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Originally posted by neonwire
Whats a real MMO then? No WoW didnt do anything new......but then neither do most MMOs. Most of them seem to follow the same formulae and build on it. WoW just followed that formulae very well......hence its popularity. WoW is a kid friendly cut-down version of EQ? Hardly. It simply took all the mindless mob grinding and dressed it up with quests and little stories to help disguise the repetitive gameplay. I have fond memories of playing the original EQ but if I went back to it now I'm pretty sure I would find it extremely boring. Even EQ's sequel followed exactly the same path as WoW. Kids were and still are quite capable of playing the original EQ. It wasnt that complicated ya know. I think you probably just have an inflated view of "the good old days". Oh and the industry isnt "suffering under the weight of its fanboys". Its making shit loads of money out of them.
Every MMO out there has brought something new to the table and HAS NOT BEEN A WoW CLONE... every mmo has the same elements, listed earlier in this forum and am not going to list them again, WoW just has nothing to make it different or unique the discription of an MMO is WoW if you take everythign WoW has that is the discription of an MMO... here are examples of things that make MMO's different and unique an new... AoC(2008)- Pushed MMO Graphics and inovative Battle system. CoH(2004)- Brought the idea of Super Heroes to the MMO world. DDO(2006)- the private instance questing system with a central social area. EQ&EQ2- pushed MMO's to a new Level and Created a new standard in 1999, 5 years before world of warcrafts release in 2004 FFXI(2003)- Sub jobbing and swithcing jobs on the fly. FLYFF(2005)- F2P Item shop Model inovation. Guild Wars(2005)- PVP driven game with a F2P Model. LoTRO(2007)- MMO based off a beloved book. Vangaurd(2007)- Inovative crafting System and Parley card battle system... and a million different glitches... WoW(2004)- Huge ad Budget which made millions of Non-gamers(AKA noobs) join the MMO world... other then that not much inovation there...
and finally Aion(2009)- with the new World Style Lore and Fantasy based Weapons and Armour. even the wings has been done before with Perfect world.
i know i didnt list all the MMO's and their key features that set them apart and what made them great but these are examples of things that have made the MMO world what it is today and why WoW did not Set the Bar or do anything other then make MMO's Main stream which is not an easy thing to do when 10 years ago geeks were the minority the ones getting picked on at school, now we rule the world.
GAMERS AND GEEKS UNITE!
-13 |
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Originally posted by neonwire
Yes this is true but those are the factors that well describe a MMO period being on this site you can just go click the MMO list and see all the other games out there with these amazing up to date features.... (pss sarcasm incase you cant tell)... but yah what ever... since WoW was a clone of the games that were there before it... people just need to stop bringing WoW into the picture say like Aions crafting system is not as advanced as Vanguards but at least it doesnt have as many glitches, or there is more freedom of movement in this game then guild wars... blah blah blah i am also tired of hearing about WoW when i am playing Aion so much so only chats i have active are party and Exp now. but i think it is these people who think they are MMO experts because they joined in the WoW crowd and all they know and have ever played is WoW and have finally gotten bored and are looking for somethign other then WoW. but little do most of them know that there are many other MMO's out there more allot better then WoW. broaden your horrizon and get to know the market before making compairisons. ok rant done... i really had to get that out of my system... -13 |
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well Square enix and sony online entertainment are going to be there side by side in the convention booths 5200 & 5201 i hope they have good news for me >.> |
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From what i have heard it is going to be skill based lvling no exp at all, so i wonder if you can be all jobs at once have specialties in certain areas and say have warrior skill maxed out then go to another class and start lvling its skills with the wariror skills still usable. at that having the stat boosts from maxing out warrior like strength boost. |
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I have had a hard time finding a MMO that has grasped my attention recently but none has done that like IMagine online, easiest way to describe this is pokmon on steriods... the world is post appocalyptic and you are taking part in the war that follows. Demons get released into the world you get to catch(negotiate a contract with them) and have them fight by your side, there are only 3 real "classes" gunner, mellee and magic. the only thing is there is mass amount of customizability for each class where by using certain skills you gain skill points in that skill to gain new skills and by getting high points in a few different skills you gain special skills like if you gain expertise in magic and gun skills you get magic bullets. on top of all this it has a pretty fun storyline to play through if you like RPG's like persona, digital devil saga, and the likes of shin megumi's past you will love this game.
http://megaten.aeriagames.com/ |
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