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9/11/08 10:54 AM
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Viewed 510, Replies 14
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Originally posted by Laiina
I think the second paid subscription based game on Xfre is ... EVE. (players playing). EVE has about 250K subs... These numbers are the same as EQ had almost 8 years ago.The others are way behind (LOTRO and AoC just fallen behind). So having 250K subs is a HUGE success these days, like .... 8 years ago. The pie is divided into extreme little portions. |
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9/11/08 10:43 AM
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Viewed 332, Replies 7
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Nobody should base his opinions on the forums. These are toys. I think he talks of personal experiences. And I would just follow my feelings and play the game or uninstall it. It's a little more difficult for an MMORPG as not many new become published (although ...). If you're already asking yourself the question "Why do I NOT like this game X like I used to like game Z", there is already something between the ears of the player. Asking this on the forum means something is wrong with the perception already.
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9/11/08 10:30 AM
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Viewed 332, Replies 7
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I believe a famous MMORPG designer said once: "the first 10 minutes are the most important minutes for a game". He is from the WAR design team btw.No time to look up his name, but someone else can may be. I know I sometimes uninstall a game 5 minutes after installing it. It doesn't happen too much anymore as I am happy with what I play:) The last published MMO's seem also to have that very short life cycle. Most people are intelligent enough to cut right through it. Problem is : why need to search for it: if it is that good it will come to you. Perhaps you're searching too much, that's the opposite and not a very good sign either.
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9/11/08 5:59 AM
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Viewed 231, Replies 5
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15 Sep + 6/7 weeks = 29Oct - 05 Nov span in my count. I don't see why they would not folllow the exact planning TBC had. The number of Alpha weeks, number of Beta weeks, the launch of the trailer, the pre patch dates. All adds up to the same count. It's like a swiss clock these days... ticking. I know some must be holding their breath now before the big bang. |
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9/11/08 5:50 AM
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Viewed 231, Replies 5
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http://www.wowinsider.com/2008/09/10/background-downloader-primed-for-content-patch/ The pre patch launch will be uploaded onto our machines in the following days. In TBC that was 6 weeks before launch. (Dec ->>> Jan 16th). even talk of loading it directly from Betaserver to operational servers (they did the same thing back then I now remember PTR was passed because of Beta TBC servers). 15 Sep + 6 weeks = ???
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9/11/08 5:43 AM
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Viewed 214, Replies 4
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Yep comic #10. ATM the returning King is helping King Bronzebeard to fight off the invading Dark Iron Dwarfs at the bridge at Thandol Span. So they are not there yet. Bronzebeard discoverd the doppelganger in SW and I suppose they now will uncover the role of Onyxia in the comic. This would mean the whole history is changing for future adventurers.... The comic book got better past #5 and is a nice suplementary read on the places we know. It shows Blizzard is changing the place more and more and the comic follows up almost on a monthly basis ! Knowing that it takes months of creating a strip and the series was planned more than a year ago... that's amazing. Talking of planning things ...
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9/10/08 7:22 PM
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Viewed 5384, Replies 125
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Originally posted by djsmileey
Anyone on coke here ??? yep, I guess. |
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9/10/08 1:19 PM
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Viewed 1083, Replies 29
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Originally posted by DrowNoble
Why an example of a level 61 zone for world PvP with not even loot for level 65 + take Halaa and the Terokkar forest: daily world PvP quests for level 70's. On PvP servers often a blast.
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9/10/08 1:15 PM
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Viewed 231, Replies 7
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That's why WotLK is so exciting :)) |
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9/10/08 1:14 PM
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Viewed 2135, Replies 52
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Originally posted by Meridion
EVE ... that's the game everyone plays and no one logs on because you advance without playing? :))
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9/10/08 10:10 AM
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Viewed 1083, Replies 29
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OP: TBC and the last year were a blessing for old boring WOW. NEW : Daily quests, heroic dungeons, badge systems, general class loot (!) personal epic flying mounts, open free flight in Outland, BG gear for your alts, Arena gear on par with BT, open world PvP daily quests that actually get done on PvP servers, ... and .... .... every 6 months a NEW motivation cycle to get going massively (PvP, PVE, crafting,...). the old argument of the old Wow haters just doesn't apply anymore: gear reset: present day Wow players laugh at this. They WANT the gear reset. They love it !!! The game changed that much. So yes what TBC did for skirmish fighting, WotLK will do for massively worldPvP fighting. I am sure. AND .... of curse everybody can now do ALL the end raiding content with the optional 10 men raids. I forsee even pick-up groups. |
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9/09/08 5:40 PM
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Viewed 5082, Replies 118
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Originally posted by DrowNoble
The stats show the characters being played THAT DAY (or part of that day). And that were traced by a census client which logged in that day. I don't know many players who play all of their characters on a daily basis :)) Again the stats show that US has MORE played total characters than EU (but EU is incomplete due to the new Russian servers. ) So while the stats of this Census Plus thing show trends it isn't exactly 100% correct.(a census client not logging in can make a huge difference for that day -and result in a lot of characters not measured for that day etc...). I don't know why everyone seeks "hidden" and false information behind every tree when Wow is concerned. Everything can be traced rather easely. From Xfire stats, to Vivendi financial reports etc... It's as if there would be one big conspiracy conisisting of a rare kind of Maffia that manipulates the Western popularity of Wow. Here is another example of its current popularity: just some sales figures of NEW basic boxes. A reason why you have to include ALL level 10-level 70 characters being played daily. http://www.wowinsider.com/2008/08/20/four-of-the-top-ten-pc-games-are-world-of-warcraft/ Even after 4 years. Indeed a rare achievement.
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9/09/08 11:11 AM
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Viewed 1828, Replies 58
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Originally posted by Sikhander
Tx for the extensive answer. As you know I appreciate this: a constructive post without using 4 letter words and needless Wow bashing is so much better.
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9/09/08 10:29 AM
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Viewed 1828, Replies 58
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Originally posted by aurick
Again ALWAYS the same principle: you are speaking of MORE with LESS offering. End game of WAR: capture the stratego flag (sorry capitol). So 1 capitol WIPES the floor completely of 70 + highly developped Raids or dungeons. It wipes out the numorous capitols that can be be freely raided in Wow and it wipes the floor with any other playing style possible except to bang the heads and conquer the captured Capitol and same Keeps. It wipes out all other kinds of PvP styles like Arena and wipes out everything an MMORPG stood for in these last 10 years (professions included). OP said: he wanted MORE to find in WAR. And all you say : well less is more....b ecsue of RvR ?!? because of Stratego ??? Don't understand it.
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9/09/08 10:12 AM
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Viewed 1828, Replies 58
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Originally posted by Deto123 No you didn't answer. You dodge the question. Every time I am asking for a very specific answer why CC is bad, there is no answer. Except for the guy who gave a very good answer in the blocking thing, but all the rest is "hype" and "believe". Lesser possibilites for CC in a PvP fight is less. Nothing more. I just wanted to hear that. Less is less not more. ----------------------------------------------- Next : RvR: what is it ? Again "less for more" theory. : some "high objective far surpassing other games". Let's analyse.... Black against white, Good versus Evil, Chaos against Order, Red against Blue. RvR and pride primes everything - even personal gear; Ok? But in this case Stratego is the ultimate RvR game isn't it ? Catch the final capitol. And then what ? --- ? Recatch it ? What's the catch of recatching it? Re-recatching it? Here is the heart of RvR and why it won't hold intrest for long in MMORPG's. Add the massive CC lacking zerg fests and why would a player play after 3 months catching the recatched capitol? AoC died of this very poor end game "catch the castle thing" and WAR offers indeed less than less. The only long term motivation in an MMORPG is the avatar (players) build. Nothing more .... nothing less.
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9/09/08 9:51 AM
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Viewed 1828, Replies 58
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Originally posted by Boreil
Like i already said at 15 im getting rooted ,snared/ knocked back PLENTY ( seems liek about 5 sec or so but i dont time it) so there is by far enough cc already and im only 15 Those type of Cc most people want do not belong anywhere neer a pvp game. NO there isnt any stunlock/mezz abilitys that i have seen so far, *THANK GOODNESS you want a list ? make it your self bro Ok root - snare and knock back. That's it? what about the other 50 possibilites and counter (!) measures you can find in that "other" game spread over all classes. Not present. Not present means lesser possiblities. Lesser possibilites means less..... Lesser means less not more: How about starting over. Back to the questions of the OP... Why does WAR offer less of everything and still wants to sell it as more ? No 4 letter words-answers please. Stay on top with arguments.
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9/09/08 9:41 AM
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Viewed 971, Replies 21
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The economy in Wow works perfectly on a hi populated server. offer and demand. You can get quite rich in manipulating the AH with whatever profession or skill. What surprised me most was that after the introduction of the daily quests, the economy got another big boost in offer and sales. No one raids without the elexirs and potions. Some must be making a fortune. Anyone got an idea what's the worldwide record in gold ?
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9/09/08 9:33 AM
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Viewed 1828, Replies 58
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Originally posted by Boreil
So tell me: what PLENTY of CC are in it and for how long/ I expect a list here: and no short cuts and 4 or 5 letter words like cheap and shit.
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9/09/08 9:25 AM
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Viewed 1167, Replies 29
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Originally posted by Dameonk
I don't really see how this analogy works here. In tennis there is no way to cause your opponent to stand there helplessly while you serve balls past their face. In soccer you can't fear the goalie so that when he sees the ball coming he cowers in the corner.
Reread my post and then reread what you made out of it: Then go to a mirror and ask: "Am I really being that stupid ?"/ :))) |
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9/09/08 9:11 AM
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Viewed 1828, Replies 58
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Originally posted by syxx
1st of all if it had WoW type raiding i would never have wanted to play it. Wow's pvp/features sucks soo bad that im glad its nothing like it. It doesn't have so little, and crowd control abilities are cheap ways to win as well as stealth. In WAR it's really about WAR...not some stupid little sheep or fear turning the tides of the battle. Finally a FUN new MMO...Really all i can say is WoW is old and boring as hell, i can't even force myself to play WOTLK beta anymore it's just sooooo lame. The basic question was simple: Why does WAR have so little? And all you can come up with is even more "little words" which don't mean a thing. Words like "sucks" "bad" "CC is "cheap" "stupid" are hardly answers to his question. The above words are meaningless answers to his questions. |
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