| 24 posts found | |
|---|---|
|
I am really looking forward to this title. I hope that they get a lot of killer feedback and squish them bugs that inevitably rear their ugly heads. Man I wish I was testing. I signed up as soon as the offered the chance to. This is a must have title if they do what they have set out to do with this game. I cannot wait until open beta! |
|
|
Champions Online: Ultra Fighting Team Millenia Ranger
News Discussion « General Discussion 10/01/09 6:05:58 AM
But not by much I must content. ^___^ |
|
Originally posted by mz3r2t
Same for me, buddy. It is like ALL the games are MT based now. Even CoX is MT to some degree now days with its' expansions+content update model. Sad, but it is odd that way. So far ChampO has a light model they are talking about. Nothing world shattering, but time will tell. DCUO may be offering whole powersets as MT exclusive content and that is painful. You know you are going to want to play those powersets too. Ouch. If both go that route I will be really unhappy. I'd rather buy expansions. Stuff I can pass on and not feel ripped off.
This thread is full of really interesting stuff. I learned a lot actually. |
|
|
I will be super honest. I have so little faith in Sony Online Entertainment that until this comes out and I have at least 5 friends, close ones, playing and loving it that I would rather just steer clear of it all together. That is how burned I am on SOE. Besides that it looks interesting, but I want to hear more about their F2P+Cash shop architecture before I even hazard a guess. They could offer scads and scads of pay content that forces you to have to pay for simple things. Also the rumor that you will only get 2 character slots, generic costume options (unless you pay) and limited powers sets (again...unless you sell out the cash) has me worried. All this is speculation. With Champions, you have it sitting there. You know what it is about. There isn't a lot to worry about coming down the pipe or mysterious features/costs that still loom. It is all laid out for you. CO has serious content issues, that is for sure. The PvE aspect of the game is limited. Scary limited. You play the missions though a linear progression and God forbid you do anything else. All the missions are practically essential to power/level up. Essential. There is a good chance you will have to grind in the higher levels since the content (XP and mob difficulties) have been adjusted and you will have missions handed to you that you will be too weak to take on for a little while. I love CO even with all the faults in PvE. At the end of the day we will all be sitting around with bated breath waiting to see what DCUO becomes. Right now there is too little concrete to say anything intelligent other than what we can glean from our past experiences... |
|
|
Champions Online: Launch Day Patch Stirs Uproar
News Discussion « General Discussion 9/02/09 6:16:16 AM
I must be crazy because I am enjoying my butt off. I like this game. I really do. I like that it is more challenging now. I like that a lot of people exploited their butts off and are nerfed now. I feel fine. My builds are solid. I am functioning well and getting through content solo and in a small team when I feel like it. Nothing is world shatteringly broken. You just can't roll certain builds and plow through the game. What is wrong with that?
What I do not like is what happened to some of the people like the poor person above me. Completely losing your powers? WTH!>?!?! I had heard that they just awarded you the base set and sent you on your merry way to have to pay a respec fee with you left the tutorial, but it appears they didn't. That is messed up. Have you posted on the official forums? Also if you were in the tutorial did you save you costume? I save every one before entering the game. That way you could delete the character and hope right in. Also they have a unique naming system that attaches a unique tag to your username. (IE there can be 15 bulverines because they are bulverine@someguy and bulverine@someotherguy to prevent just that from happening!) Did you try to reroll? That is messed up. |
|
|
Any life-time membership people still playing?
General Discussion « Lord of the Rings Online 8/31/09 7:01:19 AM
Life subber here. Got it since launch. Got it for the IP and the history. Have lots of RP buddies. The game is fun if you have the right friends. There is a serious brick wall though. |
|
|
Champions Online: Lifetime Subscription Offer Returns!
News Discussion « General Discussion 8/27/09 7:41:09 AM
I bet like 5 more people take advantage of the offer. Seriously, most of the folks that COULD have gotten a lifetime or 6 moth sub HAVE gotten one already. Bottom line is this is just people screaming foul to make themselves feel better before moving on the next big thing pretty much. Either that or pretty much ALL the interested parties will get the subs and then we can look forwards to billions of microtransaction based expansions to the game to even out the costs.
ALSO
Why does everyone forget that ATARI is running the subs and publication for this game? Cryptic don't really own the servers or so I was led to believe. Is this not the case? |
|
|
Dungeons & Dragons Online: Turbine Sues Atari Over DDO
News Discussion « General Discussion 8/26/09 7:07:06 PM
ATARI is low. Look into what they have done time and again and I cannot believe anyone does business with them. I mean look at the Champions Online lifetime/6 month subscription deal debacle. Cryptic is taking all the slack on this one when ATARI is primarily to blame. They are the ones that also handled that game's preorder deals. In the past ATARI has kept this shady tripe relegated to low profile projects, but it even spilled over into the popular UNREAL TOURNAMENT series in the late 90's and the "Do something UNREAL" contest prize stuff. They really are a sour bunch over there. I mean, what happened to them? Anyways I really like DDO, but it feels so restricted for some reason. Also there isn't enough content. Repeating quests over and over is far from enjoyable. There is a lot of that (I mean bucketloads) repeat stuff. I mean was DDO even doing OK prior to this? Not really. LotRO is Turbine's real cash cow I think. (I could be wrong there.) Still DDO seemed so second fiddle it isn't even funny. I would almost like to see another more respectfully done version of D&D as an MMO using the 4.0 rules set, but I doubt it will be much more playable unless they don't go the route of DDO and make you repeat the crap out of things. I would love a random level based quest system along with the main story stuff. THAT would be great. I just don't know with this one. I don't feel obliged to "side" with either party really. I despise ATARI for what they have steadily become and I don't really know enough about Turbine other than they made a grindfest of a D&D game and a decent (if not down right fun) LotR MMO. I just don't know. heh. |
|
|
With a possible MCG reboot of this francise/IP there could be renewed interest. I for one think that the title sorely needs a reboot. A lot has been done to tarnish this fantastic IP that could be reversed if it is skillfully and thoughtfully rebooted for a new audience. The original had some fantastic themes in it. After that the movies flopped around really badly. Kind of sad that the best thing to happen since the original was the barely stomachable series. No afront to Adrian Paul, but the stories in that were so repetitive! |
|
|
I just really hope they fix a lot of the graphical bugs, institute some social spines into the game (dance clubs, churches, superbases, hideouts, caves and mansions would be nice to hang out in!) and add some emotes mighty quick. I loves me some emotes. *ahem* Seriously with today's announcement of the cessasion of the lifetime/6 month offer ATARI/Cryptic have a lot of cheesed off costumers ranting. How they react to his outcry will color people's views me thinks... |
|
|
General: Massey: The Myth of Role-Playing Servers
News Discussion « General Discussion 8/26/09 8:48:51 AM
I welcome the author of this article to come play either CoX, Champions Online or DDO with me and my merry band of losers. We might be able to turn you to the darkside. Come on Dana...you know you wanna! |
|
|
I could hope that were not the case, but I think that they just might. With their competition working making their games more "sandboxish" , less about XP and more about acclaim, the grind mentality could kill CO. That would be a shame. Still it would be foolish to think that if 10 months from now they have a couple of other competitors, are watching fans leave and their microtransaction failing because the game was grindy that they wouldn't at least consider speeding leveling back up. If they are too stubborn to see that will not work then they deserve to flounder. I am just glad I basically paid a year and a half's worth of subscriptions for "forever" login rights and a bunch of swag like 8 more character slots. It is just that possibility that they will wiggle in higher and higher leveling reqs along with some messed up Micro-T scheme that worries me. PS - Sorry for all the spelling and grammar errors. I am really tired. Just wanted to pop in and share my 2 cents. Thanks. |
|
|
First let me say that I LIKE this game right now. I loved this game until open beta. It turned real ugly at that point. A LOT of people were in there swooping in constantly getting at mission clickables/mobs while we were fighting to get to them, there was an awful lot of lag and the number of people simply being butt munches and handing out tripe for advice to newbies was insane. Typical open beta... I eagerly await the time when this immature crowd has settled into the game or moved on after their free taste. Usually this is about 2-3 months after launch. Otherwise THE PLAYERS will be what make me not want to touch this game. Sad, but true. Anyways at the end of it all my two brothers and I are going to be playing it. 2 of us have lifetime subscriptions and the 3rd only doesn't because college ate a lot more of his funds than he thought it would. I really like the game. Like CoH/V it has a robust character creator and comic book theme, but it has its' own flavor too. I really appreciate the angle they have taken. PvE PvP The Future (Micro-transactions, Lifetime Members, XP ETC) Something I am worried about is something someone else mentioned. They recently upped the XP needed to level. For an often solo player like myself (my brothers only play one day on the weekends) this will get really harsh really fast. I noticed something. When got out of the tutorial zone and started doing my missions in the crisis zones that the task NPCs were awarding me items that I couldn't wear for 2 or 3 levels. This not only made those lower levels harder, but I had to make sure not to sell them until I had a chance to wear them. Even crafting has been effected. Usually you can craft something and don it right away. I was capable of making something I would have to wait 5 levels to utilize because of the new imposed XP/leveling system! That is a LONG time to hold onto something to equip it. Unless you grind mobs to level up between missions you could have a contact send you on a mission that is utter doom even for a large group. It was starting to get that way right around 26-28. I can only imagine later in the game...
Anyways I have posted far too much of my opinion. I am glad there are a lot of people giving the game a shot as I think that there is a lot to like about the game. Is it a WoW killer? No. WoW is an "Every Niche" monster that appeals to a very wide spectrum, but isn't great at any one thing. Will it destroy CoH/V? No. That game has momentum going for it. It has been rolling a while and will keep rolling until it CHOOSES to stop. CO is its' own thing really. Similar, but different enough. They reward you different and THAT is what I think leaves room for both. Is it strong enough to be considered alongside DCUniverse and Marvel Online? Yes. THIS is where CO will prove itself out or not. These two unreleased games, in my mind, are its' closest spiritual kin. If it can elbow its' way between these titans their IPs with great gameplay and a uniquely angled perspective it will make it for a long time to come. Otherwise they might bowl it over with their IPs and possibly similar gameplay. The IPs will attract many, but unless those two execute themselves carefully they will be outgunned by CO and its simple fun gameplay in my tiny opinion. CO, to me, is a really good comic environment with the potential to do really well if things stay loose and fun. Otherwise it will become a grindfest. No one wants that...right? |
|
|
Tabula Rasa: New Mechs Added in Deployment 16
News Discussion « General Discussion 1/30/09 8:20:28 AM
Originally posted by metalhead980
I completely agree. I love this game and would love to see it live on in whatever form, but as you say, if it were F2P with a cash shop...it would utterly dominate. Fantastic observation! |
|
|
City of Heroes: Correspondent September Overview
News Discussion « General Discussion 9/17/08 10:41:42 PM
Want...want bad...
I wish that I could work there. They all seem to know what games mean to me and I wish I could give back. I intend on making many missions for this when it comes out. Maybe I can contribute back to the game that way. Love it and them a lot. |
|
|
Originally posted by djnso
Being a casual player I didn't get my first level 20 in DDO for months where as the first one rolled off that very weekend of launch. The same is true of other games I have played like COH/V. I have yet to get to 50 in that game (mostly due to lacking the time to), but the first 40 (The game's level cap at the time) was reached in less than 7 days. In the end stopping people from carrying over beta characters never does what it is supposed to, so I don't understand the proliferation of the activity. I wish they would "reset" your character so that you had your desired name, race and archtypes set when the game launches. THAT would make up for wipes in my mind. That way I don't have to fight for my name in a game with 2,500,000 other players. Let us testers have all our character reverted to lvl 1, but keep our names and what have you. THAT would be better...and they could keep their precious, nonfunctional, wipes in place. --- --- --- Incidentally I am not there just to play the game. I want a chance to aid in ironing out the bugs and to have my voice heard on issues that I think need addressing. I also want to see if this game will be worth upgrading my machine, the monthly fee and leaving behind another MMO community in the same genre. (Fantasy MMO) Mostly I am there to see if the game runs smoothly and offer my bug reports, feature input and general opinion of the game. I might even throw in some future update feedback. In any account I am very interested in helping. I know that isn't the common goal of most beta testers these days, but that is mine. I have made games and good strong beta tests make or break some games. I love the premise of this title and wish to aid in making it all it can be. Other people's reasons...not so much. I just wish we all wanted to help out, but it isn't so. I wish I had gotten in sooner to help out, but for whatever reason they didn't. Now I just hope to give them 2 good weeks of feedback. |
|
|
Comprehensive Review of the 10-day beta
The Rusty Nail (General) « D&D Online 2/20/06 8:57:24 AM
I have couple of points I would like to insert into this thread. 1) How did you like the interface? 2) What was your favorite class/race/item/quest in the game and why? 3) What was your least favorite class/race/item/quest in the game and why? 4) What are two other MMOs that you have loved after 6 months? 5) What are two other MMOs that you have hated after 6 months? |
|
|
A completely impartial view of the game.
The Rusty Nail (General) « D&D Online 2/12/06 12:10:21 AM
[b][quote]Originally posted by burrek[/b] P.S. It is possible to complete the game without repeating the exact same quest. It is true that you will probably have to do a few quests on a higher difficulty setting. Yet the random quest item placment and increased difficulty keep things fresh. In other words: this game has the most diverse PvE grind ever! You can probably finish the game (get to 10) in less than a month. You will only need to pay the extra fee if you play 30 minutes a week or want the extra content they will release later on. TATSU SAID: You were misled. The developers have stated in two seperate places that you WOULD HAVE TO complete at least a few quests on the elite (Read at least your third venture into the dungeon...) setting in order to "pass" the game and get to 10. You could alternatively complete several quests lower difficulty quests more times to bridge the game. I like to "unlock" things so I will be playing these quests up until elite just because I like the personal bragging right of saying I have completed a quest on elite. I just personally think it should be forced to level. Maybe some additional quests in a future expansion will solve that. That is my hope anyways. If they do that I will be SOOOOOO much happier! P.P.S. NWN2 is probably going to be a better game... but it's not here yet. TATSU SAID: Man oh man I wanna see this game. NWN owned me...I almost lost a job over it. lol P.P.P.S. If you claim WoW is more in line with DnD than DDO ... that's just sad. To quote a sig I saw around these forums " Silly rabbit, WoW is for kids." I liked WoW alot, but it simply lacks the role play feel. [b]TATSU SAID: I personally like WoW. I dont love it. I love that it has a large world, but would rather see DDO get instanced city-to-city travel than EVER run around in the WoW world. If they did that and add more quests, I would love DDO. Right now it is equal to WoW to me. To compare WoW to true D&D is silly. Utter rubish. However DDO is not spot on, just closer, to D&D. It has a ways to go itself. |
|
|
For Anyone Desiring a Serious Review...
The Rusty Nail (General) « D&D Online 2/11/06 11:47:39 PM
I've been testing this off an on from September and... - Instancing - Crafting - PVP - Quests - Grouping - Classess and Races - The Controls Those are my thoughts. I wasnt going to buy the game, but the girlfriend, brother and neice are getting it and leaving WoW to do so. I will migrate with them, but really didnt find the game apealing enough to leave my lvl60 guild leader in WoW, so I will likely be paying ANOTHER freaking monthly fee. |
|
|
A Monthly Charge for a Month's worth of content?
The Rusty Nail (General) « D&D Online 1/28/06 9:00:14 AM
Please play NWN(2) or any of the Balders Gates titles and NOT tell me you would prefer those games with a more robust class system over DDO. Try. It is so unfathomable that two such game series exsist that got it so close to right and DDO is just...well bleh. It is an OK game at best. As for the community, I cannot agree or disagree. I care less about the people in this game because I will...like most DDOers...probably (not actually) be playing it with my friends as I did in beta. That way I avoid the "community all together. That is of course assuming I would be paying for such vanilla game. Many people talk about how "GONE ARE THE DAYS OF SLAYING XXX CREATURES!" and that is true. Now we are slaying XXX quests...repeating said quests for hours on end. Just as reskinning a creature and making us slay XXX more of them...this game does the same with its' quests. I hate that about almost all MMOs. The repeating crap. |
|