| 71 posts found | |
|---|---|
|
Lv. 30 Daevonian weapon quest - beyond ridiculous.
General Discussion « Aion 10/23/09 11:21:16 PM
Do your research people.
1) Daevonian armor at level 30 is a quest that gives one piece of equipment. 2) That equipment is INTERCHANGEABLE AMONG ALL YOUR CHARACTERS. You can trade it AT ANY TIME to an alternative piece of the set for the same armor slot. In other words, I get the chain chest piece of my Cleric, talk to NPC and change it to Cloth chest piece for my Sorcerer. 3) The full set comes with bonuses that make it stronger than any non-gold equipment you'll come across until mid-40's. 4) Because you get the set at level 30, that means not only are ALL your characters now set, FOR LIFE, from 30 onwards, but you won't need to use high level enchant stones to enchant the gear since it's only level 30 5) It's beautiful. 6) The weapons are a mark of prestige since you need the full set to get them. And they're uber. 7) Stop whining just because something takes effort. 8) You don't need it to play the game, it's just for those who want to go the extra mile. Ignore it if you don't want to bother, it won't prevent you from enjoying the game. 9) Recycle 7-8 over and over. |
|
Originally posted by linren
Well, I was gonna post a chart I found somewhere of the NCSoft releases but that would probably qualify as thread derailment. Nevertheless, BS is not on hold. As for Butterfly Sword, I ~really~ like that vertical movement. Fighting during a jump and running along the walls is a nice feature, more MMO should have that (at least for assassin-type classes). I'd give it a try whenever Beta came along, but I don't have a lot of hope for it considering the theme and origin. Having played Jade Dynasty, Martial Heroes, Thang, etc., most of these games start to feel the same after a while >_< I guess the same could be said about fantasy games though. |
|
|
Having been a part of the f2p bandwagon for so long, I can say it's a quality issue. There's always something just not quite right in a f2p game, and a mean far and above the potential bugs and issues of a p2p. Either there's an excessive grind to make double exp cash shop items necessary, or in Free Realms' case a large chunk of the game is unplayable without subscribing - and personally, if I'm going to drop monthly payments on a game, it will be a better one than FR - or in the case of Jade Dynasty, the reward for leveling is rendered nil and the game plays more like a private server than an official one. There are a few f2p games that are higher in quality, but I still don't feel they compare with the p2p. Runes of Magic is a good example of a free game with nice quality, but eh...I made it to level 30 in that game and decided I'd rather just play WoW. Same game, without the item shop. |
|
|
Decent article. I enjoy PvP in both purpose and kill forms, though only when done maturely in the latter scenario. When I win, no matter how easily I did so, I always treat that person with respect, and I certainly don't camp his respawn to kill him/her over and over again. I might even /bow. Opposite, when I lose, I don't /shout what a cheap skill-less bastard he is, or that he haxx, or that "I lagged lol."
I think if people were more mature in the gaming environment, more would enjoy PvP in all its forms. My favorite is still purpose-driven PvP though; I admit, having some trophy to show off is nice.
Never said ego wasn't allowed, just stupidity ;D |
|
|
Aion: Tower of Eternity: Associate Producer Interview
News Discussion « General Discussion 7/22/09 12:23:45 PM
Originally posted by Leodious
*grimace* Reading the game lore would tell you why that's not possible. The short answer is you are not an angel, nor are the other side demons. Your wings are a product of Aether, a mystic source of power which is available in various quantities depending on the area. Areas where you can fly, Aether is abundant, and where you can't, it is not. The wings aren't technically a physical part of your body, which is obvious from your ability to equip different ones (later in the game), though the wing emote does work pretty much all the time. |
|
|
I don't agree that an MMO "shines" when in a team. If you happen to play with a group of friends or a guild not filled with twits, then yes. However, PUGs are far more typical and they rarely work out well. In fact, they usually just make me question the intelligence of many players.
I think a game needs a balance of Team and Solo oriented play. The bulk of the game should be fun for one, great for two, with some very epic and in-depth quest/mission series for entire groups to campaign together in. |
|
|
Ramifications of owning your own avatar.
The Pub at MMORPG.COM « General Discussion 7/22/09 11:39:43 AM
The problem is, whether you own the character or not is mostly irrelevant. It's not a physical thing that you can remove - except by deleting - from the game and use elsewhere, as if it were a character sheet you could just use in some other GM's game. There is nothing you can do with that game character besides play it, in that game. And if in the hypothetical situation it becomes yours, you can still have it banned or deleted because it is a part of a game that is NOT yours. You can't sell the character itself as most games don't allow the transfer of specific characters, and though you can sell the account, it's usually declared illegal in the EULA.
The most "owning" your pixels would do is allow you to profit from the art/fiction involving them. By companies stating ownership of avatars, they reserve the right to use those avatars, but when have you EVER heard of this happening? It doesn't, and it's little more than legal buffer. This is because, even if you did own the character, you wouldn't/couldn't own the name, you wouldn't own any items they're equipped with (owned by the game), you wouldn't own the setting (owned by the game), or really even the character's history since that develops as you play the game. There's no real way for you to own that character even if the company were willing to give it to you, and there's really no incentive to want to own it. As for selling your fan-art or publishing your fan-fiction, go right ahead; I see CoH/WoW fan-art on DA with prints for sale/commission all the time and the companies couldn't care less, it's technically free publicity. I'm unclear of the line on fan-fiction though. I'm sure you couldn't publish an actual book on it, but I see plenty of free fiction out there. |
|
Originally posted by Nazradin
Jesus, did you even look at the links I gave you? There are blocks between continents and you can not, for example, buy the NA game in EU. I really hope you're just trolling at this point.
Because a certain vendor doesnt sell outside the US doesnt mean you carnt purchase EU or NA out side of EU and NA respectivly. You link to a forum post thats not offical and really doesnt mean anything. Chinese and Korean Aion both playable from anywhere. I myself am not in the US and have had no trouble purchasing the game. NCsoft dont lock out regional IPs just look at all thier other games. I suggest you only post official information instead of your trolling.
Actually, you should really do a bit of research before you begin trying to troll. Look at the NCSoft website itself and you will see what you are allowed to purchase is dependent upon your region. Sure, you can probably find someone willing to buy you an NA box if you're in EU, but that's like saying I can't import J-Pop; no one's saying it's impossible, just that it's not immediately available. You have to jump through hoops to do this which makes it very difficult for large-scale operation. You're quibbling over details purely out of disdain and it's unflattering.
Whether NCSoft locks out regional IPs on their other games is irrelevant, just that they stated they are doing so for this one. Ayase in his own post, acknowledged there were still ways around this, because he's smart enough to realize there are ways around anything. The point is, they're making the attempt, and that is enough to deter the majority of botters. Yes, someone like you can work around it, but considering you're making a forum post I'd say it is a safe bet you're not a bot; you're not MEANT to play on US servers, but they're not going to waste time and resources kicking you, a legitimate player, out of the game when the efforts can be concentrated on whole groups of people ruining the economy.
Also: http://www.aionsource.com/forum/general-discussion/18513-why-block-ips-outside-u-s-3.html#post460834
There is a link to a post by Ayase, one of the Community Managers and member of the Aion faculty (so there's your "official") stating their efforts in IP blocking, after a player complains that after buying an NA key he found he still couldn't get in-game with his European IP.
And for the last time, CAion has a different publisher, and nothing done in that game can or should be compared to any other version. How they run their game doesn't reflect how anyone else will. They've had the game for months now and are still running on the earliest version, while the US/EU, which isn't even live yet, is already going to be using a later version. China has made it quite clear they couldn't care less about the game or its players. |
|
|
You Must Play Perfect World Best Free 3D MMORPG
Open Beta Discussion « General Discussion 7/21/09 1:30:56 PM
I would agree Perfect World is one of the better, if not the best, F2P if it weren't for the item shop. The item shop is vastly overpriced yet completely necessary after level 50 or so, if you want to be competitive. You can buy item shop resources in-game from people willing to sell, but you can bet you'll be breaking your bank to do so, in addition to the price of NPC items/travel you'll already be paying for. It's hard to make money in that game unless you have money, and having money usually means spending REAL money on item shop, then selling those items in-game. Also, the ownership of provinces needs to be re-evaluated, as top guilds own almost the whole map and will frequently make leveling on their land difficult if not impossible, and since owning land rakes in large amounts of money, they will always have better gear and...well better everything, than you! So taking them down? Not going to happen unless you and your guild are willing to spend major amounts of real money getting your gear to their level. Then, maybe. Also, leveling is enjoyable until about 40. 40-50 gets grindy as quests become fewer, but it's still doable. Past 50, if you don't have a guild you'll have trouble leveling, and every single percentage past level 60 will make you cry in pain D: Frankly I'd rather grind in Rappelz than PW, and that says something. |
|
|
Aion: Tower of Eternity: Associate Producer Interview
News Discussion « General Discussion 7/21/09 1:19:58 PM
1-20 is very easy. On my first character, first time ever playing, it took me 2 days to hit 20 on my Cleric, and the following playthroughs took a day or less. I believe I got my Sorcerer to 20 in less than a day, with enough time to get a Ranger to 12 out of curiousity for the class. It all really depends on how well you know the game and how many people are questing in the same area as you.
Post 20 however, slows down considerably, though I don't feel it falls to the point of grindy. It feels more like City of Heroes leveling speed pre i9, where it took me about 6 months to hit 50 on my first character (Tank) 4 months on my second (Empath).
Edit: About forced PVP: Both sides are correct. You can strictly PvE if you want, but PvP ~is~ forced on you at certain points in the game. These are rare occurances, and are more to remind people that it is an option of play in the game, rather than throwing it in the player's face. You can still avoid PvP about 9/10 times, but there are times when it is unavoidable: Rifts - Rifts open in certain maps only that allow people to travel to the other side of the world. These are NOT open 24/7, they only allow a set amount of people through, and as of patch 1.2 (which we will get, and then some, by official launch) NPC Guards will be dispatched to Rifts to help PCs fight those emerging from them. Quests - Certain quests will teleport you to the other faction's side, perhaps by accident (Elyos NPC Teleporter is young and stupid) or for reconaissance (Asmo level 21 quest). Once you get there, you can simply die and get teleported back instantly if you don't feel like PvPing; the point is just to be there, you don't have to kill anyone...but hell, since you're there, may as well have a bit of fun, eh? Guilds - Because Guilds usually strive to be powerful, joining one probably means participating in Abyss gatherings. Either make your own or find one that is strictly PvE. They're few and far between, but they exist. |
|
|
What dream MMO would make you /nerdgasm?
The Pub at MMORPG.COM « General Discussion 7/21/09 1:04:50 PM
Something based on the Dragonlance Chronicles, especially during the Huma or Goldmoon days. I didn't keep up with the series post-Goldmoon so, no clue where it's gone from there, though. I hear Tass is still alive and irking people to hell and back (literally). |
|
|
You lost me at "next to no textures". Aion has faults, but one of them is most definitely not its graphics. When everyone else comes to the same conclusion about something, do you think maybe it might be you? That's not to be rude, I mean perhaps your graphics card or options in the game need tweaking. Aion has incredibly realistic graphics and textures, especially for avatars and armor. I will grant you, the landscape feels like it comes from an older game (I give them '05-ish), but personally I never notice the ground I'm running on anyway unless it's lagging me. Nine times out of ten, the first time I log into a game I go into options and turn off trees/grass/water if able.
As for game version, a bit of research would tell you that topic has already been discussed at length. You are TESTING an older client, mostly for the sake of stress-testing servers and localization, while they continue localizing the 1.5 (newest) content. This is why the game is officially launching in September, instead of tomorrow. It will be launched at a version as close to recent as possible, which polishes the game even more and adds loads of things to do.
As for aiming for the WoW crowd, I fully agree with you. But I never minded WoW mechanics, so it doesn't bother me. Quest, level, be social, alt, etc....some people are into it, some are not. Not everything appeals to everyone, that is to be expected. Just be honest about it, instead of beefing up your critique with nonsense. |
|
Originally posted by SwampRob
Check out their recent announcement about Issue 16. You'll see almost all MA farming gone.
About how you can now make missions think you're 8 people when you're only 1? I did read that. I don't see it diminishing farming of MA missions though. That just means that now, the 50's won't invite you into their farms, unless you're a Kin. On the plus side, people will stop spamming you for "fill?" People will probably just farm MA to 50 then solo farm when they're there. That's all CoX is now. Farming. Farm till you have enough money for max purples, then go PvP with the only reward for doing so being e-peen. No that's okay :( I wanna go back to i13 |
|
|
Horrible review. I've never had a problem soloing in either Villains or Heroes, even with Dominators who are the squishier of the bunch. As a Brute, the most adapted Villain tank class and also the one with the highest potential DP, there is absolutely no reason why you shouldn't be able to solo.
Beginning levels feel slow, I'll grant you, because your powerset is limited. However, by level 14 you should have enough to keep to satisfied and level 14 takes only a few hours. My gripe with CoX became that leveling was WAY too easy. They had numerous exp boosts, double exp weekends, etc., all making my last 3 characters level 50 within a week or 2. My Fortunata got to 50 in 2 days, thanks to all the teams that were available at the time.
Either the author did not give the game more than a moment's chance, despite what is claimed, or they went in with preconceptions that wouldn't allow them to enjoy the game no matter what it was.
CoX is an old game, but a good one. If they got rid of Mission Architect, or at least made it so it couldn't be used for farming, I'd go back in a heartbeat. |
|
Originally posted by supbro
You're not quite getting what I'm saying. There are videos of entire clans of bots farming together, where attacking one makes all of them swarm you. I didn't say you couldn't attack them, I said you couldn't win. Fortunately, this is only in C-Aion (almost feel bad for them) so I don't see that happening here. As for rifts, bots will typically team while farming so you'll need to go through rifts with a team to take them down, except in very low-level areas which you, as an opposite faction, do NOT have access to. Everything is zoned, so in order to get to those areas you'd need a teleporter, and getting anywhere near an NPC of the opposite faction = you dying very quickly without a good team. Don't even try to enter a town, you'll literally be dead before you know what hit you. |
|
Originally posted by GoldenDog
No.
The appropriate response would be "Not yet." All of NCSoft's games come with microtransactions for additional things, though none of them are game-breaking by any stretch. City of X has additional costumes for sale (and powers, but these have huge cooldowns and are more for show than actual usefulness, like the self-detonate power), Guild Wars has Storage and additional Character Slots, etc.
I wouldn't be surprised if they eventually added some extra things to nickel and dime people, but so long as they stick to what they've been doing so far, where nothing bought really makes you better than someone else just more convenienced, I'm okay with that. Actually, I've pretty much bought all the extra stuff for my account, so I'm more than okay with that.
Some things I wouldn't mind seeing available: Character Transfer |
|
|
Um, you guys realize you can't kill your own faction right? So bots outside of the Abyss would be untouchable for you. Bots INSIDE of the Abyss would likely also be untouchable, since in order to bot inside the Abyss you'd need great gear and a lot of automated back-up, which is the only way you could survive in there away from your computer. I guarantee you, "bot hunting" in Aion is not going to be an easy task, and in some places it's literally an impossible one. It's better to hope for few bots if any, than to assume you can just kill them off. Cuz, you won't be able to. |
|
|
China's ideology on botting is vastly different from ours, and there's also IP restriction for Aion where I don't believe there was for Lineage. You can't even purchase the US version if you're not in the US, and same for the EU version, so that will make it more difficult for asian/S.American bot-fiends to fill the servers (and no, I'm not saying all botters are Asian or Brazillian but, let's be real, most are).
I wouldn't compare one nation that's got what, 3 times the population of the US or more, and their bot notoriety with what will happen in the US. I'm sure there will be bots, but I don't think it will be as bad as people are making it out to be. If it is, I'll be one of the first quitting. |
|
|
I had previously stated Aion would be my last mmorpg ever, I will need to go back on my word for one reason only, Forced PvP.
General Discussion « Aion 7/06/09 5:16:27 PM
This post would make a lot of sense except for one major flaw; IN THE US/EU VERSIONS, THERE HAS YET TO BE ANY ABYSS CONTENT. This means one of two things: 1) This person hasn't actually played the game and is basing this all on what he's read, not what he's played. or 2) They've played the Chinese/Korean version which, as the Western community managers have stated many times, is NOT recommended as it is NOT what our version will be like because western audiences do NOT like the same thing eastern audiences do. Posts like this should be taken with a grain of salt. It has been said many, many, many times by both players and staff alike that the Abyss doesn't have to be experienced by players. There is plenty of PvE content, most of the campaigns take place in the world outside of the Abyss, and as the Abyss is mainly a PvP area the awards gained for playing there are for PvPers; meaning, if you don't like PvP, there's no reason for you to be there quest or otherwise. You can hit level cap without ever stepping into the Abyss, the new dungeons and raiding areas and bosses have nothing to do with the Abyss and later expansions will introduce more areas like any other game which...imagine this...~is not the Abyss~. PvP is not forced on anyone, and currently the only way to PvP outside of the Abyss are in certain zones (like Morheim) where random portals to the other side's world spawn. This doesn't happen on all maps, it is random, and more often than not the players going through the portal are at a disadvantage as they have to take on not only the other race, but any mobs in the area and god help them if they wander across an NPC. This is probably a bit of a harsh response, I just can't help but be irked when people comment on something they couldn't possibly know anything about. How can you complain about an area that no one's had the opportunity to play in yet? And if you played and were thus disillusioned by the Asian version, it's your own fault, you were warned to wait until the localized version came and form an opinion on that. |
|
Originally posted by Vandiego
http://www.aionsource.com/forum/general-discussion/16458-no-beta-no-preview.html#post412464
http://www.aionsource.com/forum/general-discussion/15288-aion-beta-patch-version-4.html#post383738
I don't speak on assumption unless specified, I've long since learned how much that can discredit you ^_^ |
|