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General: The Free Zone: EA and Free to Play?
News Discussion « General Discussion 10/11/09 9:51:30 AM
If EA goes free to play, I want Earth & Beyond back. |
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Intel is fined 1 Billion euros in EU anti trust
Hardware « General Discussion 5/17/09 5:20:21 PM
Originally posted by Agricola1
So you believe that what they did was unacceptable yet you forgive them of their crimes because their attempt was unsuccessful? I hope that if I ever commit a criminal act but am thwarted by the law before my acts come to fruition, that you will be on the jury at my trial!
let me clarify: I believe using these tactics to specifically put AMD out of business would be unacceptable. That did not happen and will not happen. Exclusive manufacturer-retailer relationships have been going on for ages. I am not arguing that they did not commit a crime (they already have been convicted), I am arguing that such practices should not be considered a crime. I also think calling Intel's actions "paying retailers to not sell AMD" is misleading; they gave retailers a discount to carry only their products. It's a fairly common practice, and they're doing it here in the USA without any legal difficulties. I really don't think there is an anti-trust issue here because not only is AMD a comparably priced alternative, it's also a pretty good one (I switched to an AMD core last year). The whole point of anti-trust legeslation is to protect the consumer; have any consumers suffered because Intel can offer cheaper products than AMD? AMD is fully capable of making the same arrangements, and since they have a smaller market share the EU would probably encourage it in the name of competition. It is not Intel's fault if they are not willing to do so. |
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Intel is fined 1 Billion euros in EU anti trust
Hardware « General Discussion 5/17/09 12:48:15 PM
Here in America we have similar anti-trust laws, but I will posit this: why is it acceptable for a small business to operate in this way, but not a large one? How does making Intel chipsets cost less negatively impact consumers? Why would it be perfectly acceptable for Intel to spawn a faux competitor and continue to operate in the same way with both companies (and why should they have to go through the inefficient motions to achieve the same result)? I understand that using these tactics to remove AMD from the marketplace is unacceptable, but that has not happened; AMD has been around for quite a time (relative to the age of the microchip) and doesn't seem to be going anywhere soon.
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Intel is fined 1 Billion euros in EU anti trust
Hardware « General Discussion 5/17/09 12:21:47 PM
Originally posted by Agricola1
So are you sayiong it's OK for Intel to break EU law, because you can buy AMD elsewhere? Most people just go to a shop and buy a tower, wether it has AMD or Intel makes little to no difference with their choice. If Intel didn't think this illegal practice would increase their sales and/or lower AMD sales then why do you suppose they broke the law and did it?
Caveat emptor. The ignorance of the consumer is not the responsibility of the manufacturer; that's the (3rd party) retailer's role. If the retailer finds that not selling one chip or the other is in their best interest, how is that the manufacturer's fault? AMD should have been right there with the Intel guy, offering the same kind of deal-- If they weren't, that's a piss poor sales strategy. If they were and couldn't beat Intel's prices, that's hardly Intel's fault. Retailers jump all over these kinds of discounts for a reason. If AMD can't compete, then they need to restructure so that they can. That's the whole upside to competition; elimination of the weak and lower prices from the strong. People who want to buy AMD can and will. I had no problem finding a retailer that sold both AMD and Intel chips, and I made an informed decision and bought AMD. |
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If the radar system is adequate, there won't be any disadvantage to using 1st person. |
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What is it with people playing the rogue class ?
General Discussion « World of Warcraft 3/19/09 7:33:58 AM
Believe it or not, some people still roleplay these days. Even rogues. |
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Am I the only one who is totally underwhelmed so far??
General Discussion « Star Wars: The Old Republic 1/05/09 3:11:32 PM
After what happened to my beloved SWG, I'd rather be initially underwhelmed and pleasantly surprised by the release. Hope is for suckers. |
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World of Warcraft ranked #21 here - a question...
General Discussion « World of Warcraft 12/03/08 6:08:11 AM
One thing that cannot be overlooked when talking about WoW is the community. WoW has the worst community that I have ever seen in my 10 years of playing MMOs, including the f2p games marketed towards kids. The community/playerbase, for me, detracts from any positive qualities the game has. I played for 6 months with some college friends... but I decided if I wanted to be verbally abused by a 14 year old I'd go work at a mall. |
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I can't login with my old account. Blueballed by Ryzom :( |
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I hope this game doesnt turn out to be another level based game!
General Discussion « Jumpgate Evolution 4/25/08 5:12:30 PM
Originally posted by Nerf09 What you describe has already been done. It was called Planetside. I don't want JGE to become that. I want it to be a game where you earn things and feel a sense of accomplishment, not a game where you log in, pick out whatever you want to fly, get blown up, and shrug and walk away. The driving force behind MMO's is the sense of accomplishment and fear of losing that accomplishment. Without an emotional investment, there's no excitement. No fun. And don't bother singing the merits of beating other players; only insecure people need that kind of stimulation.
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Quick question about the arena tourney
General Discussion « World of Warcraft 4/20/08 5:17:58 PM
I would think so. You'll also need the expansion and a $20 entry fee. From the official rules:
To participate, you must:
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I have not been able to load worldofwarcraft.com or log in all day. The client loader can't even bring up the news page. Anyone know anything? I had specifically penciled in play time this afternoon :( |
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Is WoW really as polished as everyone says?
General Discussion « World of Warcraft 4/05/08 10:32:19 AM
It took me 5 months of casual play to make it to 70, and I did not encounter a single game-stopping or time-wasting bug. It is way more polished than any of the dozen other MMO's I've played... though I started playing WoW more than 2 years after release. Edit: just remembered the vanish "bug" which Blizzard says is working as intended. So 1 in 5 months. |
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Was pre-cu SWG.....Star Warsy enough for YOU?
SWG Veteran Refuge « Star Wars Galaxies 3/26/08 9:02:16 PM
Originally posted by redriver To be fair, Warcraft didn't have nearly the fanbase that Star Wars does. I hadn't even heard of the game until the third one was released, and I didn't find it much different than the other 4 dozen RTS games available at the time. WoW is probably a bastardization of Warcraft, but I don't think anyone cares because it is an enjoyable game that doesn't need the Warcraft feel to draw in players. |
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Was pre-cu SWG.....Star Warsy enough for YOU?
SWG Veteran Refuge « Star Wars Galaxies 3/22/08 11:18:42 AM
It had the right feel for me. Not everything matched up with the movies, but honestly, I didn't want to play the movies. Movies are not games. The game built on the original movies, adding depth that you don't get in 7 hours of following a single plot line. Having read a few dozen EU novels, I felt like one of the lesser-known characters that still made important contributions to the Rebellion. SWG wasn't about "playing the way you were meant to," it was about being in the SW universe and doing whatever you felt was appropriate. That's why it was so sandbox. If I wanted a SW game that told me what to do, I'd play any of the large number of SW console games. Instead of walking through a scenario, seeing only what the devs show you (which is what most single-player games are), I was free to roam across planets and see things that I had heard of either in the original trilogy or in the books. I was not directed to see these things, and most often there was no reward for doing so, but I got to define my own role in the SW universe. That's why it felt right to me. |
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Follow The White Rabbit Buddy Key Trial v5.0
The Construct (General) « The Matrix Online 3/19/08 8:29:42 PM
I'll give it a try, I haven't looked at MXO since the open beta. |
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New management structure at SOE, what are your hopes?
SWG Veteran Refuge « Star Wars Galaxies 3/19/08 10:59:21 AM
Something that I have not seen mentioned is competent coders. I don't think the NGE would have been half as bad as it was in reality if they had the programming talent to make it work the way it was supposed to. I've never had so many bug/ui/connection problems in a subscription game. Hell, the english version of Voyage Century doesn't have any developers on staff (they all do the Korean version and someone translates to english) and the game still plays better than the NGE.
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Poll: Do you Belive in MMo FriendShip??
The Pub at MMORPG.COM « General Discussion 3/19/08 10:44:47 AM
It's a lot harder these days to find people that don't inspire the rage in me. Once upon a time you had to be reasonably intelligent to play MMOs, but now they're almost all designed so kids can play. |
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With graphics like that, I'll probably need a new PC to play. Feh. |
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Jumpgate Evolution: PvP: Conflicts and Considerations
News Discussion « General Discussion 2/23/08 1:57:17 PM
Something that seems to have been swept under the rug is the penalty for PvP death. PvP in WoW is widely successful because the only penalty is the 3 minutes it takes to run back to your corpse. You either win honor or lose 3 minutes. It's a more than reasonable gamble to take. PvP in games like EVE and JGC had a harsher death penalty; namely, the loss of all of your equipment. Now, both games have monetary insurance, and it functions similarly in both, but as one who had a pair of S3 artifact engines back in the day, the cost of death (pvp or otherwise), was incredibly high. Whenever I used them, I had this nagging feeling that if I crashed or got killed, I'd never have another pair again; I wasn't willing to hunt artifacts for weeks on end again, and I couldn't afford to buy them from someone else. Because of this, there was always far more PvP going on in the simulator than out in space. Just as important as how to design your PvP system is what you decide will be the death penalty. |
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