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Originally posted by HanoverZ depends what condition the game is in. and we wont know until next client patch |
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Originally posted by rlmccoy1987 its not disabled server side just client side. thats part of the issues witht he client atm too. the client we have now is a new build. its not the old one. but i think there jumping the gun by saying its fixed. and thee not going by the amount of testers on the server. there going by what they see in the in house testing. they had some packet issues witht he old engine and theyc ouldnt find them the new engine has the proper tools to see whats wrong. Hence why they said its fixed. but i can almost bet as soona s the stuff is enabled client side for the testers shits going to brreak again. |
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Originally posted by HanoverZ its on the home page its to prepare for release. |
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Originally posted by Cinduat i actully went into irc and asked wtf they was thinking. they said they actully didnt have the means before this to test there game inhouse cause of lack of tools and now they do with the new engine and everything. so we will see what happen after next patch the client has 0 optimization atm hence the LAG |
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are they stupied if theyr elease with the shit thats broken its going to die |
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New Update May 6th: April patch will disable "a lot of the game"
General Discussion « Mortal Online 5/13/10 8:46:21 AM
Originally posted by Benthon except we are gettting shit games from devs we dont help. |
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Originally posted by Benthon yea i dont believe them sorry. unless there counting the whole world |
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Originally posted by Thorpeyrox not until they fix the current bugs that cropped up |
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I think the will flop for a few reasons.
General Discussion « All Points Bulletin (APB) 5/12/10 9:17:15 PM
Originally posted by tinman00 cough doing just fine at 200 ping at 400 tho you can really tell there is only one hit box. so its not quite like say halo or something |
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Official statement on combined or seperate servers?
General Discussion « Final Fantasy XIV 5/12/10 7:30:16 PM
Originally posted by Hyanmen i didnt lag on my newer builds and i was running 2048 background rez |
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Originally posted by HanoverZ according to blizzard wow has how many people playing there game? same diffrence its accounts created |
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Originally posted by HanoverZ yea it is but they need testers atm |
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New Update May 6th: April patch will disable "a lot of the game"
General Discussion « Mortal Online 5/11/10 3:19:10 PM
Originally posted by Benthon actully we have to help indie companys out because they dont have the resources blizzard does. no big company is goin g to make a good mmo except maybe square enix |
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MO sold less than 1700 copies since Open Beta ...
General Discussion « Mortal Online 5/11/10 5:57:54 AM
Originally posted by Slapshot1188 theres alot more fps lag for me than dysync. but this is for testing anyway waiting on more patches before i make remarks that i have no clue on |
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Originally posted by jy88902
If you've seen some of the leaked beta screenshots or the screenshots released during the Noob comic previews, you would know that the graphics are nothing close to what is shown here, not that this screenshot is anything amazing to write home about. Classic bait n' switch. because this is close to max settings from the devs soem of the settings dont do anything atm for the testers client.
and screenshots and vids dont do this game justice really |
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Originally posted by Sovrath
Well, it depends on the purpose of mobs. In the end, mobs are powerups. If the game was predominantly a pve game then I would agree with you. But since this is a pvp game, the mob really is there to just further your character and make the world seem like it has a little bit of life. actully pve is there for the same reason pvp there game play |
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Originally posted by Briansho thre will be plenty of mobs in game |
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Originally posted by TheHoweller Yeah, my mood on here tends to be affected by Darkfall's "state of game". I still think Aventurine's stupid as hell for leaving the NDA up, it makes me worry...I really doubt it has any other usage other than making me go, "Are they hiding something?" But whatever, I want in beta; those bastards.
if you read tasos update. thats the very reason why the nda is still up because of stuff being fixed that broke with the stress test. nda will come down hopefully before preorders. i think they should had a bigger regular closed beta before the mass invites. but most stuff works just some bugs involved XD : ) |
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Originally posted by ProfRed i think ffxi gfx highest settings are inbetween this games low and max |
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Originally posted by tokenizer
Have FUN when you will see 20 characters like that with full per pixel lighting and prey for your FPS to dont go close to zero.
And to comment the pic. Whats so impressive here? Honestly, the human model is just uninspired... grass? every games have that.. trees? imho looks crapy, nothing impressive. Horse looks good, sword and shield, rest is crap. No artwork, no originality.
nope there alot of tricks being used for good fps i think some client options for gfx isnt enabled O_o |
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