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All Posts by cosimusta

All Posts by cosimusta

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10 posts found

 Well thanks for the info man, I appreciate it.

Sounds like it's probably a little less chaotic than when I left around launch.  That habits, clans, alliances, unspoken rules, routines, etc. are a liittle bit more established but that there are alignment system exploits (i.e. 4 different blues hitting a single blue once every 10 seconds to kill him without losing any faction points) stuff like that, sounds to be alive and well in Darkfall.

 Does everyone and their grandmother still try to kill you if you're red?

I played Darkfall at release and quit because of the crappy alignment system.  I recently checked out their site and it looks a lot nicer with some interesting stuff happening to the game.

I searched the official forums but couldn't find a run down of the current alignment system

Looking for some generous person to give me the details of exactly how it works now in terms of grey, red, timers, number of swings, and grouping.


Originally posted by RBlackheart
Originally posted by cosimusta

 Macroing is a non-issue except all the guilds who control the majority of the world are ones that got their before anyone else, and MACROED to get their players skilled and harvesting supplies needed.  Who controls the game world is a non-issue though.


You also left out the worst part of the alignment system.  The fact that a game like Ultima online and Lineage2 have targeting and DF doesn't.  Fighting mobs in camps or group PvP became a joke.  A very frustrating unfunny joke.


And then there is exploiting.  Exploiting in DF probably needs an article on its own.  The exploits and the alignment system combined are what killed the game for me.


Why are DF reviews so blatantly biased one way or the other? 

Ok I have to call bullshit on your comments :). Hmm where to start:


  • You cannot macro for resources. You never could, and you never will be able to. What you could do is create a macro that kept clicking your mouse button repeatedly while sitting at a resource to get its 51 TOTAL resources per node. However this does nothing to protect you from getting PKed with your abundance of 51 resources in your pack. And it takes approximately 8-10 minutes to empty a node. So your macroing attempts do not net any real gain
  • You cant macro to get needed equipment. And your combat skills do not effect your ability to hit, or even your damage in Darkfall. So I fail to see how macroing skills helps me in the initial weeks where clans were making their initial land claims
  • I am a bit confused by the statement regarding the alignment system. The issues you speak of is in regards to combat and has nothing to do with the alignment system in any way. Targeting in this writer's opinion is hands down one of the most welcome features in an MMORPG to come, ever. It's FPS style targeting. There is none of that bull shit where I stand inches from an enemy, swing with a giant halberd and somehow miss because the mob is such a higher level from me. The same goes for magic and archery. Gravity plays a role like in real life. Firing an arrow or spell takes skill as you have to both aim and time. You don't just see a magical targeting ring and land hits based on die rolls. This is actually my favorite aspect of gameplay. This also means you have to choose your fighting tactics carefully as if you begin firing arrows into crowds of people you will undoubtedly hit friendlies, and other untintended targets.
  • Define what you consider exploits. There are cheats using third party applications which is bannable, and there is using the game mechanics to someone benefit in an unattended way, which is not currently bannable. I know of one exploit which I do not want to mention (but I will admit it exists if I see it posted in this thread) which they are actively kicking people for, but not banning. But I have a feeling you are referring to cheats. Regardless, as I said in my article, the cheating has dropped off dramatically since the ban hammer was dropped.


If you don't like the game thats ok, many won't. Just make sure what you post is accurate and up to date.

-what i meant by macro to get resources was of course a macro to harvest it.  Not a macro that magically creates it.

-never said you could macro for equipment.  You putting words in my mouth.

-Raising your combat skills does help your dmg.  It does this by raising your skill level so that you can use better weapons without them breaking insanely quick, by raising  stats like quickness that raise your overall dps, and by granting you access to spells that do more dmg.  I might be leaving some other methods out.

-The fact that there is not targetting in DF has nothign to do with the alignment system?  How about i swing horizontally and accidentally hit 2 players in one swing and no im flagged for 2 minutes.  That's the kind of thing that is frustrating.

-here's an example of an exploit.  I go into a hobgoblin camp and stand on the roof and all the hobglobins pile together at the wall below me, and occasionally run in lil circles while i nuke em down with mana missle.  Here's another example.  I'm blue, my teammate is blue, and you're blue.  Me and him take turns hitting you and backing off every 10 seconds until you're dead.

-This is not new stuff at all man.  Same stuff from beta pretty much with a few differences.  Hope everything is clear for you now.


 Macroing is a non-issue except all the guilds who control the majority of the world are ones that got their before anyone else, and MACROED to get their players skilled and harvesting supplies needed.  Who controls the game world is a non-issue though.


You also left out the worst part of the alignment system.  The fact that a game like Ultima online and Lineage2 have targeting and DF doesn't.  Fighting mobs in camps or group PvP became a joke.  A very frustrating unfunny joke.


And then there is exploiting.  Exploiting in DF probably needs an article on its own.  The exploits and the alignment system combined are what killed the game for me.


Why are DF reviews so blatantly biased one way or the other? 

Originally posted by Graphyt

Good... If you're not able to install a game, we don't need you asking dumb questions on the zone channels later...

I chuckled but then I saw that this is your first post and realized you must know all about being dumb.

I decided to give this game a try.  Unfortunately the game didn't want to give me a try.  After fighting with it minimally(because I'm tired of putting up with crappy launch products) I tried some of the fixes that didn't fix anything.

Then I posted on their boards that I was done trying to play their game(I didn't go on a rant) and they locked my thread.

What a charming little game experience.  Hope this game crashes and burns.


Originally posted by cosimusta


 So am I wrong about this?  Has the game gotten better in terms of balancing the classes or worse?

you guys love to go off on random tangents and talk about balance don't you.

I had recently thought about playing WAR again, but when I started thinking about which class to play and visiting the boards, everything I read made the balance issues look worse.  The classes I was interested in playing were all the bottom of the barrel.

What's the fun in playing a tank class when I know that 4 other tank classes are better.  It was very discouraging.

Normally I don't whine about balance in MMOs(believe it or not) because in a 1v1 situation I find the better player generally wins.  WAR is all about RVR and serving your role though.  

 So am I wrong about this?  Has the game gotten better in terms of balancing the classes or worse?

Sounds like the'yre just getting up to where the game was suppose to be at launch, and like some of the promised features for the future, still not in the game.

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