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All Posts by Soundbyte

All Posts by Soundbyte

5 Pages 1 2 3 4 5 »
82 posts found
Originally posted by jonrd463
Originally posted by Soundbyte
Originally posted by jonrd463

So, seeing as how Aventurine is calling it a MMORPG what sort of non-combat RPG elements are there? Are there social places like taverns in big cities in which to sit and interact with people? How well is chat implemented? Is the game population receptive to a spirit of roleplay, where characters are named plausibly? Do I stand a chance of initiating a bit of parley with a would-be attacker, or would I just be treated like a white guy walking down the sidewalk in Compton wearing Versace?

 

Sorry but I don't care about that stuff. It's not good having a great chat window if the core game is ass. As for RPG I don't care much about sitting in virtual chairs exchanging IMs with someone, I would rather be out PVPing on my shulgan drake and talking in vent. Besides, if you like that stuff, I have found tons of nice ruins, abandonned forts, and underground caverns that would be nice for roleplayers /shrug. sandbox game is sandbox, do whatever turns you on.

 

I need a robust chat system. Vent doesn't work too well for deaf and hard of hearing people.

Sounds like DFO is Unreal Tournament with swords. Pass.

 

Fair enough. I'm not going to argue that Darkfall's chat system has room for improvement, it does. It's exactly the same chat system as EVE uses, if that helps.

 

DFO is more like EVE with swords. It's a sandbox MMO based around PVP and territorial conquest.

Originally posted by chokepoint
Originally posted by jonyak
Originally posted by chokepoint
Originally posted by WSIMike
Originally posted by jimmyman99

Thats not a review, its more of a blog post or something. The author doesn't really show many features of the game, he kind of just talks very vaguely about it.

I would say the author played DF even less then Zidron.

-  they had Multiplayer as a score?

- They had WoW previewed with multiplayer ranked N/A?

- They had Pirates of the burning sea misspeled (Priates), had a rating of 1/10 and no review.

Very strange website.


However, they gave DF a "good" score. In doing so, they met the rabid fans' only qualification for a site/reviewer to be considered legit and objective.

One of the few things you can count on rabid DF fans doing reliably and consistently is contradicting themselves, spinning and applying double-standards as fast as they can type them.

The rabid DF fans' criteria has been pretty well established...
- You could play DF 100 hours or more, experience everything the game offers... If you give it a low score, your review doesn't count.
- You can play it 5 hours or less, hardly see anything the game offers.. If you give it a higher score, you're a highly reputable reviewer who knows what they're talking about and clearly played the game enough to give it a fair and objective review.

I mean, it's not like the the rabid fans even attempt to "mask" their utter and complete fanboyism for DF, Tasos and AV. They proudly wear it on their sleeves in every post.

 

 

...except you come across as even more rabid. I think almost everyone would agree that a review written by a guy who spent less than 2.5 hours in-game, with most of it in the character creator, and who gets several basic gameplay features completely wrong, is a fraud.

 


 

ya you always see score of people who hate the game calling out "rabid fanboys", yet truthfully I have rarely seen this. most of the time every thread turns into a cricle jerk of people hating on the game, with 1 or 2 fanboys trying to defend it.

 

This has been my experience too. The "haters" are much more rabid and illogical than the "fanbois". Not just this forum, all the forums on mmorpg.com.

 

I also have to /sign this. There might have been some glass-eyed fanbois before the release but the game has been out for months now and now the "fanbois" are pretty down to earth and balanced but the trolls and haters have become even more rabid and desperate. This thread is a great example of it. A mildly positive and fairly well-written review and post after post from rabid "trollbois" trying to discredit it. You just look like children now.

 

 

I made the move along with some guildies from EU and the whole process was flawless. Using the EU to NA migration info I was up and running in no time. My ping is a third of what it was on EU, I can only notice a small difference though, seems their net code is very very good. Anyway, NA release = massive success for me, kudos Ave, you succeeded. Ok now time for bed.

Originally posted by jonrd463

So, seeing as how Aventurine is calling it a MMORPG what sort of non-combat RPG elements are there? Are there social places like taverns in big cities in which to sit and interact with people? How well is chat implemented? Is the game population receptive to a spirit of roleplay, where characters are named plausibly? Do I stand a chance of initiating a bit of parley with a would-be attacker, or would I just be treated like a white guy walking down the sidewalk in Compton wearing Versace?

 

Sorry but I don't care about that stuff. It's not good having a great chat window if the core game is ass. As for RPG I don't care much about sitting in virtual chairs exchanging IMs with someone, I would rather be out PVPing on my shulgan drake and talking in vent. Besides, if you like that stuff, I have found tons of nice ruins, abandonned forts, and underground caverns that would be nice for roleplayers /shrug. sandbox game is sandbox, do whatever turns you on.

Originally posted by Scottc
Originally posted by crunchyblack

will definitly give it a try, granted a trial/openbeta/preview weekend, or any try it before you buy it option is there.

i will not drop $50 or whatever the box is to find out the game is a heavily macroed game, or a game with nothing else to do but gank.

i remember people talking about this game being skill based (like attack skills) and not equipment based, making full loot pvp acceptable...is this true?

also, this isnt a use it to skill it game...is it? like marrowind, where i stood in a room spamming my skills to level them?

i had a lot of fun playing war, am having a blast playing aoc, might as well make it a hat trick with all the "biggest failues ever created" mmorpgs...they all seem not as bad as everyone makes them out to be, ill assume that will be true for this game too.

Don't drop $50 on Darkfall then, because it is most definitely a heavily macroed game (in fact this is the only way to compete), and there is absolutely nothing to do but PvP.  There are none of the intricacies in crafting, city building, or character building that would make the game fun, everything is bland and very generic, there is little variety, and the developers have resorted to providing artificial rewards for PvP in adding the villages, rather than having a natural scarcity and much variety to give players a reason to actually conquer cities and go out to kill people.  If there were 2 - 3 places where players could obtain rare ores, it would naturally draw conflict.  But instead the devs are reduced to providing artificial rewards like gold for holding a village for a certain amount of time to actually make people fight.

 

You really don't need to macro anymore. The expansion has made PVE and PVP as fast to skill up as hiding inside a city and macroing stuff. Gathering skills are on auto now as well, the game allows you to keep chopping a tree and go AFK for some coffee and you keep chopping, which can be handy.

But really, things like regionally-unique resources and overall sandbox depth is going to come, it's just going to be added gradually, like any sandbox. EVE when it came out was pretty shallow too, it's taken 5 years and a dozen expansions to get to where it is today.

The reassuring thing about Darkfall I guess is that the core game of PVP and conquest is really good, the political and diplomatic side of the game is in full swing and very engaging, and the world is large and well-made enough to support the growth of new content. This is the opposite of the more common situation where a new MMO comes out with a lot of initial content but the core game is pretty lacking (*cough* WAR *cough*). As you said though, some things in Darkfall are outstanding, and other things are like placeholders for a future upgrade. For any player who's into PVP though, it's certainly worth trying, you'll either love it or hate it.

Originally posted by Jimmy_Scythe
Originally posted by Soundbyte

Darkfall is, simply put, the best PVP MMO going available today.

 

And that's really pitiful when you consider how buggy the game is and how outdated the graphics are....

 

WOW has some of the most outdated graphics around, doesn't stop it being popular. And buggy, wth? Darkfall is less buggy than both AoC and WAR, and I played both. I am yet to have the Darkfall client crash on me.

Darkfall is, simply put, the best PVP MMO going available today. I will never go back to a MMO that has auto-targeting again.

Originally posted by Hammertime1
Originally posted by chokepoint

Just saw this on official forums. I recommend watching just for the epic AOE when the front gates break.

 

Enjoy

www.youtube.com/watch


 

 

DAoC did that better six years ago, so this video isn't much of a selling point for a game that was just released.

< shrug >

 

But DAOC is dead now and back in the day still couldn't handle much more than 100v100 in a keep siege without severe lag. Also Darkfall is all manually aimed, there is a big difference. Even if it weren't though, surely just being comparable to DAOC but with nice modern graphics is a good thing?

 

 

That video was awesome. Reminds me a lot of DAOC, especially all the AE spells at the gate.

Originally posted by nunii

good news: I didn't crash

bad news: I /quitgame

The slideshow started again. This time it was 300+ ppl siege. Sad to see the sever still can't hold this. I still enjoy this game but i miss the "large scale pvp" part.

 

I am certain it's your computer and video settings. I have seen flawlessly smooth videos on Youtube with as many players as this. What is your hardware?

Originally posted by aedn

MO would have an impact on DF  if it was released soon. However, the game is in beta and should be in beta for quite some time, at least 6 months + honestly. If they release early like other recent MMO's then they will just repeat the same failures as AOC, DF, POTBS etc etc etc.

At this time i dont see DF surviving to the point where anything another game does is going to have an impact on it. Simple fact is that the NA server will bring in some new subs, but the majority of people who have tried it wont bother to come back. In a game that at best has around 25k active subs, with mabye 40-50k units sold, its just not going to sustain the required playerbase to be anything more then a minor blip on the MMO landscape.

DF needs major changes and improvements prior to NA release, and frankly from what i can tell its not going to happen, given the preformance of the dev team to date. I am not talking about balancing, i am talking about fundamental changes to aspects of the game to make them more player friendly. The DF release, and yes it was a release, has generated extremely bad word of mouth, and it was released as a untested, paid beta for the consumer.  NA wont change the glaring flaws DF has, and given the NA gamer mentality frankly i see the negative publicity factor being much larger then it currently is.

 

I think the vast majority of MMO players don't even read the forums that much, and especially not MMORPG.com. I think almost everyone knows that MMORPG.com is full of trolls. I have been watching DO and MO from a distance for a long time and only started playing Darkfall in the last 3 weeks. It's good - MUCH better than the picture this forum paints. I love the fact that you actually have to AIM your attacks and that you can't just spam buttons. That alone makes Darkfall a cut above all the other MMOs out there for me. I have not yet seen any siegeing but I cannot wait.

 

 

Originally posted by Raitsesman

So you think Darkfall is better than any other mmo out there and all who play other games are....

Well that is very foolish.

Aion will be 100x better than Darkfall.

 

100x better if you like Asian grind-style MMOs you mean...

Originally posted by altairzq

Just expressin his oppinion?

 

Opinions are fine but when someone says the same damn thing over and over then is proved wrong a month later over the course of 12 months, it gets old.

it's pretty amusing that graphics are even an issue to anyone when the market leader MMO has some of the lowest-quality, outdated graphics in the history of the genre. doesn't stop it from having a near monopoly on the market.

Originally posted by dcoleman07

I hope the dungeons are done like Original EQ where its the same for everyone, no instancing.

 

This is correct, there is no instancing, and you can see into and out of the dungeon before you enter/leave it.

Originally posted by stayontarget

I don't think so bro, It falls way short.

 

prove it. link me the compiled info for another *pre-release* MMO that has more released info.

 

most people who troll and diss Darkfall are apparently just not bright enough to use google...

Originally posted by Consensus

I hope it does play out like a RvR game for the most part with some people betraying. depends how how great the punishment is.

 

i think this is pretty much accurate... at heart it will always be a faction-v-faction game, with clan-v-clan built on top of this, ie: many clans and clan alliances will be formed around their own faction.

 

FKs (faction killers) will only be able to kill 3-4 of their own faction until they are KOS to NPC city guards, after which time they will be forced to bind in an evil city and have to run all the way back to their own faction's starting area. in other words, the number of FKs will be pretty low.

 

makes little sense to be an FK when you could just run over to your faction's enemy areas to PVP, and to earn alignment as a bonus for doing it.

Originally posted by Polarization

Looks like after a month they are still only in the very early stages of beta testing, makes the new release date look as unrealistic as the last one in my opinion, unless of course they are actually intending to launch with this next month, if so good luck.

 

Seeing as you've been wrong in every one of your predictions in the last 12 months, i think we'll all just trust our own judgement, thanks.

Originally posted by jimmyman99

Most people dont really have any solid info on DF, so their "hate" that you think they have is not hate but just legit doubt.

 

The problem with this is that it's just so false: there is more info out there for Darkfall than for any other pre-launch MMO....

 

 

DF has what it takes to be worthy of the 'next-gen MMO' title, which is of course why many doubt it, and why it attracts so many trolls.

 

i can still remember all the claims of half-life being vapourware/crap in the years and months before its release, same goes for TF2.

 

DF is obviously real, anyone can see that. as for whether it can live up to its 'next-gen' potential, we'll all find out over the next 6 months (launch will just be the beginning, how the game develops after launch is the true measure).

 

 

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