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All Posts by EvilGeek

All Posts by EvilGeek

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1204 posts found
Great game. On a PvE server so no player kills or destruction to worry about. Great cooperative experience with friendly locals, not including the carnivores:)
Originally posted by Xiaoki


Originally posted by Loktofeit
Enjoyed the review and looking forward to playing this but there's one line that really struck me, Bill.


"You have to pay your dues."

In no other entertainment service or product do we see such a thing as palatable or acceptable, so why do you feel that belongs in MMOs? And if it is acceptable for a customer to have to work to get to the fun part, shouldn't payment begin only when the fun part starts and not a moment before?


Because people have convinced themselves that doing repetitive and unfun chores is fun when its an MMO.


Could you imagine a first person shooter like Call of Duty forcing players to shine shoes and do push ups to fill up arbitrary progress bars for 2 weeks before you could start shooting people?

Yeah, that would be a disaster. But, in an MMO, its expected.

RPG to me is about character progression, in order to progress you have to start somewhere and there's a satisfaction that comes from starting with nothing and building a life for yourself in a game like this. Make no mistake grinding is a chore but from what I've seen the grind in this is more about progression than just busy work to keep you playing like a lot of MMORPGs. Each to their own though :)


More I see and read about this the more tempted I am to jump in, may have to wait for further optimisation as I don't have the best rig but I will be jumping in to this one for sure.

Oh I really like the sound of this :)  I'll happily roll a new character. Faction? I'd prefer Illuminati, second is Dragon, already have a max level Templar. Let us know for sure and I'll do my best to be there, great game, can't wait to see all the changes.
This post really does need a big red spoiler alert at the top.

Originally posted by Torvaldr

Originally posted by eyelolled not real excited about this at all. I would have preferred that they move in the opposite direction.  Are they going to start selling the LS story specific items like the Tequatl wings skin in the gem shop next?   Personally, I think this is a step towards being a crappy sellout game and I'm disgusted at the complete lack of foresight used by the people whining to bring about his type of change.
It's not really what I want either. Personally, just speaking for myself, I want traditional xpac areas. Sell me Cantha. Sell me Elona. I liked the GW1 structure better in some ways.

It's not that logging in every two weeks is burdensome, but setting my gaming and entertainment clock around that is. Sometimes I want to play for weeks on end. Sometimes I don't want to play for a month or two. It sounds like a lot of micro-management and I can see needing to buy access if I missed something and my guild wants to run it, or vice versa.

I just feel like they've forgotten or put aside some of the things that made GW1 so good.

They blew getting any more money out of me the minute they started selling lock boxes, just about the worst thing possible for the consumer but for some unknown reason people buy them ? can't stand that kind of gamble, sell me something or don't, trying to sell me a low percentage chance of getting what I want is a rip off, pure and simple.

Buying content I could have accessed for free if I could be arsed chasing worthless title tracks a few months ago? I don't think so.

GW was an awesome game in so many ways, I've yet to come across a game with such a great skill system, GW2 such a poor shadow and Anet deffo not the company they were.

There's a lot going for GW2, sadly I just don't want to support Anet any more with my cash.

I for one cannot wait to start exploring Tokyo, it's been a while since I last logged in, FFXIV taking up so much time, so I guess I have significant catching up to do. May not be the best MMO for combat (certainly not the worst either) but IMHO it's the best MMO for atmosphere and story, can't wait :)

Originally posted by theoldgods666
Sweet thanks for the reply guys. Also is the game cross play? Which means do you play with people who have the PS3/4 version? 

Yup it is :)

It's still busy and seems to be getting busier, PS4 release is helping , updates are consistent. I've been playing since release and still a crap load to do for me :) I'm loving it.

Beauty of an old school sub based game is good substantial patches every few months and no cash shop shenanigans.

Can't say I'm going to spend much time fishing as it's only for achievements, not a fan of chasing stuff just for the sake of it, prefer a tangible reward, the rest I'm happy about :)

I am so hyped for this, at last my Paladin will not look like every other Paladin any more :)

I've been surprised by how well they've handled the beast tribe quests (rep grind), each tier taking ten days to complete at roughly twenty to thirty minutes a day and the quests progressing nicely, about to reach the final tier with 'these ones' tonight and get the Goobbue mount, loving both the mounts coming in this patch and there's still another one I haven't got beyond the first tier for from the first patch..

The quality of the additions doesn't cease to impress, I am pleased they've been able to keep the level so high. The Lost City of Amdapor looks stunning.

I've yet to finish stuff from the first major patch and yet to finish the main story (I have all crafting and gathering classes at 50, that's where my times gone) and there'll be yet more to do.

A great quality traditional MMO with a sub that enables them to keep quality content coming, I hope the release on PS4 goes well for them so the great updates keep coming.

Logging out with a Lalafel in the Inn, so bleedin' cute!

I was initially disappointed that there wasn't enough content to help with leveling alt classes, I completely understand the later game focus, that's where most players ended up. I'm taking my sweet time and have yet to get any class to 50, closest I have is crafting and gathering classes, I fully expect it to be another month before I get a battle class to end game. It does seem though that the added xp and daily random dungeon finder go along way to helping leveling alts, rather than say do the fate grind, which I've never tried. SE have done well with their dungeons IMHO and there certainly isn't a shortage of them so I'm pleased there's an added incentive for people to go do them, the commendation system doesn't do any harm either.

I've hardly done anything in the new patch, my Gladiator (better fun than being a Paladin, more options) is 42 so not far off being able to try the beast dailies. The treasure hunting is a nice little side event, solo maps have proved a little difficult for my tank alone, his dps just isn't enough so dragging a linkshell friend along definitely helps, I'm glad the content isn't a walk in the park.

I'm hoping that future additions will help with the leveling of alt battle classes from level one. The boost to xp from leves for gathering and battle classes is great and the nerf to xp for multiple HQ hand ins for tradecraft leves was completely reasonable (always felt that plus 200% was over the top).

Originally posted by Alders

Originally posted by Ganksinatra I disagree. While they are pretty straight forward, just the fact that you can't go ape crazy on mobs without risk of snatching aggro is actually sort of refreshing. 
This issue is of course, it really doesn't matter if you do.

Until the healer has to split his/her time healing both dps and tank, then over heals and gets aggro, group wipes. Sometimes it does matter.

I'll go with Rexxar, seems popular enough >:)


Originally posted by Yaevindusk

Originally posted by TalulaRose [mod edit]


[mod edit]


That really did make me laugh out loud :)

On Topic:

Good news, as a fan of the game, thoroughly enjoying it, I hope that means some meaningful longevity with good patches for the future.

How I became a Tin Can (a typical night in Eorzea)

Logged in on my only character Nahkti, he was set as Gladiator, lvl 24 almost 25, I checked the Armourer crafting log, a whole load of new stuff to craft for a lvl 25 Gladiator. Switched to Miner (need some ore), head off to Ul'dah to start gethering. Miner is using lvl 22 tools, but is lvl 30, I check my Blacksmith crafting log, switch to Blacksmith, I attempt to make some HQ (high quality) steel plates, realising that expecting to get high quality at this low a level is probably folly, I switch back to Miner, the lvl 22 tools are doing fine anyway....The Gladiator armour also needs Aldgoat Leather, I switch over to Leatherworker. I have tonnes of leather from a previous killing spree as a Mage, felt bad about killing that many, got over it though. Crafted some HQ leather.

Brass rings are next on the materials list, so back to Miner, jump on my mount and head on over to the other side of the zone where the right nodes are. I Gather loads of copper and zinc, switch to Goldsmith, craft some ingots (HQ of course) and convert them to Brass Rings, switch back to Armourer, to finally start crafting the Gladiator pieces. With fingers crossed, HQ items, many praises to the gods and goddesses of RNG and a little skill in decision making, I finally get my lvl 25 Gladiator Armour (HQ) and I'm a happy man.

I switch to Gladiator, pick up two quests in town, kill a mage who keeps summoning stuff and stopped some beasties from destroying a wall, BAM! I'm lvl 25, I put on the new armour with a sense of pride.

It's all about how you play, my highest class is lvl 32 (Botanist), started off wanting a Black Mage but decided I enjoy tanking so I'm catching my Gladiator up via the dungeons and having a blast doing so. At this rate I'm really not sure when I'll get a lvl 50.

I've been playing since early access, most nights I'm there and regularly do very long stretches at the weekend too. In reality I've been playing for months (got in to alpha, that's all I can say on that), still not bored.

I've not been grinding leves, done very few of them. I've been savouring what it has to offer, if I get bored I switch to another class and do something else, or even log out! (*gasp*).

I'm considered a hard core gamer by my peers, I play a lot. It's just that the end game has never been my motivating factor. It's all about the world and journeying through it, there's something about the world of Eorzea that hits the spot for me. Sorry it doesn't for you OP.

Every time I zone in to a new area I usually get two or three to block and then I'm usually done with them for the play session. It is a pain but quick to resolve on my server at least.

Next week sees an increase in capacity, means we've still got the mini game of Start>Character Select>Log in>Server Full(1017)>rinse & repeat until then *sigh*. It's a real shame because it's one of the best engines I've ever played, the game play, while nothing new is solid and loads of fun, it's a thoroughly charming world. It's a fantastic game just a real shame about the server problems.

They really do need to implement that AFK kick ASAP if they want to decrease the bad press.

Long weekend here in the UK, spent the majority of it gathering and crafting. HQ items are the best you'll get outside the dungeons, I invested way too much time in making sure I had the best HQ gear I could craft, lots of grinding nodes to get the HQ mats. My gathering and crafting classes are well ahead of my battle classes. In short: I like it :)

There's a weather effect of heavy rain with strong winds, you can see the hair and clothes on NPC's and PC's being blown around.

1.) Do these new nodes show up on the minimap?

Yup, they do

2.) Are the new nodes like regular nodes where they spawn in patterns or is it more explorative?

Spawn in patterns like other nodes

3.) Where can I get these offhand tools? I can't see any on my low level crafting skills

You'll get a scythe as a reward, have you checked to see if you have a new off-hand?

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