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All Posts by gaeanprayer

All Posts by gaeanprayer

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2265 posts found
Originally posted by thark

 

sure you may set yourself in the cathegorie that doesnt buy anything at all from the cash shop, but when you do there is atleast one guy that pays 40$ in the store.

 

And this is your concern, why?

Originally posted by Kabaal
City of Heroes 2, of course.

I don't know for sure if you're joking, but I actually think this is a seriously reality. They've had a movie planned since 2007 and two years ago, we got this bit of information:

http://massively.joystiq.com/2010/04/06/ncsoft-trademarks-city-of-heroes-2/

(Edit) http://tsdr.uspto.gov/#caseNumber=85004611&caseType=SERIAL_NO&searchType=statusSearch (Patent extended several months ago)

 

I don't think CoX is gone, I think this particular incarnation is what's finished. The graphics and mechanics were dated and the engine was probably too limited to handle drastic changes, so just like Anet, it would make more sense to start from scratch.

Originally posted by Four0Six
Originally posted by Wrender
That is the most awesome thing I have heard about GW2 yet. Count me in! I'm going out to buy the game tonight before they give in to all the whiners and dumb down the game like so many other game companies seem to do these days....

 I have read through this thread a couple times today.

I might not be ready to "run down and get a copy" yet, but this makes me think maybe I should.

Too bad it seems I'd have to join a guild, use vent, yadda yadda.. I really prefer PUGS. For me PUGS are exactly why I play MMOs.

 

Guild, mostly yes, vent not so much. I don't use it in my guild, and since you can join as many guilds you like (at the same time, you just choose the one you want to represent) it should be easy enough to find one that floats your boat.

Originally posted by fenistil
Originally posted by Adiaris
Originally posted by Caldrin

the jump quests are the only real exploration bit... going to the vistas and POIs do not count as exploration as they are clearly marked on the map.. my idea of exporation is you go out not know what you will find.. like the jumping bits.. tho GW2s controls are a bit clunky for it to be a fun platform jumpnig game..

 

It is nice to see them trying somthing a bit different when it comes to exploration but its a shame they decided to mark nearly everything else on the map.

You know you can toggle everything off if you like.

That argument is invalid and was clobbered to death like 6 years ago in WoW with introduction of quest GPS. So no this is not the same thing if you turn the thing off vs. not having it entirelly in the game.

It's not the same thing, you're right. One way, it intrudes on everyone even those that dislike wandering around aimlessly for hours trying to find their way. The other way, people who want the feature off can remove it, and those who don't can utilize it.

Heart quests are really just a guide, if you feel like they're a grind I'd recommend skipping them since that would get boring. Most of them end up completed by accident anyway by the time you finish an event. My suggestion to you is to craft; go out into the world and gather from iron/wood/plant nodes and participate in any events you find along the way. While you're at it, 100% the map, leaving the hearts for last. I promise you, by the time you finish that, you'll be overleveled for your storyline. I spent my time exploring and crafting, I was level 40 before I got my storyline past the level 19 part. My storyline is currently sitting somewhere in the 50s, and I'm 70. I'll get to it eventually ;P
Originally posted by littleXuro

To obtain 1 mere set of all available dungeon sets, you need to run explorable mode 60+ times atleast. Assuming you want to obtain several sets to have unique looks for all your characters, you have to do a few hundred runs, all lasting 2+ hours on average.

Last time I remember, ArenaNet said you would get a reward each run to prevent this kind of grind.

Words cannot describe how dissappointed I am, waited 4 years for it and again it's just another grind if I want to build unique characters.

 

Anyone else feels the same?

No. It's a grind for things you don't need. You can get golds and epics outside of the dungeons through events (I got an epic focus from killing Tequatl) and crafting. Those dungeon items are for people that enjoy that kind of thing. If that's not you, then it's not for you, ignore it. You can't say you want to participate in all of the content of the game then get upset when some of the content of the game isn't what you wanted, either make the concession to try it anyway or pass up on it. Like I did :D I have no intention of bothering with that gear myself. It's pretty, but frankly so are the Tier 1-3 cultural armors, and those can be bought with gold.

Love it. It more closely resembles a real life battle, where it's skill not numbers that decide how strong you are. I have a bit more hp and attack at a higher level when downscaled, but it's not enough that a swarm of enemies aren't still dangerous. One thing I never understood about MMOs is how a wolf in a lowbie area could do 0 damage to me while that same wolf in an end-game area could tear my head off. A wolf is a wolf, and all the armor in the world isn't going to save you if he gets his teeth around your neck.

Dunno ;x I can only comment on my situation. My best friend who has been playing with me lost his account to hackers. He uses the same email/password for the majority of things, including his GW1 account. I on the other hand, do not, and have my games neatly organized in their own emails with their own passwords. I don't do this for security at all, I'm just THAT anal about keeping things organized. I'm a little OCD about being able to find exactly what I need, when I need it, and that keeps emails from the game and the company of the game going to specific places.

Anyway, I got no email/password reset reminders and my account has been perfectly fine. I have been hacked once, however, and that one  time is why I wouldn't completely rule out everyone else's issues just because I haven't experienced them myself. It was with Nexon's games, when their servers were hacked and they took months to admit it. By then I logged into games I hadn't played in a while (but had meant to go back to, when updated, i.e., Vindictus when they finally got Kai) only to find all my stuff was gone. Sometimes, no matter what efforts you or the company makes, shit happens. The most you can do is hope they make good on getting your stuff back to you. My friend got his GW2 account back in 2 days. Still waiting for Nexon to respond to me 8 months later.

Warned everyone of this, those dungeons are no joke. They're a little too hard, IMO, but I don't mind it since the stuff in it isn't necessary to compete. At this point I only go in if my guild wants to go and they need an extra hand, otherwise I ignore the dungeons past story mode. Even with coordinate and a well-geared team, you're going to die a lot. I promise you, you'll never see a "No deaths!" run on explorable mode without massive amounts of exploiting. At level 67 in AC explorable, the scavenger dudes still instantly kill me if they knock me down, and even down-scaled I have almost 5k hp and over 1500 armor (Mesmer). 

 

What makes the dungeons hard aren't the enemies, that's the easy part. Just pull, and you'll be fine. What makes them hard are the circumstances of the enemies' existence; i.e., having to protect something else from dying to them, having to fight off a swarm, time limits, infintie spawn (scavenger mounds), traps, jump puzzles, and bosses with specific mechanics (I pretty much go into AC expecting people to die plenty at the first Thief ghost boss in the middle that pulls then spins, takes a while for most people to figure out when to evade) that require precision timing rather than tanking/healing, like most are used to. It's very dungeons and dragons-ish. But it's not my thing, I don't enjoy that level of frustration from constant wipes, at least not for the price of the gear. I can't imagine running AC 20+ times to get the full set of stuff, considering I've only ever gotten 30-40 tears per run and the cheapest Epic I saw was like 150. No thanks ;x 

I'm more interested in the song at the end of the trailer, tbh.
Yeah not having this problem, but I'm in the US. Seems EU is having a lot of problems right now, not a clue why.

All settings maxed with a mid-range computer and graphics card but with PP turned off, running at 1900 res. 50-60, dropping to 40 during large boss events and pvp.

 

I hate to be one of those guys that says "Get a better computer" but....yeah.

Yeah, I don't care about WvWvW but I see people complaining a lot. My only issue is the trading post being down. It was up for like 5 minutes yesterday then it got hammered by people and promptly crumbled apart again. I think they vastly underestimated the popularity of their game, it was evident when they had to raise the population cap on servers just in head-start because all of them were full and only more obvious with the trading post. 

 

Otherwise, game's been the shining example of what an MMO should be.

Dunno why people are having trouble getting in ;x I'm on a full server and I'm find. Not lagging either. Though, yes, there are too many people in the human area.  To be expected though, and why I'm glad for headstart. Want to be past the nub zone before official launch.
Jade Quarry, no lag for me. I can't get past the human tutorial though, after I kill the golemn hands it just loads with me still in the tutorial. Several other people there with me, too, so it's not happening to everyone. Killed it like 5x, tried remaking, nada. Going to sleep ;3 Will play tomorro when I'm like, lucid, give them time to do what they need to.
Nawp, though that's what happens if you keep pressing the button while it's loading the page. That's why they specifically tell you not to :P It's not the first time that's happened to someone though and Anet is good about it. Just e-mail them and notify them of the issue, they'll take care of it.
*waits for salad tosser joke*
Originally posted by Destai

Then what is it? Sex is inherently a reproductive act - whether it's done for pleasure or not. All of the urges that drive it are based in reproduction. Our mammalian brain allows us to attach many other things to it, though.

Just my two cents.

Bit under a rock there dude, behavioral and psychological science have refuted that argument effectively for quite some time now. Sex is not a reproductive act, it's a biological one. It's not all about procreation *points to the rainbow* exhibit A. This is also not restricted to humans as apes, dolphins and other mammals are known to have sex just for the hell of it. Hell, chimpanzees have been shown to create sex toys out of their environment just for their pleasure. Of course humans are just another kind of animal but, that part goes without saying.

Originally posted by Parasitenoir

Hey guys - (just to start so no flaming occurs) i will be playing gw2 so I am not a hater.  I just have a more general question.

 

Why is it that people do not like true open world pvp, where you can gank anyone while they are questing etc.  I enjoyed it in wow while it existed (vanilla-slightly BC), Rift was good, and currently gaming in Tera.

Is it the annoyance of being ganked and not being able to defend yourself.  Does it provide to much of a challenge.  Or is our generation just lazy and prefer to sit in a town and just que for stuff.

 

I personally like the OWPVP and being able to mess with someones day while there gathering, questing whatever there doing .

 

what are peoples thoughts on this?

I like when people answer their own questions. Saves so much time.

As of right now I'm planning to add $10 every month like a cheap sub but the problem is there's nothing in the cash shop I actually want, and I wouldn't trade gems for gold since I find I get enough just playing anyway. We'll see. I'll probably just end up waiting until they release expansions and saving up for those instead, unless they decide to let you fight while in costume, then I'll spend money on costumes too. Right now, you can't fight in them, they're purely for RP purposes (come with their own non-damage skill sets) but it's sort of a waste of inventory space. Not worth the cash for me.
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