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All Posts by toddze

All Posts by toddze

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2079 posts found
Well by todays standards, it seems any game that is online in which you can see other players running around playing the game is an MMO. So it wouldnt be hard to make them "MMO's" Some already have online features, just slap a sub cost on it and there you go. You have an MMO.

I agree with the OP.

I am straight as an arrow, but I see a lot of this gay stuff just as a marketing ploy for attention. A persons sexuality has no place to be discussed in games, or game related material.

People coming out as "gay" in game chat, is one of my grips about a game community, all it is, is seeking drama.

Originally posted by Agent_Joseph
here is not evolution with current  new mmo's & incoming mmo's ,it is degeneration in genre

That sums up the mmo of today, and it is why I do not play them anymore. Part of me still hopes, hopes there is a developer out there that will have the balls to make a hardcore PvE MMO. Sure it wont have millions of subs, but it will hold a very nice player base for many years. 

I remember the good ole days when you had to work together to accomplish objectives, where in a party you had class roles and people had to work together, instead of just button mashing, where a mistake would cause a wipe. When you accomplished something, it felt like you really accomplished something. Those are the games I long for.

Originally posted by Kyleran
If they have 2M subs, they are not players from the west.

I was unaware of the importance of where a sub comes from.

But I do see your point, but again I highly doubt the A.D.D. NA player base will ever stick to an MMO longer than 3-4 months now anyways, and thats why we continue to see the garbage MMO's from the NA devs. I personally would like to see more asian made MMO's targeted at the asian market, as my gaming tastes are much more inclined to that game style, vs the NA single player online rpg's.

With that said XIV left a really bad taste in my mouth at its first launch. Part of me wants to go back and give it a second shot, but then again, I know I dont like instanced dungeon grinds all that much.

I would be ok with solo "raiding"  but I cant for the life of me why people come to a multiplayer  game to play solo. Ive been trying to understand this concept for 6-8 years now. But anyways, back to the solo raiding, my only condition  would be, it must be challenging with harsh penalties for failing. If its just more easy mode rollercoaster, no, no and no.
I would make a new genre and call in MMOW (w stands for world) basically it would be old school MMO's which were a niche group when old school MMO's were first made. That would improve the MMORPG genre because the jaded fans would finally have their games again, and the casuals can have their easy mode games. Win win situation. everyone gets a game they would enjoy.   

I leave MMO's because they are to easy, and I burn through the content.

I want a hard MMO, an unforgiving MMO. One where when you accomplish something, it feels like an accomplishment. But I am a relic in the MMO world, I come from the era of such games, now MMO'ers can not understand this style of gaming at all.  Now MMO's are single player games with a chat box. I have not bought an MMO in years, but I still follow the genre religiously and read player reviews,  hoping something comes along that offers challenging PvE.

I am in same boat OP, I have not lost my desire for MMO's I just do not like the direction MMO's have gone and do not find these new MMO's challenging or fun.  Its not us we know what we like, its the games and where the market has gone too.

That is like asking why dont you play basketball with "beer goggles" on. Or play with no shoes.

People are not willingly going to handicap themselves against other players.

awesome news, that way it will F2P during the winter and holidays when i have more spare time to give it a try., and wont be mad that I wasted money on it.
Originally posted by Haites
The only way an MMO will truly work on a console is if the game includes a keyboard and a mouse in the packaging.

FFXI worked just fine on consoles. Forget about your standard hotbar UI, theres more ways to skin a cat.

I have been in an MMO-less lull state since about 2006. These online multiplayer RPG's are not MMO's I hope for a true MMO sometime.
Ill wait 6-8 months after launch to play this game when it goes f2p. Only if I hear good reviews about the story and lore, otherwise I will pass on it all together. because another themepark MMO has 0 appeal to me. But I happen to like elder scrolls lore, see I will see what the players say.
Originally posted by simsalabim77
It's Final Fantasy and it somehow got labeled as being "old school" which it certainly is not; maybe oldschool in the 2004 vanilla WoW sense. I played to 50 and then quit playing two days after that. The world is amazing looking, and I found crafting much better than the majority of MMO's out there, but unfortunately, once you hit 50, it becomes "yet another MMO." I don't think it's completely terrible like you do, but I don't think it's anything special. $30 for 30 days worth of casual entertainment -- that's about what I expect from an MMO these days. 

Sadly this is what the MMO genre has degraded to, 30-60 days of fun. Such a pity really.

Instances started out with good intentions, but like everything that starts with good intentions has come to be abused. It is a short cut fix for lack of content. It makes developers lazy. they do not want to develop content because its much easier just to instance it.  Thats my biggest beef with instances.

My second beef with them stems off my feeling that an MMO should be a virtual world. The more instance you have the further away you get from being a virtual world to just a game. A world does not have instances a world is big enough to keep everyone busy doing something.

Well I for one am sick and tired of just constant hotbar spamming. I hope EQ NExt focuses more on strategy versus just a simple rotation of 8. Also you need to take into account you can have abilities from other jobs/classes on one character. think of what problems that would cause if allowed to have a lot of abilities in use at one time.
hmm hard to say, I would rather see the question say: what is the highest burst damage % in an MMORPG. Big numbers means nothing  and its all for show. You could divid DPS number and mob hit points by 20 or 30 or 50 and never change a thing on how a fight goes. Its all about the %'s
Originally posted by Jean-Luc_Picard

Forced grouping only brings up forced friendships... which aren't true friendships.

Nothing like people who actually stay with you because they enjoy your company, and not only because you're a tool for them to get better "epic" gear.

That is the biggest load of garbage I have seen on these forums since I joined in 2008!!!

I still have friends from FFXI that I talk to to this day 6 years AFTER we quit XI!


When do you guys ever learn? Sure graphics bring a nice wow (no not the game WoW) factor, but graphics do nothing for player retention. I dont care if the game looked just like the movie Avatar you wont stay playing it if the game play and content is lacking. Hi res graphics limit game play. In hi res games things are pre rendered and you are limited on what you can do and where you can go. Sure I like a little eye candy, but in an MMO get that fancy garbage out. An MMO is suposed to deliever a different type of experience than a single player game. I will gladly take the graphics of EQN over ESO, as long as the gameplay and content is there. I wont go all fanboy and praise EQN, I need to get my hands on it to experience what its all about, but based on everything I know about ESO, I have played that game before and before and before. I want something thats not the same thing with new skin and new tweaks.
It makes me sick just thinking of trying to compare them. XI was an old school MMO. XIV is a casual MMO. XIV will never come close to the profits XI made, XIV will do good just to break even. What a travesty, all SE had to do was make an XI-2 then they would have had yet another gem on their hands. It wouldnt have had millions of players, but it would have had a loyal dedicated player base for a decade to come. The mess they have now, it still wont have millions of subs, and it dang sure wont last a decade!
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