the people you know, but it is not so for everyone. So the above is not a fair or accurate statement to make, as I have just demonstrated.

I have seen much hype from this Story Driven theme in the recent Guild Wars 2 & SWTOR hype movement.

If by "movement," you mean the gaming press and/or the people who have been playing MMORPGs for a very long time, that's accurate. To be perfectly honest, people drop the "RPG" off of "MMORPG" far too often. What was the biggest complaint about Halo 2? The story was incomplete and not as good as Halo. So this is not a "new" complaint or movement by any means, nor is it limited to MMORPGs. Single player games are also very much story-driven.

But IMO, most of this hype is simply coming from over excited fans of these game, not the general public itself

The general public are not now, nor will they ever be, gamers. We are a "subclass" of people, if you will. It is still fairly taboo in mainstream circles to list your World of Warcraft guild leading experience on your resume - at least if you want a job, and still generally considered not the brightest idea to list your raid achievements on your facebook status if your boss can read it and you work in the vast majority of mainstream occupations. This is fact at this time, not me being silly. So yes, the "excitement" over these games is coming from fans of this particular genre, just as excitement over UO came from fans of the genre years ago.

Look, OP, please say what you mean - clearly. Because your post is either well-intentioned but poorly expressed or you are flat trolling.

It's due to DRM. Steam has their own DRM, which is, by and large, not nearly as harsh as a lot of the DRM out there. Games that come with DRM and are sold through Steam use Steam's DRM rather than the (often far more restrictive DRM) the companies set on them.

With Steam, you need to be logged in to activate the game. Once that is done, you can simply right click your Steam icon in your toolbar and select "play offline" and you're good to go - meaning that you do not have to be online the entire time you play as you often have to be with many of the gaming companies' DRMs, which are so restrictive that they require you to be online at all times while playing.

Steam also provides a lot of far more useful services such as always having a record of your serial for games that require registration (don't know about you, but I've been known to lost those), being able to back up your games in case of hardware malfunction/needing to reformat your hard drive, and several other useful services. Plus, they frequently run sales on games so you end up getting them cheaper than you would at Best Buy or another retailer.

I do like hard copies, don't get me wrong. But the fact is that we're moving to digital delivery mediums for games, music, movies, books, etc.

Frankly, I would much rather use a service like Steam that has features that are useful and decent customer service than, say, D2D, whose customer service has been a fair nightmare every time I've been forced to use it. In the end, it's an individual's call, but I'd rather be subject to Steam's DRM than, say, Ubisoft's.

 

Edited to remove wall of text look.

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