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All Posts by Shadowschild

All Posts by Shadowschild

2 Pages 1 2 »
22 posts found

Since the official forums won't let you post without a subscription (rolls eyes), I've opted to share my experience here.

3 of us at the office with PS3's decided to start playing & if we liked it, we would buy the DLC pack (green lantern) as a thank you to Sony. The goal was to get to level 30 & start doing raids together. So I grinded my ass off doing the missions (I actually enjoyed this part). There was alot of info to take in as a new player. The population was good, the parties were fun etc. Overall I was satisfied with the game & bought the $9.99 green lantern pack.

 

THen I hit level 30 & suddenly everything changed. Raids were still outside of my reach & the game forces you to redo the same duos/alerts over & over & over for gear & marks. Thats when I realized the end game content isn;t enough. There should be at least double the duos/ alerts, thats my biggest complaint. The game has boiled down to logging in after work to do the daily bonuses & thats it. After I explain this to my co-workers (who lost interest in the game by level 24) that was it, game over.  Another gripe I have, the voice chat doesn't work or choses when it feels like working, even after trying various things. overall, the game provided about 20 hours of gameplay for $10.00. So it's not a total loss. 

 

Perhaps in the future the game will have more content, but for now it's not enough.

regards

I quit the game like so many during that fiasco with the leaked internal emails. I was curious to see if any changes have been made, so far I see promises. CCP even sent me an email along the lines of "you have cancelled your subsciption during a time when the nix store was introduced, here are some promises, here is 5 days free".  I loled & deleted the email.

The fact is, everyone who cancelles a subscription is doing so because of personal choice, influenced by in game or real life factors. In my case it was entirely in game, I had started to hold a deep seeded grudge against ccp after they nerfed 0.0 anomalies & rendered most of null sec areas once booming with life, into empty shells of their former self, all because isk was too accessable. An act that single handedly made earning isk much harder & added no value to my game time. When your paying for a service on top of that, its hard to justify the monthly fee. What goes around comes around, I pulled my sub fee & said 'NO!". I quietly cancelled my subs & walked away. Its been over 2 months, & I still check the forums every now & again.

AM I still bitter? A little. I hope the game can regain its former glory, but im expecting it to lose a steady amount of subs & impact the other projects where my $15 a month was going to. This coming from a player with 2 accounts, a carrier/drednaight, orca etc. Its all in a hanger awaiting the day this game turns around.

 

Its been a few weeks since my friends & I quit. I met up with them after work today & the topic of eve didnt even come up. Goes to show how little impact this game actually had. I would recommend that anyone having second thoughts, do something about it, you wont regret it.

Just felt like rubbing that in, after all it cost us $15 /mnth for how long? lol no game is worth 150 a year.

The cash shop is a much smaller % of the problem people are having. Or should I say it underlines the problems most vets were already facing. If you have lived up in high sec there hasn't really been much in the way of nerfs, they have been adding new content, although nothing really all that interesting (for us vets anyways).

If you have been living in 0.0 for sure you have felt the sting from the round of nerfs, sure we all sucked it up & moved on but deep down, wherever the sucking up goes down to (lol) there is a little demon child developing. What really pissed people off was the leaked letter, basically bringing that demon child out in plain vue & it was very disturbing. It became really hard to enjoy playing the game & you really cant blame the player.

Everyone I have talked to about this pretty much agrees, the game will die in the next year or 2. Just remember that if the game ever goes F2P = pay 2 win. We suspect / expect the game to choose this model once the subscription base is no longer enough to keep the company standing. How long that takes, we will see.

I saw the AOC banner on this site about how the game went f2p. Figured I would give it a try & see what all the fuss was about. THe trailer & graphics on their website looked pretty dam good so I was excited about playing it. Even thought about it at work, hoping this would satisfy my curiosity. Was even browsing the forums for some good head starts.

Well after installing it, logging on this new pvp server, I noticed the immediate money grab from the character selection screen. I can understand if there are a few classes or races that are locked, but straight out of the box your restricted to 4 clases (i wanted to be a necro). I wish they would have said that rather then find out after a long download as I would not have bothered to play. Did I not see this written somewhere? It would be silly to buy any of the other classes without seeing if I like the game first too, so I don't get this part.

Well, anyways I choose a healer to start the game & man, the graphics look alright but they feel a bit dated & the characters interaction with the environment seems a bit off. You can't even swim around a rock face without dying in a few seconds, whats up with that. I was also under the impression that you can kill the baddies with more violent means like in the trailers where they are stabbing falling enemies with swords & you see them squirming. Im just casting smite & punching them while they wail on me with axes & swords, i dont even have any armor yet. There is something fundamentally wrong with that picture.

After about 15-20 minutes with the game, it felt like the same old thing. This game seems more focused on getting you to download it & immediatly start shelling out cash then having anything fundamentally new here. THe magic classes also appear to have been tacted on at the last minute as the spells animations & caster weapons look off.

I really wish this game would have been different, but you can usually tell if a game is for you within the first hour of gameplay, provided the learning curve isn't too high. Oh well, for those of you that play, im happy for you but this isnt for me.

Originally posted by Gdemami

 


Originally posted by Shadowschild

Captains quarters has pissed off so many people, my collegue sitting next to me at work cant even load the game & several corp mates have high temperatures. Thats not a feature, its a crippling, untested mess they seem quite content to throw at the general public.
 

 

1) You can turn it off.
2) You did not complain about bugs but uselessness of released content.


Originally posted by Shadowschild

Then they nerfed the jump bridges. added useless content in the form of incursions & captain quarters.


3) I have proved clearly how your 'facts' are not facts.

 


You might feel whatever you want but then, you can blame yourself only when your complaints won't be heard of.

Word of the day, naive

Originally posted by Gdemami

 


Originally posted by Shadowschild
For those asking, the reason so many left was because the tone of the letter reinforced the negative feeling alot of us have towards CCPs habit of ignoring player feedback, they basically challenged us in an open, leaked letter.


They do not ignore feedback, they ignore rage - thank god.

1) Just because you have no use or desire for CQ does not make it useless content for everyone else.

Most of the newly released features affect only certain % of the player base.

2) In 2010 with Incursion expansion, there were added 40 new missions added and whole new group PVE content was added. Year earlier there were added new Arc missions.

3) New ships? In 2009 you got new ship class - T3 cruisers and later that year whole new bunch of pirate ships.

 


Re-read your own post couple more times to understand why you are being ignored. If you want to be taken seriously, get a clue and learn to behave.

Just because CCP isn't doing what YOU want, does not mean they piss on their players and are not working on their the game. You know, the world does not spin around you...

 

I stopped reading at line 3, since you proved my point. Captains quarters has pissed off so many people, my collegue sitting next to me at work cant even load the game & several corp mates have high temperatures. Thats not a feature, its a crippling, untested mess they seem quite content to throw at the general public.

 

Im quite content to continue expressing what I feel is a collection of facts, of truths. Sure, I come off a litle jaded, but can you really blame me? I thought so.

For those asking, the reason so many left was because the tone of the letter reinforced the negative feeling alot of us have towards CCPs habit of ignoring player feedback, they basically challenged us in an open, leaked letter.

We gave them the finger in the form of 5000 unsubbed accounts. It made them nervous, it made news, they went into panic mode & flew in a bunch of nerds to do an interview.

They just do whatever the hell they want with no regards for the customer base. You have any idea how expensive & time consuming setting up sovreignty in 0.0 is? installing i-hub, grinding the i-hub level etc. Only to have the rug swept underneath you on a whim. Im still angry at them for that, no appologies, nothing. Then they nerfed the jump bridges. added useless content in the form of incursions & captain quarters.

when was the last time we got a usefull ship? The noctis, a salvaging ship. When was the last time we got new level 4 missions? YEARS! They have the audacity to expect players to continue to shell out cash, month after month & now reduculous micro transactions.

I hope they bleed through the nose for this.

Any other mmorpg release cycle brings new areas, dungeons, weapons etc. when was the last time ccp released new missions, ships or added meaningfull content?

It's felt like ages, all they do is patch the game by making existing content we all have access to easier to reach or by nerfing content (see 0.0 anomaly / jump bridge). That adds no value to the game, & it is nearly impossible to justify continued subscription to their services when their competitors have more common sense & are actually focused on releasing meaningfull content.

I think the problem is CCP feels it has nothing to prove anyone & is developing other games & no longer sees this 8 year old dinosaur as their flagship game. You know what happends to companies who ignore their playerbase, thats right, they lose them. This game feels stagnant, too comfortable with itself. Like a fat employee counting down the minutes to the next cofee break.

I've already discussed these points with several collegues @ work & we are all in agreement that the game has passed its prime. We all have carriers, freighters, billions in assets etc & we are all in the same boat on this one.

Ask yourself if you can live with this model on an ongoing basis. There is an element of truth to what I just typed, think long & hard about it next time you reach for your credit card or fly to Jita to buy a plex for your alt.
 

Several of us @ the office got together at lunch & the topic of eve game up. There are 4 of us @ work who play & each of us has an second account, usually payed by plex.


It seems everyone was already on their last legs with respect to the continual subsribing. We are all pretty much in the same boat about how tiring, boring & ultimatly unrewarding mmorpgs are, because they never end, & never cease to pluck the equivalent of half your internet bill each month. That said, you can easily get more enjoyment from buying 2 new role playing titles per year for the ps3 for example with your sub money.. At least then you know there is an end, a finish, a goal that can be reached & there is a sense of closure.


 


Im starting to understand why games are going towards the F2P model, at least then you can pick & choose where your money goes to &  you can justify the expense. (at least from a high level overview) . I think the age of subscribtion based games is coming to an end.

By resubbing your telling ccp the following.

 

" I am addicted to your game & despite my protests I will not leave even if you do not release meaningfull content with each expansion. I agree that my subscription fee can be used on everything but the game I play & that there is no alternative to this style of gameplay so I have no option. Btw in the future you can ignore our protests"

 

The game lately has had alot of bad press, it's kinda personal what each player feels upset about. Generalizing now is not going to get anyone very far. Somewhere along the line the fundamental building blocks collapsed & needs a restructure, whatever form that takes.

 

My personal view: Players in null sec got the short end of the stick as features were removed & new content has not appeared there for some time. I wish we could work together & create something great, direction wise this can go any number of ways. Perhaps it was for the best?

 

Lets hope so.

I am one of the players who has unsubscribed 2 accounts. My main character, and an alt I pay for with plexes. Both characters have about 2 years on them.


I left because this fiasco put focus on the company where it did not want people to notice. It wasn't the microtransactions, pay 2 win or the tone of letters leaked from CCP. It was the discovery that my subsciption fee was not being used on the game im playing, but rather to fuel other projects which I have no interest in (dust 514/ world of darkness). This is evident by the lack of any core content from the last 2 expansions.


I learned that CCP's financial documents, which are publicly available,  indicate large loans were needed help to pay for their new projects. The Micro transactions are their to milk the eve community like a cash cow to secure new loans / payback interest due on mature ones.


I've lived in nullsec for 8 months straight, all i've seen is them removing game content. Such as removing high end anomalies (couldn't fund 2nd account due to this), nerfing jump bridges, ignoring the real money trading bots rampant in nullsec (mostly russians). Just the overall feel was not to give access to isk, or make our isk harder to earn. Thats not adding value to my game experience.


Anyways, now they are flying the CSM to iceland & thats just a bunch of crap, as you will quickly learn they have to sign a non-disclosure agreement & CCP will blow so much smoke up their butts waiting for about 2 weeks later to have the CSM come back & say "oh well, there is still alot to learn & fix". By then people will have dropped this entire rage.


As several people have posted, the entire mmorpg genre is becoming quite stale, it's gotten to the point where you realize your dishing out close to $150 a year on a game that never ends, to which they can make any random change however they like.  I think this entire thing was a good wake up call for many of us who would rather save that $150 a year for something you can keep around for many years to come.


Seriously I came here to find player reviews of the game, instead it's 10 pages of the same 2 people spamming. You know what, i wont even give the game a chance, just to annoy you back. Oh & BTW the game is advertised as not being another fantasy clone, but if you look at the weapon selection is spears, hammers etc.. lol common.

I must agree with the original poster. I thought the game was neat at first, having played NwN in the past. The graphics are okay & the gameplay is alright but the level design is poor. Its always the same dungeons with no variation, if they were random it would make gameplay alot funner. There are only so many times you can do butchers quest before you start to lose interest in the game...

I uninstalled it 3 times before getting to level 6, thinking that I gave up too easily. In reality I was simply reaching out, trying to tell myself this game is mundane & boring. Uninstalled, game files deleted.

Perhaps its the entire wave of Free to Play mmo's that has tired me... I feel that there is no decent f2p mmo & i've tried just about all of them.

Regards
 

I played this game for about 6 months, while i was unemployed & doing interviews last year.

The game at first sucked me in hardcore because it was so different then anything else I had played. The graphics & sound were unbelievable & fit the mood quite well. I was anxious to move up the ship ladder into something better. Frigate -> cruiser -> battle cruiser -> battleship -> t2 stuff.

Anyways, I joined a guild, participated in mining, got level 4 missions, was doing ok myself. I had a battleship with all the trimmings & what have you. It wasn’t until we got into 0.0 space that the game opened up & it started to become clear, that the game was changed forever. 0.0 space is awesome, in the sense that players can control vast areas of space, through force. It was a constant challenge to patrol borders & defend stations, go on hunts etc. Yeah the idea is fun, but let me tell you, when there is nothing to kill & your out like a dozen or more systems away from the nearest dock able station or pos, hey man your fucked. You got to stay in that group until they decide to return. If your bored & want to do something else, tough shit.. Unless you're eager to pod yourself & lose your precious implants & ship.

That's when i started to see the limitation of the game. I tried to make things efficient. Had a fully outfitted battleship in high sec for level 4 missions, another one at the pos for ratting & had cheaper ships (fitted for pvp) in 0.0 station. For a while life in 0.0 was good, but like all things, change is inevitable. People would shift over to new things, shitty players would get weeded out, alliance would fall, new ones formed, new enemies made from old friends etc...

Yeah the game is ever evolving, & it's all player driven, which is cool. A few weeks in 0.0, dying & what have you, long enough to understand how to get around, the safest routes etc. You start to figure out that nothing is permanent, especially your ship! The only way i could around was a bit a luck & a lot of hope, with the odd report here & there. about spotted reds. Unfortunately the one major complain I have & this came as a revelation. I was just thinking & it occurred to me, the cycle. THE CYCLE as I call it is the following :
1)You lose you ship in pvp
2)You mission/ rat /mine for cash to buy a new ship
3)You lose your ship in pvp
4)You mission/ rat /mine for cash to buy a new ship
This is the NEVER ENDING CYCLE

There are only 3 ways I know of to make dependable money. Sure you can pvp & sell what you find or do the inventing stuff that’s cool too, but it just lacked. After a while you get bored of the same ratting spots, the same missions, trying to hunt down exploration sites& and mining is the most BORING thing in the game. It's second to traveling around, this game if you want to get to a destination there’s no setting via star trek to warp 8 and go grab a cub of earl-grey. No! You go from a->b->c all the way to z & hope you don’t get ganked, hope that along the way your internet doesn’t give out on you & hope for the love of god that the last several hours spent farming for money isn’t going to disappear in front of your face in a blink of an eye. Its the entire back & forth thing, i wish they had a way to move around faster without it being impractical.

I even had my own POS (as in player owned station), Which is a MAJOR responsibility because if you don’t fuel the damn thing & check it daily with a cloaked transport ship or have an alt just for that , it goes offline over time. & nobody in the guild (opps! sorry CORPORATION) wanted to have that added responsibility. Sp yeah ultimately the game went from being interesting & different to being different but the same crap as other games. (If that makes any sense.) Add to it a monthly fee which is like  my internet bill  (i had the alt account too), $36 a month (hell thats HIGHER then my internet bill). it didn’t make sense to play a game that became boring.

Anyways that was my experience & I don’t play anymore. I tried a few free mmo's, but you know what, they are all the same. I think after several years with mmo's I’ve reached my limit. But hey, there are still people playing EVE so, good luck to them & to you if you still play.

 

 

Played up to level 23 at which point I started to travel to different towns.

Graphics - 7/10
Towns are average, fields are about the same, dungeons are about average too. The login screen seems to have had the most work to it, very misleading....

Gameplay - 6/10
It plays very similar to World of Warcraft, ability to jump, get rides & pay for transportation between villages. Often times you will wind up agroing things you dont want in an effort to get some distance. The item drops are frequent & have the typical variations (good, rare, unique). Health & mana bars, lots of quickbar slots to worth it. Alot of useless filler skills, will have to browse forum to plot a character path. You will find the developers were gunning for a f2p warcraft "clone" with a "gore" setting.. I found alot of the same monsters in different maps, re-colored, re-paleted, smaller or taller =/

Grind Level - 5/10
The game has the backing of Korean developers, so you should know by now how it is. The game will suck you in until about level 20ish, at which point there seems to be a lack of quests. What is available involves alot of repeated running around back & forth. At level 23, exceptional mobs were generating 0.07 xp each, could not imagine how bad it will be at 30 or 40. Experience rewards from quests often knocking you up 10% your level or more (with rare occasions 50%+). My few attempts at dungeons were a dissapointment, as the experience reward for a 4 man team was pitiful. IF you pay for the basic or premium subscriptions you get +30% or +50% increased exp, respectfully.

New features 7/10
Some nightmare creatures that appear for 3 in-game hours. Dna stuff to enhance skills, possesion beasts, gory gameplay.
Very different, but not quite enough.

Conclusion:
Another korean grindfest trying to play off WoW's susscess, pulls you in for the first day or so. With bland, boring courier quests making up the bulk of the questing system & a grind curve that would put lineage 2 to shame, its not quite enough to keep players interested for long periods of time. Can be fun with a group of friends.






 

Hello,

The first 2 days of the Trial, I found myself really submerged into the depth of the game. Just figuring out the menu system & the learning the basic mechanics. A real crack addiction, you can say. I was totaly addicted & was very impressed

By the 3rd or 4th day I joined a play corp for rookies, there was always a few people on & I got help with missions. Around this time I lost my frigate at least once a day, but that did not stop me. Eventually  I got a destroyer which is like the 2nd step up from your starting ship. Now I was in a position to help others & effectively help myself to agent running.

So for the next week I trained my skills to get a cruiser & farmed missions for cash. Before I knew it, I had all the cash I could ever want waaay before I could use the ship. Consequently, I purchased the ship & all weapons & sub systems about 4 days before skills permitting. Thats when it really started to get boring, I had zero incentive to log in. I would go about my day thinking, "Oh i should remember to log in around X:XX time so I can train the next level of skill". I had all the skills & purchases written down on a peice of paper too, like a real pro. I felt like I had a handle on the game.

With 3 days left in the trial I finally got my Cruiser III skill completed & hoped into my new Cruiser!!! But then the expansion came out & had to wait another 24 hours to play it. Oh well, no big deal right? Some things are just out of our control.

With the new expansion wierd things started to happen. I was running my first level II mission, autopiloting to a jump gate. Eventually I got to my destination & engaged the encounter, but then I started getting shot at from nobody. I checked my overview and it said "no objects". I right clicked in space & got no options. As im trying to figure all of this out, my shields are gone & my armor is getting destroyed, fairly quicky. I put the armor repairer on, to buy some time while I try to quickly figure out what the hells going on & why i cant see the enemy ships. Well at this point I was left with only 1 option, relog. It worked, no problem I came back in saw all the ships & all the planets. Luckily I didnt die and warped out immediatly. Close call, but damn I was really annoyed with that.

I finished the mission & autopiloted to the "drop off zone" which is several systems away. Unfortunatly along the way I somehow managed to get "stuck" right at the warp gate of a 0.4  security zone. Well I have no idea what to do i try different things & ask around in rookie channel. FInally I open a peition & the GM askes me to rename folders & gives me the location. Fine, no problem but when I get back in game I was still stuck. So i update the petition, & wait .. & wait & wait. Im thinking to myself, why doesnt this guy just teleport me like 1 foot away so i can get on with my day". So after 25 minutes of waiting I start getting nervous. After all im in 0.4 security space & vulnerable to any ass. The last thing I want is to loose my ship when I have zero control over the situation. & im sure filing another peition for that would be a real big waste of time.

So, as you problaby guessed, I waited a bit more, no response from mr gm. No help really from rookie channel, even after posting the question several times. Nobody in my corp chat room, either. Then I get slammed, nailed, destroyed. There goes everything, just as I had feared. But you know what, after he killed my pod I was unstuck... yeah ironic isnt it. Just as im figuring out my clone business & having to go back to my destroyer & farm another 6 mil + weapons (im really dismayed at this point) the gm gets on and I just told him the entire story. His response was exactly as i had expected, He wouldnt help me now that im unstuck.

well that ends my 14 day trial. Bottom line, I tried. I feel this game, has potential if you stick it out. Im sure the player run corporations have alot of good stuff to add. I was about to transfer over to the real corporation too. But that was really the last straw for me. I was already struggling with the idea of paying a company just so i can wait around for skills to train. The missions were boring & repeatative. Mining was really boring too. The only saving grace was the corporation & the hopes of making friends and doing things together. Perhaps some time in the future I will give it another go, but for now this game has unfortunatly, lost it's appeal.

Thanks for sharing that story, you know it's bad when the woman gives you the speach! But hey, they are right after all...

Anyways, personally I havn't played much (14 day trial) but I just made it to cruiser III & aim to get into a battleship. After that, well we will see. Im like the preist, i enjoy support roles.

I'm in the same boat as the Original Poster, but im in the 14 day trial.

The impression I get, is it's more of a checklist of which skills to train. A collection of skills to accumulate to be certified for something. To help direct new players I guess...

Anyways, hope the server comes back on soon, I just got my first cruiser 10 minutes before it went down last night ........  Bad enough to wait 4 days to train Frigate IV & Cruiser III to get nailed with an expansion update.

 

 

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