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Originally posted by mastersomrat - You will find alot of ppl to play with in both games, so here theres a tie. - Wich 2 are better? AION by far but thats my opinion.
The best you can do is do the trials, no cost involve, just do it.
You are from US, so no AION f2p for you atm.
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New MMO with aggressive Q4 2012 launch date: Fallen Thrones
The Pub at MMORPG.COM « General Discussion 2/01/12 5:25:08 AM
The description of the game is "to good to be true" just like some others in the pass. Promise features in a general way its easy, made them work its other thing.
For me, i just bealive when i see it and try it. Allready learn few years ago to NOT OVERHYPE any game
But yes, i will keep a eye on this one |
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Would you play an MMO that had no magic? (POLL INSIDE)
The Pub at MMORPG.COM « General Discussion 2/01/12 5:12:53 AM
Yes. Having magic or not doesnt define a good game, not even close. |
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Originally posted by fenistil I dont think is so hard like that, they dont even have to innovate. L2 have a really nice system, and its very simple to implement: - PK system: someone that kill other without fighting back (called ganker in faction games), the player becomes with red name, free target to anyone, attacked by guards in anywhere and alot of others penaltys. - The real pvp is based on clan vs clan war, territory control and castle sieges.
I use L2 as a example because its what i play, but i think theres more games around with equal systems. |
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IMO,most faction pvp games have alot of wrong concepts: - I dont want to create a char and hes allready lock to a faction, this is really stupid... If it is a faction pvp game should be something like HoTK, where u have no faction when start, lvl up untill 40 and then choose wich faction u want to get in (u have 3 to chose), and u can even keep playing without pick one. - Most of the faction games around is all about personal scores and reward. Alot of ppl play this games like "counter strike" , kill most ppl they can and then make a forum signature to show how "cool" they are.
For me, faction pvp games could be fun if: - No faction lock when create a char. - Choose faction should be clan wise. - the war bettween factions really need some heavy meaning in the world. Conquer lands, castles, citys, fortress, whatever.
HoTK have a nice faction pvp rules but its a extreme heavy p2w game so i had to give up...
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- No auto-path, no auto-travel, no auto group, no auto learning skills, no auto level up, no auto craft, no auto loot, no macros. - No instance zones. - No factions. - No small worlds, just one big world. - No ffa anarchy pvp but ffa pvp with some rules. (something like L2 but it could be better) - No Personal pvp ranks, only guild/legion/clan/alliance ranks. - No global chat (this feature can stay only for few like heros in L2)
- Territory control. - freedom to go anywhere i want since lvl 1. Ah yes, allmost forgot: chars and mobs animations must be cool :)
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i dont understand your question. I have been playing several p2p mmos this last few years and never payed for expansions... only the month fee. |
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What I've realised is people who are playing MMOs, do not actually want to play MMOs...
The Pub at MMORPG.COM « General Discussion 1/25/12 2:23:06 PM
Tottaly agree with OP. I dont play SWTOR, but your description fits in alot of "mmorpgs" around. the game doesnt need to be a "sandbox" to have a immersive world, devs are just doing "little things" wrong, like auto-travel. We dont need auto-travel, just give us, right from beggening, something to travel faster then walking/running but controled by us (mount, skill, whatever), and this is applyed to any game around. |
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If the AAA developers can't even make a Good THEMEPARK MMO, what makes you think that they can make a Good SANDBOX mmorpg?
The Pub at MMORPG.COM « General Discussion 1/25/12 11:48:04 AM
linear Themeparks its more easy and safe to devs invest. If we check the most of mmorpgs release this last years it seams player have less and less freedom of choice. They just design a path to us, and we follow. even if a game come with some freedom, pach over pach it will disapear. They treat us like kids who need guidance...
About the pool i didnt vote because i dont agree with none. I can live with low graphics quality if the game have good features, but cant play a game with bad animations. And most of the games i see around close to sandbox have horrible animations IMO.
We need devs with balls to make a AAA quality sandbox or sandpark special in PvE wise, because PvP part its more easy in this case.
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Why SWTOR is great, from a WoW perspective
Reviews & Impressions « Star Wars: The Old Republic 1/25/12 8:45:23 AM
Originally posted by Naxtor not really.....
So, in the end you playing SWTOR like it was a expansion of WOW?
ok... |
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Chat is a important connection to virtual world. In some games global chat dont makes sense, a region/town chat is enouph. I dont imagine myself playing a mmorpg without some global chat, at least region base.
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Originally posted by rav3n2 Well, you just mention one great thing about this game. I, as a casual player, never be part of a big clan and never made part of political decisions inside L2. But even im just a little "citizen" doing stuff around the world of L2 with my friends, its very nice when we see big clans wars and how some clans interfear with your experience inside game, sometimes in a good way others not really. I wish more games have political systems like L2, or even deeper. Sometimes i just imagine the <insert other mmo here> without factions and with a political/war system like this, and im sure i was playing it :) |
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Originally posted by Reizla Im confuse Reizla, ur answer in red is directed to OP or for me? my english is not very good, so i might missunderstand this :) |
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Originally posted by Warriorr IMO the biggest mistake is features that promote afk users, like mentor system and previous event. Event is over, now they should change the mentor system.
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Originally posted by kevjards I bealive theres 3 main reasons to bot: - Gold sellers. - leveling (some players only want to play at higher lvl). - Gaether adenas and mats for some player/clan.
NCSoft doesnt do enouph about this matter, never did. But i see some PK teams around killing all bots, wich is amazing seeing some players doing something about it :) |
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Originally posted by Tdagata61 L2 f2p was a great thing, the world in Aden is alive with lot of ppl. They are having some issues, but im sure things will be fix meanwhile. I get mad too when i get home and cant logg because server is full, just go do something else and back later... Hope things get better meanwhile. If theres was other game so good as L2 i change, but there isnt :( |
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Why did TERA fail, and is there any hope of escaping that fate for its launch in the west?
General Discussion « TERA 1/21/12 2:56:08 PM
Tera is a game that i want to try and for me try a game is buy it and play at least a few weeks.
I didnt like reading here that this game is fast leveling. Plz, dont tell me this game is just one more that is all about "end game at lvl cap" ?
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How do game companies get it so wrong?
The Pub at MMORPG.COM « General Discussion 1/20/12 5:54:58 AM
Well, we (addicted mmorpg gamers) that visit forums like this one seeking info about mmo's and discuss about this type of games maybe we dont represent even 0,5% of the ppl playing mmorpg in west market. So devs dont care about us, we are a very tiny minority in their target audience. What is wrong imo is the lack of vision in the "mmo" elements. Its very easy to make a fun game in the rpg single player experience or even for the small groups, and profit comes from here. we are in a virtual world, but the relations is build by humans (at least i bealive its a human behind each player) and here devs must look in a diferent way, let me point one example: - Freedom: Freedom doesnt mean anarchy. Freedom to work need rules in real life, and when we speak about players relations in a mmorpg is more about PvP side. But having rules doesnt mean we take the possibility of the players making their choise. Devs should let the player make his choise and then face the consequences for his action. - In RL can i pick a weapon, go to street and kill the 1st person i found? - yes. - Will i have to face the consequences for my action? - yes.
This is a small example, but can make a huge diference in mmorpg experience. i dont agree with anarchy (every player do what ever they want to others without consequences), but freedom means that i as a player can take decisions and then have consequences.
Im not very good with english, so sometimes is not easy show my idea/opinion, i hope i was clear enouph :) |
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Well, its 10m per month. Its dificult to know the player base with this numbers because this money dont come only from subs. Other think we cant forget is alot of ppl sub for 1 year to get the rewards. 10m/13 = 769k, so maybe around 400-600k players this last 10months?
Anyway, gratz Trion for that. The game is not for me but seams they are doing a good job
Edit: Nepha was faster then me :) |
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Im happy for you, "veteran mmorpg gamer"... |
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