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All Posts by Karahandras

All Posts by Karahandras

20 Pages 1 2 3 4 5 6 7 » Last
394 posts found
Originally posted by permster

I'm going to pull the geek card out here for a minute.  I know I'm being anal, but here goes.

  1. Why in the second screenshot are there two different colored phasers from the small ships' phaser banks?  I don't remember ships with multi-colored phasers.  Or are some coming from the larger vessel?  To me it looks like only the smaller vessel is firing and the larger taking the hits. could be a bad sreenshot but i agree the look like both are coming from the small ship
  2. Why are there colored trails behind each of the ships engines?  I don't remember a time when impulse speeds would cause a visual like that.  I guess it's just for effects apparently since this isn't the first Star Trek game to do that. i guess because they have them in eve online
  3. I'm also not sure why in the second screenshot the phaser lines gets larger the further from the smaller vessel it gets.  Generailly speaking phasers are tactically targetted and usually the beam leaving the firing vessel is the same size when it hits the target vessel as shown in the first screenshot. i think that's meant to be perspective and the smaller ship is larger than it looks in the screen, either that or it just looks daft

 

Originally posted by Cerion

More nebulas....does any part of the STO universe NOT have nebulas?

 

they could just be in the press release screenshots and not all the game to show  off, but how likely is that?

Originally posted by Erxi
Originally posted by Thillian

At the moment I would recommened it for you if you like the WoW gamestyle but somehow want to feel different from the masses. Since MoM, there's barely any difference. Lotro is lacking in every direction other than - storytelling of the main book quest line. If you like more-linear approach to MMO-gaming, then you as well might enjoy it. The dungeons, the world, the crafting, pvp, raiding is pretty much mediocre in every aspect.

 

You may have saved me 40 euros, thank you.

 

What I am the most bored of is the tank-assist-dps-healer-CC-template for how combat should work. Sooo boooring. The game genre desperately needs innovation on that area.

 

if you haven't already check out mortal online (and cross your fingers and hope it delivers)

you could always check out the ex p2p games like anarchy online or dungeons and dragons

or there are some smaller ones like ryzom(sandbox wow), neocron 2(fpsmmorpg but hard to access outside europe atm because of click2pay) or vendetta(space shooter style)

Originally posted by Diekfoo
Originally posted by Kordesh
if not you may be like the rest of us looking for something decent and have our fingers crossed that mortal online or maybe earthrise will deliver

Better double cross your fingers for Mortal. At the moment, the interface is absolutely horrible and needs a 2nd overhaul, and while their ideas are great, you can't even test half of the things because of how lacking the game is in its completion at the moment. This would be less of an issue if they weren't planning on releasing soon...

At the moment you're dropped into a town naked, aaaaand thats it. Took me a while just to figure out how to target and talk to NPCs (as apparently just clicking them is out of the question). Then money becomes an issue, as you are naked, and there doesn't seem to be anything around to punch to death to even get starter coin, and you can't harvest without tools. Clearly some people have figured it out as I saw one person come by on a horse once, but yeah, massively unfinished state and I don't know how they're going to get it up to snuff by when they want/need to release. 

Well, you can expect the GUI to be improved more. They have a person on it now and it has been improved already a lot, the last 3 weeks and they will improve it more. So within 1 month it will be really good. 
 

we can but hope

 

Originally posted by Voomek

Long time MMO'er here, and WoW nerd. But I've come to the last straw. I can't stand the idiots and the easiness of the game. It's unbalanced (yes pallies, I'm talking about you) and not fun anymore. I tried LotRo, stupid game. Weird animations, no endgame. Tried WAR. Buggy piece of crap (my map disappeared). So I'm losing hope and thinking of just quitting.

And no. I don't want to play Star Wars.

I would like a generally awesome MMO, with both PvE and PvP endgame. Lots of class customization (talent trees, whatever) and a fair amount of character customization. Pay to play is wanted (because of quality) and no item shop please. I also want a mature community, and a fair amount of things to do. And... unique! Suggestions?

EDIT: I was also one of the unlucky souls who preordered Aion... so yeah.

 

only lasted 3 days in the wow trial but agree with the rest

maybe a sandbox would be worth a go so have you tried eve yet?

if not you may be like the rest of us looking for something decent and have our fingers crossed that mortal online or maybe earthrise will deliver

Have you tried eve online yet?

or maybe earthrise when it arrives will suit you

The Engine

Work is progressing very well. I was thrilled this week to come back and see proper water technology implemented and LOOKING GREAT in game. Next Friday we will be posting screenshots (at a bare minimum... I am hoping for more) to show the current state of the ongoing work. I am very pleased with the performance level of the current client given that the integration is still ongoing and the optimization efforts have not really begun... I think we can all look forward to reasonably significant performance increases despite the addition of a great new level of visual detail and effects. It is going to be great to finally leave AO's CPU crunching of DX7 behind and take full advantage of todays GFX hardware with proper optimization.

 

this was from nov 6th if its any help

Originally posted by matrixvs

well i been trying lotro for few hours now and i was wondering what makes this game so good.

i my self have played wow and tbh i cant realy see any good aspect other than lore of lotro.

servers seem kinda empty, character moves a bit odd  and graphics aint that great but that least of my worrys, allso i notice this game is realy easy and i mean lot easyer than wow.

so why would ppl recommand it?

 

Tried this game for 3 months and can't say i get it either. Also got a free week so thought i'd check  out to see how it had changed in the past 18 months (if anything i think it was better back then) and noticed how empty the game is now. As for the poor animations and character models, apparently these have been complained about since beta with no effect

As far as i can tell it's only selling point is that it's set in middle earth, without the lotr lore how many ppl would still be playing?

can i also mention earthrise as it always seems to get leff out of sandbox lists(it's sci-fi not fantasy though)

i think it was rumoured at one time to be subscription + micro transaction, but it was just a rumour

Until ccp's offering i think the only current vampire mmorpg is dark eden

Nice article

got to say that i find previews and reviews far less useful for named ip's, such as star wars, star trek and lord of the rings when most of what i read doesn't really tell you anything about the game just that the person writting the preview/review is just wetting themselves to play a lotr/star trek/star wars mmorpg, doesn't even seem to bother them to even look if the game is any good after they see the name in the title

Originally posted by Tycalibur
Originally posted by Karahandras

So basically we should all come and play this game, not because it's going to be any good or  anything but because it has star trek in the title?

Maybe you should suggest this to the marketing team

Star Trek online : not very good but it has the star trek name though

 

Point missed, as usual.  I'm not saying that at all.

If you like it, more power to you.  I am stating my opinion in all the posts I've made about this.  I'm one person, and if I don't want to play the game after I've tried the beta, then I won't.

You do realise I was replying to the original post not yours? whose only real piece of information seems to be that sto uses the co engine that he didn't like and we should all shut up and keep any criticism silent purely because he says so and not because it isn't relevant


An MMO is 1 giant, single, SEAMLESS world (or worlds, w/e the story/lore is) with no instances, you can run from the top to the bottom with auto-run on, not multiple games to join, no instances, no "shards" like Champions Online. Were paying monthly after all, we want to have a reason.

 

 

sorry but how does swtor fit into this description? form what i've seen looks to be as heavily instanced as ddo

maybe mortal online or earthrise would be worth a look

So basically we should all come and play this game, not because it's going to be any good or  anything but because it has star trek in the title?

Maybe you should suggest this to the marketing team

Star Trek online : not very good but it has the star trek name though

As far as I can tell

Everyone is playing as a starship not really as a captain or any crew member except on away mission

the bridge is in there but appears to be the size of a casm is picked from a catalogue and redecorated to suit and essentially glorified player housing, not very star trek in any sense

the timeline is mix and match with ships from tos and tng and beyond fighting together. Since there is roughly 100yrs between tos and the game setting this seems a bit daft and again not very star trek.

Ground combat consists of standing 3 inches from your opponent and blasting away with a phaser or hitting them over the head with a batleth until one falls over, yet again not very trek

ship classes are along the fantasy/ sword and sorcery lines of tank/dps/buff etc and still not very trek

what little i've seen of klingon ships they seem to have romulan ship names(warbird, raptor)

space is all multi coloured lighting effects and not black with twinkly bits, but this could just be the screens they've released

the game seems to be overly combat orientated but then i'm not sure how you'll show things like exploration in a trailer, the genesis engine sounds interesting although not sure what it will deliver

sto sounds very heavily instanced almost to the point of being a lobbied multiplayer game rather than an mmo

how accurate does this sound?

can somebody give any information different or new to contradict? please? or even point out the parts where they have paid attention to the ip rather than just picking bits at random from any star trek show and shoving them in

Is this mmorpg just a case of to boldly go where everyone has gone before?

 

1/population isn't awful on any sever as far as i know, but overall isn't anywhere near as high as it should be(around 150k altogether i think)

2/depends what you consider fun.  Gameplay is the same dull, plodding ,turn based, zero challenge affair of almost every other mmorpg available but a lot of people like that. You'll have to decide for yourself if you do/don't

3/world is the standard linear style so only as big as your level

4/housing is instanced, endgame is doing the next part of the book they bring out and usually grinding more lvls

fyi lotro is a pve based game

I can't say that I ever remember seing a starship in star trek that has a bridge even close to the size of those in the vid.

As to 'bridge' gameplay, apparently you can point at the viewscreen now and again

Originally posted by voodookhan
Originally posted by Mrbloodworth
Originally posted by Archeminos
Originally posted by Ravanos

god i really wish they could get away from the whole Tank, Healer, DPS system i mean especially in a game like this.

 

doesn't sound too bad i like the way they handle "gear" and how you can recruit different crews depending on your playstyle.

 

It actually makes sense in the Star Trek universe, considering thats pretty much what those ships DO in the series (Well, maybe not the science vessels...)

 

ALL star fleet ships are science vessels, true that some have more specif designs... but this is not eve, or E&B 2. Its star trek.

 

Not true. Defiant-class and Prometheus-class, remember? The USS Defiant (prototype)  was a ship specifically designed to battle the Borg...no science, no exploration, just killin'. The Federation are more interested in exploration, science, and diplomacy than kickin' butt, yes...but they DID make ships that were most certainly not intended to be science vessels (even though they want to kind of dismiss that aspect of themselves, they can't...not completely).

I think the game looks very Star Trek (the battles looked like typical Trekkie space battles to me). The ship customization looks especially interesting.

May I take a moment to sound really anal and point out that the defiant was not only fitted with extra firepower but also extra armour not only doing a lot of damage but also taking a lot of punishment thus making it both dps and tank in sto terms and not just dps

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