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Love it. It more closely resembles a real life battle, where it's skill not numbers that decide how strong you are. I have a bit more hp and attack at a higher level when downscaled, but it's not enough that a swarm of enemies aren't still dangerous. One thing I never understood about MMOs is how a wolf in a lowbie area could do 0 damage to me while that same wolf in an end-game area could tear my head off. A wolf is a wolf, and all the armor in the world isn't going to save you if he gets his teeth around your neck.
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Proof that ArenaNet's servers most likely compromised
General Discussion « Guild Wars 2 9/04/12 6:11:53 PM
Dunno ;x I can only comment on my situation. My best friend who has been playing with me lost his account to hackers. He uses the same email/password for the majority of things, including his GW1 account. I on the other hand, do not, and have my games neatly organized in their own emails with their own passwords. I don't do this for security at all, I'm just THAT anal about keeping things organized. I'm a little OCD about being able to find exactly what I need, when I need it, and that keeps emails from the game and the company of the game going to specific places. Anyway, I got no email/password reset reminders and my account has been perfectly fine. I have been hacked once, however, and that one time is why I wouldn't completely rule out everyone else's issues just because I haven't experienced them myself. It was with Nexon's games, when their servers were hacked and they took months to admit it. By then I logged into games I hadn't played in a while (but had meant to go back to, when updated, i.e., Vindictus when they finally got Kai) only to find all my stuff was gone. Sometimes, no matter what efforts you or the company makes, shit happens. The most you can do is hope they make good on getting your stuff back to you. My friend got his GW2 account back in 2 days. Still waiting for Nexon to respond to me 8 months later. |
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Warned everyone of this, those dungeons are no joke. They're a little too hard, IMO, but I don't mind it since the stuff in it isn't necessary to compete. At this point I only go in if my guild wants to go and they need an extra hand, otherwise I ignore the dungeons past story mode. Even with coordinate and a well-geared team, you're going to die a lot. I promise you, you'll never see a "No deaths!" run on explorable mode without massive amounts of exploiting. At level 67 in AC explorable, the scavenger dudes still instantly kill me if they knock me down, and even down-scaled I have almost 5k hp and over 1500 armor (Mesmer).
What makes the dungeons hard aren't the enemies, that's the easy part. Just pull, and you'll be fine. What makes them hard are the circumstances of the enemies' existence; i.e., having to protect something else from dying to them, having to fight off a swarm, time limits, infintie spawn (scavenger mounds), traps, jump puzzles, and bosses with specific mechanics (I pretty much go into AC expecting people to die plenty at the first Thief ghost boss in the middle that pulls then spins, takes a while for most people to figure out when to evade) that require precision timing rather than tanking/healing, like most are used to. It's very dungeons and dragons-ish. But it's not my thing, I don't enjoy that level of frustration from constant wipes, at least not for the price of the gear. I can't imagine running AC 20+ times to get the full set of stuff, considering I've only ever gotten 30-40 tears per run and the cheapest Epic I saw was like 150. No thanks ;x |
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Otherland: Closed Beta Trailer with Game Play Footage
News & Features Discussion « General Discussion 9/03/12 4:06:04 PM
I'm more interested in the song at the end of the trailer, tbh.
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Yeah not having this problem, but I'm in the US. Seems EU is having a lot of problems right now, not a clue why.
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All settings maxed with a mid-range computer and graphics card but with PP turned off, running at 1900 res. 50-60, dropping to 40 during large boss events and pvp.
I hate to be one of those guys that says "Get a better computer" but....yeah. |
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[Column] Guild Wars 2: Review in Progress Part 1
News & Features Discussion « General Discussion 8/30/12 9:08:12 AM
Yeah, I don't care about WvWvW but I see people complaining a lot. My only issue is the trading post being down. It was up for like 5 minutes yesterday then it got hammered by people and promptly crumbled apart again. I think they vastly underestimated the popularity of their game, it was evident when they had to raise the population cap on servers just in head-start because all of them were full and only more obvious with the trading post.
Otherwise, game's been the shining example of what an MMO should be. |
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Dunno why people are having trouble getting in ;x I'm on a full server and I'm find. Not lagging either. Though, yes, there are too many people in the human area. To be expected though, and why I'm glad for headstart. Want to be past the nub zone before official launch.
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Jade Quarry, no lag for me. I can't get past the human tutorial though, after I kill the golemn hands it just loads with me still in the tutorial. Several other people there with me, too, so it's not happening to everyone. Killed it like 5x, tried remaking, nada. Going to sleep ;3 Will play tomorro when I'm like, lucid, give them time to do what they need to.
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Anyone else get billed three times for Gw2
General Discussion « Guild Wars 2 8/24/12 10:15:00 PM
Nawp, though that's what happens if you keep pressing the button while it's loading the page. That's why they specifically tell you not to :P It's not the first time that's happened to someone though and Anet is good about it. Just e-mail them and notify them of the issue, they'll take care of it.
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*waits for salad tosser joke*
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Originally posted by Destai Bit under a rock there dude, behavioral and psychological science have refuted that argument effectively for quite some time now. Sex is not a reproductive act, it's a biological one. It's not all about procreation *points to the rainbow* exhibit A. This is also not restricted to humans as apes, dolphins and other mammals are known to have sex just for the hell of it. Hell, chimpanzees have been shown to create sex toys out of their environment just for their pleasure. Of course humans are just another kind of animal but, that part goes without saying. |
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Originally posted by Parasitenoir I like when people answer their own questions. Saves so much time. |
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As of right now I'm planning to add $10 every month like a cheap sub but the problem is there's nothing in the cash shop I actually want, and I wouldn't trade gems for gold since I find I get enough just playing anyway. We'll see. I'll probably just end up waiting until they release expansions and saving up for those instead, unless they decide to let you fight while in costume, then I'll spend money on costumes too. Right now, you can't fight in them, they're purely for RP purposes (come with their own non-damage skill sets) but it's sort of a waste of inventory space. Not worth the cash for me.
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edit - oh hurray, site posted my other thread to this one somehow.
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I told everyone to forget I exist for the weekend. That's all I need. I can play more casually afterward, but this weekend, I am off limits. If they need to talk, meet, bleed, or die, they must wait until Monday if I am to care.
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Worried about Mesmer DPS in PvP? Don't be.
General Discussion « Guild Wars 2 8/23/12 11:06:15 PM
http://www.youtube.com/watch?v=hfA_o-hjmno&feature=youtu.be
Lots of ways to build a Mesmer, but while I prefer condition damage, that's more a personal preference. People seem to underestimate the spike damage potential of a Mesmer, though. The above video is someone duking it out in a tourney as Mesmer, bursting for 4-6k + ticks of 500+ from clones, all while taking very little damage himself. |
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Interesting sneak peek at Guild Wars 2 economy.
General Discussion « Guild Wars 2 8/23/12 10:39:33 PM
Sad when something this important only has 2 pages of responses within hours of creation, yet make a thread about how the cash shop will destroy an economy and you'll have 20 pages of bandwagoners in minutes. Hopefully this either gets a sticky, or gets added to one. |
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Didn't have any issues myself. No account issues either, besides now being asked to validate my email. I did, and changed my password too while I was at it, just because. Otherwise, everything worked well.
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[Preview] Wizardry Online: Bringing Back the Classic
News & Features Discussion « General Discussion 8/23/12 4:13:54 PM
Originally posted by SharpKris They're good games, and brutal, but there's no Perma-death. That's why I liked it. You had to go back and retrieve your souls and suffered major death sickness after dying (which will happen a lot until you get to the higher levels) but you rarely if ever lose anything permanently. Wizardry works a bit diff, and I'm curious about whether it can succeed in the west or not. Should be an interesting little experiment. |
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