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Free Realms is the final state of the evolution of MMO's
General Discussion « Free Realms
5/06/09 9:19:56 AM
At the risk of maybe being informative, some quests do NOT have the glowing pathway to quest objectives. Namely, quests that are designed to involve exploring/looking around. I think it's less about being a children's game, and more about not being forced to do X to do Y. If you want to fight something, you don't have to explore to find a fight; the maps and quest markers will guide you there. Conversely, if you want to go exploring, you don't have to worry about getting ambushed along the way by monsters. (And if you WANT the experience of doing both - exploring in a dangerous environment - instances sometimes have exploration-based optional objectives)
NO NO NO. start at age 17. There is almost no reason to start at age 10 now with the free rebirths at age 20. The exception is if you plan to rebirth every week, but that would cost 8$ a week, well over your budget.
If you have already made your character, at tthe very least make sure to make your free elf and giant support characters age 17. (Go to either the elf or giant town, talk to the leader, use the keyword "elves and giants" in conversation, ally with them, and you'll get a free character card for that race. Then talk to the leader again with the keyword, and break the aliance. Then one real life day later, do the same with the other race) Or even, seriously consider starting over. Age 10 will either seriously slow down your advancement, or cost you alot of money, or a little of both.
Things you may want to buy, from most recomended to least:
A thouroughbred horse: ~10$, one time exspense
A backup pet: yellow jindo ~3$ or minibear ~7.50. Jindo is cheap and adequate imho; bear is a better fighter.
nao service: ~10$ month. Greatly dampens the death penalty. You get this free until you get to level 30, so you can judge for yourself whether you want it
"monthly" paid rebirth. When you reach age 20 (which will happen on a Saturday), use the free rebirth. Then play for just under 2 weeks. Buy a rebirth card at 8$ (or 10$ if you want to change to a more fancy look). Rebirth just before turning age 19 to age 17. You'll age up on that Saturday to age 18. Play two weeks and become age 20. Rebirth for free. This will let you rebirth every 2 weeks at the cost of 8$ a month. (As opposed to every 3 weeks for free, or every 1 week for 8$ a week)
To be clear, you don't need to pay for storyline quests anymore.
What to buy, in order of "almost mandatory" to "extravagant perks:"
1. A horse, 10$ one time fee. This will drastically cut travel times. I HATE traveling, so I consider this close to mandatory.
2. Another pet, 5$ one time fee. Pets are very useful, and the horse has a limited timer so you may not want to rely on it. You could make the other pet another mount (10$ one time fee)
3. Nao service, 10$/month. Optional. Cuts down death penalty significantly. If you play correctly, consevatively, and with groups, you'll never die, so you won't need it. Also, while the death penalty is fairly severe, it's not THAT bad. (Basically lose a resource that can be replenished by doing a short, although somewhat grindy, quest)
4. Rebirthing. You can rebirth for free every 3 weeks. Rebirthing speeds up character progression. If you play ALOT (like 40+ hours a week) then your character growth through experience points will slow down by the end of a week. If you want your extremely high amount of playing to convert into huge character power growth, then you'll be tempted to pay up to 8$ a week to rebirth more often than the three weeks. Note you get 3 characters for free now (a human,a elf, and a giant), so you could play 40 hours a week and advance all three at a good rate if you played them all equally.
5. Fantasy life service (includes nao service, 15$ month). Gives you special potion-like items and makes it easier to sell things to other players. I consider this wasteful, but if you have money to burn...
6. Buying items form the game with real money. You can buy even more potion-like items directly for fees. This I consider extremely wasteful, but if you don't care about money there is the option.
So in summary, I consider 15$ one time fee quasi-mandatory, a 10$ monthly fee for nao service very convenient but not required, and anything more than that to be optional at best, extravagant at worst.