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Does it sadden any of you when you return to an old mmorpg?
The Pub at MMORPG.COM « General Discussion 11/13/09 6:54:58 AM
Great article. I started playing wow with rl friends and we had tons of fun back then. Now most of us don't play. And when occasionally i join a trial i find myself wandering to some favorite places usually low level areas that many of the first mysteries unfolded for the first time and I try unconsciously to bring to my head all the vivid memories. So yes, it's kinda sad and nostalgic. Old magic is gone. Its a weird attachment, I hope your next article can analyze the meaning of it. |
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General: Massey: Better Social Bonds in MMOs
News Discussion « General Discussion 6/19/09 10:03:48 PM
excellent read ! |
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MMORPG.COM News: Dana Massey Joins MMORPG.com
News Discussion « General Discussion 3/31/05 8:18:29 AM
Hey welcome ! :) |
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My rant about Beta Registration.
The Construct (General) « The Matrix Online 12/18/04 7:36:32 AM
My rant about beta except this lame thing with CC is the way they approach the tester. |
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On another note, after 14 months of playtime I state my reasons of why I have left EVE. All those months I have tried almost all of the well-known and established mmorpg games in the market and after detailed thought I found that not even 1 mmorpg is near flawless or perfect. Every mmorpg has some serious gaps and problems to fight for. Some of those games try to focus in those gaps some other bypasses them and try to support and shape their other strengths. Bellow is my (I think) objective analysis of what I feel is wrong with EVE or at least what I didn’t like. 1. (General comment) CRUCIAL=EVE is a great game but it lacks of content and goals within the game. The story fluff isn’t helping much since they are no major or regular world events. 2. (Gameplay) It can become very boring and depressing to travel to system after system doing completely nothing seeing nothing different and bypassing a whole solar system without any interest to it. 2b. (Explore) The absence of “experience” or of a sort of experience system, makes many things including exploring completely futile. 3. I was tired from constant endless mining (which is very boring I must add) and useless npc fighting. Missions are very generic and indifferent. 4b. (Harshness and Punishment) Venturing into non Empire - deep space is not only difficult from a money perspective but it’s also very dangerous. Even if you managed to own a Battleship it’s almost certain that you will die pretty soon down there. And you know what? BattleShips are VERY expensive for the casual gamer or even for the hardcore gamer (plus the money for Insurance, Clone and Implants or the loss of rare items +the time to obtain a BS). 5. (Unrealizable rate of progress) The slow pace of the game is followed by the VERY SLOW skill progress. It is counterfactual to wait 30-40 real days time for a skill to finish! And ---forgive my words--- if you have done this to keep the player subscriptions active it’s sadistic and fascist. 5b. (Jack of all trades) while with the skill system you can virtually be whoever class you want and there’s no restrictions or penalties to undergo, sometimes you lose your place with this short of to personalization and soon you will discover you are forced to be a jack of all trades. 5c. (What module item should I use?) You may be a jack of all trades but even if owning a BS you will never have enough slots to fit modules. While all other mmorpg haves those “hotkey quick action bars” in EVE you have High, Medium and Low slots. I understand that isn’t very realistic to cast fireballs from a frigate spaceship and this isn’t what I meant, but the slots are very limited (8?). I believe there should be more slots categories like High Weapons, High Energy etc.. 6. (Ship Demands) Even with Engineering /Electronics skills to lvl5 (or use of energy modules that cause the above problem) it seems that your ship never have the required power to load and fit your desired combination of modules. And it’s a shame to have such penalties from modules like Micro Warp Drives and Cloaking Generators when they could have been used in such a strategic way (which the game fighting system doesn’t endorse). 7. (Corporations and teaming) while in many other mmorpgs, teaming isn’t so vital for advancement in the game, in EVE it’s a luxurious necessity! 8. (Usual rant about..) Since beta the camping at waypoints harasses and instabookmark exploit hasn’t changed. Oh and I am still waiting for that new interface (like that in the box) that never introduced and better /faster -more accurate drone control and drone effectiveness.
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GREAT PREVIEW. I had a fear that will say about how amazing the game is and how overtops all other mmorpgs etc But I liked it. Because it's true, Blizzard since warcraft 3 took a more generic approach for their games and because of the reputation they have made, they risk less (anyone remembers how many phases war3 changed through development?). Also I agree to another part about the genre and its problems. I am sure that npc features like those introduced with Morrowind 4 Oblivion, rich rpg dialogues and brilliant quests (Bioware games, Vampire the Masquarade)(quests no tasks :)) we will have to wait YEARS before we see them to mmorpgs. I have played most of the well known mmorpgs of the market and to me mmorpgs look and plays like huge Diablo games only with more features. |
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A really interesting article regarding Horizons:
General Discussion « Istaria: Chronicles of the Gifted 8/04/04 4:30:04 AM
Omg…poor David… He finally closed and his second company… Ps. Make it sticky please or place it in a article archive. |
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