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All Posts by ScribbleLay1

All Posts by ScribbleLay1

9 Pages First « 3 4 5 6 7 8 9
167 posts found
Originally posted by TheHellfire

Wow did that CDF member get banned in STO? Is that why hes here trolling?

CDF members never get banned.  They are allowed to tear apart someone who says anything negative against STO and are allowed to flame but the Mods are quick to squelch, edit, delete or ban anyone who tries the same thing against one of them.  The STO forums are just like the Stargate Worlds forums and it would not surprise if the CDF is made up off those same people that finaly realized that their beloved game was never going to be made.

Originally posted by saxifr
Originally posted by ScribbleLay1

 True,  space combat is fun for the first couple of levels, but you soon find that you are doing the same combat over and over with each level.  It is to the point now that I know when i have a "Defend Yourself" mission I know exactaly where they are, how many of them and which way they will attack.

i actually sprained my space bar playing this game. True story.

I believe it.  There are no tactics in this game.  Who ever shoots the most and the fastest wins.  But I do like how you can shoot thru rocks and the corners of buildings.

One of my Fleet members got an infraction for posting this;  I deleted his name and any links that were in the message since they were linked to his account by his request.



You have received a new private message at Star Trek Online Forums from Kwoance, entitled "You have received an infraction at Star Trek Online Forums".

To read the original version, respond to, or delete this message, you must log in here:

This is the message that was sent:

You have received an infraction at Star Trek Online Forums.

Reason: Mildly Obscene/Vulgar/Inappropriate Objectionable Material
"Hi  XXXXXXXXX, One of your postings in the What happened to Cryptic? thread has resulted in this moderation. Please take a moment to review our Cryptic Studios Forum Usage Guidelines and Cryptic Studios Infraction Policy to help ensure no further missteps with your postings.

If you feel that anyone has posted content that warrants moderation, please use the REPORT feature and one of the moderators will look into the matter further. Report violations, do not quote them or reply to them. Responding to a violation in an inflammatory manner is a violation in itself and will result in appropriate action. If you feel this moderation was an error, please send an e-mail to

We look forward to your continued support and participation in our community! Thanks!


This infraction is worth 1 point(s) and may result in restricted access until it expires.  Serious infractions will never expire.

Original Post:

---Quote (Originally by Rekhan)---
What exactly was this trying to achieve, other than to make someone feel bad? You talk about being real people. The devs are, too. I doubt you'd appreciate getting spoken to like that at your job.

As always, feedback is great. Even if it's negative feedback. But getting personal is just silly and doesn't help anyone.
---End Quote---
Yes, they need to feel bad because I feel  bad every time I log on and think what a pile of stuff a dog drops and you can see by my sig that I spent my money.  I guess if they put a Phaser that shot out purple beams is the C-Store you would be happy and stroke their ego and tell them how good a job they have done.
---End Quote---
All the best,
Star Trek Online Forums

Again, please do not reply to this email. You must go to the following page to reply to this private message:

All the best,
Star Trek Online Forums
I may be wrong, but I do not see anything in his reply that is  Mildly Obscene/Vulgar/Inappropriate Objectionable Material.  He sent an e-mail to their above link to have them explain what was wrong and as of today he has not got a rreply back,
Originally posted by Jounar
Originally posted by Darth_Osor

Interesting that even blue names are agreeing STF are yet more fail.  Funny most agree that ground combat is much weaker than space combat, and yet all these worthless STFs appear to be mostly ground combat.  Is Cryptic the MMO equivalent of "The Producers"?


As someone who hates the ground side of the game due to it being boring as hell, having all the endgame content made up of 90% ground based combat really turned me off.  It dosent help that STO's retarded skill system makes you have to pick between either space or ground skills due to lack of points to do both, and just shows the Cryptic dev team really have no fucking clue as to how to make a fun game not to mention how to fix STO.

Apart from pretty cool character creation system the only other good part of STO that most players/reviewers have agreed on is the space combat half of the game being fun so seeing Cryptic make nothing but ground based content has to prove them to be the MMO equivalent of "The Producers"

 True,  space combat is fun for the first couple of levels, but you soon find that you are doing the same combat over and over with each level.  It is to the point now that I know when i have a "Defend Yourself" mission I know exactaly where they are, how many of them and which way they will attack.

Originally posted by mezlabor
Originally posted by ktanner3

Too funny

"Wow, I'm not sure how this thread got to 18 pages without being closed.

I think that is an "I quit" thread record.

We appreciate the OP's opinions about STO and we wish them the best in all of their future endeavors.
I will now be closing this thread."

It took a Mod 18 pages to close thead. Amazing that the OP gave the game another chance so soon. Glad that I'm not playing with any of those blue suckups. I'm curious just what they find interesting in that game. By this point they HAVE to be at end game with their characters and from what I've read there still isn't anything to do once you get there. Maybe they are leveling alts though I can't see why anyone would want to replay the same missions over and over again. They were boring enough the first time around.

They are all doing their dailies with teir 1 ships and gimped bridge officers to make the game harder of course!

 Nothing in this game is hard.  When Cryptic wants to make things hard they just pour a ton of bad guys into the mission that keep re-spawning and call that makeing the game challenging.  This game has no tactics what so ever and I let my 5 year old do all my ground combat and once he can figure out how to use the icons for space he will be doing that.

1. A level cap so easy to max out that most semi-hardcore players max it out before their 30 days of free play time is over. Actually even non semi-hard core players have reached the level cap within the first two weeks.

1a) according to cryptic as of a week ago, only around 1% of the player base is supposedly at max level.


Well, I don't know whee you got that Cryptic info but I belong to a fleet with 88 members and 27 of them are RA5 and we are a fleet of adult all over 30 who have daily jobs.

2. lieing, fibbing or stretching the truth. They said in open beta that they ordered new servers to handle the stress, but a month later the stress on the servers are still the same as in open beta, you still get server disconect atleast five times an hour.

2a) I dont. I rarely get disconnected. Could be a problem with your pc or your isp or a route your isp is sending you is having problems. In the entire month I have been playing, I have only been kicked off twice and that was near the start of the game. The reason we haven't had a test server is because the hardware they had ordered for the test server got moved over to make things better for the live server.


Well I do and so do many of the people in my fleet and just like Cryptic did, blamed my computer or internet connection.  I could post my computer specs to show that I do have a top of the line system or my high speed internet connection but that would prove nothiung since I do not have these server disconnect issues with any other games I play.

3. Those darn fly by hijackings where you are on auto pilot or just sitting in sector space adjusting your weapons and you get snatched up into an instanceby a wondering signal and before you can click the tab to leave 10 klingon ships open up on you and you are dead and when you finaly do get to cancel the mission you respawn right next to that same signal and get sucked back in again.

3a) Actually, once you leave the mission it should not suck you back in again unless you sit there for to long. But yes, it is annoying, especially if you have a slow machine for switching maps as it sounds like you might have. I usually have time to leave the mission when I get in and get attacked but I am usually pretty low on hull by the time I get out. Science ship.


Actually, you are wron on all counts, you do get sucked in whether you sit there or not and my computer is not slow and neither ins my connection.

6. A game that has fleets but you can not do any fleet actions.

6a) your fleet can do them, just not everyone in an instance at once. That is a limitation of the instancing in many areas where they limit the number really low.


But you can not do anything as a fleet.  If I wanted to set up a fleet action say Star Base 24 and do it as a fleet I can't, the most you can do is in groups of 5, far from the required amount to do anything meaningful.

I can pretty much put up with alot of stuff when a new  game first comes out but some things realy tick me off.  First let me start with my top 10.

1.  A level cap so easy to max out that most semi-hardcore players max it out before their 30 days of free play time is over.  Actually even non semi-hard core players have reached the level cap within the first two weeks.

2.  lieing, fibbing or stretching the truth.  They said in open beta that they ordered new servers to handle the stress, but a month later the stress on the servers are still the same as in open beta, you still get server disconect atleast five times an hour.

3.  Those darn fly by hijackings where you are on auto pilot or just sitting in sector space adjusting your weapons and you get snatched up into an instanceby a wondering signal and before you can click the tab to leave 10 klingon ships open up on you and you are dead and when you finaly do get to cancel the mission you respawn right next to that same signal and get sucked back in again.

4. Broken missions that you reported in open beta and are still broken with the same missing NPC's.

5.  A crafting system where you do not know what you have to do or how far you need to go to get to the next crafting level.

6.  A  game that has fleets but you can not do any fleet actions.

7.  Space combat where there is no support for a Joystick to control you ship.

8.  No integrated voice chat for teams.

9.  And the same missions that you did at level 1 you are doing at lvl 45 to include the exact same planets or bases with just a name change.

10.  And not too smart people like myself who paid to play open beta, paid $50 for the game and then bought a lifetime sub.  just because it was Star Trek and should of seen this coming but chose to ignore it.

I posted thisexact same post on the STO forums and it got deleted and I got banned from the forums for two weeks.


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