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All Posts by ompgaming

All Posts by ompgaming

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142 posts found

Ok.  Well, at least now I know.  Thanks everyone for the information.

Ok, I'm getting the idea that crafting isn't exactly well done in AOC.   :)

 

How about resource gathering and its use in the economy?  Is there an economy for resource collecting in the game, then?  Or is there an economy for anything, really?

Originally posted by morlock9

I highly reccomend you consider changing your server choice.  Galaxies is one of the few games where you can be a dedicated social or crafting class and you will benefit greatly from the presence of dedicated crafters and entertainers.

Starsider is the best server out there.  Mos Eisley might be a little laggy but the rest of the universe should be lag free as it's a big game world.

 

/agree

 

A good portion of the game is missed if you go to a low-pop server.  I rarely found Mos Eisley laggy on Starsider, even during peak hours.  This is especially true if you have a computer made in the last 2 years.

If you don't go Starsider now, you'll wish you had at a later date.

Thats a good place to start.  Thanks

So aside from actually crafting gear, is there value in harvesting anything, like I mentioned above?  Maybe I can earn my keep as a harvester for a guild.

Thats disappointing to hear.  Sometimes I enjoy playing non-combat related support roles in MMORPGs.  

Is there at least a harvesting/mining/collecting system that requires constant resources?  I keep hearing about keeps and player cities.  Do these things require constant resources as upkeep, a role that could be filled by a non-combat focused toon who goes out to collect such items.

Ok, thanks guys.

The main website has a page for an "unlimited" trial account for AOC.  What is an "unlimited" trial?

Does that mean that you can play the game for an indefinite amount of time, but only in certain places?

As a possible future RPer in AOC, I am wondering which of the two servers would suite me better for RP.  I usually prefer RPvP for RP, where you actually HAVE to be as good as you claim.  However, I have found in other games with a split RPvP and RPvE community that the RPvE server has more RP possibilities and a community more supportive of RP.  what I mean by that is the RPvP server sometimes gets over run with non-RP PvPers looking for easier kills and the RP feel of the server is significantly degraded. 

So I was wondering if some of the people more familiar with AOC could help me get a feel for the two servers so that I can make the best choice.

Thanks in advance.

Can anyone fill me in on what crafting is like in AOC?  Do you gain skills in crafting?  

How does crafting relate to combat?  Do I need to be max level in combat to do max crafting, if that exists?

Also, is there a market for expendable items, like potions, medical packs,  arrows or something like that?  Or is all the crafting for gear and weapons that don't degrade?

 

I read on their site that AOC has a robust crafting system, but that can mean a lot of things.  Any help would be appreciated.  Thanks.

Its better than nothing.  Thanks 7wind.

 

I thought there was an unofficial RP site at one point, but right now I can't find it.  Anyone else know where I can look?

As an avid RP-er, I find that most games I RP in have a community and forums separate from the official forums.  I am considering playing AOC, and am wondering if there is such a community for the game?

 

Thanks.

Since EQ2, I have also wondered if SWG would go F2P.  There is speculation about this in the SWG community as well, though no hard facts to support it, to my knowledge.

However, as I think of SWG as F2P I wonder how well that would work.  SWG is such an open-world sandbox game that trying to do micro transaction for contect and items sounds hard to do in such a setting.  I guess time will tell.

I have seen them on the shelves.  The ones I saw were for the first comic "Threat of Peace".  I have not seen any for the "Blood of the Empire" but that does not mean they aren't being made or planned.

Star Wars Galaxies is a sandbox MMO with a lot of features and space.

The Joker2240,

 

I should have clarified.  When I listed those game mechanics, I didn't mean to state that I think those game mechanics are broken.  You're right, I haven't seen those mechanics so I don't know if that is the case.  I was just listing them as other options as to why people think games fail.  

I truly only know of the community management.  From that I have decided NOT to play Earthrise on release, and would so only after a thorough set of positive reviews.  That is the feedback I intended to the MHS team.

You're also correct that a game only fails once its been closed.  As true as that is, spikes or drops in subs can cause an increase or decrease in devs on the team.  Those that have to leave the team hopefully take those lessons with them.

but, I consede, you are right about most pre-game posters being all "doom and gloom".  I didn't intend that as my impact.  

Originally posted by Thatim2

Isn't that alteast abit of good info? Now we know that the beta actually is going on.


And like Joker stated, I don't get the fuss. You haven't paid MHS anything, you are only posting on their forums and following their game. But if you read some of the posts in this thread it feels like MHS has stolen homes, cars and sisters from people.


 


Besides, if they would release alot of info, would that make the game better in the end? No it wouldn't. It only helps you to pass the time.


 


If you don't have the patience, I suggest stop following the game.. And check it out again when you noticed it is released.

This is some sound advice if it was just about enjoying games that come out and not enjoying games that don't or disappoint or otherwise.  Thats true.

 

I've made some negative comments in threads like this towards MHS communication and timeline, though its not all about venting against a game development team.  As an MMO gamer, and a long-time MMO gamer at that, I think its partially my responsibility to give feedback, both good and bad, to developmental teams.  I think Earthrise is going to fail, but not JUST because its a poorly designed game, or lacks content, or doesn't do PvP well, but because of their communication with the MMO community.

As an MMO player, when the game goes live and it doesn't do as what MHS intended, I hope they step back and recognize the greater MMO community that has really been telling them "you're doing community management way wrong!" for the better part of 2 years.  If I'm wrong and the game is a great success, then they can say "all those nay-sayers were wrong" but my experience tells me that I won't be.  And if those same people develop games in the future, with MHS or not, I hope they carry this lesson forward, whichever its moral.  

Its for that reason that I comment on my disappointment in the communication and development of Earthrise from MHS. 

Originally posted by jrs77

 

Masthead is still lacking the required professionality a AAA-game requires these days.

It's not professional to not release any information about the state of the game with a still announced release within the next few weeks.
If they have to delay the release, then that's all fine, but they should announce the delay couple of weeks/month before the announced release and not afterwards like they did it the last time.

It's also not professional to announce new videos and not delivering anything... It's 9 month since then!

This.  

I like the idea and thought of ER, but I don't like it enough to give money to a company that I feel lacks a professional gaming business feel.

Earthrise = great, but MHS = sucks.  But that to me means I won't be playing the game unless I feel something has changed. 

I've followed several MMOs through development and even a couple to their death both before and after release.  Although MMO dev delays are common, this length, especially with a lack of information from the team about the game is not.  Thats why I asked the original question. 

Thats a valid point.  I can't expect any other person to know anymore, unless they are in the Beta and I wouldn't want them to break the NDA.

I suppose once the NDA lifts there will be a slew of info.  I'll just check back every few weeks and see when that breaks.

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