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All Posts by Mackaveli44

All Posts by Mackaveli44

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92 posts found

I sure as shit hope it doesnt.  I want it very much to stay buy the game and sub.  And also, the game isnt having a cash shop and IF, key word IF they do, it would be nothing but appearance stuff as theyve already said.

For starters a price and then a sub will keep out the retards that plague games big time.  Higher quality content, higher quantity content for a price.  Its something that has been the norm for years.  Why all of a sudden has the MMO community become so damn cheap they bitch and complain about a sub?  Jesus christ people get a fucking job.

I too, am into a blood mage type character but after testing out the siphoning abilities for a couple beta events I've come to the conclusion that the life siphon portion of the ability that gives you health for 30% of the dmg done does NOT stack.  So if you nuke 3 different mobs, youll only get the siphon benefits from 1.  If you could indeed benefit from all 3 then that would be awesome but unfortunately it doesnt work that way.  At least currently, whos to say it wont change later?  We were afterall playing an old build.
Originally posted by Ridrith

TESO.  I've been in the beta and playing since mid-2013 and have had a lot of experience playing through the beta, different classes, races, starting areas when given the chance and more.  My main problem with this game, and damn is it a big issue for me since it involves the type of character that I play in almost every MMO/RPG is that the melee combat is HORRIBLE.  Truly one of the most boring, unengaging experiences I've ever had in a MMO.  What's the issue with melee combat?  First and foremost the animations are uninteresting and boring, combat feels like a chore when you're doing the same two animations over and over.  What truly seals the deal however is the impact of melee attacks, as a geared out dragon knight when I charge forward and swing a massive great-sword at somebody's face and it connects I expect to know it.  I want to see them stagger, to make a MOVE, to let me know that they we've been hit.  The only thing you get is seeing their HP bar go down.  There is no impact, no force behind melee combat.  They don't stagger, they don't move, they aren't being thrown around by powerful attacks that would cleave a normal man in half.  It's just bad, and it's boring and uninteresting enough for me to not want to play or pay for this game.


Next SWTOR incoming.

Lol so your expecting realism from an MMO?  Its called fantasy for a reason.  The sound effects lone are more then enough to "feel" like your hitting them.  The melee combat inthis game is actually quite challenging and damn fun because of that.  Try blocking and see what happens from an attack.  The player/mob gets staggered and stunned.  Havent seen that in an MMO... Their combat is damn fun, but hey its all opinion.  

 I have to ask though.  What was your motive or reason for posting this?  This post has absolutely no deal being here.  Seriously man...  Its hilarious watching people complain about combat animations when WoW, the single most successful MMO in history has some of THEE worst animation in a game Ive ever seen in my many years of playing these, and on top fo that, Wildstars are just as bad and that games getting all sorts of hype for some reason god doesnt even know...


Im starting to see a massive trend with MMO players.  Theyre a bunch of "followers"  No leaders or people who can form their own opinions but they choose to follow someone elses... Pretty sad.

Originally posted by Ender4

Neither WildStar or ESO ever looked like good games, they are filler games while you wait for something good to come out. They are hoping the core players sub for a couple months so they can make their money but I don't think either game is going to thrive long term.

Not sure about that one.  I cant say much about WIldstar because I loathe how lame and pathetic and childish it looks but ESO on the other hand happens to have more content in it then most, if not all mmos to come out in years at the start.  So, thats promising.

Originally posted by bingbongbros
Originally posted by squalleonaha

WOW cartoon style + sub $15 a month, 

i would not let my hope on it much.

also its no longer time that we stick on 1 MMO for 5-7 years anymore. maybe we should just buy the mmo we like and play for the free month and begone with it.

I think the games you are looking for are called Single player games.  Those you can spend money on and then promptly abandon after a month.

Its actually true though.  Theres no longer MMO's out where you stick with it for years.  Most if not all players nowadays abandoned a game for a short time playing it and move onto something else.  That means games are not all that great quality and quantity wise anymore.  Its a shame.  The last game to truly grasp me for years was DAoC and Everquest

Originally posted by azzamasin
Originally posted by Arataki
Originally posted by Damedius
Originally posted by azzamasin
Glad this was posted.  Hopefully the information about Adventure Zones is forthcoming because I'll be honest as a Dungeon Delver and explorer predominant player this video got me excited.  Unfortunately It means I'll have to slog through so many levels of uninspiring and generic questing and horrible starter zones that last 4-5 hours too long.

I don't think all starter zones are equal.

I think one everyone is complaining about is the Daggerfall Covenant one. I could be wrong though.

Personally I think it must have been the Ebonheart Pact one.

Ebonheart was ok. Aldmeri was atrocious and Daggerfall was passable.

Ebonheart was ok

Aldmeri was probably the best

Daggerfall was ok

Again, these are all opinions but I wouldnt say Aldmeri was "atrocious".  What was atrocious about it?  You were on a decently large size island with great scenary, story and gameplay.  Did you venture out at all and explore?  Many people dont realize that this game is about Adventure.  Go wonder around and youll be amazed at what you find.  I can say that on the Ebonheart side(Side I played the most) when I would go out and just run around, I'd find random mobs praying starting a little event that wasnt anywhere else, or some random NPC hidden in some random area that you wouldnt find unless you ran around exploring who gave you an item, or gave you a quest or spawned a named monster, or wave events.  They arent kidding when they say run around and explore.  

I think most mmo players nowadays are so set in their ways of just "go go go" mentality there everything is rushed and they dont take the time to see what the game offers.

Take them for what they are, starter islands. The starter island is STORY driven to introduce you to the world and to what the hell is going on.  Its not supposed to be insanely good or where a vast majority of their resources have gone into.  Look at Age of Conan. Great starter island, post starter island was atrocious.   I'd rather have ok starter experience and fantastic post starter island experience that builds up the higher you go and that is how ESO is.

Originally posted by AndrewGoat

Fun? I heard, according to the know it all media and forum goers, that this game can't be fun. I mean, look at all the unfun in that video. How far they have to run. Man, those horses are so expensive. They clearly also had to have all 4 people be Imperials for those boss fights. Man, what an unfun game. This game will tank being so unfun.



The media didnt have enough time with the game.  1-10 is not any sign of how the game starts to become post 15ish.  I cant say much cause of the NDA but I will say this, the media did NOT have sufficient time to make a sound judgment call on the game.  It gets stronger and stronger the more you play it.  On top of that, most media people are paid from sources to be bias in some ways so dont judge a media preview all that much.  Its all BS.  Again, they had inadaquate time with the game. 

There definitely is a uniqueness to the game that you don't get in any other mmo out.  The pure sense of adventure IS in the game, from picking up stuff out of crates, barrels, stuff off a table, treasure chests, etc, etc  Zen/Beth have already said that they will allow for add-ons in the game.  If youve been in a test, you know theres already an add-on button in the game but nothing can be activated so far so, that means that there WILL be ways to get numbers popping up, numbers in a combat log, dmg logs, etc as there have been in previous mmos.  All those add-ons will be up to the players to download and use upon their choice.  

As for the "power" gamer, we cant say much just yet and I think some people are jumping to conclusion without knowing much about the end-game just yet.  We do know there will be endgame content in the 50+, 50++, Veteran dungeons, and Adventure zones.  With that said, currently we do not know much about adventure zones and this is what I am and probably everyone else is excited to hear more about.  We don't know what style of content they are going to be other then that they will be 12 man zones.  So in other words, raids.  But, how are they going to function? Will they be outdoor large zones with raid mobs in them, will they follow the traditional mmo raid thats very linear in nature, or how will they be?  We dont know yet and Im starting to get alittle impatient with them over this because for those hardcore PvErs, they feel right now that there isnt any content for them to do because of the lack of information from their part so that means that a certain amount of players wont purchase the game because of this.

Zen NEEDS to release more information on adventure zones ASAP so that those power players have something to drool over and look forward to.  

All I can say is play the game till about 10 and than it seems to come into its own.  At first your on a starter island so you can expect much from it till past that.  Around 10, is around when it comes into its own and takes off.  Ignore the reviews and form your own... And, all I can say about Cyrodiil(the pvp grounds) is that is the word Epic doesnt do it justice.  It is far beyond epic, amazing, fantastic, insanely fun....
Originally posted by Husvik

Simple question for those who may be uniformed of how these games operate. I wouldn't put it past ESO to further try and cash grab lifetime subs over and above box sales on what they know full well be free to play in about a year.

So within a year give or take a few months either side.

I sure as shit hope not.  I want to pay a sub.  Reason being, its better quality and quantity.  I hate F2P games.  Loathe them very much.

I do know that the patcher for ESO beta has updated....  Im hoping for a beta.  I still cant figure out what route for my toon Im going :(  The latest video they released seemed like a more solid build then from previous betas so Im excited to see what they have in store.
Originally posted by TinglySidewinda

Elder Scrolls Online





Past Elderscrolls are part of world


Voice Actors


Lack of equipable skills

Lack of information

NDA (no streams on twitch)

Graphics may interfere with Cyrodill large scale pvp (lag)

Mega Server (Potentially a con, just ignore everyone outside your guild)

Preorder (whats the point of raced based factions if they can be played as any, with preorder, could lead to balancing issues at launch)

Mega Server (limited to building rivals)




PVP leveling whole game

War Plots (40 vs 40 castles/raid bosses) (Best endgame pvp gear)

Server open pvp zones while leveling

More open with its information, beta streaming on twitch daily

Gameplay looks better

Simple graphics mean more players will be able to play in one area

Server rivals/trash talk (Traditional servers)


Story (Seems like a joke, some might like that)

Grave yard pvp


No world siege at launch (maybe later they said, no guarantee)





Ultimately for me its gameplay that trumps, and I havent played Wildstar as of yet, but just watching people play the gameplay looks better.  I had zero interest until I actually got more information on WAR Plots....

I dont buy ESO's Cyrodill working with super limited skills... and high graphics in terms of mmos.  

As far as the games, I feel Wildstar is more open as a company.   Whereas ESO has something to hide. 

Wildstar = WoW 2.0, no thanks

ESO = Great graphics, fun combat, unique class building elements, maaaaaaaaaassive daoc style pvp and lots of horizontal character progression.  Call it biased, whatever.  I don't care.  I do know that Wildstar looks like shit to me.

You guys are seriously whining over something so silly that you shouldnt even be putting effort and time into.  Who cares if they add a race to the preorder?  Your not forced to buy it.  Buy the regular edition.  Its simply a CHOICE.  Get over it. 
Originally posted by sludgebeard

This is the worst CE leak ever (And will go down in history as so), I for one ca not believe that Zenimax would stoop this low. Well Ive HAD IT!


Not only did they ignore players cries for an imperial race, and for all races - available to - all factions, but now they go and throw both those into one box and chrge you 150 bucks to have it!!


That is an outright deception of consumer interests and I will be filing a greviounce with the company first thing tomorrow morning!


God is no one else as outraged!?

Dude......Dude your going overboard with this.  If anything, this may be one of the most unique CE a game has ever released simply because of how you WILL stand out unlike every other CE a game has released, you don't really see or know if some other player actually got the CE.  This is actually pretty unique and interesting.  However, your outrage is a little unjustified just yet seeing as how the "leak" was for the PS4 version.  We do not know if its on PC.  That is if your getting it or thinking of getting it on PC.  Calm down though dude and take a step back and look at how unique it would be if it was legit.  You WOULD stand out in a crowd because of the race alone and not only cause other stuff it comes with.


I think its pretty bad ass.

Originally posted by iridescence

This sucks. From what I've seen it's still one of the best themeparks out there and was on my list of games I am planning to give a proper playthrough to (guess I'll have to hurry up now).


I really think it is a game that deserved more players than it has, especially when I think of all the junk MMOs that have way more. But I guess the launch problems and the lack of expansion or update from SOE killed it.


If Mr. McQuaid would make his KS just to buy back Vanguard, fix it up and relaunch it I'd be way more likely to donate

Themeparks? You kidding me?  Vanguard was the closest thing to a sandbox as there is.  No game compares to it.  I feel like I got socked in the stomach hearing this sad news.  Many sleepless nights, many wonderful memories during that time of my life. 

Originally posted by simsalabim77
Originally posted by Mackaveli44
Originally posted by nariusseldon

reposting the link from another topic:

But the point is:

In the top 10 money making games (and most listed here on, all but ONE is sub-only (WOW).

And wow is only #7, and making less than half compared to LoL.

This pretty much shows that to make money, F2P beats P2P, and often you don't even need a virtual world.

Of course F2P will more then likely make more money, why? Becuase they nickle and dime you to death thus adding up quickly.  You want to press the play button? Thatll be 5 dollars.  You want to create an additional character? Thatll be 10 dollars.  You want to accept that quest? Thatll be 5 dollars.  You want to loot that item or use an item? Thatll be 5 dollars.  MMOs or any RPG is built on the idea that we go after loot/items/appearance stuff therefor theres a supply and demand for it and developers know they can charge for it.  If someone really wants an item but has to pay for it, they will simply because its there but only for a price.  

I personally hate Free to play.  For many reasons, 1 being the community goes to hell.  Players are worse caliber, and in my opinion, the content we get is of worse quality(Rift is good but thats the only F2P game that has a decent model)


So, it shouldnt be a surprise that a f2p game will make more money.  Thats simply because you have to pay for every little thing you do(minus the one game I mentioned)  Its pathetic in my eyes.  Total BS


I've played several F2P MMO's and other types of F2P games without spending a penny. If you're the type of player who has no impulse control, I can see why you'd think that you have to spend money on every little thing. 

I've played many F2P games and the ONLY game I have spent any money in was Everquest 2 and that was for an appearance set of armor.  Other then that, I havent spent a penny because I cannot stand the dumb f'ng nickle and diming that companies turn into when they go F2P.  


Like I said, want to create another toon? 5 bucks, want another hotbar? 2 bucks, want more then 5 hotkeys? 10 bucks, want this? 20 bucks, want that? 10 bucks, want to lick my chode? 10 bucks, want to stroke my a$$hole? 10 bucks... I mean come on... The idea of Free to play is cool but when you realize that they actually make you spend more to get what you were getting with a sub, thats just highway robbery.   I still do not understand how ppl defend F2P games... I just dont get it.  Get a damn job and pay a sub and youll get more then what you need vs a free to play game where you HAVE To spend more to get equivalent of what youd get in a sub game...

Originally posted by nariusseldon

reposting the link from another topic:

But the point is:

In the top 10 money making games (and most listed here on, all but ONE is sub-only (WOW).

And wow is only #7, and making less than half compared to LoL.

This pretty much shows that to make money, F2P beats P2P, and often you don't even need a virtual world.

Of course F2P will more then likely make more money, why? Becuase they nickle and dime you to death thus adding up quickly.  You want to press the play button? Thatll be 5 dollars.  You want to create an additional character? Thatll be 10 dollars.  You want to accept that quest? Thatll be 5 dollars.  You want to loot that item or use an item? Thatll be 5 dollars.  MMOs or any RPG is built on the idea that we go after loot/items/appearance stuff therefor theres a supply and demand for it and developers know they can charge for it.  If someone really wants an item but has to pay for it, they will simply because its there but only for a price.  

I personally hate Free to play.  For many reasons, 1 being the community goes to hell.  Players are worse caliber, and in my opinion, the content we get is of worse quality(Rift is good but thats the only F2P game that has a decent model)


So, it shouldnt be a surprise that a f2p game will make more money.  Thats simply because you have to pay for every little thing you do(minus the one game I mentioned)  Its pathetic in my eyes.  Total BS

I find it funny that people complain about animations yet the most successful mmo - WoW has some of the worst animations on top of the hideous graphics.  Its like watching blobs just twitch... Terrible.
Originally posted by Onsaboo
  • Right now there's spam threads and porn on the official boards which have been there for ages.
  • The last expansion was buggy as shit and STILL remains unfinished.
  • There is huge amounts of lag for many players which Turbine refuses to even acknowledge.
  • Turbine are consistently lying to its playerbase.
  • Turbine refuse to make any more group content and is bleeding players because of it; their replacement for end-game content, big battles, are shockingly bad.
It's time to give this beloved IP to another developer to salvage something from it. Turbine used to be an excellent dev but I no longer recognise this company.

Sounds a LOT like the Everquest 2 Devs.... Sadly.  And I wouldnt even call eq2's last 3 expansions "expansions"   They are smaller then game updates....

Originally posted by Tarblood
THE ONLY REASON WOW WILL NOT BE KILLED BY ANY GAME IS, WHO THE HELL WANTS TO START OVER AFTER 10+ YEARS IN A VIDEO GAME THAT'S STILL ACTIVE, GROWING AND EXPANDING?! Also, I want Wildstar to win at least 500K subs a month, that's it. Don't need anymore, just don't have 100000 servers....

Growing?  Sorry buddy, WoW is not growing any more.  Its going downhill and quick

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