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All Posts by Magter

All Posts by Magter

14 Pages 1 2 3 4 5 6 7 » Last
262 posts found

I'm surprised that the Chopper from WoW didn't get in.

 

But for me there was no mount that I was as attached to in any game than my wolf in Warhammer Online when playing a gobbo. IT WAS JUST TOO AWESOME!

Just play WAR if you want good PvP, simple as that. :)

Already seen it from a Freelancer thread. But if SWTOR was set in space, then a lot of people would not play the game as people who like open-space games are well, there's not that many of them unfortunately :(

Originally posted by Weretigar

its 4000 years before star wars episode 1.

Basicly this. It's set before all the little Anakin crap.

Originally posted by Azaria

The fanatics are currently in the TOR forums trying to convice people that being put on a payment plan to even play your free first month is normal. I dont remeber having to do that since maybe the early early days. 

That's been true with most MMOs I've played, only Free2Play MMO's don't have that.

Never been a Diablo fan, nor would I pay $60 for a game that is quite definitely going to be rushed. It's Blizzard and i've played enough Blizzard games to know that the $60 is not worth it. Not to mention I still haven't finished playing Skyrim.

Originally posted by Creslin321
Originally posted by Puremallace

So they say the game killed the genre and then they give it a high rating? My point stands in that other thread I amde..HUGE IP + Big world = blind fan base to defend mediocrity

 I don't think they say it necessarily killed the genre.  I just think they are aware that other developers are making games that push the genre in different directions, and SWTOR is probably the last "WoW-like" MMORPG we're going to see (I hope).

Warhammer 40K

 

Sorry, had to share the bad news.

A lot of the people posting on metacritic only have one review, and that's for SW:TOR. If that's not trolling I don't know what is.

If you read the comments, you realise it's just trolls all the way. I read one that said he was level 31 and felt like he was grinding in the game... and the game hasn't been out that long.

Originally posted by Gruug

This is just my opinion so take it for what it is worth. I hate talk of "competitive raiding". Hate it with a passion. It is the biggest reason I don't care if I ever do raids (operations) in SWTOR. The whole thing has become far too much like a job and is NOT fun.

Agree with you on the whole job thing is not fun. I remember telling my brother to drop his guild because the guild leader was crying out at his guildmates because not enough people were online to do a raid. He yelled at the people who came though.

There definitely needs to be more than raids. I personally hate anything more than 8 people doing an instance. It just becomes too much, I would rather just have high level and difficult dungeons or whatever.

The game is really fun even when playing alone, but when you play with someone else especially on vent... the game is hella fun. There is a good amount of work on it to be done of course but the beta left me with sheer excitement and the want of playing it again.

I love the Runepriest in Mourkain Temple, the Black Ork is by far the best in Blackfire Pass because of the sprint, and Arena pops way too much as well as being the most frustrating of the three as it shows that there is a lot of balancing left in the game.

I played the game for about 10 hours during the beta as a trooper and I got sucked into the story. Every mission I did and the choices I made felt like I made a difference. Even though the world around me didn't change (since it's an MMO) I still had my story.

Oh no... this makes my choice in rolling a healer a difficult one.

Having offensive and a defensive target in WAR was the greatest invention in an MMO ever. The fact that this game doesn't have one is a big NO NO.

The addition of this feature should become the #1 priority IMO. It's just a much smarter design and opens the door to more kinds of abilities.

2.5 Million if not more.

The tests start on wednesday for WoH, for SWTOR they start on Friday for some, and same on Saturday and Sunday.

WoH is gonna be played wednesday through friday I think, or something like that.

 

Edit: It's "Wednesday, November 23rd at 4:00 p.m. EST and will run through the very early hours of Monday, November 28th"

Took me a little more than an hour. Sure sucks bro.

Originally posted by Biggus99

I blame this on Bioware.  Why they didn't account for people who would be using the internet version of two tin cans connected by a string is beyond me.  For shame, Bioware.  For shame.

This made me laugh more than it should have. Well done good sir.

Are we talking about patch or the download? The game downloaded pretty quickly for me.

Originally posted by Havok2all

Over on Cracked.com ( http://www.cracked.com/blog/5-personality-flaws-skyrim-forces-you-to-deal-with/ ) they have a write up about Skyrim. On point number one, it is a very good description of my playstyle on games like this, but told in a very hilarious way. Just thought I would share.

 

#1. The Worst Timing

I have yet to do a single thing in Skyrim in the proper order. I'm constantly showing up to some dude's castle that I've never seen before, only to hand over a mystical item that I'd mentally scratched off as garbage hours ago, and then sit and listen to the story be retroactively explained to me:

King: Wanderer! Thank the gods you've come! The prophecy told us that a mighty warrior would arise, worthy of wielding Fjalnir, the God-axe, and slaying the evil Demon Prince Synraith. We believe you to be that warrior. What say you, traveler? Will you accept this task?

Me: Yea, verily I shall accept thine task and vanq- wait, Synraith? Fiery dude in a floating city? Cape made out of screeching souls? Ahhh, shit. I already killed that guy.

King: You ... already slew the Demon Prince, the Knife in the Dark, the Void at the Heart of All Men, whose identity you did not learn until just now?

Me: Yup. I saw that castle floating up in the sky, and I wanted to know if I could jump up the rocks to get in the back way. It took a lot of reloads, but I finally managed to hop on up in there.

King: You "hopped on up" into the Abyssal Palace?

Me: Yeeeep, yep yep yep. Just squat-jumped on in there and looted the place. Then I killed that Sydney guy-

King: Synraith, Demon Prince of the Abyss.

Me: -yeah him. I ganked that guy. Mostly just to see if I could. Plus he looked like kind of a dick.

King: Indeed, the Foulest of the Foul was "kind of a dick." But you vanquished him without the aid of sacred Fjalnir, the God-axe?

Me: Totally. It wasn't even a thing. I just hid on top of a bookshelf where he couldn't reach me and shot him with arrows. Then I waited until he forgot I was shooting him, and did it all again to get the sneak damage bonus. Took a while, but he died all the same.

King: Forsooth! Thine heroic deeds are ... well, that sounds kind of fucked up, actually. Never thought I'd feel bad for He Who Devours. So you have no need of our sacred totem weapon?

Me: What, the gold dealy, with the shiny bits? Nah, I already stole that out of the display case four hours ago, before I knew who you were. I gave it to Sven, but he Quantum Leaped out of the game with that shit.

King: Huh. So. I guess ... the bards will ... sing of your tale now?

Me: Oh yeah? Sweet, let's hear it.

Bard: The hero came with eyes aflame / his tasks already done / the land was rescued all the same / but 'tis kind of a shitty song.

Me: Word.

 

I recommend reading all five!

Oh my, that is freaking hilarious. The entire thing... wow.

Originally posted by Ecoces

the story

the story

omg the story

 

when did MMOs become about some story that some random writer is telling the player. thats what single player games are for. MMOs should be about you creating your own story for your character maybe not in a literal sense but more of what your actions are in game and im not just talking about sandbox games. in EQ i didn't have a writer telling me MY CHARACTERs story, same in DAOC nor EQ2.

 

so why is it so important to the players in SWTOR, especially since your character has the same exact story as EVERY OTHER character in your chosen class.

I don't know about you but most single player games I play, I am able to create my own story. MMO's are a little different in the story department as it's hard to do it when you have quests in them. That's why I love PvP myself because I am able to create my story through my actions and it is different every single time I engage in PvP.

 

This is why I personally loved Warhammer Online and am looking forward to SWTOR as it will have similar PvP that WAR had. You can't really find MMO's anymore that give you the type of experience you had in EQ because there are not a lot of people who have that kind of commitment to play a game for so long and get so little out of it.

 

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