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8/28/08 8:11 PM
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Viewed 351, Replies 6
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A little update:
We've grown quite a bit since we first posted this and now stand close to 15 members with many recent recruits.
We have opened up a ventrillo server for our guildmates and alliance friends.
Most importantly we've lowered our Max members to 50 as to get a casual feel. Most of us have played beta and feel with this lower cap we can still get alot out of WAR's guild features. |
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6/01/08 9:10 AM
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Viewed 1339, Replies 24
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I like the concept as it reminds me of the potion making in ES: Oblivion. It'll be interesting to see items made that might have the same name but have slightly altered effects.
The idea of making armor/weapons for guards is a keeper. Don't think any games save for RTS use something like that. |
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5/13/08 6:27 AM
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Viewed 351, Replies 6
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It is a bit early but we hope to see you and your husband come by this fall
If not, I'm sure we'll find outselves fighting side by side against Chaos sooner or later! |
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5/02/08 6:11 PM
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Viewed 351, Replies 6
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Guild Name: The Mistwalker's
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6/17/07 2:55 PM
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Viewed 540, Replies 7
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can't wait to learn some new dance moves !
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2/10/07 3:22 PM
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Viewed 2209, Replies 57
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I wonder if it'll include Mage: the Awakening ?
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9/18/06 7:50 PM
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Viewed 8158, Replies 64
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If I was a betting man I'd say that Bioware's game would be based off that new world they just created...(mass effect or dragon something or another...don't remember :P ) |
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9/15/06 2:59 AM
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Viewed 516, Replies 5
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Not really. All the classes are suppose to have good healing ablities. The closest thing to a healer would be the Oracle Discipile |
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9/08/06 7:52 PM
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Viewed 590, Replies 15
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Spellborn's doing something different: They reward you for staying alive. The longer you stay alive the bigger the bonus you get will be. The bonuses, I believe, are increases to stats and such. When you die you lose all those bonuses and that's it. No Exp hits, No weakened state. Just back to normal you . Not sure of links to any of these but I'm sure there are plenty of Spellborn fans that can supply them |
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7/29/06 3:11 PM
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Viewed 294, Replies 3
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If you go to their official website you could apply for a job. I think of few of the GM's were just normal posters here that went through that process and now hold the HJ handle . |
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7/28/06 5:19 PM
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Viewed 426, Replies 10
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I didn't know they had a little RTS/Sim builder with player towns....I need to catch up on my reading it looks like. very cool ideas here.
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7/25/06 7:52 PM
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Viewed 1229, Replies 22
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wonder what happens when you collect a complete series of wyr? hmmmm
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6/22/06 4:20 PM
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Viewed 1165, Replies 33
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I'll always hate EA for canceling Ultima X: Oddessy. It would have been the best MMO out right now if they hadn't shut it down...grrr. I'm really hoping some bigger corperation doesn't see simu and eat it up...unless it's like...Bethesda :) |
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6/10/06 10:33 AM
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Viewed 302, Replies 5
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Hero's Journey might be the one game where floating names won't be needed as everyone could have very unique characters |
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6/09/06 7:07 PM
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Viewed 704, Replies 14
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Hey at least your having the problem now and not two days before release ~Ikiru from the boards |
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6/09/06 4:16 PM
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Viewed 302, Replies 5
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Thanks for the quick summary. I'm always forgeting the details on clans/guilds/houses Hopefully the name won't appear above your head else we might be seeing some long text over some folks. |
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6/06/06 5:55 PM
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Viewed 1040, Replies 14
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There should be a traveling fair/circus in game that has all the classic old timey fair games. Things like hitting the bar to make the bell ring, Dunk booths (That'd be AWSOME), and other carnie brick-a-brack. That'd be fun. For even more fun have the fair/circus be affected by who's in power. Have more nature if the nature faction is in control, more gears/steam punk stuff with the tech faction and more magical stuff when the magic faction is in control. Sorry I forgot the name of the factions |
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6/03/06 5:26 PM
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Viewed 371, Replies 8
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I'm in the same boat as Chessack here and see Wyr the same way. However I've seen the articles that have wyr being alot more. For example certain combination of Wyr will unlock zones for you to travel in...a very cool idea if I say so myself. I do wonder about combining Wyr. Some Wyr is said to be the essence of past heroes, kinda like fossils (I think please correct if i'm wrong) but I'm wondering what happens if you get Hero Wyr and mix in Villian Wyr. Would they just not combine or would the combine with strange results? If I was GM'ing I'd make it the latter and have a special zone created that's an on going war between the two. The player could then choose sides or what have you. |
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5/24/06 6:25 PM
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Viewed 1539, Replies 56
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I agree with Chessack, that the example given is pretty much the definition of tedium. More like forced tedium. Unless, of course, there was something going on that made it different. For example you have make some in a special area while being attacked or something...that might make it interesting. Otherwise...on to the next town ! |
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5/19/06 5:06 PM
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Viewed 2321, Replies 29
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Here I can translate: Hero's Journey makes Super Happy Fun Time in your pants ?!?! Thanks SunShine Hero Simutronics!?!? |
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