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MMORPG.com Discussion Forums

All Posts by Venger

All Posts by Venger

60 Pages 1 2 3 4 5 6 7 » Last
1190 posts found
I agree there is quite a void with this game style, maybe EQ Next will fill this void.  But I don't know much about it at all.
Looks really interesting.  I'll be checking this out tonight.
Originally posted by taus01
Originally posted by Venger
Is this really what mmorpg.com has become?  At this point right and wrong doesn't matter mods and/or admins should of stepped in a long time ago and stopped this crap.

If you read my OP you will see that the only thing i did was inform people that greedmonger changed back to Unity. I also asked why they removed every trace of the game, even interviews. Is that wrong or an attack at Mr. Appleton or his game?

 

It has never been about right or wrong. It is about information and the removal of it. I am sure we all can agree that MMORPG can do whatever they please on their forums, but that does not mean we as a community have to like it. If there is a concern about this becoming a presedence (which i seriously doubt) then people should be able to voice that concern.

 

If a disgruntled developer comes here and threatens to sue MMORPG and some of it's users then it should be made public and discussed because it affects everyone to some extend.

I personal find it disgraceful that this Jerry Springer episode has been allowed to keep going.  The class of this site has definitely gone down on this site over the years.  I am all for honesty but this trash thread has stopped about being honest y a while ago.

Is this really what mmorpg.com has become?  At this point right and wrong doesn't matter mods and/or admins should of stepped in a long time ago and stopped this crap.
Originally posted by Fugglier
Guess the GM guys didnt know thats what we do here, needlessly and senselessly bash games.

Sadly we gone beyond just bashing games.  It seams to become a competition of who can be the bigger ass.  I feel sorry for indie companies that don't have the money to pay professional pr people that are trained to deal with the trashy people on the internet.

The ironic thing about all the hate towards GM (and indie games in general) is we all bitch, moan, and whine about wanting something different.  A game created by gamers for gamers not some corporate suits that don't have a clue what we want.  So we get a indie team like the GM team who are not suits, who are learning some things as they go, and are very passionate about their game.  Learning some things as they go you must assume there will be some mistakes.  Being new and trying to be very open to the community you also must assume they will state some things long before they should.  Then you have passion, passion is a double edged sword.  You have to take the good with the bad.

Will I get my moneys worth?  Time will tell, but I'd rather spend some money on a gamble then to keep spending money on the same old same old.

Humans in general are becoming bigger douche bags so I'm not really surprised.
It is not the trinity mechanic that is so bad it is how it is implimented.  Your character is defined with what role(s) it has to play before it is out of the gate.  There are of course some roles that certain classes (skill group) will never be able to fill.  A warrior will never be able to heal for example.  But a mage could mitagate damage with shields.  A rogue could tank with dodge.  A barbarian could tank with life pool/damage reduction.  I think if they did away with the dps portion of the trinity and then allow a person to build their character to either be a front line fighter or a back line fighter.  Then give certain classes/skill groups the ability to mitagate damage in some way.  It would go a long way to adding varity back into worlds.

To me variety and depth are pretty similar.  There are two varities in a mmo game as I see it.  Varity in game play and variety within game features.

Variety in game play which should be a little easier then features, though most are so focued on combat this is usually non-existent.  UO had depth in game play because I could play a fisherman, smith, warrior, hunter, tailor.........  and be successful in my own way.

Variety within a feature is much more complex.  How do you give a players variety in experiences which in a single feature.  

Combat for example, I feel that combat could be much more diverse if developers wouldn't follow the narrow view of the holy trinity.  Roles could still be maintained without following the narrow definition of the trinity.

My nightmare has gotten me through many tight scrapes.
Originally posted by Jacxolope

-My Bad for mistyping and misunderstanding.

I appologize for also spreading bad information- I had thought I had read that somewhere but upon looking closer I was mistaken (and badly, at that)

-That sounds much more realistic and honestly was one of my issues. I was thinking (again, mistakenly so-) that this was being rolled out in April. From drawing board to full fledged MMO in a few months.

Again, my mistake. For that I am sorry.

Takes a big person to admit when they are wrong, I commend you.

Well when you get something I'd love to check it out.  Again the rest I don't agree with you but I make it a practice not to argue opinions with someone that is emotional about a subject because nothing productive will come of it. 
Originally posted by Jacxolope
 

Hmmm- Isnt that exactly what jason Appleton is? An "Armchair Designer and expert at everything" who is now using other peoples Money and changing everything up now that Money is in hand?

I think any of us here could do the same- Some of us are also "game designers" and "idea guys" who first want a solid design before asking for money. I too could cut and paste, pay for facebook likes, lie and hype and promise the World. I too could promise a F2P game which does all and then (once getting 90K) say "oops, my bad..Going to need a Monthly with that"

-That is called Shady in my book and folks have a right to know.

Some of us also want our projects on KS and with all the scamming (and potential scamming) lies, etc...People will have been burned too many times before we are ready. Jason (evidently) wasnt ready.

EDIT: -But as you said- Its your right to spend your money however you wish (and everyones)- You can throw it out the window for all I care (and I think you have, in this case) but time will tell. Its  our right to try and inform people of what we know, suspect and have seen.

No an arm chair designer is someone who sits on their ass and shots at the rafters how they could do better.  Jason is at least trying.

When you get your project up on KS let me know and I'll check it out.  The rest of your post I'm not going to waste my time with.  

Originally posted by RPGForever
Originally posted by Venger
 
Is it a risk? Yep, but the time has come to put up or shut up.
 
 
Excuse me, are you asking me to shut up in a place intended to express opinions?. Excuse me, I do not have any need to take risks, I am a gamer not a Wall Street investor.

Well I don't think anyone else should be risking my money so I'm pretty sure I was taking about myself.  I thought that was pretty clear about that.  Apparently not.

My opinion take it or leave it, means very little to me.
 
Am I a GM backer? Yes.
 
Why? Well because I am sick of the same old same old and I believe in the vision that the GM team has.
 
Is it a risk? Yep, but the time has come to put up or shut up.
 
Do I care how the GM team builds the game? Absolutely not. As long as I have a good product to play in the end I could care less if the build it themselves or buy bits and pieces and put it together.
 
Do I expect changes from conceptual design and actual design? As a person that takes concepts, puts designs on paper, and then ends up in the field dealing with the field conditions I fully expect there to be changes sometimes drastic changes.
 
Do I care that Jason lost his cool. Nope. With the professional trolls on this site someone that has passion about his vision getting beat on and legal double talk I completely understand it.  The team is passionate about their vision.
 
There are to many arm chair designers and experts on everything on this site to take most of the drama seriously here.

 

 
Originally posted by Torik
Originally posted by botrytis

As the old saying goes, 'Don't piss in my sandbox, I won't piss in yours.'

 

I am kind of sick of people whining about this topic - it seems nothing is ever good enough for them. You get one, you get one - you don't OH well - play something else.

Of course, a big part of the problem is that some peopel are insisant that it's not really a sandbox if they cannot make other players play in urine-soaked sand.

Yep agree with this completely.

Greed Monger and Origins of Malu are the only two I see with any promise, but they are still in development.
Trinity is a single player rpg import, pnp d&d didn't really have trinity at all. 
Both ffapvp games no thanks.
Time will tell, I'm still interested though.
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