|8 posts found|
Originally posted by emurtha
member since 04, and this is your VERY 1ST POST
The game is having trouble taking off, they have a bit of a fan following. also when the pre-order is only put on sale several hours prior to launch, and only limited copies, it makes life difficult
snyways, how are you ment to knwo when shop is online, when you are not allowed to refresh page, and forums where we are to be notified aint working because they are being hammered?
i doubt that
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Originally posted by Taljinn
iT is a matter of money and business.
they are a small comapany trying to launch a game with limited funds and support. on this note, I am sure they will spend maximum available funds on providing slots for players. They would do this is to maximise future profits.
Risk vs Return
Why fund and support more servers then required, increasing bottom line. This is why most companies would implement a preorder, to just market demand. Also this is companies usually have a open beta.
This company though is on limited funds, meaning they cannot meet initial market demands. Once they have a stable income from launch, the number of servers will be ajusted for market demand. They would do this as soon as humanly possible as it will be something thet they whole income share is from.
Originally posted by kishe
Have you read the NDA? I believe if you had you would find you technacaly just did with this post in multiple ways, 3 atleast.
You think you haven't? well telling people, or leading people to the knowledge you have/had access to beta/alpha is in itself a breach of NDA for starters.
NDA is not just about sharing your screenshots and demos, it is also about sharing or expressing your knowledge, mechanics, opinions, experiences or involvment in the game.
Not that i really mind, i would like to know more, as i am smart and mature enough to make my own informed decisions, and not be influenced by others. But in doing so you could destroy public opinion of the game, and kill the game even before it launches.
Darkfall IS NOT for you if:
-Hate Indy (Independantly developed, aka non-industrial level) games
This could lead hundreds of people not even trying the game beacause they once bought an indy game and didnt like it
Hence why you agree to NDA that most companies place on its protucts in this market. It is not just put in place to protect the companies secrets, but you. They could not only kick you out of beta, ban you from playing on their game ever, or any of their future products. They could also sue you to damages for changing public opinion on their product. All they need to do is proove from your comments they lost possible future subscriptions, therefor revenue from their company.
I am sure they wouldn't in this case though, but this is to let you know how serious you should take a NDA. Instead of preaching to the public about the pro's vs con's of the game, you should maybe be getting more involed in the game, playing your part as a beta tester. Find flaws, bugs, areas of needed improvement of the game, log them, and post them on beta forums for the devs to look at.
This way, when the rest of us finally do get to play the game, and every beta tester has played their part, the game will be this bug, glitch free, sexy as, fun game to play. We can then all play together and enjoy the game to its maximum potential.
I just went through and read this whole thread and have finally decided to say something I have noticed over the last month or so, not just from this forum, but that of several, eg MO, DF.
You (some) people are publicly stating 'facts' from creditable sources like, 'YouTube' and 'Wikipedia'. /sarcasm. You (most) were all even to busy to notice that what seemed to be MO devs joined this thread and tried to get involved, and everyone just ignored them and tried to force their own concepts of the game onto each other. You want to know about the game, stop speculating, ask the devs, listen and demand answers. Developers are only going to publisise facts about their game for a few reasons I can think of. Basically advertising, and getting fans involved, and interested. To calm the mob, aka fans. Give them information, keep them quiet, let word of mouth spread
Pirates of the Burning Sea: 2008 Recap
News & Features Discussion « General Discussion
1/13/09 11:47:12 PM
Before I quickly get my2 cents in, i will say that i only played beta, never bought the game, although intention was there in the begining.
I found out about PotBS about 12 months before beta release. Got into finding out info about the game, and followed it until they got their own forums set up. Got into the forums, and then into the beta. Played tested, and even gave back several reports back in beta forums concerning feedback and bug fixes.
From my first report after about a week in beta, none were realy toughed throughout beta. When I hit them up, they talked baout dealing with more important inssues.
In beta forums, a question was raised, and polled by one of the official dev's regarding PotBS bringing SoE into the mix, as a publisher. Testers were furious, demanded that SoE be ignored. Developers responded that SoE would have nothing to do with the game, only the publishing and advertising of the game. Still fans were upset, and asked that the dev's not make the mistake of bringing SoE to the table, who has killed every MMO they have touched. SoE came to the table with one of their shell company names... Then in the middle of beta, devs said they were goign to open beta early, and would be releasing and publishing game on the recommendations of their publisher ASAP.
Im am from Australia. Some might think, what has that got to do with anything, well i will tell you. All servers are opened, game is released, pick a server you want to start playing on. WRONG, it you live in australia, you get the choise of the Australian servers ONLY. No one else can play on our servers, we cant play on theirs, all alone in this little server of our own.
Testers in Australia are pissed, hit the beta forums in protest. Ask why, how, what can be done to fix. Dev's came back at first defending their actions. At first blaming their publisher and a game stores, saying that because an agreement could not be made before release, everyone missed out.
People started supporting the australian players, when they were getting the wrong boxes, recieving australian copies, or not recieving copies at all. Uproar on the forums. Instead of the publisher (SoE) or the developer stepping in and solving the issue. all went quiet. The forums were a riot and the admins, devs all went quiet.
A few days later, the forums were deleted, new ones were in place, and anyone complaining on the first original forums was banned from their foums.
So in summary, they dont care, dont listen. nothing was going to change, money money money. I dont get their companies and their short sightednes. Now they will be hard pressed to ever release a successful MMO, and as for SoE, has just reinforced my thoughts on them. To say the least, after being igrnored, deleted, banned and refused an international copy like the rest of the world, i did not buy a copy on release, and let the game store keep my beta deposit.